Duke Nukem is the explosive debut of the known universe's greatest high-flying, wise-cracking, alien-punching, babe-saving, gun-toting badass. A man who would eventually go on to become a one of a kind gaming action hero that would soon combine ass-kicking and bubblegum-chewing in a completely revolutionary way. Duke begins here.
Évaluations des utilisateurs : Très positive (139 évaluation(s))
Date de parution: 1 juil 1991
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Acheter Duke Nukem

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Acheter The Duke Nukem Platformer Pack

Inclut les 3 articles suivants : Duke Nukem, Duke Nukem 2, Duke Nukem: Manhattan Project

Acheter Duke Nukem Kill-A-Ton Collection

Inclut les 5 articles suivants : Balls of Steel, Duke Nukem, Duke Nukem 2, Duke Nukem 3D, Duke Nukem: Manhattan Project

Acheter 3D Realms Anthology - Steam Edition

Save big on 3D Realms Anthology - a 32-game mega collection of classic Apogee/3D Realms games adapted to run on Windows and Mac!

 

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6 mai

3D Realms Anthology - Steam Edition. Now Available!

Now Available on Steam - 3D Realms Anthology, 25% off! 5 May 3D Realms Anthology is Now Available on Steam and is 25% off!*

With 32 classic titles - which is almost every Apogee and 3D Realms game ever released - and a re-rockestrated soundtrack by Interceptor Entertainment's Andrew Hulshult (Rise of the Triad, Duke Nukem 3D: Reloaded, Brutal Doom), the 3D Realms Anthology is your chance to kick ass in the past for an absolutely killer price.

*Offer ends May 4 at 10AM Pacific Time




The Anthology includes all of these gems:

  • Alien Carnage / Halloween Harry
  • Arctic Adventure
  • Balls of Steel
  • Bio Menace
  • Blake Stone: Aliens of Gold
  • Blake Stone: Planet Strike
  • Cosmo's Cosmic Adventure
  • Crystal Caves
  • Dark Ages
  • Death Rally
  • Duke Nukem
  • Duke Nukem 2
  • Duke Nukem: Manhattan Project
  • Duke Nukem 3D
  • Hocus Pocus
  • Major Stryker
  • Math Rescue
  • Monster Bash
  • Monuments of Mars
  • Mystic Towers
  • Paganitzu
  • Pharaoh's Tomb
  • Raptor: Call of the Shadows
  • Realms of Chaos
  • Rise of the Triad: Dark War
  • Secret Agent
  • Shadow Warrior (Classic)
  • Stargunner
  • Terminal Velocity
  • Wacky Wheels
  • Word Rescue
  • Xenophage
  • 3D Realms Anthology Re-rockestrated - Soundtrack

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À propos de ce jeu

Duke Nukem is the explosive debut of the known universe's greatest high-flying, wise-cracking, alien-punching, babe-saving, gun-toting badass. A man who would eventually go on to become a one of a kind gaming action hero that would soon combine ass-kicking and bubblegum-chewing in a completely revolutionary way. Duke begins here.

In a world ravaged by Dr. Proton’s villainous ambitions, the original video game action hero must rise against the evil scientist’s army of sinister Techbots. And although Duke isn’t exactly what the Doctor ordered, he’s exactly what the world needed.

Key Features:

  • Back with the Boot: Delve into Duke’s debut in this re-release of the 1991 classic 2D sidescroller, adapted to run on modern computers.
  • So Old, It’s New Again: Animated characters, huge levels, four-way scrolling levels and blockbuster cinematics make for a 1991 experience that was so ahead of its time, it’s like playing a game made in 1994.
  • The Atomic Pistol: With collectible upgrades, the unstoppable Atomic Pistol is the only gun Duke will ever need.
  • Bring Backup: Unlimited continues, built-in hints, cheat mode and more ensures that Duke has what it takes to get the job done.
  • The King of Action: Drinks soda. Eats turkey. It’s Duke Nukem, baby!

