The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!
用户评测: 多半好评 (9,957 篇评测)
发行日期: 2015年2月5日

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"A brilliant game with a lot of depth involved in castle building and attacking. Plus, it is also free to play!"

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5月22日

Upcoming Changes to Materials


Starting with the next patch, you’ll notice a few things with the loot you get when you beat a castle. The first part will be obvious: we’ve gone and removed some of the lower Quality Materials: Explodium, Eau de Trappe, Cursed Cogs, Limbo Dust, Essence of Awesomeness and Hard Shell. The reason for this is quite simple: we found that too many Materials made it not only harder to get what you needed but, to paraphrase a great book, some Common Materials were more common than others. So, not only did we remove 3 Commons and 3 Exceptional Materials, but we also re-balanced the drop rate of all Materials. You should now loot a more balanced number of each Materials.

Oh, let’s not forget that if you have some of those soon-to-be-useless Materials in your inventory, you will find them replaced with still-useful Materials, as per the below table:





Again, while we will be removing these now obsolete Materials, you will be compensated by getting the equivalent. Any items/creatures/traps that used these Materials as a crafting cost will see them replaced by the same equivalent Materials

Another thing we did was insure a more regular drop of Epic, Legendary and Exceptional Materials and Items. The old method, while useful on a grand scale, didn’t work well enough on the more personal scale. You could have golden runs where tons of Epic Materials or Items would drop or you could go on a long, arid run where none would drop for weeks. Well, no more! We tweaked stuff on our end so that the drops would be more consistent, resulting in a better experience.

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5月22日

This Baby's a Scream!


Dr. Cornelius Richling here with a delivery that you won't have to stay at home all day in order to sign for. In fact, you won't even see the doorknob notice because the kind of delivery I'm talking about has more to do with WAILING than mailing.

That's right, the newest bundle of ANNOY to hit Opulencia turns twins into triplets with the newest addition to the Globule family, ICE GLOBULEYE.

This blob of cold discomfort shares many of the same attributes of his siblings. Utilizing melee and ranged attacks, his damage may be the weakest, but his health is the strongest of ALL OF THEM!

Upon defeat, Ice Globuleye will split into two smaller and weaker versions of itself. They too will split when defeated, but that's the end of it.

Ice Globuleye also has a cool relationship with THE COLD HOLDER. When inside, it gets stunned, but rapidly regenerates and then increases in size. He even has the fastest regeneration ability of his brothers.



And the pickup location isn't on the other side of town! Head now to the convenience of my shop and grab him! Craft him now before this cool kid has a meltdown in aisle 5.

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Previews

"Diablo meets Dungeon Keeper"
PC Gamer

"Mighty Quest is like pop-corn. You take just a few to taste them and you end up finishing the whole pot without noticing."
http://www.jeuxvideo.com/articles/0001/00018382-the-mighty-quest-for-epic-loot-preview.htm

"At its core, The Mighty Quest for Epic Loot shows a lot of promise. I love the dungeon building and the quick and instant gratification the hack n’ slash looting gives."
Destructoid

"The name may be a bit confusing, then, but there's no mistaking the warmth lurking within wonderful chunky art and the neat dovetailing of complimentary systems."
Eurogamer

“Mighty Quest is on its way to becoming the essential multi-player game for the non-multi-player”
The Examiner

关于这款游戏

The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!

As a newcomer to Opulencia, you will hack n slash your way through hundreds of castles designed by the ingenious minds of your fellow players!

Don’t forget to show them who’s boss by constructing deadly keep of your very own – in this kingdom, size really does matter!

