PANZAR is a fantasy multiplayer third-person shooter. You get to choose from eight unique character classes, team-based PvP battles, exciting PvE adventures and regular tournaments with real prizes. Advanced RPG elements, the non-target combat system and the most modern graphics by CryEngine 3 will make your combat experience...
Análises de usuários:
Últimas:
Ligeiramente positivas (83 análises) - 73% das 83 análises de usuários dos últimos 30 dias são positivas.
Todas:
Neutras (3,977 análises) - 64% das 3,977 análises de usuários deste jogo são positivas.
Data de lançamento: 12/abr/2013

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Jogar Panzar

Free to Play

Conteúdo adicional para este jogo

 

Atualizações recentes Ver todos (261)

11 de julho

Shared info by Panzar Studio

Panzarians,

We have had requests how to fix Panzar on Steam, in case they have loading issues, so we would like to address this concern and tell all Steam players that Steam has provided its players with a build in fixing tool.

In case you have problems loading Panzar please go to your library - do right click on Panzar and choose “Properties” - in tab "Local Files" you will find a button called "Verify Integrity of Game Cache" - click on it follow the wizard until it is finished.

99% of the cases the problem will be fix, if the problem persist please contact the support on support@panzar.com or support_eu@panzar.com.

3 comentários Leia mais

24 de junho

Announcement Patch 41 - Scheduled for 27th Jun

Panzarains,



Attention! Next Monday, June 27 will be released long-awaited update №41! 

Therefore PANZAR server will be temporarily unavailable - update installation will begin at 08:00 Moscow time and may take several hours. We apologize for any inconvenience.

To make it less of a waiting there will be a live broadcast on RU website with Dmitry Morozov "AriOrH" he will respond to questions relating to fresh changes in the project. 

In the meantime - you, my friends, are going to see the former PANZAR and be prepare for the great changes! Stay tuned!

Note's

  • The parameters for mana and energy have been combined into a single parameter - called energy.
  • When using spells or abilities you will consume energy.
  • Purple Energie runes will now increase the max energy you can have.
  • Yellow Will Rune will increase the maximum Will value and will also generate Will.
  • Reworked all ability that influenced mana - now all ability is working on energy.
  • Blue elixir now restores energy.
  • Yellow elixirs added five point Will.
  • The logic of mana "Energy" abilities has been changed. When you run out of energy you do NOT automatically switched to the weapons.
  • U can use block, while using Ranged Weapon
  • Now you can turn off voice notifications in battle
  • Added a cool down for emotions
  • Weapons and banners of dead characters disappear after 15 seconds previously it was 30 sec.
  • Players that are on your ignore list can't trigger an invitation to clans, friends or groups.
  • Now, the notification about the invitation of a character to a group is displayed in the system channel
  • After the capture of a control point on the Siege mode maps the defense will respond faster than the attacking team.
  • We added health bars for structures (in yellow) and characters (in red)
  • Added the opportunity to drop off all upgrades that you have put on items.
  • The "party" system has been changed: now the difference in the characters level cannot be more than five levels
  • From now on all configuration files will be encrypted and repackaged, this will make it impossible to use the user's own .cfg files
  • Costumes have been added to the game: "Witch Hunter", "Free mechanic", "Salt brotherhood."
  • The lock "Play" button has been added for players leaving the fight before it ends. The more often you desert your comrades in battle, the longer he/she has to wait for the opportunity to participate in the next.
  • Added a new resource - the "Essence of Chaos" - from which you can create chests.
  • Added the ability to change any resource into the resource "Essence of Chaos."
  • Also added to the game are custom trophies, custom weapons, new costumes, banners and stickers.
  • Leveling character to level 5 is now carried out on the training locations with bots as allies and enemy.
  • Added effects of injuries: while reducing the amount of HP to the point when the character starts to limp, the screen darkens, the image becomes whitish. If desired, these effects can be disabled in the menu.
  • Added switchable tips, explaining the reasons cannot be executed or that ability.
  • Change the angle of the camera when using the Gunners ability "Barrel Rap."
  • The term "memory" used by the player's ability or action (attack, movement, ability, etc.) is reduced to two seconds.
  • Changed parameters of many abilities.
  • Strips of energy and the effects do now have a purple color.
  • The ability cool down strips have been moved below the key text.
  • Added option to block all incoming invitations to the clans, friendship, and group.
  • Animation when craft can now be skipped with the Enter \ Esc key
  • Any pop-up window can now be closed with a click outside the active window.
  • Added option to adjust the sensitivity of the mouse.
  • Put in option enable / disable texture streaming.