Configuration requise

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:1.8 GHz
    • Memory:512 MB RAM
    • Graphics:Direct X Compatible GPU
    • Hard Drive:7 MB HD space
    • Sound:All sound is PC speaker
    • Additional:If you can't run this game, you might need to upgrade your Atomic Toaster
    Minimum:
    • OS:OSX 10.6.8 or later
    • Processor:Intel Core Duo 2GHz+
    • Memory:1 MB RAM
    • Graphics:64MB Video memory
    • Hard Drive:7 MB HD space
    • Sound:All sound is PC Speaker
Évaluations intéressantes des utilisateurs
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
9.2 heures en tout
Posté le : 13 janvier
Version courte, pour les connaisseurs éclairés:


Pas grand chose à signaler ici. On est en face de la version classique de Duke Nukum, qui n'était pas encore certain de son nom de famille à l'époque donc. Emulation Dosbox intégrale, relativement correcte et préparée comme il faut pour faciliter la vie des joueurs, on peut choisir n'importe lequel des trois épisodes depuis la fenêtre de lancement, et il n'y aucun problème particulier à signaler, le jeu tourne très bien malgré l'utilisation de Dosbox (encore heureux j'ai envie de dire)... Les plus pointilleux préfèreront peut-être customiser les paramètres d'émulation pour un affichage "haute-résolution" plus fidèle aux pixels d'origine, ou à l'inverse utiliser un filtre HQ, les deux solutions fonctionnent de mon coté donc c'est faisable.

Le code source n'ayant jamais été dévoilé et probablement perdu depuis l'époque, Dosbox est et restera sûrement la seule façon de découvrir ou redécouvrir les premières aventures du héros le plus badass de l'univers, donc il faudra de toutes manières s'en contenter.


Version longue, pour les petits nouveaux et les grands nostalgiques:


Nous sommes en 1991, 5 ans avant le nuage atomique qu'a crée Duke Nukem 3D. A l'époque, jouer sur ordinateur, c'est déjà balèze, les habitudes étant bien différentes d'aujourd'hui. Les machines n'étaient pas prévues pour être pleinement utilisées pour le jeu-vidéo, les consoles étant largement plus populaires pour cette activité, et surtout, techniquement capables de meilleures prouesses. Ouais, c'est assez ahurissant de dire ça aujourd'hui, et certains s'étranglent sûrement en pensant que je raconte n'importe quoi, mais c'est plutôt vrai. Il suffit de faire un tour d'horizon des jeux-vidéos disponibles sur ordinateurs à cette époque pour se rendre compte que la Super Nes fraîchement sortie en avait une sacrée longueur d'avance. Lemmings, Commander Keen, c'est très bien, mais c'est quand même pas très beau ni impressionnant, soyons francs.

Bref, Duke Nukem sort en 1991, tentant de faire de l'ombre à id Software et le déjà culte Commander Keen mentionné plus haut, en s'appuyant sur un gameplay semblable: de la 2D, un univers coloré (mais plus "violent"), et un goût prononcé pour les sauts de plates-formes. Ouais, Duke Nukem, il a connu plus d'aventures en tant que jeu de Plates-Formes que de FPS, ça t'en bouche un coin hein.

Rangeons les grimoires d'Histoire, et parlons plutôt du jeu en lui-même. Déjà, techniquement, on est loin de ce qui se faisait de mieux pour l'époque, le résultat est honnête mais clairement pas surprenant. Le gameplay en revanche réserve quelques belles surprises, et c'est probablement ce qui a valu à Duke Nukem quelques bons retours, et a permis de mettre en chantier sa suite, bien plus aboutie sur tous les points.

Première aventure, mais Duke est déjà un héros accompli, capable de sauter, tirer, grimper et utiliser différents power-ups qui lui permetteront d'atteindre des endroits infranchissables en temps normal. Ca vous rappelle pas un certain Metroid ? Oui, clairement, il y a beaucoup de points communs entre les deux jeux, si ce n'est que Duke Nukem est tout de même bien moins difficile (chaque niveau est relativement court, et clairement pas labyrinthesque), et aussi, restons objectifs, moins ambitieux.

Il n'en reste pas moins vraiment plaisant de tâter ce gameplay à l'ancienne, pur et dur, sans fioritures. De la plate-forme archi-classique mais vraiment bien maîtrisée, et surtout très gratifiante, les bonus étant incroyablement nombreux et amusants à dénicher, vous octroyants des points virtuels (qui ne servent à rien si ce n'est péter des high-scores) dans un arc-en ciel de couleurs et de bips bips délicieusement old-school.