Key Features

  • Castle Looting: Prepare your hero for battle and charge into one of many player-created castles to test your skills and might! Oh yeah, and don’t forget all the loot and gold waiting for you in the treasure room at the end of the castle.
  • Castle Defense: Protect your treasure from the greedy hands of your neighbors. You and your friends can build custom castles with majestic rooms and fill them with deadly monsters like fire-breathing dragons, nose-picking Cyclopes, swarming vampires and more. Then, surprise your foes by boosting your castle’s defenses with fearsome fire cannons, spike traps and other surprises. The more enemies perish in your castle, the higher the reward.
  • Variety of Heroes: The outlandish world of Opulencia has an eccentric cast of characters ranging from the knight, Sir Painhammer, a good-natured tough guy to Blackeye Bowgart, an archer with a chip on his shoulder. More will be available in the near future.
  • Character Customization: Plain armor is out this season, shiny metal is in. Use your well-earned gold to shop and customize and level up your heroes in style.
  • Showboating: Think you are the baddest of the bad in all of Opulencia? Prove it by creating different challenges for your foes and compare yourself on the leaderboards.
  • Intense Action: Play on your own schedule. Short sessions means you can play when you want to. It also doesn’t hurt to have others playing at the same time, but you don’t need them playing simultaneously to experience looting at its best.

系统需求

    Minimum:
    • OS: Windows XP SP3
    • Processor: 3.00 Ghz Intel Pentium IV or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compliant Video Card with at least 256 MB of memory
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 600 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: The minimum configuration is currently higher than what it might be when the development is complete. Please understand that the current version is work in progress and is not yet optimized.
有价值的用户评测
10 人中有 9 人(90%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
146.4 小时(记录在案的)
发布于:2014年12月9日
好久没玩了,之前练了一个28级的战士,今天手一滑点了开来试了一下,说几点零散的感想。
  1. 我强烈建议开发者给afk大半年的玩家设计回归引导 因为去找指南了解好几个月来的patches好累的 ,大半年没玩完全已经大变样了,打了一个城堡掉了一堆材料,才发觉居然变成了打材料合成怪物陷阱的模式了, 感觉就是增强了刷刷刷系统,但是谁能告诉我以前存的creatures和traps图标为什么都变成了一个统一的默认图标,还有和现在刷材料合成的怪物和陷阱区别在哪里啊。。。
  2. 另外,画面好像增强了不少,导致今天玩的时候怪一多就会卡(以前完全不卡的),而且老是点不到怪,点了半天在那儿转圈不A。
  3. 是错觉吗,记得以前战士跑的没这么快的。
  4. 战士的吸血技能变成了加护盾,原本从0开始攒怒气的系统变成了开场100满mana,之前回mana的技能都变成了消耗mana,而且所有技能的cd都在1秒以内,虽然这样开场就可以爆发,但是感觉没以前顺手了。。。
  5. 终于有成就系统了,一下跳了二十多个成就好爽!
  6. 原来的怪物和陷阱发生了相当大的改动(史莱姆墙会随时间消失了),也增加了很多新要素,比如拦路的障碍和聚怪的图腾(打了半天一拉出范围怪就会回到图腾的圈子里并回满血,就是防止玩家风筝的吧),
  7. 虽然感觉得出开发者很用心的在开发新内容,提升玩家的体验,但是不知道为什么不太想花时间再去研究这个休闲游戏,加上掉了700多皇冠,好心塞, 抛了一次硬币 决定暂时还是不碰这个游戏了。。。
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
40.3 小时(记录在案的)
发布于:1月31日
今天一个家伙闯了我的城堡三次都失败了看录象感觉十分有趣!
这篇评测是否有价值? 欢乐
11 人中有 8 人(73%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
6.6 小时(记录在案的)
发布于:1月25日
Pay to win.
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
18.1 小时(记录在案的)
发布于:3月14日
好玩=w=界面也不错
装备还有轻重,影响移动速度什么的很棒
总之根本停不下来~
就是英语渣的表示没中文靠感觉玩=-=
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
169.8 小时(记录在案的)
发布于:1月26日
刷刷刷。。。玩到后期就只有这个感觉了
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1,155.1 小时(记录在案的)
发布于:5月7日
注意到中国玩家多数是好评,而外国玩家好多差评,理由是pay to win。尽管官网上称它不是,但是在我打进世界前10时,才感觉用DLC换取时间的方式明智得多。游戏中每个玩家都有一个城堡与一些英雄,城堡靠材料兑换各种怪、陷阱来设计,英雄则用来攻打别人的城堡以获取各种材料及英雄装备。

