The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!
User reviews: Mixed (10,902 reviews) - 68% of the 10,902 user reviews for this game are positive.
Release Date: Feb 5, 2015

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Recommended By Curators

"A brilliant game with a lot of depth involved in castle building and attacking. Plus, it is also free to play!"

Recent updates View all (266)

July 22

Infinity Gets Another Upgrade!


We've got more additions to the Infinite Pack. This time it's the Nurse Reverse, which will be bundled into the pack from now on and unlocked at level 26. We're also adding Daddy Wrong Legs which is not level-locked at all.

Also included will be 2 each of the following level 2 decorations.

Large Control Panel
The Bridge
K-Todd Ray Toob
Merely a Portal
Small Metal Pet Cage
Large Wooden Pet Cage
Small Metal Door Pet Cage
Small Wooden Pet Cage
Who said we're limited by universal constants? Einstein? Pfft, in the Mighty Quest for Epic Loot, infinity just keeps getting infinity-er.

8 comments Read more

July 22

It's a Twister! It's a Twister!

Not since Dorothy got her bloomers in a twist has there been a better reason to click your heels and wish you were back in Kansas.

Hello, Cornelius Richling here and I've got something new for you that is going to have castle intruders all over Opulencia running to stand still.

It's the SPACE SLOWNADO, a mysterious and otherworldly device that will ensure that your enemies' bold attack plans quickly begin circling the drain.

No matter how juicy your castle's treasure may look to a famished fighter, one ill-placed foot within the Space Slownado's SUCK-ulent vortex and they will lose more than just their appetite. As the snared enemy is pulled in, the Space Slownado will exert an ever increasing pull and slowing effect, growing stronger as they near the center.

Come on! You don’t need advanced degrees in astrophysics to know which side of the time-space continuum is buttered, because NO ONE needs to know that. What does that even mean?

Get your very own Space Slownado on Now! It won’t matter if your enemies are brainless, heartless or spineless; trapped in its grasp, they’ll be going down the yellow brick road - to defeat.

3 comments Read more


"Diablo meets Dungeon Keeper"
PC Gamer

"Mighty Quest is like pop-corn. You take just a few to taste them and you end up finishing the whole pot without noticing."

"At its core, The Mighty Quest for Epic Loot shows a lot of promise. I love the dungeon building and the quick and instant gratification the hack n’ slash looting gives."

"The name may be a bit confusing, then, but there's no mistaking the warmth lurking within wonderful chunky art and the neat dovetailing of complimentary systems."

“Mighty Quest is on its way to becoming the essential multi-player game for the non-multi-player”
The Examiner

About This Game

The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!

As a newcomer to Opulencia, you will hack n slash your way through hundreds of castles designed by the ingenious minds of your fellow players!

Don’t forget to show them who’s boss by constructing deadly keep of your very own – in this kingdom, size really does matter!

Key Features

  • Castle Looting: Prepare your hero for battle and charge into one of many player-created castles to test your skills and might! Oh yeah, and don’t forget all the loot and gold waiting for you in the treasure room at the end of the castle.
  • Castle Defense: Protect your treasure from the greedy hands of your neighbors. You and your friends can build custom castles with majestic rooms and fill them with deadly monsters like fire-breathing dragons, nose-picking Cyclopes, swarming vampires and more. Then, surprise your foes by boosting your castle’s defenses with fearsome fire cannons, spike traps and other surprises. The more enemies perish in your castle, the higher the reward.
  • Variety of Heroes: The outlandish world of Opulencia has an eccentric cast of characters ranging from the knight, Sir Painhammer, a good-natured tough guy to Blackeye Bowgart, an archer with a chip on his shoulder. More will be available in the near future.
  • Character Customization: Plain armor is out this season, shiny metal is in. Use your well-earned gold to shop and customize and level up your heroes in style.
  • Showboating: Think you are the baddest of the bad in all of Opulencia? Prove it by creating different challenges for your foes and compare yourself on the leaderboards.
  • Intense Action: Play on your own schedule. Short sessions means you can play when you want to. It also doesn’t hurt to have others playing at the same time, but you don’t need them playing simultaneously to experience looting at its best.

System Requirements

    • OS: Windows XP SP3
    • Processor: 3.00 Ghz Intel Pentium IV or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compliant Video Card with at least 256 MB of memory
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 600 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: The minimum configuration is currently higher than what it might be when the development is complete. Please understand that the current version is work in progress and is not yet optimized.
Helpful customer reviews
133 of 146 people (91%) found this review helpful
15 people found this review funny
253.0 hrs on record
Posted: July 3
The Mighty Quest for Epic Loot is a game with an interesting and promising design format that ultimately falls short of it's potential.

In Mighty Quest (I'll call it Mighty Quest for the rest of the review because ♥♥♥♥ if I'm gonna type out the whole title every time I need to refer to it) you play as a citizen of the nation of Opulencia: a realm comprised entirely of super-wealthy elites who have built magical sky castles to escape the hum-drum woes of the ground dwellers. But how, you may ask, did the Opulencians acquire such wealth? Why, by looting it from others, of course! Sustain your wealth by robbing it from your fellow citizens, and then invest said wealth into an elaborate castle, complete with hordes of monsters and deadly gauntlets of traps that your neighbors must brave if they wish to do the same to you!