Old-School, j'insiste sur cette expression, car Duke Nukem est la parfaite définition du retro-gaming: vous allez manger du pixel, du gameplay à deux boutons, et des sons très crus dans vos oreilles: il me semble important de préciser que le jeu ne comporte malheureusement aucune musique, point qui était relativement "normal" à l'époque pour des questions de hardware, mais clairement plus gênant aujourd'hui, le jeu n'étant rythmé que par les "bruits de pas" de Duke, ses tirs, et les explosions par milliers qui envahissent l'écran. Et quand je parle de sons, ce n'est guère différent de ce qu'offrait une Game Boy, vous voilà prévenu. Mon meilleur conseil si cela peut en déranger certains, est de se fabriquer une petite playlist 8-bit des musiques originales de Duke Nukem 3D, et de passer ça en fond sonore, de façon à rendre le jeu un peu moins austère pour ceux qui n'arriveraient pas à passer outre ce détail plutôt handicapant pour le plaisir de jeu, je le concède.

Mis à part ce détail, Duke Nukem n'a réellement aucun défaut notable même aujourd'hui, le level-design est très bien pensé, les niveaux se terminent relativement vite et ne comportent aucun labyrinthe réellement handicapant, la difficulté est plutôt bien dosée, et la durée de vie adaptée à un jeu de ce type. Vous en ferez le tour en moins de 10 heures en cherchant l'intégralité des secrets, en ligne droite, comptez 6 à 8 heures. Enfin, les commandes répondent au doigt et à l'oeil et vous n'aurez aucun mal à diriger Duke et l'aider à venir à bout du méchant Dr.Proton.

En résumé, Duke Nukem est un petit-jeu de plates-formes sans aucune prétention pour l'époque, et il doit toujours être considéré comme tel. A connaître pour les fans du personnage, les amateurs de Plates-Formes, et à essayer pour les curieux ou les nostalgiques de cette période qui n'ont jamais mis la main dessus. Il faut un peu se forcer au début histoire de comprendre l'enchaînement des niveaux et s'habituer à l'ambiance un brin désuète, mais une fois les premiers niveaux franchis, on y découvre un plateformer vraiment fun et amusant qui ne s'adresse pas qu'aux fans ultimes du grand blond.

Get ready Duke, you're going in !
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24 personne(s) sur 29 (83%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
16.5 heures en tout
Posté le : 10 avril
guns dont kill people

uh uh


I kill people

with guns
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18 personne(s) sur 20 (90%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0.6 heures en tout
Posté le : 8 février
Duke Nukem had proven that even if you wore pink and watched Oprah you could still kick alien ♥♥♥.

This was one of my all time favorite side scrollers from the MSDOS days (I think I still have it on some floppies somewhere!) Right along side Cosmo's Cosmic Adventure and Jazz Jackrabbit (the DOS version, not the ♥♥♥♥♥♥ GameBoy version).

A true classic to remember.
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11 personne(s) sur 12 (92%) ont trouvé cette évaluation utile
6.2 heures en tout
Posté le : 29 novembre 2014
Duke, the kick-butt action hero we all know today, makes his first debut in this title: Duke Nukem (sometimes referred to as Nukum in the game itself.) Sadly, with quite a few less one-liners.

Gameplay:
In Duke's first outing, he partakes in some action platforming similar to that of the original Commander Keen, focusing heavily on jumping and shooting through sets of levels divided into episodes. However, unlike Commander Keen, Duke's blaster has an infinite amount of ammunition and can be upgraded, as well as having no lives system, but rather a health system. I personally like this setup better because it allows for more exploration of the levels, faster gameplay, and is overall more enjoyable, I never have to worry about that ONE hit I might take from a flying enemy and have to restart the whole level with one less life. Duke was known for his run-and-gun action rather than precision platforming, and this reflects that very well.

But it's not all mindless shooting, sometimes just firing at anything can lead to a penalty in regards to some item pickups. For example, a soda can will refill one health bar and earns 200 points if not shot, but if you do fire, the soda can launches itself upward into the ceiling and explodes. However, if you can manage to pick up the can before it hits something, it will reward you with a heftier 1000 points and no health boost. Little things like these really spice up the gameplay and help prevent it from going stale.

