A MOBA, somewhat Indie, and free to play. Sounds good, is good.
The tutorial is ok, but a bit long for what it teaches you. Most is learning by doing. Important things like what's the HUD, how does the character screen work and such is a bit tricky to find out at first, but possible. Hints in loading screens give you well chosen information about the game and fills up the incomplete tutorial to a fullfilling knowledge about how things work.
First Gameplays (Lvl <10)
Well, talking about how people play in lowlevel, it's just like in a kindergarten, trying things out a bit. But that's ok, I mean you gotta see the arenas first, see other classes, maybe try out a skill - that's exactly what you need at that point. You'll learn how your skills work and what class does how much damage and so on. So feel free to be a kindergarten kid yourself ;)
Later Gameplays (Lvl 10-30)
Here things start to get a bit complicated. You'll be put into games against better geared players, or players with a higher level and therefore they have more skills available. Some of the players are leveling a twink, and actually know how to play and suceed by experience. And you are in the mid of this, neither having gear, nor skills, nor gameplay experience. This may seem frustrating. This may be one reason why lots of people give negative comments after 2-3 hours of gameplay. However, this is how you learn to play. One guy in the forum said it pretty well, although it's a bit mean: Put out your diapers, level up, make 2-3 new pieces of gear, and observe why you die and do next time better - then you are the one farming the others, instead of getting farmed. It's important just to give the game a chance here and not stop instantly. Even if you loose 5 games in a row, the next day you win 5 games in a row.
Engame 1 (Lvl 30 but no gear yet)
Here you'll probably gonna say, that you need freaking ages to get your best tier gear ready, and that they only want you to buy that gear. However, the match maker sees that you are not fully geared yet and puts you in corresponding games. So be happy to have something to achieve in the game: Get your gear ready. I mean Hearthstone all golden heros and all heros maxlevel take longer than this here. As you get your ressources together, you're continuing to learn how to play and will slowly notice, that there are nice combos within characters, you'll notice some kind of team work may be good... :O
Endgame 2 (Lvl 30 full gear)
Seems pretty balanced inbetween classes and stuff. The single problem is that the matchmaker may try to balance out the teams, but often it happens that you eithr farm the other team, or your team is getting farmed. And that kinda sucks. Tight matches aren't happening so often, but are exactly the most fun ones. Cool is though, that lots of people leave the match when you get farmed, and new ones join, and this repeats until both teams are plus minus equally strong.
For the play itself, it's pretty awesome. You should find some friends, team up and play together. Said in last paragraph, teamplay is important and makes fun. For example, the fire witch shoots a freezing frost witch into the air, stopping her from her action, while the friendly frost witch can now easily freeze the enemy frost witch. Or a Dwarf puts bear traps on a spot, and a tank pulls an enemy onto those traps, killing him instantly. There are tons of combos like these, and I like the versatility given into the game by those combos.
Another important point is that basically every skill can be countered by the enemy team. E.g. the freezing of a frost witch can be countered by: Fire witch shooting up, Inquisitor dusting you, Paladin unfreeze, Zerk 'sucker punches', Tank shield, Sapper steam hammer, and Gunner... guess he just kills the Witch. Poor Ice Witch... I guess that's the reason they are always so mad ^^. However, so can the ice witch basically counter every class and every action by freezing them. The question will be, who does his job better? Who has the better team support? And it may be these questions, that are defining the gameplay. Anyway. I love the gameplay.
Cry 3, ♥♥♥♥♥♥ awesome.
Very lovely made, orchestral epic style, some really nice tracks in there. Like it.
Sound pretty good, although Panzar probably didn't invest much in them (guess all computer generated). But quite ok for that.
"Trivia" / Things to know
A big aspect is the fun put into the game. E.g. there is an emote for the Orc, laughing like hell and falling on his back. You will laugh yourself when seeing this first time. Or the Golem, that repairs gunner's and sapper's structures, is made so stupidly, that it's simply pure fun to watch that guy. There are tons such little funny details, that are very cute.
Lots of kids in public chat, as usual. But it's ok. On the forums, it goes quite polite and more or less educated, the community holds together against stupid patches, and the devs listen normally. There is a weekly livestream by the community manager, where some news and stuff are told, pretty cool. Also if you put a question or a report onto the forum, they are usually quickly answered. Guys that are online on a daily basis will meet each other in the matches repeatedly and therefore know each other by time, getting easy friends this way.
Are weekly and very fun and the biggest part in the endgame. Very good concept. So find a clan, and participate ;)
All you get by paying is either a time advantage, or you get pretty colors, emotes, and so on. But: Everything that is game relevant (gear, skills, useable items, and so on) are achieveable without money. Therefore it's theoretically not pay to win.
The matchmaker defines a 'battle value' for you, and puts you in matches where people have more or less the same battle value. What gear you wear plays a significant role for the battle value. Therefore, all players in your game have around similar gear as you. So there is not even a need to buy gear, since if you do, your value increases, therefore your enemies will also be better. All you can do by money is just speeding up the whole process of reaching full gear.
Of course in the endgame, you wanna keep up with your useable items, that run for a limited time. So you need to play quite a bit for that, so you can recreate your amulets every week. That works more or less well as long as you play regularly, but latest patches made it impossible to keep up with certain time-limited gear. P2W or F2P, as in any game that is announced as F2P, it's worth a discussion.
Lot's of people write here in their reviews it's p2w. But sorry, it's not that simple. If you suck you suck, you suck with low gear (fighting against low gear due to battle value and matchmaker), and you'll still suck when you buy the best gear (fighting against the best gear).
Very awesome game and recommended, at least give it a try. I mean it's f2p, so nothing to loose ;)