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The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!
Udgivelsesdato: 18 Nov 2013
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Patch Notes - July 9th

9 Juli 2014



Greetings Opulencians,

Here are the changes brought to the game by our latest patch:

Balancing

Several skills in the game have been updated as part of our ongoing balancing . The biggest change is to the healing component of certain skills, which has been replaced with another defensive ability. Read on for more details about the changes to skills.

Knight:
- Healing Strike:
- The healing effect has been removed.
- Now creates a shield that absorbs damage, lasting up to 8 seconds.
- The skill is now named Shielding Strike.

- Jab:
- Cooldown reduced to 0.2 seconds.
- Mana cost increased to 8.

- Punt:
- Changed the aiming mechanic of this skill so that it works in whatever direction the mouse cursor is facing, rather than automatically targeting the closest enemy. This lets you have more control over how you use Punt.

Mage:
- Death Bolt:
- Now creates a shield that absorbs damage for up to 4 seconds and weakens the attacks of the targeted creature.

- Death Grip:
- The healing effect has been removed.
- Now increases your Armor by +5% per affected Creature up to 200% total.
- The armor buff disperses when you stop casting the spell.
- Increased the cooldown to 7 seconds.

- Fireball:
- The time between casting the spell and the impact of the projectile has been reduced. The area of effect is the same across all the levels of the skill. Both impact damage and damage over time affect the same area.


Staying on the topic of balancing, here are the changes to the Creatures:

Bad Dog:
- Improved the creature's harassing capabilities
- Added 30% Snare Resistance.
- Movement speed increased from 4 to 5.5 meters per second.
- Easier navigation when in large groups (seems legit, it's a pack creature!).
- New quicker attack.

- New “Howl” Buff
- Increases the movement speed for every creature in a 5 meter radius for 5 seconds by 30%.
- Buff Cooldown: 10 seconds

- New health values:



Mittens:
- Improved the creature's ability to harass the attacker
- Added 30% Snare Resistance
- Easier navigation in large groups
- New quicker attack

- New “Howl” Buff
- Increases the movement speed of every creature in a 5 meter radius for 5 seconds by 30%
- Increases the snare resistance of every creature in a 5 meter Radius for 5 seconds (except for Bad Dog and Bad Dog Elite) by +60%
- Buff Cooldown: 10 seconds

- New health values:



Crowns system

- We've made changes to how often the same attacker gives crowns to the defender. As a defender, you will now gain crowns by beating the same attacker once per 24 hour period, up from 15 minutes. This addresses an exploit where some players would let themselves die intentionally in a castle to boost that player's crowns.

- Fixed a bug that caused defenders to win Crowns from much higher level attackers who died in their castle even though the big difference in the number of Crowns between the attacker and the defender should result in no Crowns gained/lost on either side.

Barricades

Destructible barricades can be placed to hinder an attacker's passage in your castle and provide some temporary cover for your creatures. You can find barricades in the Architect's Office. More barricades will be coming soon, including a 1x3 crate variant available in either gold or blings.


Other changes and novelties


Marleybone has started a career as a designer and is proud to present you his creations: a new theme for your castle, a fetching hat and new Voodoo Doll pets!

Cornelius has reorganized his store counters to make it easier for his customers to find the Castle Themes, Costumes and Pets that they desire. Visit his shop by clicking on the button in the upper left corner of the screen.

Reduced the occurrence of a bug that caused animated loading icons to remain stuck on the screen.

Upgrading your Castle buildings is now easier: open the specific building's window by clicking on the menu icons in the center-top of the screen (or by using the F1 to F6 keys) then click on the up-arrow next to the X button of the building's interface that pops-up on the left side of the screen.

The Watch_Dogs and Chickenwalk castles in the Competition Zone have been demolished. I wonder what construction project will spring up in their place...

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Show Off Your Colors - Winners!

4 Juli 2014

The judges had a hard time picking out one winner per class and after hours of heated debates, Chevalier-Noir-, Gaw, -:[NAION]:- and Keeperofthelight were chosen to receive an Ultimate Pack each. Here's some insight into the judging process:


This way to the video!

