Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure. You'll have complete freedom while you navigate the fully-destructible environments and master their many secrets.
Käyttäjäarvostelut:
Viimeaikaiset:
Erittäin myönteinen (85 arvostelua) - Edellisten 30 päivän aikana tehdyistä 85 arvostelusta 88% on myönteisiä.
Yhteensä:
Erittäin myönteinen (5,883 arvostelua) - 91% / 5,883 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 8. elo, 2013

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Osta Spelunky

KESÄALE! Tarjous päättyy 4. heinäkuu

-80%
$14.99
$2.99
 

Arvostelut

“Somewhere during the journey you realize you’ve gained skills, your perception’s changed, and there’s a science to the way you navigate. It’s no longer about just making it through, but making it through well.”
9/10 – IGN

“Sure, you swap anecdotes - it is hard to play Spelunky without something brilliant happening - but the richer conversations are the ones where you learn about the deeper systems as they begin to poke through the skin of each person's experience.”
10/10 – Eurogamer

Tietoja pelistä

Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure. You'll have complete freedom while you navigate the fully-destructible environments and master their many secrets. To stay or flee, to kill or rescue, to shop or steal... in Spelunky, the choice is yours and so are the consequences!

Key Features


  • "Roguelike" Platforming - Randomly-generated, fully-destructible levels are dense with danger. Quick thinking and a deep understanding will keep you alive along the knife's edge!
  • Fill Your Journal - Track your progress with a dusty explorer's journal given to you by Yang, your mentor from another age.
  • Local Co-op - Up to 4 players can join up to help or hinder in madcap cooperative play.
  • Deathmatch - Unlock 72 diverse, deadly arenas to wage battle in against friends or bots.
  • The Daily Challenge - Each day a new set of levels is generated for the Daily Challenge, a unique mode where you only get one chance per day to compete online against the rest of the Steam community.
  • A Colorful Cast - A roster of 20 squishy explorers (16 unlockable) are waiting for you to make their greedy dreams come true!
  • Tough Love - You're going to die in all kinds of painful, hilarious, and surprising ways. But with each mistake you'll learn more about how Spelunky works and get that much closer to solving its deepest mysteries!

Järjestelmävaatimukset

    Vähintään:
    • Käyttöjärjestelmä: Microsoft® Windows® XP / Vista / 7 / 8
    • Prosessori: Intel Core 2 Duo 2.8GHz or equivalent processor
    • Muisti: 2 GB RAM
    • Grafiikka: 3D graphics card
    • DirectX: Versio 9.0c
    • Tallennus: 200 MB vapaata muistia
    • Lisätietoja: Xbox 360 controller or other XInput-compatible controller
Asiakasarvostelut
Päivitetty asiakasarvostelujärjestelmä! Lue lisää
Viimeaikaiset:
Erittäin myönteinen (85 arvostelua)
Yhteensä:
Erittäin myönteinen (5,883 arvostelua)
Lähiaikoina julkaistu
Dan
( 0.9 tuntia pelattu )
Julkaistu 28. kesäkuu.
play it
Hyödyllinen? Kyllä Ei Hauska
shut up morty
( 8.6 tuntia pelattu )
Julkaistu 28. kesäkuu.
Sometimes I want to gouge my eyes out... but other times I want to keep playing... and not a lot of games can do both at the same time.
Hyödyllinen? Kyllä Ei Hauska
germy
( 2.7 tuntia pelattu )
Julkaistu 28. kesäkuu.
this game is pretty much real life
you torture women and you get shot by shopkeepers
Hyödyllinen? Kyllä Ei Hauska
shanwichs
( 6.0 tuntia pelattu )
Julkaistu 28. kesäkuu.
I died well over 100 times, without getting threw level 4...
Hyödyllinen? Kyllä Ei Hauska
Wumbology Today
( 210.5 tuntia pelattu )
Julkaistu 27. kesäkuu.
More addictive than meth on crack!
Hyödyllinen? Kyllä Ei Hauska
AndreTheSolo
( 2.1 tuntia pelattu )
Julkaistu 27. kesäkuu.
FIrst rogue-like I've ever played and still one of my favourites to this day. I beated it in my friend's house and got it again (in a sale, mind you) just to have fun one more time
Hyödyllinen? Kyllä Ei Hauska
Maspital[GER]
( 21.9 tuntia pelattu )
Julkaistu 27. kesäkuu.
So i saw this game and thought "yeah i played Tboi + Rebirth on 100% (without Afterbirth tho :P ) and loved it, this looks similar so why dont just try it when its on sail".
In my opinion it's even better than Tboi and most other Rogue-like games i've played, but since i "only" played ~20 hours i will just summarise my first impression here:

+It's difficult. Seriously. One small mistake and you might be dead. Permadeath gg. Some people may not like this feature, but for me it creates tension throughout the entire run
+The seed aka the randomly generated world isnt the most important thing, skill matters a lot more
+I like the art style :P
+You can really "feel" the learning curve. I struggled when getting through the 1st area during my first few hours, now it's a lot better (easy to learn - hard to master blabla you get the point)
+I also like the music :T
+A lot of stuff to discover
+And a ♥♥♥♥♥on of eastereggs

-Could have some more soundtracks
-Sometimes it gets reeaally unfair and frustrating, you get rekt without being able to do much :P on the other hand its probably possible to avoid those situations too, you just need experience
-No real story

Uh yeah, that's it I guess. If you are a fan of Permadeath games you will enjoy this one. I do at least ^^
Hyödyllinen? Kyllä Ei Hauska
Black Crimson Dragon
( 130.8 tuntia pelattu )
Julkaistu 27. kesäkuu.
best game
Hyödyllinen? Kyllä Ei Hauska
Sisa-kian
( 4.4 tuntia pelattu )
Julkaistu 27. kesäkuu.
After watching a few video's of hellruns I was all like: "Hey! I can do that!" But boy was I wrong!
Speedrunners just make this game look easy. And yes, with my 4 hours (when I was writing this review) it's impossible to come even close to hell. But that didn't stop me from trying.
Now on to the review: I would rate it a 8/10 because: The music is fantastic, could listen to it all day.
The art is verry good and not confusing like most other games; Spikes are death, bombs explode etc.
The difficulty is verry high like most other rogue-like games.
Now why a 8/10? Well... I have a few problems with the game witch I can't put my finger on but the only problems I noticed were that the rng is sometimes a bit unforgiving, and people may say: "That just adds up to the difficulty!" but what would you say if you were on the last level and just a random guy spawns near you and before you can react just insta kills you when you have like 25 HP? I guess the chance of this happening is like 0.01% but still, it's kinda annoying.
That concludes my review.
Thanks for reading.

-Sisa-kian aka Enemydisabler
Hyödyllinen? Kyllä Ei Hauska
Joyfulcoffee
( 5.6 tuntia pelattu )
Julkaistu 26. kesäkuu.
Very fun game.
Hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Edeltävät 30 päivää
13/14 (93%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
37.9 tuntia pelattu
Julkaistu 20. kesäkuu.
Spelunky is one of those games that can only really be recommended to players with a very specific mindset about the games they play. Before I get to the good and bad of Spelunky, ask yourself the following questions:
  • Are you easily frustrated?
  • Do you care mostly about finishing a game, and not so much the process of getting there?
  • Do you react poorly to dying in a game, getting tempted to throw a controller or smash a screen?
  • Do repetition and trial and error drive you insane?
If you answered "yes" to one or more of those questions, Spelunky is probably not a game you would enjoy. It is frustrating, getting to its conclusion is a difficult feat, and death is the player's constant companion. It is a game that I love and hate in equal measure, simply by virtue of its design. So how does the game actually play?

If I had to use a phrase to describe it, that phrase would be "randomized resource-management platformer of doom". What that phrase distinctly lacks in catchiness it makes up for in accuracy.
  • Every level in Spelunky is procedurally generated from specific "chunks" and configurations. The resulting semi-random level layouts means that each run is considerably different. What items, treasures, enemies and traps exist and where they are placed varies with each play of a specific level, but over time the player discovers the "rules" behind enemy, trap, and item behavior. Every four levels share a theme, and what dangers exist vary based on that theme. From abandoned mines to an underground jungle and beyond, the environment is as much a foe as any of its inhabitants.
  • The number of bombs and rope the player has access to is a constant concern, only mitigated somewhat by specific items and even then never completely eliminated. Careful use of supplies, including humble environmental items like rocks, is vital to success.
  • The player character can take extremely few hits--you start with 4 "hearts" of life, and every source of damage does at least one. Many can do more, or kill you outright. There are ways to increase this, one that is fairly obvious and others that are not, but death is always a very real possibility.