    Changes on locations:
  • Added new PvP-map "Iron Trail".
  • On the "Cannibal Stronghold" map the location of the boxes used to build a portable respawn has been changed.
  • Recovery time for a portable respawn on "Cannibal Stronghold" after its destruction is reduced from 120 to 60 seconds
  • On the "Elven Pier" map the disturbed bees stop attacking characters that have only 1HP left; also when the inquisitor is going into "Invisibility", the bees buff is going off him.
  • Also we've denied access to a lot of places where a character could "get stuck"
  • Reduced damage caused by stationary cannons on the "Alchemists' Citadel" map

    Changes to skills:
  • The aiming mechanism changed, the aiming no display operational range of the skill.
  • For the range skills, the parabola line has been removed (with the exception of the core).
  • Changed the required number of embedded talents to explore the different initial levels of abilities.
  • Reduced speed getting class Points when Sisters of Fire and Paladin use skills.

    Berserker:
  • Added passive ability called "Green Fury" increases the attack speed with 10%.
  • The ability to "Battle Rage" is replaced by the ability to "Battle Fervor" now restores some health and cost energy.
  • The ability to "Sneaky Punch" will take 50 energy and for a short period it will prohibits the use of "Sprint" skill.
  • The cost of "Vortex of War" skills changed and is now 50 points will.
  • When using the Skill "Berserker Rage" two icons will be displayed. The first will shows how much energy is left to know when it will allow you to gain stacks again. The second shows the number of stacks
  • Now, the "Berserker Rage" skills can be activated during the characters' movement

    Tank:
  • The number of levels required to unlock skill "Damage Reflection" has been reduced from 3 to 2.
  • The number of levels needed to unlock, "Chain" ability is reduced from 3 to 2.
  • The skill Magic Shield - now consumes energy from incoming damage.
  • The number of levels needed to unlock, "Magic Shield" skill level 2 has been increased to 3.
  • The equipment of the Tank has been rebalanced, now the maximum Mastery of Tanks is equal with those of other classes and is about 7751
  • Cool down of the "Chain" ability has been increased from 5 to 10 seconds

    Paladin:
  • Deleted passive ability "Healing" now Paladin can heal directly to the right mouse button.
  • The number of levels needed to unlock the ability "Ring of immortality" has been increased from 2 to 3.
  • The ability "seven-league boots" now removes all slowing down effects: Gravity, Sucker Punch, and Chain.
  • The ability "Resurrection" will now raises allies even if they were broken after freezing and 1 second of resurrection gives immunity of enemy spells control.
  • The cost to use the ability "Ring of Immortality" has been reduced from 60 to 50 will points.
  • The cost to use the "Purification" ability has changed and is now 20 points will. Also, when cast, the skill gives immunity to enemy control spells for 0.25 seconds
  • The ability "Seven-league boots" now give experience to the Paladin; this is when a buffed character kills an enemy.
  • Skill "Holy Armor" can no longer neutralize the effect of "Plague" imposed by an enemy Inquisitor

    Inquisitor:
  • The mechanism of the skill "Plague" has been changed - the spell is can't be used before you reaching 1 xp.
  • The rate of energy recovery for the Inquisitor is increased when in stealth.
  • Now positive "buffs" do not revile when the inquisitor is in stealth.
  • Fetter Skill can be Blocked
  • Cool down of the "Plague" ability has been increased up to 30 seconds
  • Now, the "Plague" skills can be activated during the characters' movement

    Sapper:
  • At Totem place by one of the sapper - the totem now makes it possible to detect enemy Inquisitors, when they are in stealth.
  • Added a new ability - mobile teleport.
  • Added a new ability - Protective dome. (Action of the dome 25 seconds.)
  • Action time of the "Steam Hammer" is now equal to 35 seconds. The construction speed of a Steam Hammer has been increased, its HP number, too, the cool down is now 30 sec
  • The killing reward ability for Sapper has been added
  • Cool down of the "Flash bang" ability has been increased from 20 to 30 seconds
  • The mechanics to get class points by using Teleport has been changed - now the Sappers should have no reason to put Teleport Entrants and Exits near to each other, to receive more class points
  • Now while you are constructing a structure on a battlefield you can see the reaching range of that structure

    Gunner:
  • Added a new ability - mobile teleport
  • Changed the guns overheating.
  • Changed gun cooling ability.
  • Construction time of the Golem is 10 seconds. The effect of the Golem is increased by 2.
  • Duration chain grenades reduced from 10 to 7 seconds.
  • We've improved the aiming mechanism when shooting from a cannon after the "Barrel Swap"
  • Radius of the "Chain Grenade" has been reduced and now stands at 8 meters instead of 9

    Sister of Fire:
  • Changed ability "Second Wind" (Magic silence) when used on herself and restores energy.
  • With the skill "Flaming Curse" Add "Secondary Curse" to the explosion has been added. That is when you curse an enemy and that enemy explodes, that the allies of the enemy will get a secondary generation of curse imposed on them, in turn also inflicts damage and great pain.
  • "Flaming Hail" ability changed. Now 50% of the damage cannot be blocked.
  • With the ability "Fireball" it returns of 5 energy on a successful hit.
  • Ball of Fire deals 10% less damage
  • The "Magic Silence" has been replaced by the "Second Wind" ability. It costs 5CP, with a cool down time of 15 seconds.
  • The efficiency of the Sister of Fire blocking attacks has been increased from 50% to 60%
  • The number of Energie units that is added by the "Meditation" ability, increased from 15 to 20

    Ice Witch:
  • The ability "Siren Scream" changed. The first 0.5 seconds the screaming stops caste effects in the area.
  • The ability to "Frozen Sphere" now does 10% less damage.
  • Using the "Winter Cold" is consumes 20 Energy, the spell effect lasts 6 seconds
  • The skill "magical silence" has been replaced with a new ability to "Second Wind", which consumes Points Will and recovers 50 + 50% of the maximum amount of energy from the caster
  • Skills "Astral" can no longer neutralize the effect of "Plague" imposed by an enemy Inquisitor
  • The "Magic Silence" has been replaced by the "Second Wind" ability. It costs 3CP and a cool down of 25 seconds.

    Changes to improve things:
  • Added "Auto Enhance".
  • Changed the mechanism of Horseshoe Good luck - now the Horseshoe is a consumable object and each time spent in selecting improvement if placed in the appropriate slot.

    Chests:
  • The game introduces a new type of object - "Chest", from which you can obtain different items and custom items. Chests are of three types: normal, rare and costume (also three species) .Right Click to open with keys.
  • Hats have been removed from the store and added to the chests.
  • In the store a new section has been added for the chests, keys and key rings.
  • In the inventory of characters, a new section for the chests and keys.
  • The player obtained all sorts of chests and keys after the fight.

