Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure. You'll have complete freedom while you navigate the fully-destructible environments and master their many secrets.
User reviews:
Recent:
Very Positive (55 reviews) - 96% of the 55 user reviews in the last 30 days are positive.
Overall:
Very Positive (6,030 reviews) - 91% of the 6,030 user reviews for this game are positive.
Release Date: Aug 8, 2013

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Reviews

“Somewhere during the journey you realize you’ve gained skills, your perception’s changed, and there’s a science to the way you navigate. It’s no longer about just making it through, but making it through well.”
9/10 – IGN

“Sure, you swap anecdotes - it is hard to play Spelunky without something brilliant happening - but the richer conversations are the ones where you learn about the deeper systems as they begin to poke through the skin of each person's experience.”
10/10 – Eurogamer

About This Game

Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure. You'll have complete freedom while you navigate the fully-destructible environments and master their many secrets. To stay or flee, to kill or rescue, to shop or steal... in Spelunky, the choice is yours and so are the consequences!

Key Features


  • "Roguelike" Platforming - Randomly-generated, fully-destructible levels are dense with danger. Quick thinking and a deep understanding will keep you alive along the knife's edge!
  • Fill Your Journal - Track your progress with a dusty explorer's journal given to you by Yang, your mentor from another age.
  • Local Co-op - Up to 4 players can join up to help or hinder in madcap cooperative play.
  • Deathmatch - Unlock 72 diverse, deadly arenas to wage battle in against friends or bots.
  • The Daily Challenge - Each day a new set of levels is generated for the Daily Challenge, a unique mode where you only get one chance per day to compete online against the rest of the Steam community.
  • A Colorful Cast - A roster of 20 squishy explorers (16 unlockable) are waiting for you to make their greedy dreams come true!
  • Tough Love - You're going to die in all kinds of painful, hilarious, and surprising ways. But with each mistake you'll learn more about how Spelunky works and get that much closer to solving its deepest mysteries!

System Requirements

    Minimum:
    • OS: Microsoft® Windows® XP / Vista / 7 / 8
    • Processor: Intel Core 2 Duo 2.8GHz or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: 3D graphics card
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • Additional Notes: Xbox 360 controller or other XInput-compatible controller
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (55 reviews)
Overall:
Very Positive (6,030 reviews)
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4,621 reviews match the filters above ( Very Positive)
Recently Posted
Mind_w
389.8 hrs
Posted: September 26
Wobbuffet
Helpful? Yes No Funny
funwithaportalgun™
13.7 hrs
Posted: September 25
It is like binding of isaac but from a fully 2d view, you are basically a dumber indiana jones, you collect loot and gagets which lets you get deeper into the cavern you are travelling down to find more and more loots and gagets.
Helpful? Yes No Funny
monk1971
0.3 hrs
Posted: September 22
I suck at this game! This game does not suck! It is an awesome platformer. I love the procedural generation. Playing couch co-op is a blast. Highly recommend.
Helpful? Yes No Funny
Carlton Banks from Forest Gump
3.0 hrs
Posted: September 19
How to beat this game:
Step 1) Kill shopkeeper
Step 2) Get shotgun
Step 3) Play Doom music
Step 4) Go on rampage and kill everything in sight while saying "REACH FOR THE SKY!"
Helpful? Yes No Funny
Sanic
139.0 hrs
Posted: September 19
Hard but fun. Yes.
Helpful? Yes No Funny
Ir. Sonnex
295.2 hrs
Posted: September 19
Easily the best platformer I've played since Mario on the NES.

Be warned, it has quite the learning curve, but oh man, is it fun to learn!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 7 people (100%) found this review helpful
2 people found this review funny
Recommended
12.2 hrs on record
Posted: September 2
World 3-2: Ice Caverns, this world was very different than the previous. Before I would just focus on getting to the bottom of the map as fast as possible, as the exit was always there. The introduction of the endless abyss, made dropping down prematurely very perilous as I could fall off the map.

I had spent most of my resources going down the wrong side. Scaling downward's blindly easily burned through my existing resources, I really wish I had a chance to buy a compass earlier. I started my descent again, knowing that each step could be my last. I reached a rather large gap which I had to time perfectly.

I make a jump toward it and... I miss! I'm all but done for now as I descend into the abyss, when suddenly I see it on the edge of my screen, the exit. At the exact same moment a parachute I had forgot about deploys.

As I try my hardest to steer my parachute right its too late and I slowly glide under the exit.