这款2.5D的联机游戏更像是沙盒模式的单机游戏,玩家之间不能在打斗时互动,这也制约了整款游戏的可玩性。虽然画风很炫,ACT动作流利,操作要求一般,装备多样,材料多样,有clan设计。但是那些顶级材料、极品装备真的是太难打,可遇而不可求,尤其是装备,没有地方可pay,只能靠刷刷刷。游戏除了自己操作英雄搭配各种技能突突突的刷城堡外,更大的乐趣在于查看手残的人类如何在自己的城堡中死去留下墓碑。

目前游戏更新很频繁,新物件不断出现,注意到官网所言的未来设计非常诱人,值得期待哦。另外,这游戏对新手指引不足,图标上的英语说明贫乏,导致大部分玩家首次玩即放弃,这从成就获得率上就能看出。欢迎加入游戏QQ群:城堡抢翻天 214737694。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
705.0 小时(记录在案的)
发布于:3月24日
超级好玩,我已经无端端玩了几百小时了。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
1.3 小时(记录在案的)
发布于:3月11日
卡通画风的游戏画面和操作感觉都还不错 如果能出中文版就好了
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
33.0 小时(记录在案的)
发布于:3月25日
这是一个结合了clashofclans与暗黑破坏神玩法的 游戏 ,画风类似火炬之光看久了也不会腻,就是中期玩的有点累,打玩家的城堡时到处都是算计啊 。打ai么收货太少。。进游戏很麻烦,,如果进游戏的时间能缩短到15秒,那我的热情可能会更多一点。
这个游戏最最有意思的地方还是看别人打你的城堡时晕头转向的时候,经常一次精妙的布阵就能玩死好多人。但是最最蛋疼的一点也是布阵,你费尽心思弄了一个恶心的阵,结果要自己先打过去一遍才能通过,这个太坑爹啊 ,被自己恶心到无数次了。
总的来说还是一款好游戏,至于买不买dlc,就是看你是不是土豪了。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
1.9 小时(记录在案的)
发布于:4月25日
hao Youxi
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
1.2 小时(记录在案的)
发布于:3月31日
It is not funny at all !!!
这篇评测是否有价值? 欢乐
387 人中有 292 人(75%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
3.5 小时(记录在案的)
发布于:2014年12月8日
It's VERY pay 2 win, and unbelievably annoying at that. Basically, a game about paying for imaginary green thingies to buy other imaginary thingies with them.

0/10 I'm poor.
这篇评测是否有价值? 欢乐
289 人中有 222 人(77%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
14.7 小时(记录在案的)
发布于:2014年12月28日
Good concept, poor implementation.

The hack-n-slash element starts off feeling basic and never really goes anywhere, don't expect your character to develop a great deal beyond slightly shinier loot. The classes and skills never felt particularly well balanced, with a lot of the balance patches at best feeling arbitrary and at worst made by people who don't actually appear to know very much about their game.

The dungeon building element at first feels like it could be good fun, with some good potential for murdering attacking players with a variety of traps and monsters. You'll quickly begin to realise that it's exceedingly shallow, with repetitiveness kicking in quickly. The only practical differences between two random player dungeons is what monster and castle skins they wanted and, importantly, how much real money they were prepared to spend.

Pay to win is strong with this one and, if you aren't dropping real money on it, you're going to be at a significant disadvantage attacking or defending against those who do.

The whole thing has the feel of a mobile or browser game that you dip in to now and then, playing short sessions and paying money to make things happen quicker. It doesn't stop there though, you can spend money to buy outright stronger dungeon defences and markedly better weapons. You could likely get there eventually without spending a penny but it's going to take a very long time and a whole lot of grind.

Top all this off with a nice dollop of mandatory Uplay client and you have fairly shallow and dull game, that will never tire of you spending money on it.
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205 人中有 145 人(71%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
156.6 小时(记录在案的)
发布于:1月5日
Hi I have played this game from around the time it came out, it got a little repetive and the extra currency you need to pay for was a little worrying. After a few glitches I stoped playing this game it was in the development stage which I payed for.

Thought maybe it would get better and so I recently played it again and it was good to see you can now at least gain the green gems in more ways than just getting to a new region. But after receving laucher issues with this game I decided to leave the game until it's out of the beta phase.

It's clear to see that it was never about making a good solid game, it's only about making money. There are honestly some good ideas in this game, but its a shame the company also put lot effort in ideas for making more money.

"Who's looting who?"
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80 人中有 58 人(73%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.9 小时(记录在案的)
发布于:2月24日
[NOTE]: I have downloaded this game from its official website and played most of my time (around 70+ hours) on it, before downloading on Steam, mind the low playtime.

Okay so I get this game when it was in Open Beta, back one year ago.
It was all fun to play and so on (I haven't played Diablo III at that time, otherwise I would have uninstalled this game and made my life 10 times better).. but it was forcing you to play non-stop. Haven't played for... 2 DAYS?? That's it, you got raided of money, crystals and almost all your crowns! That is, frankly, just horrible, Ubisoft. What were you thinking? I had the urge of uninstalling because of this downside really often. I opened the game to buy some new upgrades for my castle, but.. guess what? 50 players defeated my defense and ''stole'' all my items (and, please, don't come saying my castle defense rating was too bad and it's my fault; if you've played 5 hours you probably know that ALL, literally ALL people are using the same techinques to avoid traps and kill all minions faster; it's basically no matter what you do, your castle will get raided of everything and the only way to keep up in the leaderboards is to play non-stop, which won't happen, at least for me).
Alright so new games got out and I uninstalled, with a bright smile, this game, promising I will never touch it again and cry at how empty my chests would be if I haven't played for more than a week.
Now it gets ''fully released'' (which is not surpringly, really, Ubisoft is well-known for selling half-finished games) and reappears on my Steam Market page.
Nostalgia hits me in the hardest moments and I couldn't help but reinstall it, REALLY HOPING (praying while it was downloading) that Ubisoft did something about that horrible downside.
And guess what?
Exactly. They didn't do ♥♥♥♥.
Surprisingly I still had a few gold and crowns when I started the game, but that most probably was because my castle was inactive for too long and it just wouldn't show up on other's PC. The gameplay was almost the same, they just made the HUD 3x times uglier. That was 2 weeks ago.
Today I open it up (repeat, 2 weeks after last launch) just because of boredom, and guess what? EVERYTHING was raided from my castle.... That is just NOT what I call a good, fun game, a game which you enjoy playing.
Let me get one thing straight before I summarize this review: I LIKE the fact that people are also playing on my castle. After all it's ok to lose from time to time, so it wasn't the number of looters that dissapointed me. As stated, it's just publisher's fault for making a horrible balance. It's fine for me to see them getting to my treasure room (using the same techniques from one year ago, doesn't seem that Ubisoft give a damn about rebalancing those either), but losing everything you worked HOURS on? No, that is the ULTIMATE BUG, gamebreaking, unimmersive and leaving you in hatred for knowing that you could've spent those hours in other activities, which would let your effort be seen afterwards).

TL'DR
*sigh* It's rarely that I get to be so dissapointed by a video game. I have played not-so-great games (with a rating under 50 from Metacritic) and all user reviews not recommending it, and I can say that NONE, EVER, was so bad as this game. And it's just sad, The Mighty Quest had a FINE gameplay, but really, Ubisoft ALWAYS has to ruin their games in some way... If it's not horrible optimized, then let's just add a game-breaking mechanism.
I am not glad to say this, but this game has definitely shown me just how bad a game can make me feel. Uninstalled, unsubscribed and hope not to hear from it again (at this point it just brings too bad memories to take it only as a simple game; it's dozens of hours ruined, in fact, fake giving me the impression I would finally achieve something..)

For this review I am not going to add a [+] and [-] rubric, nor a personal rating. I just want to finish with it already and forget about it. If you have tried it, I bet you can relate, if not, I beg of you not to play this game, unless you like gathering a lot of gold and then see it all gone in a matter of time.
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128 人中有 81 人(63%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
21.6 小时(记录在案的)
发布于:2014年12月11日
For the first levels the game is very enjoyable.