    Bug Fixing:
  • Now the not cancelable skills really cannot be undone.
  • When using the "Crushing Blow" skill a character is turning correctly.
  • Game Client loaded much faster.
  • Fixed bug that caused you to spawn in pre-battle at the 0 coordinates (Endless falling in the pre-round).
  • Change font of text in the character information.
  • Fixed many bugs that led to the Game client crash
  • Blockbuster now acts on frozen enemies.
  • Fixed issue with incorrect display of number of crystals between in the game value and the value on the website.
  • Fixed an issue when dwarves choosing "buckshot".
  • Fixed bug where the ability does not work when you want it to work.
  • Fixed bug that caused spontaneous switching from "Buckshot" to the standard firing mode
  • Fixed bug which caused the game client to not unfold automatically when a player connects to an already going battle
  • Fixed bug with disappearing constructions and buildings
  • Fixed bug with muting other players
  • Fixed bug that allowed the acquisition of class points during the pre-round
  • Fixed a bug due to which a character was not given class points when he inflicted damage on to a Berserker under the influence of the "Mighty Sweep"
  • Fixed bug that made it possible for a player to join a battle that had already ended.
  • Fixed a bug with the "camera" in the observer mode.
  • Fixed bug due to this bug some of the characters lose the "Moonlight" haircut.
  • Fixed bug that allowed characters to break through the game geometry with the Sapper's "Barrier".
  • Fixed bug when "Hireling" timer was over that it didn't leave the slots.

2 comentários Leia mais

Sobre este jogo

PANZAR is a fantasy multiplayer third-person shooter. You get to choose from eight unique character classes, team-based PvP battles, exciting PvE adventures and regular tournaments with real prizes. Advanced RPG elements, the non-target combat system and the most modern graphics by CryEngine 3 will make your combat experience unforgettable!

Key Features


Dynamic Team-Based PvP and PvE
PANZAR is built on high intensity team-based battles. Players fight in 8 vs 8 PvP fights and extensive breathtaking PvE raids where no one can secure victory alone. The secret to success in battle is how well you coordinate with your other teammates. It’s ideal entertainment for groups and clans. PANZAR’s developed clan system gives you the chance to participate in spectacular mass tournaments for glory and prizes.
One Spectacular Fantasy World

Incredibly Detailed Fantasy World
PANZAR comes to life through the raw power of CryENGINE®3, the ultimate game development platform deliveri
ng incredibly detailed graphics and fluid gameplay. Players face off in rich and detailed environments such as mountain waterfalls, jungle villages, ancient castles and temple ruins. PANZAR is flexible, serving a wide range of graphics capability modes, so computers of many generations can get into battle.

Tactical Gameplay Modes
PANZAR has a wide range of locations, equipment and skills creating an almost never-ending variety of tactical options and battle strategies. There are eight different character classes, each with their own unique skill set, game dynamics and overall role within the team. With several different gameplay modes – Domination, Siege, Rugby and King of the Hill - it’s a game you’ll want to play again and again.

Unique Heroes
Players can create their own formidable characters and develop and equip them as they like. You can buy, sell, craft and upgrade weapons, armor and magical potions at any time between battles. Not to mention the nearly limitless freedom of self-expression arising from all the hairstyles, battle cries and armor paint choices. Unleash your imagination!

Advanced Social System
Players can communicate with other players right in-game using voice, team and general battle chat options. Finding new friends, grouping or reconnecting with old ones is simple! There are even gold bonuses on offer for each new friend recruited. Join teams, claim victory and crystals in tournaments, even create your own clan and choose the comrades you will fight shoulder to shoulder with. In PANZAR, there is only one goal…Victory!

