There's something to be said for this game, and by extension this entire series. It's a game that's part of the old breed that has survived the decade and has mostly retained its visceral, gunfighter esque, snappy gameplay with an underlying competitve element that forces the player to outthink hos opponent first and outreact themt to a lesser degree. Everyone is a teamplayer, and if you're not, the magic of this game is that it forces you to, for a lack of better words, get good at it, and because of that it propels the user to try and stand toe to toe with veterans and new blood alike on an almost punishingly level ground. Counter Strike Source is by far the most popular varaint of the Counter Strike series, for the good reason that past the core elements of the game from rescuing hostages to defusing (or planting) bombs, there's much more user created content that this game owes its engine too. This game is a must have, because if not for the forever relevent competitive scene, it's for the bhop maps, zombie escapes, jail breaks, mini games, and for the ability to get a game wit hthe Source Engine SDK.
It's not a game that has aethestically kept with time, but its forumla has, and I bet that it will outlive even the juggernauts of the younger Call of Duty and Battlefield titles. This is a game of not reqarding the player with trinkets such as new guns or new faces to wear, but of self satisfaction of beating out an entire enemy team in a clutch move and bringing down the hurt with a well earned AWP. That runs deep, and this game will never make you forget that the only thing seperating you from acing with a Deagle and viewing your team fro ma spectators seat is your own skill.
Posted: November 25th, 2013