You can also earn character upgrades as you progress through an episode, such as high-jump boots or a grappling hook, as well as upgrade your pistol as to how many shots you can fire at a given time. All of these additions really help the game stand out from just being a more colorful Commander Keen clone.

On controls, they feel much less floaty than Keen did, and felt more responsive and tactile, fit for a more fast-paced game and are another improvement from Keen. Also, the game runs flawlessly in DOSBox.

In regards to the division of episodes, they are all very similar and feature barely any differences, only level designs and some new textures. There is hardly any difficulty increase and the third episode felt shorter than the other two. This is kind of a disappointment looking back on it, but really, I didn't care when playing, the game kept me engaged the whole way through and I never felt that I desired much more. My taste for the game only began to go stale midway through the third episode after playing one very unforgiving and unpleasant level. Otherwise, this never really bothered me.

Graphics:
For a DOS game released mid-1991 using only 16-color EGA graphics, with a three-person graphics team, Duke Nukem looks stellar. Every sprite is detailed and colorful, every animation is fluid (as it can be, really), and hell, what other DOS platformer of the time can you think of succeeded in, or even attempted, water reflection? Duke Nukem does, and to my knowledge there are probably not many. When I first saw my sprite and the background reflecting on the water below me, I was pleasantly surprised. This definitely contrasts with Keen's comparatively bland presentation.

Sound:
Well, like many DOS games of the time, this game has no real soundtrack, only PC Speaker sound effects. To some, the PC Speaker was a real nightmare to the ears, and during gameplay, hearing those lasers hum for longer than five seconds made me want to throw my headphones out the window. But really, you get used to it, or just turn off the sound.

Story:
The story and dialogue here is as basic as something I would write for English in the 4th grade, nothing Shakespeare-level here.

All in all, this is a great DOS platformer, easily the spiritual successor to the original Commander Keen trilogy. I highly recommend anyone to pick it up and it's sequels in the Platformer Pack for $9.99 and have a blast.
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
4.4 heures en tout
Posté le : 4 décembre 2014
There's not much to say about this platform classic. Despite being somewhat old (therefore having outdated graphics and sound effects), it's still really fun to play it. As for the story, it's pretty basic: Chase and defeat the big boss. Nothing original but still, it's always something satisfying to do. Duke was already a badass back then and he didn't even needed to wear a pair of shades or spit out one of his famous quotes to prove it. Overall, if you're into platformers I'm pretty sure that you're gonna enjoy it.
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
9.1 heures en tout
Posté le : 20 avril
Duke Nukem is a early platforming game for your trusty IBM PC and DOS OS that came out in 1991 from Apogee. Or maybe it counts as shoot'em'up genre game. It sure does both, though more of exploring and platforming.

Since it's the old game, how does Steam version work? Simple. It uses DOSBox, which doesn't suck. Once it launches, you can choose any of the three episodes to launch. Game was using Shareware model after all, back when it was cool. It also supports Steam overlay. At least since 30th April. Yay.

Duke Nukem 1 was made before Duke Nukem found a new identify in Duke Nukem 3D, so you will not any sexual humor there, just good old platforming shooting hero with his lazer zapper, zap zap zap. He jumps, he shoots, he grins all time, he almost got named Duke Nukum.

The game is quite old and presentation isn't on par. It's a pretty EGA game, meaning that it doesn't look too bad on widescreen monitors. Art-style is cool though, not masterpiece, but it's really pretty for what it is. You will even notice, that like most of platformer games on PC it doesn't have smooth scrolling like Commander Keen does, instead skipping whole tile. Somehow it feels cool as well, there is even a weird thing where things will spawn only when their position appears on the screen. You will mostly notice it when you move up and see a few chests suddenly falling from the top, sometimes used as a trap too. The only cool technical thing it got to show are reflections on floor which is sometimes uses, never seen anything like this in other old PC platformers, which is cool but makes screen more confusing. And jolly little details, like awesome-yet-wacky-retro explosions with rainbow pellets.
As for music and sounds... Welp, PC Speaker. Has sounds. Cool walking sound that isn't annoying. No music, just little jingles. Nothing else to say.