Requisitos de sistema

    Mínimos:
    • SO: Windows® XP
    • Processador: Intel® Core 2 Duo 2.4 GHz or AMD Athlon™ 64 X2 5600+ 2.8 GHz
    • Memória: 2 GB de RAM
    • Placa de vídeo: NVIDIA® GeForce® 8800 GT or ATI Radeon HD 4870
    • DirectX: Versão 9.0c
    • Armazenamento: 8 GB de espaço disponível
    Recomendados:
    • SO: Windows® Vista/7/8/10
    • Processador: Intel® Core Quad Q9450 2.6 GHz or AMD Phenom II x4 920 2.8 GHz
    • Memória: 4 GB de RAM
    • Placa de vídeo: NVIDIA® GeForce GTX 470 or AMD Radeon HD 6790
    • DirectX: Versão 11
    • Rede: Conexão de internet banda larga
    • Armazenamento: 8 GB de espaço disponível
Análises de usuários
Sistema de análises de usuários atualizado! Saiba mais
Últimas:
Ligeiramente positivas (83 análises)
Todas:
Neutras (3,977 análises)
Últimas análises
Ragoon
( 1.0 horas registradas )
Publicada: 26 de julho
So, after couple years it became hard-try-ghost-town of tutorials. Like an hour of them, that's not what I hoped for unfortunately. After that, there were no servers at all. Dont bother and have a good day!
Haralin
( 1.8 horas registradas )
Publicada: 23 de julho
-Cannot use the old panzar account on Steam
-Pay2win
-Very bad balance
-no anti cheat system
-low playerbase, this causes long queues
-bad matchmaking
Ezmbie
( 16.2 horas registradas )
Publicada: 23 de julho
Could have been an amaing game.
Mabel
( 4.1 horas registradas )
Publicada: 19 de julho
Boku No Pico é um anime inspirado nesse jogo assiste lá
Arfas
( 86.0 horas registradas )
Publicada: 13 de julho
For as long as i've played the game continued to die, little by little, soon, it took 30 minutes just to get 1 match. Not only that but the crafting system became worse and worse, making grinding almost worthless because the better gear you wanted to try and craft, the more the game would ♥♥♥♥ on your dream because chances are you're going to get nothing at higher levels, not only that but the armor and weapons themselves hardly got upgrades, just almost negligable increases in health, mana and damage.
[GER]PatoGermanyEsákDagles
( 21.2 horas registradas )
Publicada: 11 de julho
Good game for me :) Multiplayer and C-OP is Awesome :3 I enjoy that misions,sometimes some tactic :) My rating 85%
SyNdic4Te! [O_o]
( 19.1 horas registradas )
Publicada: 9 de julho
A good game but it has low ratings a lot of lagg and buggs and no one play it anymore but i played it and i liked it. It has solid gameplay and i mean thats good. Its moba like lol or dota 2 it has 17 mapps with really nice graphics but btw no one plays it xD xD But it was fun for me when i played it. :D
Kayoku
( 2.4 horas registradas )
Publicada: 4 de julho
nice game
DuBHeaD420
( 8.2 horas registradas )
Publicada: 27 de junho
Not enough people play anymore
Análises mais úteis  Nos últimos 30 dias
14 de 21 pessoas (67%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
Recomendado
2.6 horas registradas
Publicada: 25 de junho
nobody plays it anymore
Você achou esta análise útil? Sim Não Engraçada
7 de 9 pessoas (78%) acharam esta análise útil
Recomendado
2.4 horas registradas
Publicada: 4 de julho
nice game
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5 de 8 pessoas (63%) acharam esta análise útil
Recomendado
21.2 horas registradas
Publicada: 11 de julho
Good game for me :) Multiplayer and C-OP is Awesome :3 I enjoy that misions,sometimes some tactic :) My rating 85%
Você achou esta análise útil? Sim Não Engraçada
3 de 6 pessoas (50%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
1.7 horas registradas
Publicada: 17 de julho
make a new one lad
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Análises mais úteis  No geral
25 de 30 pessoas (83%) acharam esta análise útil
Não recomendado
1.2 horas registradas
Publicada: 2 de dezembro de 2013
Assistindo aos trailers, fiquei com muita vontade de jogar, mas não gostei da demora para entrar nos servidores, parece que ficamos na fila de espera e não mostra nenhum status quanto à isso.
Nas batalhas o jogo praticamente te obriga a comprar com dinheiro real, upgrades para seu personagem, porque outros personagens mais avançados (mesmo que um pouco) consegue te matar com um golpe.
Os pontos positivos são a jogabilidade, gráficos bonitos, mesmo isso não sendo um requisito para min.
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14 de 16 pessoas (88%) acharam esta análise útil
Recomendado
138.6 horas registradas
Publicada: 21 de dezembro de 2014
Excelente jogo! É um action de fantasia com alta jogabilidade muito bacana que inclui pvp e pve.