After sometime it becomes boring. Always the same thing, also players tend to use anti-game tactics ingame so their castles can not be invaded.
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102 人中有 65 人(64%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
10.2 小时(记录在案的)
发布于:1月17日
This was a very good game for a couple of months. However it turned into a pay-to-win.
Would not recommed
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108 人中有 67 人(62%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
43.8 小时(记录在案的)
发布于:1月17日
I played this before it became pay-to-win, if you want a game where you defend things, attack things and shoot comedy baddies with bows and stuff, buy "orcs must die", or at least watch the trailer.

If you're reading this, and have the skills or friends required to make a game, then please make an exact copy of this game, but make it a fiver, and not pay-to-win... also hit me up when it's done.

TLDR: pay to win.
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31 人中有 23 人(74%)觉得这篇评测有价值
115.2 小时(记录在案的)
发布于:4月27日
Conceptually-speaking, the game has a lot of potential. My main gripe with it is how vast the difference is between paying and non-paying customers are. I am only floating around the 700-800 range (due to lack of commitment) but the difference in castle defenses are already quite significant. Keep in mind I only play this game for a minimal amount each day. I am sure that as you get higher in the ranks, the premium~free gap only gets larger. I don't recommend this game if you are looking for balance. It has a lot going for it but unfortunately that's not one of them.
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20 人中有 15 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
392.2 小时(记录在案的)
发布于:2月15日
The Mighty Quest For Epic Loot

A game that started of like a great, similar to Diablo 2 game, but with much more enjoyable graphics and gameplay experience quickly turned into a "Who can spend the most money?" game.
When I was playing the beta, it was still a good game, because the prices of the ingame items were very high and you could rarely see anyone having too many pay-to-win items in their castles.
Now the prices sunk by a lot and if you check the castles, (almost) everyone that has more than 1000 crowns, has spent money on the game, whether by purchasing ingame currency, called "Blings" or by purchasing items for their castle defense on the community market!
You can still enjoy the game though, by exploring other people`s castles and attacking lower crown castles or demolish higher crown castles and their pay-to-win defenses, when you are good in the game and have good equipment (also partly buyable with Bling)!



I`m gonna end this review with some quotes from my friends and clan members, who also have more than 200 hours in the game and a lot of game experience:

My question was: Try to describe The Mighty Quest for Epic Loot in 1 sentence!

"Still a lot to balance about this game. Same like with all of Ubisoft`s recent unfinished games!"

"Dont start playing it if you are not willing to spend 20-50 Euros to have a good castle defense!"

"A great example of how easily f2p games can turn into p2w."

"Ubisoft should have given us a credit card alongside the game..."

"What I would say about the game, you ask me? Well, if you will already use that in your review, let me describe you the game in 3 words: UBISOFT, UBISOFT, UBIF*CKED."

"Just when I thought: Finally an enjoyable strategy MMO game, where everyone has the same chances.. Bamm... Ubisoft and their "Lets get as much money out of the stupid costumers as possible" marketing strategy!"


My final thoughts:
I will still keep playing this game, because the attacking part is not f*cked up yet, it s actually really enjoyable seeing p2w castles with more than 70% win ratio burn and i want my clan to get into the Top 5 or at least into the Top 10! :) (Current rank: 15, Name: GymCyan) (12.2.2015)



I AM HONESTLY NOT SURE IF I SHOULD RECOMMEND THIS GAME OR NOT, BUT I WILL PROBABLY CLICK YES, BECAUSE FOR ME IT IS STILL A GOOD AND ENJOYABLE GAME AND IM STILL HOPING UBISOFT WILL MAKE CHANGES ON THE GAME! :)

I really hope this review or rather critics to Ubisoft helped you out by deciding whether to download this game or not.
If it did please leave a thumbs up, so more people can read and agree/or disagree on my opinion!
这篇评测是否有价值? 欢乐