I make a last ditch effort and deploy a rope, but its no good, I'm stuck. Right above me blocking the door are 2 layers of rock, my parachute has already deployed so I wont be able to get around it, even if I use another rope. There's nothing else for me to move to so I'm trapped on this rope.

A ghost has already spawned to punish me for taking too long. I'll be finished off in a few seconds. When suddenly the first layer of rubble gets destroyed by a passing UFO blast. One more blast in the right location and I'm free. But the ghost is already breathing down my neck. The second blast opens the way to my freedom, I throw another rope and jump for the exit and just as I was about to be killed. I finished the level.

This game is brutal and unforgiving, but so rewarding when everything goes right.
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5 of 5 people (100%) found this review helpful
Recommended
100.4 hrs on record
Posted: September 26
I played and completed this on the PS Vita a couple of years ago, and have since sold the console. Months went by and I still found myself missing Spelunky, wanting to play through it again. I bought it on Steam, and have since racked up about 100 hours, yet still come back for more. It's a near-perfect game. Sure there are a few frustrating moments when the shopkeeper gets angry because a snake spat at him, and you get the blame for it, or when you try to pick up your bomb from the floor to throw but you pick up a rock instead and die. But it's such an addictive, FUN game. I wish the developers were still actively supporting it, and could add some new content or challenges or fix some things, but even so, this is a very clear recommendation. One of my favourite indie games of all time.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
113.4 hrs on record
Posted: September 16
I 100%'d it


god damnit
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
17.8 hrs on record
Posted: September 3
Spelunky consists of two video game designs i've never been a huge fan of . That's 2D platforming and randomly generated maps...YET somehow Spelunky made it insanely fun and addictive. I keep coming back to play every day pushing myself a little bit further with each run...nah what i'm trying to deceive here .. i just die in jungle mostly :D

BEEEESSSSS!!!! NOT THE BEEEEESSSS!!!!! *Poor wicker man impression*
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
55.6 hrs on record
Posted: September 20
Easily one of the best Roguelike games ever, and I'm not saying it lightly.

Gotta say first that this game is really the "love it or hate it" type due to its difficulty, it's grudgingly hard, but I can affirm that it's good difficulty, with frantic and fun gameplay all throughout the experience, and unlike some unfortunate games of the type, each playthroughs actually feel vastly different due to the amazing amount of content (unlike some other roguelike...). Add to that a very appealing art style and an awesome "tone" to it.

Your goal is to venture through randomly generated caves, searching for treasure, using bombs to blow up rocks and find gold 'n gems, ropes to climb up to a ledge or safety, and various items spread throughout the caves. There are 4 worlds of 4 levels each, which may use similar structures, but all the enemies, traps, and items are laid out differently as well, and can heavily affect the experience. The game uses very rudimentary controls; you run, jump, attack, and pick stuff up, sounds rather simple, and yet there are a lot of possibilities and stuff to do. That's how I like them best, simple to play, but still rich in possibilities.

Traps and enemies are very evil, as disaster can easily occur if you don't watch out for spikes, spiders, and whatnot, and you only have 1 life, with 4 HP to start with; if you're not careful, you're sent back to the beginning of the game. Other than the occasional offscreen arrow traps, and the rare chance that the RNG would annoy the shopkeepers to the point of shooting you (yes, I know what I wrote), it always felt that there was some way to deal with the many dangers, like throwing the many rocks to trigger explosives, and thanks to the fact that the game is rather short despite all things, going back to the beginning of the game doesn't feel as crappy, the punishment isn't that extreme, and you can always try again right away.

Each hazards has to be accounted for, you can't just use the same motor skills you'd use to put a spoon in your mouth like a lot of games, no, it keeps you on your toes at all times as you take cautious steps, or dispatch enemies in an efficient manner.

However, you can't take it too slow due to the Ghost, which instant kills you if it manages to slowly catch you. It may seem like just some unusual time limit, but it's due to it that you'll have to be taking more risks and searching for items more quickly, this ghastly figure could easily corner you in a dead end if you weren't ready, or blocking you from searching precious treasure, and the enemies you may have left alive aren't going to make you escape any easier. It makes the game even more frantic and challenging. Plus, for the stuntmen, it can make your gems more valuable... Truly, the Ghost makes the whole game, a single enemy that builds the whole experience, such simple brillance that I HAD TO DO A SEPERATE PARAGRAPH FOR IT.