...Thus spake the backstory. What this all means is: pick a hero, design a castle full of traps and monsters, and raid other player's castles while they raid yours. As a player, your job is to raid castles and acquire loot, then spend it to create a castle filled with minions and traps, all placed within the modular rooms the game provides, in order to protect the ill-gotten gains you took from OTHER such castles, all made by other players. Well, not ALL, there's some static NPC castles, but you get my drift. The traps are varied and interesting, including such novelties as spring-loaded platforms which vault players in a specified direction, bricks of icy jell-o which fall from the ceiling to entrap the player, and giant, bladed hamster wheels which run back and forth along tracks (also includes an ON FIRE variant), The minions display a similar level of variety; each boasts an array of stats and special abilities that can be used to complement one another and exploit enemy players'weaknesses.

Now, I'll come right out and say it: I love games that let you design and build stuff. GMod, Minecraft, Terraria, Space Engineers; any game that allows me to build something will automatically pique my interest. I just love the idea of making crazy contraptions and showing them off to others. So, obviously, a game that lets me make a death fortress that other players have to run through for loot is a game that's gonna get high marks from me, right?

...Well, no.

See, Mighty Quest doesn't quite live up to all the promise of it's premise (that almost rhymed!). You might go into this game expecting to encounter a wide variety of player-built castles, each with a unique combination of traps and minions, right? Well, if so, you're ♥♥♥♥ out of luck, son, because all you're gonna get is a parade of copy/pasted ♥♥♥♥♥♥♥♥ stretching to the horizon.

Once you hit around level 20, all the player castles you raid are going to start seeming awfully familiar. Sure, they might have different cosmetic themes, or have slight variations in how they arragne rooms, traps or minions, but it all boils down to the same design philosophy: stack your strongest minions and traps into as few rooms as possible. The worst offender of this by far is the ever-present springtrap/totem/minionspam room - I don't know if this tactic has a name yet, so let's call it The Entombminator. Building The Entombinator is simple; take a room with a narrow entrance, put a Totem in the center, surround it with minions, and then put springtraps facing inwards in the entrance.

The way it works is as such: The player walks into The Entombinator's entrance and triggers the springtraps, which catapult him or her into the room. All the minions inside the room aggro the player and attempt to forcefeed them their own ♥♥♥♥. If the player attempts to walk back out of the room, the springtraps will throw them back in... or, if the springtraps are still resetting, the totem will prevent the minions from leaving the room and heal them completely. In short, the only way to get past this combo is to kill every minion inside the room; and considering that the person who built this monstrosity likely stocked it with all his deadliest creatures, good ♥♥♥♥in' luck with that.

You'll hardly ever see a design that tries something new or creative. It's just an endless mobius strip of the same castle with slight variations. In part, this is a fault of the genre: successful design elements are bound to be copied by other players. But if there's only a begrudgingly small handful of successful elements, THAT'S the fault of the developers.

Games that allow creativity are also obliged to ENCOURAGE creativity. If you can do anything, but only one thing works, then in reality you can only do that one thing. A creative game should allow for multiple options,; it should allow players' imagnations to run wild and create all sorts of crazy things. If a single build becomes the absolute best then you need to rebalance it; otherwise your game isn't creative anymore.

All of this is, of course, without mentioning the other issues of this game, such as the terrible character balance (Archer wins, everyone else wishes they were an archer), the lackluster community features, and the blatant pay-to-win design (although, this being Ubisoft, was anyone surprised?)

In short, Mighty Quest is an amazing concept that fell far short of the mark.
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70 of 77 people (91%) found this review helpful
8 people found this review funny
650.1 hrs on record
Posted: June 3
Frustrating how good a game this could be if it wasn't for your credit card really determining how well you defend your castle.
Was this review helpful? Yes No Funny
44 of 50 people (88%) found this review helpful
4 people found this review funny
2.5 hrs on record
Posted: September 6
It has good sides but one thing kills it. Pay to win. No. NO. PLEASE NO.
Was this review helpful? Yes No Funny
33 of 38 people (87%) found this review helpful
2 people found this review funny
1.7 hrs on record
Posted: August 11
Never been more dissapointed...

I played this game nearly every day in beta and I always looked forward to waking up and playing it.

After returning to the game I am extremely dissapointed, wherever I look the game is trying to get me to spend money on items to improve my castle and my characters.

Never ever have I ever been so dissapointed with a game. It had amazing potential to be a fantastic game but pay2win has destroyed it.

If the game stayed like it was in beta I think it would of been an extremely successful game.

(I do have a lot more hours off-steam.)
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20 of 25 people (80%) found this review helpful
4 people found this review funny
50.7 hrs on record
Posted: July 13
This game is the real meaning of Pay to win. If you manage to buy a infinity pack on this game, and develop a good castle strategy, you're simple umbeatable!
If there wasn't in game purchases this game would be really good.
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