In this game you will have to fight Dr. Proton and his army of robots for over 3 episodes, each with 10 levels of quick fun and exploration. You can jump and you can shoot inifnitively. On some levels you have to destroy reactors (It explodes!) and in every level you get to find keys to open doors to find keys. In each episode you will even find useful items, one allowing Duke Nukem to jump higher, randomly doing Strider-like homersaults, while another allows you to hook up and move over metal celling, reminding me Strider once again. As well as powerups that increase amount of shots that you can spew out otno screen at same time. And yes, this game has sewer level. Once. And many, many robots.
The only difference between 3 episodes are backgrounds, some tile sets and levels themselves, yep. Once you get through the first episode, you will learn everything that game got.
A fun little detail is that sometimes you will encounter a screen through which Dr. Proton will taunt you with a single messages, like claiming that you will be stopped by his army of rabbit robot killers after defeating whole wave of those junks.

And well, it's suprisingly fun for what it is. It actually delivers action that doesn't feel cheap or too hard or broken. Exploration is interesting. A bit repetive, yes, but levels are short and thus you feel like progressing through the game. One of the better things in this game got to be enemies and their variety, at least this was better than I expected. Heck, some enemies even give off a smoke once hit, little details. There is even a chopper enemy that tries to smash you with itself. And they explode nicely. Obstacles like jumping mines. And it all controls really well, quite responsible. Duke Nukem has a big health bar so you will not rage as much as in, say, Commander Keen. It's easy to pick up and play, despite not having level selection.
For some reason, I just had a solid fun with this game and was enjoying it, without setting my mind into "hey, these unfair stuff were standards back then, it's old after all too" mode, beat it in one go pretty much.
Also should note on pickups. There are two kind of healths. The one which becomes even useful when shot, that is turkey. And the one which gets destroyed by shot, that is can of soda. Makes it more interesting.
Though, I do have a complain. Each episode has only one boss at the end of the final level and it's same Dr. Proton. Yes, he doesn't learn any new tricks, the only more challenging changes is that there is less of solid ground without spikes. But you can just rush him down, shooting all you got while taking damage, so it's very easy and dissapointing.

So yes, actually fun somewhat easy old DOS platforming-shooting game. Recommended.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.6 heures en tout
Posté le : 13 mai
Despite its age, Duke Nukem is a solid platform run and gun shooter. It has quality level design and controls that make for an enjoyable experience. This title was my first encounter with the series and I had enough fun that I plan on continuing on in the series. More than worth the $3 price tag.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
1.4 heures en tout
Posté le : 24 mars
What's to say, you are an awesome dude who can totaly rock bleached blond hair and a pink tank top. You've got to grab your lazer blaster and blast the evil robots to make the world safe for something or other.
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4.3 heures en tout
Posté le : 1 avril
I am writing this review as someone who doesn't really have any attachment to Duke Nukem, I never played the games when they first came out all those years ago, so this may sway my review.

The game is extremly dated and doesn't really stand the test of time very well at all. There is no background music to any of the levels, just the 8 bit noise of you walking which is all you'll be hearing while playing so it gets very tedious very quickly.

I did enjoy the level design, there is a lot of back and forth on each level in order to unlock doors and find keys in order to move to the next stage. The enemies don't really vary that much, they all pretty much die in one shot of your gun. I would of liked to see more story in the game but I suppose you can't ask too much for a game this old.

Back when this game originally came out, I am sure this would of been amazing to play, however now, it's not good. Maybe if you are a huge fan of Duke Nukem, you'll enjoy it, but you will have probably played it when it first came out in that case anyway. Newbies are better off playing something else.

Sorry Duke :(
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
0.9 heures en tout
Posté le : 7 mai
Taught me that if I shoot a turkey leg with a gun, it will become a whole turkey. Thanks Duke! I came to give 5/5 star reviews and chew bubble gum and I'm all outta gum.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 31 janvier 2014
Bon jeu, mais n'a pas super bien vieilli. Je ne suis pas certain que les gens qui n'ont jamais joué a des jeux sur disquettes vont aimer. Mais jeu parfait pour tout amateur de jeux retro!
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44 personne(s) sur 44 (100%) ont trouvé cette évaluation utile
10.2 heures en tout
Posté le : 28 août 2014
This game isn't much to look at, but in terms of game play it is solid.

