Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure. You'll have complete freedom while you navigate the fully-destructible environments and master their many secrets.
Κριτικές:
ΠΡΟΣΦΑΤΕΣ:
Πολύ θετικές (87 κριτικές) - 88% από τις 87 κριτικές των χρηστών στις τελευταίες 30 ημέρες είναι θετικές.
ΣΥΝΟΛΙΚΑ:
Πολύ θετικές (5,886 κριτικές) - Το 91% από τις 5,886 κριτικές των χρηστών για αυτό το παιχνίδι είναι θετικές.
Ημερομηνία κυκλοφορίας: 8 Αυγ 2013

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Αγορά Spelunky

ΚΑΛΟΚΑΙΡΙΝΗ ΠΡΟΣΦΟΡΑ! Λήγει 4 Ιουλίου

 

Κριτικές

“Somewhere during the journey you realize you’ve gained skills, your perception’s changed, and there’s a science to the way you navigate. It’s no longer about just making it through, but making it through well.”
9/10 – IGN

“Sure, you swap anecdotes - it is hard to play Spelunky without something brilliant happening - but the richer conversations are the ones where you learn about the deeper systems as they begin to poke through the skin of each person's experience.”
10/10 – Eurogamer

Σχετικά με αυτό το παιχνίδι

Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure. You'll have complete freedom while you navigate the fully-destructible environments and master their many secrets. To stay or flee, to kill or rescue, to shop or steal... in Spelunky, the choice is yours and so are the consequences!

Key Features


  • "Roguelike" Platforming - Randomly-generated, fully-destructible levels are dense with danger. Quick thinking and a deep understanding will keep you alive along the knife's edge!
  • Fill Your Journal - Track your progress with a dusty explorer's journal given to you by Yang, your mentor from another age.
  • Local Co-op - Up to 4 players can join up to help or hinder in madcap cooperative play.
  • Deathmatch - Unlock 72 diverse, deadly arenas to wage battle in against friends or bots.
  • The Daily Challenge - Each day a new set of levels is generated for the Daily Challenge, a unique mode where you only get one chance per day to compete online against the rest of the Steam community.
  • A Colorful Cast - A roster of 20 squishy explorers (16 unlockable) are waiting for you to make their greedy dreams come true!
  • Tough Love - You're going to die in all kinds of painful, hilarious, and surprising ways. But with each mistake you'll learn more about how Spelunky works and get that much closer to solving its deepest mysteries!

Απαιτήσεις συστήματος

    ΕΛΑΧΙΣΤΕΣ:
    • ΛΣ: Microsoft® Windows® XP / Vista / 7 / 8
    • Επεξεργαστής: Intel Core 2 Duo 2.8GHz or equivalent processor
    • Μνήμη: 2 GB RAM
    • Γραφικά: 3D graphics card
    • DirectX: Έκδοση 9.0c
    • Αποθήκευση: 200 MB διαθέσιμος χώρος
    • Επιπλέον σημειώσεις: Xbox 360 controller or other XInput-compatible controller
Κριτικές πελατών
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ΠΡΟΣΦΑΤΕΣ:
Πολύ θετικές (87 κριτικές)
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Πολύ θετικές (5,886 κριτικές)
Πρόσφατα αναρτημένες
Arf
( 173.3 ώρες στο μητρώο )
Αναρτήθηκε: 29 Ιουνίου
A set of discrete mechanics that interact with each other in often unexpected ways, and how you learn to manipulate or work around them.
Really good
zapbark
( 143.7 ώρες στο μητρώο )
Αναρτήθηκε: 29 Ιουνίου
I've played a lot of games, but I don't think I've felt the amount of satisfaction compared to when I beat this game.

Not only that, is that the game offers some more difficult ways to beat the game, that are still unique, challenging and rewarding to try for.

This truly is an excellent game which rewards mastering the mechanics of the game vs memorizing the layout of the levels.

Most of all, this game is an excellent teacher that failing is not a failure. It is a learning opportunity. Which is an excellent lesson.
shut up morty
( 8.6 ώρες στο μητρώο )
Αναρτήθηκε: 28 Ιουνίου
Sometimes I want to gouge my eyes out... but other times I want to keep playing... and not a lot of games can do both at the same time.
germy
( 2.7 ώρες στο μητρώο )
Αναρτήθηκε: 28 Ιουνίου
this game is pretty much real life
you torture women and you get shot by shopkeepers
shanwichs
( 6.0 ώρες στο μητρώο )
Αναρτήθηκε: 28 Ιουνίου
I died well over 100 times, without getting threw level 4...
Wumbology Today
( 210.5 ώρες στο μητρώο )
Αναρτήθηκε: 27 Ιουνίου
More addictive than meth on crack!
AndreTheSolo
( 2.1 ώρες στο μητρώο )
Αναρτήθηκε: 27 Ιουνίου
FIrst rogue-like I've ever played and still one of my favourites to this day. I beated it in my friend's house and got it again (in a sale, mind you) just to have fun one more time
Maspital[GER]
( 21.9 ώρες στο μητρώο )
Αναρτήθηκε: 27 Ιουνίου
So i saw this game and thought "yeah i played Tboi + Rebirth on 100% (without Afterbirth tho :P ) and loved it, this looks similar so why dont just try it when its on sail".
In my opinion it's even better than Tboi and most other Rogue-like games i've played, but since i "only" played ~20 hours i will just summarise my first impression here:

+It's difficult. Seriously. One small mistake and you might be dead. Permadeath gg. Some people may not like this feature, but for me it creates tension throughout the entire run
+The seed aka the randomly generated world isnt the most important thing, skill matters a lot more
+I like the art style :P
+You can really "feel" the learning curve. I struggled when getting through the 1st area during my first few hours, now it's a lot better (easy to learn - hard to master blabla you get the point)
+I also like the music :T
+A lot of stuff to discover
+And a ♥♥♥♥♥on of eastereggs

-Could have some more soundtracks
-Sometimes it gets reeaally unfair and frustrating, you get rekt without being able to do much :P on the other hand its probably possible to avoid those situations too, you just need experience
-No real story

Uh yeah, that's it I guess. If you are a fan of Permadeath games you will enjoy this one. I do at least ^^
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37.9 ώρες στο μητρώο
Αναρτήθηκε: 20 Ιουνίου
Spelunky is one of those games that can only really be recommended to players with a very specific mindset about the games they play. Before I get to the good and bad of Spelunky, ask yourself the following questions:
  • Are you easily frustrated?
  • Do you care mostly about finishing a game, and not so much the process of getting there?
  • Do you react poorly to dying in a game, getting tempted to throw a controller or smash a screen?
  • Do repetition and trial and error drive you insane?
If you answered "yes" to one or more of those questions, Spelunky is probably not a game you would enjoy. It is frustrating, getting to its conclusion is a difficult feat, and death is the player's constant companion. It is a game that I love and hate in equal measure, simply by virtue of its design. So how does the game actually play?

If I had to use a phrase to describe it, that phrase would be "randomized resource-management platformer of doom". What that phrase distinctly lacks in catchiness it makes up for in accuracy.
  • Every level in Spelunky is procedurally generated from specific "chunks" and configurations. The resulting semi-random level layouts means that each run is considerably different. What items, treasures, enemies and traps exist and where they are placed varies with each play of a specific level, but over time the player discovers the "rules" behind enemy, trap, and item behavior. Every four levels share a theme, and what dangers exist vary based on that theme. From abandoned mines to an underground jungle and beyond, the environment is as much a foe as any of its inhabitants.
  • The number of bombs and rope the player has access to is a constant concern, only mitigated somewhat by specific items and even then never completely eliminated. Careful use of supplies, including humble environmental items like rocks, is vital to success.
  • The player character can take extremely few hits--you start with 4 "hearts" of life, and every source of damage does at least one. Many can do more, or kill you outright. There are ways to increase this, one that is fairly obvious and others that are not, but death is always a very real possibility.

All that is generic. What you might find more useful in determing if the game is for you are some of my personal experiences:
  • I died in the tutorial, at least twice.
  • I've been killed by, in no particular order: Snakes. Cobras. Spiders. Bigger spiders. Angry cavemen. Angry tribals. Angry shotgun-toting old men I tried to rob. Angry shotgun-toting old men I did not try to rob, but who blamed me for getting damaged. Spikes. Boulders. A different variety of spikes. Teleporting into a wall. Falling far enough to lose my last bits of life. Giant scorpions. Bombs, including bombs I placed myself. A ghost. Angering the goddess Kali. Oh, and my personal favorite, being eaten alive by a plant. That was fun.
  • I have died more than five hundred times and not beaten the game, partially because I suck, and partially because the game is that difficult.
  • Despite all that, and plenty of rage quits, I keep coming back for more.

So how does all of that sound to you? "A horrible waste of time", "A worthy challenge", or somewhere in-between? If you know that, then you know whether you will enjoy Spelunky. It's a brutal, uncompromising game. It doesn't coddle the player, for better or worse. But behind all the death and frustration is a very intelligently designed game, one that feels fair despite the many, many times it has kicked my ♥♥♥ into the pavement. Give it a shot.
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Προτείνεται
38.6 ώρες στο μητρώο
Αναρτήθηκε: 8 Ιουνίου
The best Rogue-Like out there. Whereas other games of this genre are heavily based on seed, this one is (almost) entirely based on skills. It is very hard, especially at the beginning when you discover every items/enemys/traps and so on, but it is a very fair difficulty. It's also very fun to play with friend(s), even though they will probably be more of a drag than anything. The gameplay feels perfect, and after a few hours, you feel in perfect control. Every time you die, you know why. Every time you get hit, you can only blame yourself.

