The best just got even better! Dovetail Games pushes the boundaries of simulation once again with Train Simulator 2015!
User reviews: Mostly Positive (3,436 reviews)
Release Date: Sep 18, 2014

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Packages that include this game

Buy Train Simulator 2015: Steam Edition

Includes 6 items: Pacific Surfliner® LA - San Diego Route, San Diego Commuter Rail F59PHI, NEC: New York-New Haven Route Add-On, Munich - Garmisch-Partenkirchen Route Add-On, East Coast Main Line London-Peterborough Route Add-On, Los Angeles Commuter Rail F59PH

Buy Train Simulator 2015: Standard Edition

Includes 3 items: NEC: New York-New Haven Route Add-On, Munich - Garmisch-Partenkirchen Route Add-On, East Coast Main Line London-Peterborough Route Add-On

Downloadable Content For This Game

 

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Recent updates View all (58)

September 18

Train Simulator 2015 out now!

Ever dreamed of driving trains? Now you can! Train Simulator brings to life the thrill of driving high speed trains on real world routes in incredible detail.

http://youtu.be/3wn4Pl2-9vI

Welcome to TS Academy: Your career starts here! Learn to master all kinds of trains, locations and situations as you qualify to be a train driver.

Real World Routes: Ride the rails on New York’s busiest passenger route, take an alpine adventure from Munich and drive the express service to London in a variety of challenging career scenarios.

Build your dream: Turn your hand to building your own routes with a suite of powerful and easy to use creator tools and download more routes and locos from the store.

http://youtu.be/lfTM9GDQFyM

TS2015 features three stunning routes for you to enjoy:

East Coast Main Line: London-Peterborough, including First Capital Connect Class 365 and Hitachi Class 801 trains

NEC: New York-New Haven, including Amtrak ACS-64 and Amtrak Acela Express trains

Munich – Garmish-Partenkirchen, including DB BR 426 and DB BR 411 ‘ICE-T’ trains.

EXCLUSIVE Steam Edition includes San Diego Commuter Rail F59PHI and Los Angeles Commuter Rail F59PHI, both with scenarios for the Pacific Surfliner®: LA-San Diego route, also included.

Master your Machines with Train Simulator 2015.

http://youtu.be/IBuy-ROyyDM

Find out more on Steam

http://store.steampowered.com/app/24010

70 comments Read more

September 11

Norfolk Southern Dash8-40C out now for Train Simulator

As part of GE Transportation Systems’ Dash 8 Series, the popular Dash8-40C is one of the most popular locomotives in the series, and is now available for Train Simulator.

http://store.steampowered.com/app/277732

Built by General Electric between 1987 and 1992, more than 500 Dash8-40C locomotives entered service for a number of US railroad companies. The Series was the first to be fitted with a microprocessor equipped engine control system, which was later to be adopted on a number of diesel locomotives.

With an output of 4,000hp and a top speed of 68mph (109 km/h), the Dash 8 was considered a heavy duty freight locomotive and was fitted with standard GE equipment, including dynamic braking but without display screens, preferring to retain old style gauges and dials on a tall console in the driver’s cab.

Alongside CSX Transportation and Union Pacific, Norfolk Southern originally purchased 89 units and inherited more Dash 8s from Conrail when the two railroads merged. The Dash8-40C for Train Simulator recreates the original locomotive with narrow nose as it operates for Norfolk Southern.

Features of the model include flashing ditch lights, instrument and cab lighting, dynamic braking and Norfolk Southern coal gondolas.

The locomotive is also Quick Drive compatible, giving you the freedom to drive the Norfolk Southern Dash8-40C on any Quick Drive enabled route for Train Simulator, such as those available through Steam. Also included are scenarios specifically for the Norfolk Southern Coal District route (available separately and required to play these scenarios).

11 comments Read more

Steam Workshop


Now you can easily find, download and rate Train Simulator 2015 scenarios directly through Steam.

The Steam Workshop enables simple searches for specific content; you can also search by area of interest or by specific routes or add-ons. Once you’ve found something you want, click the “Subscribe” button and, the next time you play Train Simulator, the scenarios will automatically appear.

You can even see what your friends have added to their favourites. Scenario writers also enjoy a streamlined process for uploading their work directly to Steam. Of course the exciting part is creating your scenario.

About This Game

Ever dreamed of driving trains? Now you can! Train Simulator brings to life the thrill of driving high speed trains on real world routes in incredible detail.

Welcome to TS Academy: Your career starts here! Learn to master all kinds of trains, locations and situations as you qualify to be a train driver.

Real World Routes: Ride the rails on New York’s busiest passenger route, take an alpine adventure from Munich and drive the express service to London in a variety of challenging career scenarios.

