The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!
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Data wydania: 18 Lis, 2013

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17 października

Mighty Unusual Suspect #2, Rambonbon!

Greetings Opulencians!

Cornelius Richling, your friend-in-greed here again and I am pleased to present Halloween’s Mighty Unusual Suspect #2, Rambonbons!

Whether he’s out of Hope, Washington or Crystal Lake, there is one thing he's definitely NOT out of; HIS GOURDS!

Sporting a pumpkin bandolier, crossbow/RPG thingy and a skanky wraparound skirt that makes his butt look big, this gaunt guardian roguishly launches three exploding jack-o'lanterns at treat-seeking castle looters every chance he gets.
Whatever else his shortcomings (personality, fashion sense, skin, internal organs?) he certainly shows no deficit of devotion for a good offensive volley of flaming squash.

Make no bones about it, you can definitely count on this ossified outlaw to trick and mistreat all your holiday trespassers.

Best of luck,
Cornelius Richling

Komentarzy: 0 Więcej

15 października

Patch Notes - October 15th

Hello Opulencians,
This week's patch brings more content, improvements and fixes to the game. Check out the detailed list below:

Free Hero of the week

This week, the Knight is available for free from today until the beginning of next week. The same conditions as usual apply to get a discount on its cost in Blings:

- Reach level 5: 50 Blings discount
- Reach level 10: 150 Blings discount
- Reach level 12: 350 Blings discount
- Reach level 15: 650 Blings discount

New Content

• The rare and Powerful Skelethor has been retired for a special Mighty Quest Haunted Halloween Surprise...
• It seems that our previous Wanted Creatures could not be contained any longer; their excitement
over Halloween (or maybe Material Candies…) has forced us to let them out! It’s time for them to
Trick and Treat!
o The first to come knocking on your door is the Rancid Runner disguised as Fuming Frank!
He spent all week making his creepy Halloween costume from the castle drapes which for some
reason had a special magical property. ..Check out the upcoming news for more info!

• The flag capes costumes have been removed from the Cornelius' Emporium.


• Cornelius's dialog lines have been reworked and reduced.

• An item placed in the forge can be replaced by another item simply by right-clicking on it.

• The 60% materials drop rate increase has become permanent!


• Sounds and music will now stop instantly when quitting the game.
• Fixed a crash while exiting the game.
• Switching to another region and coming back to the home menu, won't make the home menu
ambiance change to the new region anymore.
• Bone puppeteers won't spawn sick bag of bones anymore while they are boosted.
• Dashing Cyclops tooltips won't display the wrong ability anymore.
• Fixed an FX issue when users entered in a totem's aggro zone.
• Fixed an exploit that allowed users to get several free heroes by using hacks.
• Fixed some incorrect information displayed in the Enrager Bone Puppeteer and the
Wall Guardian's tooltips.
• Stare Master and Eyemax creatures now have proper shadows.
• Objectives now correctly refresh the "new" icon once they are checked.
• The Archer skill "Volley" used in a opened room won't cause the FX to be played outside the castle
non-stop anymore.
• Fixed a bug that sometimes caused Ballistic Cannons to lose their target and stop rotating correctly.
• Item upgrades: Fixed some incorrect Life Force prices on Epic items at levels 21 and 22.
• Fixed an issue were Totems could be placed side by side.
• Fixed an exploit where user could use the totem to have infinite defense point with boostable
• Fixed issues when after validating a castle, clicking its grayed out button will disable all attack buttons of other castle pop ups.

That's it for now.
Stay tuned for additional news and until then:

Keep Looting!

Komentarzy: 6 Więcej


"Diablo meets Dungeon Keeper"
PC Gamer

"Mighty Quest is like pop-corn. You take just a few to taste them and you end up finishing the whole pot without noticing."

"At its core, The Mighty Quest for Epic Loot shows a lot of promise. I love the dungeon building and the quick and instant gratification the hack n’ slash looting gives."

"The name may be a bit confusing, then, but there's no mistaking the warmth lurking within wonderful chunky art and the neat dovetailing of complimentary systems."

“Mighty Quest is on its way to becoming the essential multi-player game for the non-multi-player”
The Examiner

O tej grze

The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!

As a newcomer to Opulencia, you will hack n slash your way through hundreds of castles designed by the ingenious minds of your fellow players!

Don’t forget to show them who’s boss by constructing deadly keep of your very own – in this kingdom, size really does matter!