All that is generic. What you might find more useful in determing if the game is for you are some of my personal experiences:
  • I died in the tutorial, at least twice.
  • I've been killed by, in no particular order: Snakes. Cobras. Spiders. Bigger spiders. Angry cavemen. Angry tribals. Angry shotgun-toting old men I tried to rob. Angry shotgun-toting old men I did not try to rob, but who blamed me for getting damaged. Spikes. Boulders. A different variety of spikes. Teleporting into a wall. Falling far enough to lose my last bits of life. Giant scorpions. Bombs, including bombs I placed myself. A ghost. Angering the goddess Kali. Oh, and my personal favorite, being eaten alive by a plant. That was fun.
  • I have died more than five hundred times and not beaten the game, partially because I suck, and partially because the game is that difficult.
  • Despite all that, and plenty of rage quits, I keep coming back for more.

So how does all of that sound to you? "A horrible waste of time", "A worthy challenge", or somewhere in-between? If you know that, then you know whether you will enjoy Spelunky. It's a brutal, uncompromising game. It doesn't coddle the player, for better or worse. But behind all the death and frustration is a very intelligently designed game, one that feels fair despite the many, many times it has kicked my ♥♥♥ into the pavement. Give it a shot.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
11/13 (85%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
38.6 tuntia pelattu
Julkaistu 8. kesäkuu.
The best Rogue-Like out there. Whereas other games of this genre are heavily based on seed, this one is (almost) entirely based on skills. It is very hard, especially at the beginning when you discover every items/enemys/traps and so on, but it is a very fair difficulty. It's also very fun to play with friend(s), even though they will probably be more of a drag than anything. The gameplay feels perfect, and after a few hours, you feel in perfect control. Every time you die, you know why. Every time you get hit, you can only blame yourself.

Plus if you're into it, it is a very nice game to speedrun or to give yourself additional challenges (like doing a pacific run, a no-speed-button-run, a no-money run, etc). But you can also decide to play it casually, and it remains very fun and rich (which is more or less what I'm doing).
Now, like every time I praise it, I need to go play it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/3 (100%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
8.6 tuntia pelattu
Julkaistu 28. kesäkuu.
Sometimes I want to gouge my eyes out... but other times I want to keep playing... and not a lot of games can do both at the same time.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/5 (80%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
42.5 tuntia pelattu
Julkaistu 31. toukokuu.
This game is freaking golden. Like, there's literally gold everywhere. If you can handle the rage factor of dying repeated times for the dumbest reasons, then get this game. It's definetly worth it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
59.2 tuntia pelattu
Julkaistu 25. kesäkuu.
Lots of content. Endless entertainment. One of my all time favorites.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
Suositeltu
21.9 tuntia pelattu
Julkaistu 27. kesäkuu.
So i saw this game and thought "yeah i played Tboi + Rebirth on 100% (without Afterbirth tho :P ) and loved it, this looks similar so why dont just try it when its on sail".
In my opinion it's even better than Tboi and most other Rogue-like games i've played, but since i "only" played ~20 hours i will just summarise my first impression here:

+It's difficult. Seriously. One small mistake and you might be dead. Permadeath gg. Some people may not like this feature, but for me it creates tension throughout the entire run
+The seed aka the randomly generated world isnt the most important thing, skill matters a lot more
+I like the art style :P
+You can really "feel" the learning curve. I struggled when getting through the 1st area during my first few hours, now it's a lot better (easy to learn - hard to master blabla you get the point)
+I also like the music :T
+A lot of stuff to discover
+And a ♥♥♥♥♥on of eastereggs

-Could have some more soundtracks
-Sometimes it gets reeaally unfair and frustrating, you get rekt without being able to do much :P on the other hand its probably possible to avoid those situations too, you just need experience
-No real story

Uh yeah, that's it I guess. If you are a fan of Permadeath games you will enjoy this one. I do at least ^^
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
2.7 tuntia pelattu
Julkaistu 28. kesäkuu.
this game is pretty much real life
you torture women and you get shot by shopkeepers
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
210.5 tuntia pelattu
Julkaistu 27. kesäkuu.
More addictive than meth on crack!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
Suositeltu
6.6 tuntia pelattu
Julkaistu 15. kesäkuu.
Fun dungeon crawling Roguelike, that is challenging but very rewarding. With precision platforming and maneuvering that will punish you for every mistake but never leave you feeling cheesed. Addictive gameplay that is easy to pick up and learn but hard to master. Will leave you feeling satisfied with every new floor you reach.

Game Shwocase

https://www.youtube.com/watch?v=7rQJ3EVFf60
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Kaikken aikojen
3/5 (60%) arvioi tämän hyödylliseksi
Suositeltu
152.8 tuntia pelattu
Julkaistu 31. lokakuu, 2015.
:)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska