Free to Play
Cornelius Richling here again, just picking up a tall half-caf almond milk unsweetened iced frappa-cappuccino and wouldn't you know it, every seat in the place is taken up by squirming, sniveling, screeching creatures and their annoying children. Seems you can't go ANYWHERE without being disturbed, harassed even attacked by these sticky entitled critters and their oblivious parents.
Introducing POISON GLOBULEYE. With powerful melee attacks and poisonous ranged attacks this mobile puddle of toxic repugnance embodies the worst of every four-year-old you’ve ever met.
But wait, I'm not even half-finished with this analogy. When you defeat this distasteful splotch it splits into two smaller and weaker versions of itself. Ah, the joys of family. Defeat those little putrid ragamuffins and they’ll split again for one last time, becoming smaller and weaker again. Talk about UNPLANNED PARENTHOOD, they'll be everywhere!
GlobulEYE is the first SYNERGISTIC ENEMY to hit Opulencia, and its powers go way beyond “hit and disgust.” Closely related to all things gelatinous, when GlobulEYE touches a Gelatinous Wall it may be briefly stunned, but quickly regenerates health and shortly thereafter will suck down the wall itself, growing in size and gaining increased damage capability.
Touching another wall will stun it again and it will regenerate, but it will not benefit from growth or further increased damage capability. The same goes for all the little abominable Globulettes.
With its low defense rating it's clear that GlobulEYE is as good for the savvy castle owner as it is HORRIBLE for any hero that finds their way into a room with these little nippers sliming around.
Wise heroes have often pondered the question of what lurks in the hearts of their enemies. I ask, "What lurks in their noses?" And that, there on the wall, what the hell is that? My god, I think it's looking at me.
Coming this week is a new creature and its powers are so off-putting it will have you seeing double, and then quadruple. I'm telling you, math is scary.
"Diablo meets Dungeon Keeper"
"Mighty Quest is like pop-corn. You take just a few to taste them and you end up finishing the whole pot without noticing."
"At its core, The Mighty Quest for Epic Loot shows a lot of promise. I love the dungeon building and the quick and instant gratification the hack n’ slash looting gives."
"The name may be a bit confusing, then, but there's no mistaking the warmth lurking within wonderful chunky art and the neat dovetailing of complimentary systems."
“Mighty Quest is on its way to becoming the essential multi-player game for the non-multi-player”
© 2012 Ubisoft Entertainment. All rights reserved. The Mighty Quest for Epic Loot, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.
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