Build your dream: Turn your hand to building your own routes with a suite of powerful and easy to use creator tools and download more routes and locos from the store.

TS2015 features three stunning routes for you to enjoy:

  • East Coast Main Line: London-Peterborough, including First Capital Connect Class 365 and Hitachi Class 801 trains
  • NEC: New York-New Haven, including Amtrak ACS-64 and Amtrak Acela Express trains
  • Munich – Garmish-Partenkirchen, including DB BR 426 and DB BR 411 ‘ICE-T’ trains.

EXCLUSIVE Steam Edition includes San Diego Commuter Rail F59PHI and Los Angeles Commuter Rail F59PHI, both with scenarios for the Pacific Surfliner®: LA-San Diego route, also included.

Master your Machines with Train Simulator 2015.

Key Features

  • Learn to drive different trains at the TS Academy and qualify as a train driver
  • Three fantastic real-world routes including ECML: London-Peterborough (UK), NEC: New York-New Haven (USA) and Munich – Garmish-Partenkirchen (Germany)
  • Thirteen stunningly accurate locomotives with realistic sounds, controls and physics including Hitachi Class 801, Amtrak Acela Express and DB BR 411 ‘ICE-T’
  • EXCLUSIVE Steam Edition includes the Pacific Surfliner®: LA-San Diego route, San Diego Commuter Rail F59PHI and Los Angeles Commuter Rail F59PHI
  • Enhanced graphics and performance
  • Quick Drive menu system: drive what you like, where you like
  • Drive with Xbox 360 controller, keyboard or mouse
  • Integrated Steam Workshop free mission download centre
  • Create your own routes with powerful in-game editing tools
  • Access the Engine Driver community site in-game

System Requirements

    Minimum:
    • OS:Windows® Vista / 7 / 8
    • Processor:Processor: 2.8 GHz Core 2 Duo (3.2 GHz Core 2 Duo recommended), AMD Athlon MP (multiprocessor variant or comparable processors)
    • Memory:2 GB RAM
    • Graphics:512 MB with Pixel Shader 3.0 (AGP PCIe only)
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:Direct X 9.0c compatible
    • Other Requirements:Broadband Internet connection
    • Additional:Quicktime Player is required for playing the videos
    Recommended:
    • Graphics:Laptop versions of these chipsets may work but are not supported. Updates to your video and sound card drivers may be required
    • Additional:Quicktime Player is required for playing the videos
Helpful customer reviews
10 of 16 people (63%) found this review helpful
248.7 hrs on record
Overall I recommend TS 2015; something is wrong when one has played a game hundreds, perhaps thousands of hours and recommends against buying it.

Train Simulator consists of four pieces: the base game - really just the engine without the content, the routes, the locomotives, and scenarios. I prefer treating routes as separate games and locomotives as DLC. Scenarios are the story, the route is the setting and the locomotives and other rolling stock are the actors. Scenarios come with the routes and with some locomotives, and some determined users create them also.

What should you expect to pay?

Don't even consider buying it at the regular price. I have accumulated quite a collection of routes and a few locomotives over the time, starting with TS 2012, and I did not pay more than half price for any of them.

Dove Tale Games likely knows that the real value of routes is $20.00 and for locomotives $10.00 rather than $40 and $20, respectively. (Scenarios are not sold.) Selling at the full price allows the company to extract more money from the impatient and the rich, but there are regular sales to get content for a more reasonable price - you may have to wait a while for the one piece you really want, though.

The base game, which has no play value, should be given away or simply included in any route you buy. Usually you get three routes when you buy TS new, so you get the value of these three routes for the price you pay.


What should you expect play to be like?

Expect to be driving trains, not building routes. Scenarios, the actual content you play, are linear scripted sequences of tasks and events. There is an editor, but it's very hard to use. Train Simulator does a good job giving you the illusion of realism driving a train. Most probably (I have no experience driving real trains) it falls quite short of reality.

For first-time players, stay away from any North American route with the word Pass in the name. They consist of very long stretches of track where nothing happens.


What about instructions and manuals?

When I started playing - that was TS 2012 - there were basically no instructions. Resources on the internet and in books abound, though, and it was interesting for me to learn all the details by myself. For example, I had a steam locomotive and ran out of water - game over. Why? I had no idea and TS did not explain it. Now I know: the boiler explodes. Another example are the brake pressure gauges - nowhere is it explained what they are for. As far as I gather, braking is not realistic, because in reality, when done improperly you may run out of air and get stuck for half an hour before you have sufficient pressure again.

There are manuals in pdf form for routes and locomotives, but if you get the game on Steam it may not be obvious how to get to them (*). While there is a View Manuals button in the game (under Tools), it does not now, nor did it ever, do anything.

(* Right-click on the game, click Properties, tab to Local Files, click Browse Local Files..., navigate to Manuals, navigate to the folder of your language, say EN. The manual for the base game contains this information, but in order to get to to this manual you already have to know this convoluted path.)


What about support?

Expect to be on your own. It's my experience with games in general, and TS is no exception, that support for games stinks. (I had a support case with TS that took about three months to resolve - and I resolved it by myself in the end.) That's another reason why you should not buy the game or routes at full price. Having paid $20 for a virtual brick already hurts enough.

That said, there are bugs, but in general I can live with them. Just be prepared that some scenarios may be unplayable for you and may never become playable.


TS 2015 vs 2014

There was some rearranging of the user interface without any real gain, and it appears they finally got the load times down quite a bit. The graphics are also more customizable. Unfortunately, the first time I started the game after the auto-upgrade to 2015, my graphics settings were at the very top and made the game unplayable until I toned them down a bit.
Posted: September 21
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2 of 2 people (100%) found this review helpful
1.5 hrs on record
Canadian National Railway is hiring...
Posted: September 22
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2 of 2 people (100%) found this review helpful
15.9 hrs on record
Not ready for prime time. The "Standard" and "Free Roam" do not have any content. and crash the system. The Acadamy works OK and the graphics are good. I have un-installed and re-installed but the same problems.
Posted: September 22
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1 of 1 people (100%) found this review helpful
35.0 hrs on record
This is a ludicrously overpriced game. Having next to nothing for $54.99 and then having the other hundreds of DLCs be $15-40 is certainly not worth it. The graphics are alright, and it's nice that the routes have some little features here and there, but it is nowhere near what the price suggests.
Posted: September 22
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2 of 3 people (67%) found this review helpful
27.9 hrs on record
This "simulator" has become nothing but a pyramid scheme. The yearly updates (something advertised as part of the value of your purchase) amount to nothing more than menu/UI changes; if you're looking for meaningful upgrades in techology, look not here. DLC remains impossibly expensive, bugs remain for years across versions, and the world continues to feel lifeless.

I cannot, in good faith, recommend the purchase of this title to anyone.
Posted: September 22
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1,593 of 1,746 people (91%) found this review helpful
934.6 hrs on record
Ok I've spent an embarrassingly long amount of time in this game so I think I can say a thing or two about it. There are really nice things about it and really awful things, the latter being more abundant but I'll still split this into a pros and cons review. I will admit that until fairly recently I thought this was a good simulator until I learned more about how locomotive systems actually work and found alternative simulation programs. This review is based on what I now know. Also I feel I should mention that I almost never run Steam Locomotives, so I can't comment on that aspect.

Here's what this game does RIGHT:
-GRAPHICS: To my knowledge, better than other trains sims in terms of lighting, quality of objects/models, and simulation of movement (head/cab shaking)
-AMOUNT OF ADD-ONS: Yes, I'm counting this as a pro, but only the availability aspect. See below for everything else about DLC. There is a decent variety of content, albeit only for UK, US, and GER.
-ROUTES: Some (SOME!!!) of these are really well made and scenarios from the workshop make them better.
-WORKSHOP: Integrated much better into this game than others (such as a mod made by someone named Garry). There is some really good content on here from users who care about making good scenarios.

Here's what this game does WRONG:
-Complete disregard for quality control. Majority of available DLC should not have been released as-is. This applies mostly to older routes (those have drastically improved lately) and nearly all locomotives. More info on this below.
-Refusal to fix bugs. I don't think ONE problem that I have with my content has been fixed since I first got this game. What does get “fixed” is stuff no one gives a dookie about like the passengers having their clothes change depending on the season and “improving” their AI on platforms. I swear to god this was one of the embarrassingly small number of changes DTG advertised from 2013 to 2014, and even that just broke more things (now passengers will float in mid-air and run around in little circles!). Only other change I can remember them saying was the menu interface. Wow, thanks. So glad that got worked on and not the completely broken air brake simulation.
-Accuracy of simulation. To my knowledge... not so good. Brake systems behave completely wrong. Slack forces between cars are unpredictable and inconsistent. Amperage vs. engine speed often seems off.
-Price to play. DLC is way overpriced (ALL of it), and the base game comes with almost nothing, so you're forced to buy more add-ons if you want to have any fun and be able to play scenarios from the workshop. Seriously this is the worst part. There is no excuse for the cost of add-ons. They cost as much as full games which require 200x more work and testing and NEVER get cheaper. Sure once or twice a year a handful of them will go on sale, but what's the point of that if during this last March Madness sale I saw DLC where the original price was raised before taking the 20 or 30% off. I face-palmed instantly.

While there are definitely some good things here (the base engine of the game is fine), all the problems that are continually piles on top of them completely cancels those few pros out and renders me unable to recommend it to fellow train enthusiasts and simulation fans.

It also seems like DTG has disabled the ability to review DLC (because no one would buy it), so here is a bonus review of the DLC I have been (for the most part) SUCKERED into buying.

-CAJON PASS: Bad. Lack of signage, bare minimum of buildings in towns, no smooth gradient changes, a few turns where the track speed is dangerously high, no track speed reduction for crossovers.
-DASH 9: Absolutely horrible. LCD's in dash display NO info, traction is too powerful, sounds are weak, brake cylinder pressure is always 0 on HUD, dynamic brake is so overpowered it will derail your train at over 25%
-EAST COAST MAIN LINE: Lacking detail in scenery. It's just OK.
-F40PH CALI ZEPHYR: Terrible physics, same dynamic brake problem as Dash9. Luckily there is a 3rd party fix from railworks america. Rolling stock included drags as if the handbrake were stuck on each car.
-LONDON-FAVERSHAM HIGH-SPEED: Short route, but very detailed. Signage is good and dynamic signaling system on CTRL works well. Included stock is pretty good, although sounds for the class 395 are really bad. Overall this one's pretty good.
-LONDON-BRIGHTON: Like this route, class 377 has good physics but no 2-tone horn. Annoying.
-MARIAS PASS: I really like this route, can't really say anything bad about it. This was about the turning point for route quality. The included GE ES44DC is also one of the best locos for the game. It's the only one I have where the dynamic brake works like it should. Other systems work better than most, but still aren't perfect.
-MUNICH-AUGSBURG: Same boat as London-Faves. Short but detailed, PZB/LZB is good. Comes with ICE-3 so you don't have to buy it separate.
-PACIFIC SURFLINER: Route itself is amazing. Very detailed and accurate, the best one I own. The EMD F59PHI included has major problems with physics and air brakes. Exterior sounds are good, interior bad.
-NEC/ACELA: Complete lack of signage, impossible scenarios, unsmoothed gradients, track speed too high at some points. Acela has problems such as auto brake-blending not working. AEM-7 is decent.
-PORTSMOUTH DIRECT LINE: Decent length route with acceptable detail. There are many branches on the route that are unfinished which is very weird. Included rolling stock has horrible physics especially with the brakes. I dare say they don't work.
-CLASS 70: Horrible physics all-around, impossible scenarios, nice model and exteriors sounds though...
-DONNER PASS: Nice and long, detail is OK, scenarios are terrible (some impossible), included locos are really bad.
-HORSESHOE CURVE: No signage at all, no track speed reduction for crossovers, included locos have worst physics ever, location markers are confusingly named, stock scenarios are decent.
-ISLE OF WIGHT: Terribly short for price, impossible scenarios included, no detail on or in rolling stock.
-RURH-SIEG + SEEBERGBAHN: Just bad. Don't get either. Also no workshop scenarios.
-SD70 VOL.2: I was so mad after I bought this. All the same problems as Dash9 plus more! The head and ditch lights don't actually emit light! I don't get why this is so bad when the SD70-M that was included with Sherman Hill was fine.
-SHERMAN HILL: This route's pretty good, signage is decent but not much detail in towns. Included rolling stock and scenarios are pretty good. Lots of workshop support.
-SP GP20: Hands down the best locomotive for this game (probably 'cause it's 3rd party). Physics are great on traction and all brake systems, sounds are nice, startup procedure emulation, engine overheating, etc. all adds more realism than any other add-on. This is a must-have if you want real simulation and proves that the base game system CAN support good simulation; just that no effort goes into the content!
-SP/UP SD45: Physics are okay, offers more in-cab interaction than most, sounds are bad (except exterior engine). Needs more scenarios, barely any in workshop.
-WEST COAST MAINLINE NORTH: This route is pretty good except one major problem—the track speed on most of it is DANGEROUSLY high. Like so high I feel I'm going to derail when going 30mph under. I don't know if the curves are supposed to be banked or if the speed is just wrong. Class 86 is one of my favorite locos to run because of the tap system.

That's all the DLC I own. I've been afraid to buy any more since the last two I bought were really bad. And that's too bad because I really do want some of the new routes and locos that have come out recently, but I would hate myself if I gave DTG any more money and would probably go crazy if they turned out to be bad, which there is a great chance of that.
Posted: April 2
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