Key Features

  • Castle Looting: Prepare your hero for battle and charge into one of many player-created castles to test your skills and might! Oh yeah, and don’t forget all the loot and gold waiting for you in the treasure room at the end of the castle.
  • Castle Defense: Protect your treasure from the greedy hands of your neighbors. You and your friends can build custom castles with majestic rooms and fill them with deadly monsters like fire-breathing dragons, nose-picking Cyclopes, swarming vampires and more. Then, surprise your foes by boosting your castle’s defenses with fearsome fire cannons, spike traps and other surprises. The more enemies perish in your castle, the higher the reward.
  • Variety of Heroes: The outlandish world of Opulencia has an eccentric cast of characters ranging from the knight, Sir Painhammer, a good-natured tough guy to Blackeye Bowgart, an archer with a chip on his shoulder. More will be available in the near future.
  • Character Customization: Plain armor is out this season, shiny metal is in. Use your well-earned gold to shop and customize and level up your heroes in style.
  • Showboating: Think you are the baddest of the bad in all of Opulencia? Prove it by creating different challenges for your foes and compare yourself on the leaderboards.
  • Intense Action: Play on your own schedule. Short sessions means you can play when you want to. It also doesn’t hurt to have others playing at the same time, but you don’t need them playing simultaneously to experience looting at its best.

Wymagania systemowe

    • OS: Windows XP SP3
    • Processor: 3.00 Ghz Intel Pentium IV or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compliant Video Card with at least 256 MB of memory
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 600 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: The minimum configuration is currently higher than what it might be when the development is complete. Please understand that the current version is work in progress and is not yet optimized.
Pomocne recenzje klientów
837 z 891 osób (94%) uważa, że ta recenzja jest pomocna
115.4 godz. łącznie
TLDR: Game is a decent dungeon-maker / dungeon-raider, but is highly Pay-to-Win; be prepared to grind countless hours if you don't want to use the real-money cash shop for "boosts" and "item packs". Also Ubisoft DRM (U-play) sucks!

Has lots of potential to be a great game but sadly won't live up to it's potential due to developers focusing more on Pay-to-Win content instead of balance.

This game had been in closed beta for almost a year and had a major rework due to backlash and criticisms over their shoddy mobile-games-style "pay-dollars-to-not-wait-X-hours" business model. Amazingly, it took them almost a year before they realized their business model ain't working for a PC game - despite the constant complaints and whines of the players.

Game got rework and released open beta on Febuary, 2014. It was buggy and unbalanced, but that was expected for a game that was on beta. What's not to be expected though, is for devs to start shoving DLC, advertisments for other ubisoft games, and locking characters behind a paywall - when the game is supposed to be testing for bugs and balance. Isn't the whole point of a beta to flesh-out the kinks of the game? Not "try to milk as much money from your players before the game even gets a full release".

My major complaint about this game is the terrible pace of balance fixes. Patches usually come in a bi-monthly basis. People have listed problems with the game's balance ever since the start of the open beta - problems that made the game repetitive, stale, and boring. The devs even acknowledged these problems themselves even as early as March - yet they barely touched the balance when it comes to patches; it's usually 1 minor balance change followed by more DLC, content disguised to entice you to spend money on blings (pets, costumes, crafting patch), or more advertisements.

The slow pace of balance changes results in "flavor-of-the-month" setups where people will just resort to the most imbalanced setups that's currently available. This is what makes the game a repetitive and boring choir, as 90% of the time, you'll find people are just using the same setups with little variations in their defences. This trend had been going on for over a year - and looking at how the devs are more content to shove DLC on your face than listening to players' feedback - then this game ain't going anywhere.

Update: (August 2014 - Crafting patch)
The crafting patch has turned the game into Pay-to-Win, again!.. This patch introduced crafting rare monsters and equipment by collecting rare materials - these materials are so rare that most players who don't spend money on the cash shop will only be able to craft very few rare monsters and equipment; those who use the cash shop have a clear advantage over those who don't.