O pvp possui vários cenários muito bem elaborados e que permite que a guerra seja disputada em 2 times onde é importante ter estratégia de grupo para se ganhar.

De acordo com o cenário, você tem certas circunstancias que lhe concedem a vitória do time. Seja ficando mais tempo numa localidade, geralmente no centro do mapa, seja matando personagens do outro time. Tem fortalezas com catapultas que precisam ser defendidas, tem gunners montando suas armas de artilharias etc.
É incrivel como os jogadores se comportam nesse jogo, parece tudo muito tático e divertido.

Os personagens são selecionados de acordo com o nivel, portanto todo mundo numa faixa de nivel jogam o pvp e o pve. (effectiveness)

Um ponto que pode não ser tão favorável, é que o servidor escolhe o cenário que vai ocorrer os combates. Mas os jogos são tão empolgantes, e é possivel jogar com amigos.

Os personagens são fáceis de se controlar, e cada classe tem sua particularidade. O que achei interessante é a simplicidade que compõe as classes, elas são bastante equilibradas de um modo geral.

Eu realmente gosto muito do pve que é coperativo, pode parecer repetitivo, mas vale muito a pena baixar e jogar. Os jogos ocorrem em servidores oficiais, e tenho certeza que vão expandir bastante os cenários num futuro próximo.

Depois que comecei a jogar, os desenvolvedores já incluiram mais um mapa no pve. (o que mostra que eles estão administrando muito bem tudo por lá, e também sem lags)

Uma partida de pve ou pvp, as vezes pode demorar um pouquinho pra se começar, mas isso deve mudar mais pra frente, quando mais jogadores aderirem o jogo. O que acontece é que o servidor gera as partidas, escolhe os jogadores com niveis próximos para criar um jogo. É possivel claro jogar com amigos (cria-se um grupo e o servidor escolhe quem está em grupo para jogar junto)

Os jogos tem alguns brasileiros por lá, mas os poucos que conversei são niveis de personagens bem baixos.

Enfim, é um excelente jogo, eu recomendo! nota 10!
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6 de 7 pessoas (86%) acharam esta análise útil
Recomendado
78.8 horas registradas
Publicada: 24 de agosto de 2015
otimos graficos boa jogabilidade, so falta adicionar mais alguns mapas e armaduras pra fica perfeito
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5 de 6 pessoas (83%) acharam esta análise útil
Recomendado
55.9 horas registradas
Publicada: 23 de agosto de 2015
jogo muito bom. otimos graficos!
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
12.0 horas registradas
Publicada: 19 de dezembro de 2013
Rock n Roll Racing! DUCARAI!
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
11.6 horas registradas
Publicada: 25 de novembro de 2013
Começando pelo fato de ser Gratuito, já é um ponto interessante para todos poderem testar o jogo. Possui uma movimentação bem fluída, porém com o detalhe de os servidores (aparentemente) ficarem fora do país, algumas vezes você acha que acertou alguém, mas na verdade só bateu no ar. Há uma grande variedade de classes e cada uma delas com cerca de 5 habilidades principais, que são melhoradas ao subir de nível (XP, que se ganha conforme você joga). Você pode melhorar seus itens e com isso, melhorar suas habilidades. Há ainda alguns bugs, mas nada que quebre a jogabilidade. Nota? 7/10.
Você achou esta análise útil? Sim Não Engraçada