Knight

Chevalier-Noir- starts off our selection today with a wonderful Banishing Black ensemble. Touches of Ominous Orange and Madness Magenta remind us of burning embers, something the superb Lil Smokey Pet and burning Sword complement nicely. Dancing among his enemies while his Damage-Reflecting-Armors do the dirty work was an impressive show of confidence! Runner-up is Godefroilehardi with a chic combination of Gang Green armor and Watch Dogs Bandana.


Archer

Sir Painhammer warned us that choosing the most beautiful Archer would be difficult, but Gaw really went all the way. Actually, he went even further than all the way! Purple Special Edition Bat Brigade Hat, Watch Dogs Legendary Cape, a delightful mélange of Venturous Violet and Youthful Yellow armors, and the exquisitely paired Lil Arachbro to go with it. He even has the Double O Eagle to follow him around! Dhoinne came in close second by rocking the Pirate Hat and a Rockin’ Red Tunic set like no other.


Mage

-:[NAION]:- took everyone by surprise with an electric and eclectic Earl of Evilosity. Closely followed by his loyal Mr. Squiddlins, this Blurred-Blue-and-Ogre-Ochre version of the Earl really put on the show for our greatest pleasure. And we are still wondering where he got that silly but avant-garde hat! Master Shake was a strong runner-up, his Banishing Black-and-Youthful-Yellow costume being the best outfit to emphasize his remarkable set of Icy Crown and Wings and his Epic Weapon. And Bubble Tom adds the perfect finishing touch.


Runaway

Finally, with Keeperofthelight the Runaway found herself the best stylist in Opulencia. Colors are flying everywhere in this fantastic apparel, and her paired Watch Dogs Axe - Baby Blue Pet is a touch we only expect from the most trendy Opulencian. Claudlorr also rocked our hearts and souls with a mix of Banishing Black, Madness Magenta and Turbulent Turquoise. The Tuxedo Nigel Pet was icing on a cake so good that it would make us not fit in our designer clothes anymore!

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Previews

"Diablo meets Dungeon Keeper"
PC Gamer

"Mighty Quest is like pop-corn. You take just a few to taste them and you end up finishing the whole pot without noticing."
http://www.jeuxvideo.com/articles/0001/00018382-the-mighty-quest-for-epic-loot-preview.htm

"At its core, The Mighty Quest for Epic Loot shows a lot of promise. I love the dungeon building and the quick and instant gratification the hack n’ slash looting gives."
Destructoid

"The name may be a bit confusing, then, but there's no mistaking the warmth lurking within wonderful chunky art and the neat dovetailing of complimentary systems."
Eurogamer

“Mighty Quest is on its way to becoming the essential multi-player game for the non-multi-player”
The Examiner

Om spillet

The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!

As a newcomer to Opulencia, you will hack n slash your way through hundreds of castles designed by the ingenious minds of your fellow players!

Don’t forget to show them who’s boss by constructing deadly keep of your very own – in this kingdom, size really does matter!

Key Features

  • Castle Looting: Prepare your hero for battle and charge into one of many player-created castles to test your skills and might! Oh yeah, and don’t forget all the loot and gold waiting for you in the treasure room at the end of the castle.
  • Castle Defense: Protect your treasure from the greedy hands of your neighbors. You and your friends can build custom castles with majestic rooms and fill them with deadly monsters like fire-breathing dragons, nose-picking Cyclopes, swarming vampires and more. Then, surprise your foes by boosting your castle’s defenses with fearsome fire cannons, spike traps and other surprises. The more enemies perish in your castle, the higher the reward.
  • Variety of Heroes: The outlandish world of Opulencia has an eccentric cast of characters ranging from the knight, Sir Painhammer, a good-natured tough guy to Blackeye Bowgart, an archer with a chip on his shoulder. More will be available in the near future.
  • Character Customization: Plain armor is out this season, shiny metal is in. Use your well-earned gold to shop and customize and level up your heroes in style.
  • Showboating: Think you are the baddest of the bad in all of Opulencia? Prove it by creating different challenges for your foes and compare yourself on the leaderboards.
  • Intense Action: Play on your own schedule. Short sessions means you can play when you want to. It also doesn’t hurt to have others playing at the same time, but you don’t need them playing simultaneously to experience looting at its best.

Systemkrav

    Minimum:
    • OS: Windows XP SP3
    • Processor: 3.00 Ghz Intel Pentium IV or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compliant Video Card with at least 256 MB of memory
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 600 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: The minimum configuration is currently higher than what it might be when the development is complete. Please understand that the current version is work in progress and is not yet optimized.
Helpful customer reviews
2 af 4 personer (50%) fandt denne anmeldelse brugbar
7 products in account
1 review
6.1 timer bogført
this game is really funny
Indsendt: 5 Marts 2014
Fandt du denne anmeldelse brugbar? Ja Nej
6 af 16 personer (38%) fandt denne anmeldelse brugbar
18 products in account
2 reviews
8.1 timer bogført
Nice game
Indsendt: 12 Februar 2014
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1,343 af 1,789 personer (75%) fandt denne anmeldelse brugbar
18 products in account
1 review
31.8 timer bogført
BTW This is not a multiplayer game.
WARNING: LONG READ
Very linear progressing game, due to limited choices in developing a castle or caracter there is nothing you can create to take your own path...
They have now changed the gamerules ripping me of my progress and making the game more lame, plus since they introduces validating after changes and leveling linked with your castle heart it is now no longer possible to have a 'large' castle with low level monsters. If you want to change anything you'll have to validate the castle, so making a quick change is no longer possible......
In short it went from a poor game to lame and uninteresting...and we are not even away from beta yet.
If you haven't got it GET SOMETHING ELSE.

Bought my chair years ago, luckely my carpenter doesn't come by once a month to ask me money for every time i sat in his chair (there is a counter build in)under the argument that he (or most of the times a greedy somebody else, but he who bought the 'legal' right) made it so many years ago and that was such hard work that he wants to be paid for it for the rest of his life, so he can sit on the beach.
Oh, and he also used poor quality paint, and the contract states that you have to pay him every year to repaint it and you are not allowed to do it yourself or force him to use quality paint....he can take away the chair any time you do not comply.
I would probably laugh at him, throw him & the chair out of my house while calling him a thief and build my own chair or just sit on the floor...

I like the looks and the slightly funny info of the game.
Might be something for people who want to play 5-10 minutes per day on the same game
But for all others.....
The way you should build your castle is very slow, about one move per day or per 2 days, if you want more you have to spend real money to get the game going.

But the real problem is the game itself:
Due to the slow buildup of your castle and/or hero it will probably not remain in my playlist for very long. The earning models to buy gems to speed up the process if you want to have some development in the game makes it unplayable. Same goes for the upgrades of the mines, in the beginning it's manageble, but somewhere near 140 per hour you have to wait 6 hours to get 14 pc more per hour, this takes 70 hours to reclaim the loss of 6 hours, with the following upgrades it gets even worse.
The whole game seems to revolve around getting virtual money, in the form of blue, green and yellow money, so you can progress.
I have to wait 2-3 days now and login twice a day to upgrade part A and then wait another 2-3 days (with 2 logins a day) for part B...when i'm at part D or F i can then build one extra room......for people who enjoy waiting for the grass to grow, this is it.
Oh, i can also spend real money to speed this up, good luck big spenders and bling lovers.

So you want people that don't pay extra to only reach a high level if they put in a few hundred hours at least and for real money they can build that in a few hours....it's the death of gaming.
Where the basis should be that you start with equal chances and may the best win, here it is: may the foolish with deep pockets win.
I am now at the point that the losses per day are equal to the earnings, if i want to proceed i have to log a lot of attacks (some 30 in one day) on other castles or spend real money.

As you can see, most positive reviews are from people who have only played it 2-3 hours, ask them again IF they ever reach 10 or more hours if it's fun.
To bad the gaming industry is so greedy, they destroy gameplay in the hopes they can get rich over your frustration.

About games that play online only, it is a concept where you pay money to get NOTHING.
You should never pay for that, unless you like to sponsor greedy and possibly lazy people.

Let's make that comparison in real life, you buy a new game like agricola (only single player i know, but this also works for multiplayer game like monopoly, but in the rules it states that sometimes your game is just gone for a few days or unusable for hours because:
a) you don't have the key to open the box and you have to connect via internet to the company, they will verify and send you an unlock code IF there servers are online, otherwise get a deck of cards because you can't open the box.
b) the company decides when they want to change something to the game and don't give you an access key to the box until you have accepted the new board/rules/pieces and have send proof of destroying the now, according to the company, obsolete parts of the game.
c) if you leave the game unlocked out of the box without logging moves somebody from the company drives by and closes and locks the game for you or takes it away because you broke the unreasonable and sometimes illegal licence agreement.
d) if the company thinks they have earned enough or that the profit is too low they push a button and all sold games are locked forever...in basic they destroy your property or at least making it impossible to use. but you may be able to buy the same game with more detailled visuals if you want and sign an even more absurd and immoral licence agreement.
e) you have to have a working internet connection even when you are at home playing agricola or monopoly with some friends and log all moves made by the players otherwise some people from the company come by and take away the game. Possibly if your internet connection is made via an android machine they also want to know your exact gps location while playing monopoly, all phonenumbers and calls you make or recieve, when you scratched your left ear, your eternal soul and your firstborn child.
f) if you want to win at monopoly you just pay the company and they give you different 'chance' cards and an instruction to make it look like you just picked them from the deck or maybe just programmable dice.....those naturally selfdestruct after use, so buy some more....


If the servers are down you only have some waisted harddisk space. If you are somewhere without internet you can't play although you pay....if it's a game you want to play again years later you suddenly discover that the servers are down and will never come up again. USELESS and in my opinion theft.

Singleplayer games that have no offline mode have no right of existence and should not be sponsored....


You used to have multiplayer games with lan capability, so you could play at home with friends, just as with monopoly and even start a server after years of being abandoned.....i'm almost wondering where my cd of RTCW is, although the graphics are crap the gameplay is good and after all these years it still works.
Indsendt: 17 Januar 2014
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582 af 804 personer (72%) fandt denne anmeldelse brugbar
74 products in account
5 reviews
19.9 timer bogført
This game is highly remenisent of Dungeon Keeper 2 with aspects of Dungeon Siege.
It has great beginning game functionality and playablity. But as far as later game is becomes stale and repetative.
It's a great game for a day when you only want to play something for about an hour.
4/10 from me.
Indsendt: 13 Januar 2014
Fandt du denne anmeldelse brugbar? Ja Nej
504 af 748 personer (67%) fandt denne anmeldelse brugbar
73 products in account
13 reviews
4.9 timer bogført
Now, older, wiser, and all the other nonsensical things I've become, I'm once more editing this review. To reiterate on the original, DO NOT EXPERIMENT WITH CONTROLS. As much as it pains me to say that, it is the cardinal rule of Mighty Quest, as otherwise it will lock you in the tutorial, and cause crashes to desktop.
After you've made it through the; problematic, tutorial, you gain access to the actual game, which rapidly declines into the typical grind of dungeon crawlers, but without any of the nice little elements a full title has, such as plot, or developed rpg elements.

While in several other reviews I've written I say that you can never go wrong with free, Ubisoft felt pretty determined to test that statement, and I suggest caution when beginning to play. I truly do recommend this game to those players who find entertainment in playing games such as Diablo, or other dungeon crawlers, but don't have the time to invest more than ten minutes or so a day, but to players looking for a game with a bit more depth than a glorified Facebook game, I suggest you look elsewhere.

5/10
Indsendt: 26 Februar 2014
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