I've rarely seen such a formidable balance of hazards, they all hold themselves together so well there's never any downtime.

The items you get are randomized, and can heavily affect your playthrough. In one, you could get a bunch of bomb bags, or a box of 12, to then blow up holes at your heart's contempt, in the other you could find a Teleporter which... well, teleports you around the place (at your own risks), or in the other hand, if you find a lot of money, you could always have the choice to trade it for an item at the many shops in the caves. Obviously, there are many other weapons and tools, each with their own little uses, that can also reflect on the way you'd want to go deeper. There may be the occasionnal crappy runs, like getting no items and shops that offer squat, but you generally have enough of a chance to make it through.

There are also random events that can happen, such as dark caves where you have to light your way, a Damsel that if you manage to save, gives you a precious heart, sacrificial altars where you could put said Damsel, and even alternate paths that are hinted by your character's remarks.

Often, other games that have randomized levels sort of fall flat due to the lack of options you have, it wouldn't really matter if these blocks are now over there, it would leave to the same overall experience. Spelunky however has enough elements that helps making each playthroughs feel vastly different.

For the lesser skilled players, the Shortcut Man can always make... shortcuts, if you manage to bring him whatever he needs, which means you could skip on these brown caves finally, at the cost of potential items, but even grandma could eventually get to the ending at least. Additionally, for those who are in for another challenge, get ready for the mystery of the City of Gold, where you'll have to be going through the whole game in a single playthrough, solving its riddle, and even getting to a secret, even more grandiose ending. Oh, and there's always the hype about getting highscores, for those who likes that kind of stuff.

I love, and I mean, LOVE, the art style. It's cartoony, cute, and even eerie, the game has a bizarre array of enemies like bees, vampires, and mummies, that makes for a fun roster, and the environments are delightful. Moreover, it also has this special "attitude", a more subtle, serious tone, and a badass atmosphere to it, that differentiates it from the many other cartoony games, similar to how the SNES Donkey Kong Country games did it. It's cartoony, but also realistic for kids and adults to enjoy, it's an art style that will never age.

On a side note, this game is actually a remake of the freeware version of the same name, which does hold itself pretty well still, so question is: Is there a point to buy this HD remake? I would say yes, for one thing the graphics are easier on the eyes, controls received a massive overhaul, and there are enough additions to make it worth the price, or even a revisit for those who played it first.

Spelunky HD may be overwhelming at first, and Nintendo Hard, but it does so many things right and has so much content that it'd be hard to complain. Rarely does a roguelike ever gets its own formula right, each playthroughs actually feel vastly different, and the gameplay's frantic and fun, so expect a lot of replay value. The commitment is well worth it.
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1 of 1 people (100%) found this review helpful
Recommended
10.7 hrs on record
Posted: September 22
Product received for free
This game wasn't made by humans

This game was made by the Devil

The Devil stole Gaben's soul

Gaben offered the Devil

To harvest the souls of Steam users, whilst he keeps his soul

Thus, the Devil made a soul harvester and disguised it as a game

Gaben put the ''game'' on Steam

And thus, Spelunky was born.
==
Review:
This is one of those hard games on Steam

Not a rogue-like, but a rogue-lite game

It features:
-Procedurally generated levels, producing unique caves on every playthrough, with different enemies, items, and terrain
-Over 50 different types of enemies, each with unique abilities
-16 unlockable characters
-God knows how many traps
-10 different areas
-An eggplant
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
91.8 hrs on record
Posted: September 25
Defile ancient tombs and rob old people.
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1 of 1 people (100%) found this review helpful
Recommended
15.9 hrs on record
Posted: September 18
This game.

It stands in a category of it's own.

Spelunky is a roguelike/platformer that's a riot to play. You travel through caves as a little miner dude who uses bombs, ropes, shotguns, and other tools along the way down, maybe even picking up a damsel waiting in distress for an extra heart or two. Find a shop, buy a thing or two, just don't anger the shopkeeper- he hates shoplifters!

"THAT WASN'T FAIR!" You'll fume. Nobody ever said it would be, and trust me- it isn't.
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2 of 3 people (67%) found this review helpful
Recommended
73.1 hrs on record
Posted: September 13
One of the best platformers on Steam.
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3 of 5 people (60%) found this review helpful
2 people found this review funny
Recommended
392.9 hrs on record
Posted: September 1
Brings me back to day where I kept sacrificing my brother. 10/10 would play agin.
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