Plus if you're into it, it is a very nice game to speedrun or to give yourself additional challenges (like doing a pacific run, a no-speed-button-run, a no-money run, etc). But you can also decide to play it casually, and it remains very fun and rich (which is more or less what I'm doing).
Now, like every time I praise it, I need to go play it.
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8.6 ώρες στο μητρώο
Αναρτήθηκε: 28 Ιουνίου
Sometimes I want to gouge my eyes out... but other times I want to keep playing... and not a lot of games can do both at the same time.
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4 από 5 άτομα (80%) βρήκαν αυτή την κριτική χρήσιμη
2 άτομα βρήκαν αυτή την κριτική αστεία
Προτείνεται
42.5 ώρες στο μητρώο
Αναρτήθηκε: 31 Μαΐου
This game is freaking golden. Like, there's literally gold everywhere. If you can handle the rage factor of dying repeated times for the dumbest reasons, then get this game. It's definetly worth it.
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Προτείνεται
59.2 ώρες στο μητρώο
Αναρτήθηκε: 25 Ιουνίου
Lots of content. Endless entertainment. One of my all time favorites.
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
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21.9 ώρες στο μητρώο
Αναρτήθηκε: 27 Ιουνίου
So i saw this game and thought "yeah i played Tboi + Rebirth on 100% (without Afterbirth tho :P ) and loved it, this looks similar so why dont just try it when its on sail".
In my opinion it's even better than Tboi and most other Rogue-like games i've played, but since i "only" played ~20 hours i will just summarise my first impression here:

+It's difficult. Seriously. One small mistake and you might be dead. Permadeath gg. Some people may not like this feature, but for me it creates tension throughout the entire run
+The seed aka the randomly generated world isnt the most important thing, skill matters a lot more
+I like the art style :P
+You can really "feel" the learning curve. I struggled when getting through the 1st area during my first few hours, now it's a lot better (easy to learn - hard to master blabla you get the point)
+I also like the music :T
+A lot of stuff to discover
+And a ♥♥♥♥♥on of eastereggs

-Could have some more soundtracks
-Sometimes it gets reeaally unfair and frustrating, you get rekt without being able to do much :P on the other hand its probably possible to avoid those situations too, you just need experience
-No real story

Uh yeah, that's it I guess. If you are a fan of Permadeath games you will enjoy this one. I do at least ^^
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
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Προτείνεται
2.7 ώρες στο μητρώο
Αναρτήθηκε: 28 Ιουνίου
this game is pretty much real life
you torture women and you get shot by shopkeepers
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
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6.6 ώρες στο μητρώο
Αναρτήθηκε: 15 Ιουνίου
Fun dungeon crawling Roguelike, that is challenging but very rewarding. With precision platforming and maneuvering that will punish you for every mistake but never leave you feeling cheesed. Addictive gameplay that is easy to pick up and learn but hard to master. Will leave you feeling satisfied with every new floor you reach.

Game Shwocase

https://www.youtube.com/watch?v=7rQJ3EVFf60
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142.8 ώρες στο μητρώο
Αναρτήθηκε: 25 Απριλίου 2015
123 hours and 493 deaths later, I have finally conquered this beast.

Don't be fooled by the seemingly simple gameplay. On the inside, this is a very complex game.

In the beginning, you gleefully frolic through a beautiful system of caves hoarding every piece of shining gold or gleaming jewel in sight. "This is great!" you think to yourself as you open a chest full of rubies and emeralds. You start to whistle a tune as you delve deeper into the caverns. Then you see a golden idol. Excitedly, you grab it. The caves start to shake as a giant boulder comes tumbling toward you at high speeds. With a lucky jump, you survive the huge ball of death. A few seconds later, a spider comes out of nowhere and knocks you down a pit, where you're met with an angry old shopkeeper who is maniacally running, jumping, and firing his shotgun. You're struck with a bullet and sent over a ledge. As you slam into the ground, an arrow is launched from an inconveniently placed trap directly into your face. As you might imagine, you're now dead. Adding insult to injury, your lifeless corpse is flung directly into a pit of spikes.

This experience leaves you speechless. As you recover from this ordeal, you think to yourself "That wasn't fair." Little do you know, the whole thing was entirely your fault. You had failed to thoroughly scan your surroundings before grabbing that cursed piece of gold. Turns out, the boulder had obliterated an altar, causing a swarm of angry spiders to begin making their way to you. After this, the boulder rolled down a hole and smashed into the wall of a weapon shop, sending the shopkeeper into a violent frenzy. This is when one of the provoked spiders jumps onto your unsuspecting head and sends you to your doom.

Nearly everything in this game can lead to your death.


There are many lessons to learn in this game. With every run, you increase in knowledge and skill. Eventually you make your way out of the caves, and your in a foreign place filled with all kinds of new things that want to kill you. That blue frog looks kinda cute, right? WRONG. That "cute" blue frog HATES YOU. It will stop at nothing to murder you.

With every death and every success, you suddenly have a bunch of new questions. "What is that fleshy thing sticking out of the wall?" "What happens if I blow this up?" "Can I safely traverse this terrain?" "Why does that gravestone say 'Ash' on it?" You must find the answer to these questions. There is a great feeling of satisfaction and confidence every time you discover something new.


Overall, Spelunky is an amazing game. It will not fail to entertain, and will keep you coming back for more. There is plenty to discover, with lots of secrets and surprises. It's very unforgiving, and you will have to be vigilent and persistent if you want to conquer it. The extremely challenging achievements assure you that there is always another goal to reach.

Go ahead, give it a try. You'll be pleasantly surprised.
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