Update: (October 2014 - Release)
Game got released and it's still Pay-to-Win; I tried attacking castles but those who have tons of rare monsters seem impossible for me to win against. Meanwhile, my castle with only a few rare monsters get rolled over by other players.
Zamieszczono: 11 sierpnia
Czy ta recenzja była pomocna? Tak Nie
4 z 7 osób (57%) uważa, że ta recenzja jest pomocna
10.6 godz. łącznie
Bardzo fajna gra wprowadzająca do klimatu Tower Defence + Diablo III. Narazie jest to beta której się nie odczuwa. Polecam i Pozdrawiam miłej gry
Zamieszczono: 29 czerwca
Czy ta recenzja była pomocna? Tak Nie
3 z 6 osób (50%) uważa, że ta recenzja jest pomocna
10.5 godz. łącznie
This game is good for short time, one-five days, after that it's so boring.
Zamieszczono: 22 czerwca
Czy ta recenzja była pomocna? Tak Nie
335 z 358 osób (94%) uważa, że ta recenzja jest pomocna
176.7 godz. łącznie
This game was fun but the past few months its more pay to win than ever. Unless you grind like there is no tomorrow you can't build the traps. The old ones you had already spent time and money on they put as diseased and are basically depowered trash. And now there are special double/triple traps or monsters to make. but they need so many epic parts that you need to buy loot bags for a chance at an item...of which you will need 3 or 4 to make. The game was fun. even with the people with glitching and trap castles. now its just pointless if you want to go in and do anything. It is still fun if you want to log in and take on a castle. Maybe you will find a fun one. Usually not. Now a days its spring trap into enraged juiced baddies or so many bought creatures that its unwinnable. Recently what finally did it was another mage nerf to make his key spell faster but now it does no damage. What was a fun cute game quickly turned into who can spend the most cash. Ah well on to the next game in the vast steam libary.
Zamieszczono: 25 września
Czy ta recenzja była pomocna? Tak Nie
1 z 4 osób (25%) uważa, że ta recenzja jest pomocna
3.7 godz. łącznie
Super gierka naprawde wciaga!!
Zamieszczono: 9 lipca
Czy ta recenzja była pomocna? Tak Nie
57 z 70 osób (81%) uważa, że ta recenzja jest pomocna
6.1 godz. łącznie
Gra oferuje 4 klasy postaci. Są nimi Łowca posadający orła. Jego atutem jest szybkość i unik, Wojownik mający największą wytrzymałość i obronę oraz Mag władający potężna magią w tym magią nekromancji pozwalającą mu wysysać życie z przeciwników. Ostatnią klasa jest " Runaway" . Niestety tę klase można odlokować tylko za gemy które są dodatkowa walutą do kupienia za prawdziwe pieniądze. O co w tym chodzi. Chodzi o to aby łupić dungeony - lub jak kto woli podniebne zamki- innych graczy ze złota i kryształów dusz. Nie jest to jesdnak łatwe. Nikt tak poprostu nie odda zgromadzonych skarbów. W grze mamy mozliwość rozbudowaywania swojego zamku i dodawania do jego komnat potworów które skarbu strzec będą. I tak po krótce mamy ślamazarne zakute w dyby potworki czy macki w beczce po ogromne trole czy smoki. Po zaprojektowaniu swojej posiadłości trzeba samemu pokonać nasze pułapki. Nie ma jednak łatwo. Kazdy potwór którego nei zabijemy podczas najazdu innego gracza będzie nei aktywny. Co to oznacza? Większe prawdopodobieństwo że wróg nas ograbi. Podczas każdego najazdu mamy możliwość zdobycia trzech gwiazdek. Pierwsza za zniszczenie wszystkich kopalmi złota oraz kryształu, druga za pokonanie lochu bez zginięcia- śmierć nei oznacza końca, Możemy się wskrzesić za złoto.- Ostatnia za zmieszczenie się w czasie którym sam właściciel przeszedł swój loch. Za każdą gwiazdkę dostajemy większą nagrodę pod koniec i również korony które sa swojakim rankingiem w grze. W grze nie sposób się nudzić. Przechodząc lochy można się nieźle bawić ze względu na to że NIE MA takich dwóch samych lochów. To wszystko pokrótce. Gra jest w fazie open bety więc jest jeszcze masa rzeczy które twórcy planują dodać. Czy polecazm tę grę każdemu? Nie. Nie każdy znajdzie przyjemność z grindowania kolejnych lochów i nawet to że każdy jest unikatowy nie zatrzyma go na dłużej niż pare minut. Nie mniej polecam tę grę każdemu komu podobał się Dungeon Keeper lub lubi hack and slashe. Do zobaczenia w grze.

Zamieszczono: 2 marca
Czy ta recenzja była pomocna? Tak Nie