Duke Nukem begins life here with this 1991 action platformer. It was originally released under an old-fashioned concept called Shareware. For games the concept was pretty good; Apogee would release the first episode absolutely free, no obligation. After playing it you could order the game and get all three episodes. Believe it or not the original DOOM was marketed this way too.

The experience of playing through 30 levels of Duke Nukem is a good one. As you can see from all the screen shots on the store page, the player has a health gauge so you won't die from touching the wrong thing only once. The challenge is decent because you can't quick save, you have to do the whole level in one go; saving is only possible between levels. The levels can be long and a bit confusing, but since there are so many goodies hidden all over it really isn't a bother to go exploring if you're lost. At the end of every level it is possible to score up to 7 bonuses. Some examples are: 1) shooting all the cameras in the level, 2) finishing the level without taking damage, and/or 3) picking up the letters D,U,K,E in the correct order. This makes for additional game play challenges if one is so inclined.

The only real problem with this game is that it was originally created for MS-DOS, so Interceptor packaged the game with DOSBox. GOG has been doing this successfully for many years, so it isn't really a problem, but you do have to be prepared for a truly old-school game; no mouse, no joypad, crude sound.

At a time when so many are trying to develop appealing retro-style games, here is a solid game from the era they are trying to capture. I can recommend it based on the fun factor alone.
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28 personne(s) sur 36 (78%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 20 décembre 2013
The man, the myth, the Duke! The game that started it all. FINALLY ON STEAM!
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15 personne(s) sur 20 (75%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
5.6 heures en tout
Posté le : 24 mars 2014
The only game where you get to be Oprah's #1 Fan.. and also a pink shirt wearing carrot man.
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10 personne(s) sur 11 (91%) ont trouvé cette évaluation utile
3.2 heures en tout
Posté le : 3 juillet 2013
A wonderfully-crafted Apogee masterpiece that stands the test of time along with original Commander Keen. Turkey-muching, soda-drinking, and Oprah-watching Duke is still intact, just like I always remembered him.
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9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
3.1 heures en tout
Posté le : 29 octobre 2014
A classic for the time, Duke 1 has definitely shown its age. But that doesn't mean you won't have some fun with it, especially if you're a classic DOS gamer or just like the Duke a lot. If you're not a fan of the PC speaker though, this might not be your game.
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
2.7 heures en tout
Posté le : 2 janvier 2014
Duke Nukem (Duke Nukum as defined in the game) is a very old platformer created from the success of Commander Keen. The game more than pleases you with it's charming hue and extensive saturation. The game comes by no means near any standards of gaming today; there's no music, the sound is so minor (sound can actually play from your internal computer's tower if you lack a speaker, yes, the game is so old that that was a thing you could do), the graphics are resemblant to what one would consider "between the NES and SNES generation" and the controls, likely, are styled for older keyboards and times of the past. Now what do I say to cover those issues? Get over it.

Let's not forget this game came out in 1991. For the time, absolutely everything about it was impressive (even today the level design draws attention). Take your mind off the issues of Duke Nukem and enjoy the platforming excellence there is to spot. Hidden areas, lucky loot, surprisingly fun-to-rack-up highscores, somewhat developing storyline (though barely), unique scenarios and difficulty set this game as in my opinion one of the best DOS platformers in existance.

Accept the substitutes or not, Duke Nukem is just slightly less fun than I assume it was in 1991.
10/10
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11 personne(s) sur 16 (69%) ont trouvé cette évaluation utile
0.2 heures en tout
Posté le : 25 novembre 2013
Most people won't even recognize this as a Duke Nukem game, but this was Duke before he went 3D and he was glorious. One of the first PC games I ever played to completion, Duke holds up for me on nostalgia alone. I wish I could give an honest review, but with the history I have with the game, it's impossible for me to be subjective. It's a fantastic game that should be enjoyed by all.
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15 personne(s) sur 24 (63%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 27 novembre 2013
I quit to DOS and I get this GUI crap... game like its 1991 baby!
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Posté le : 29 décembre 2013
Ah, the Nineties. Video games were still relatively new, subject matter was unheard of, and men wore pink tanktops. You enjoyed your life as a normal, TV watching citizen until that asshat Dr. Proton took over the world. Now you must complete your goal of killing Dr. Proton, restoring world order, and most importantly, watching Oprah.
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