The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!
User reviews: Mostly Positive (9,947 reviews)
Release Date: Feb 5, 2015

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Recommended By Curators

"A brilliant game with a lot of depth involved in castle building and attacking. Plus, it is also free to play!"

Recent updates View all (242)

May 21

Patch Notes - May 21th

The Archer is free this week!

This week, the Archer is available for free from Thursday 12h00pm until the beginning of next week. Here are the conditions to get a discount on its cost in Blings:
• Reach level 5: 50 Blings discount
• Reach level 10: 150 Blings discount
• Reach level 12: 350 Blings discount
• Reach level 15: 650 Blings discount

Note: Due to the functionality of the replays, all replays prior this update have become invalid.
Pathfinding:
• Since too many side effects of the recent pathfinding modification are still happening, we're reverting it to its previous version. We're still working on it, but we'll do more back and forth with the community on a test server before putting it on the live version. Our goal is to reach the best control possible, and we'll keep putting efforts on that subject.

Improvements
• Defense Item selections now have a new, clearer white outline when selected rather than the yellow glow.
• Defense items being placed behind walls now have their footprint & outline visible through walls for easier building.
• All other attackable elements (Mines, Barricades…) now have a red outline (and inner glow) when targeted to match the visual feedback of targeting creatures.
• Hero silhouettes when obscured are now a little bolder for better clarity.
• Game loading times have been slashed in half!
• Material costs are a little cheaper... The overall cost of upgrading any item in Hard Shell has been slashed in half!
• Fixed an issue were the Mage was able to use the Electric Charge when affected by Silence.
• Tweaked the Haunted Gramophone effect zone to better match the FX.
• Disabled text in the In Game menus is now white instead of faded
• Large optimisations made on game engine side to improve performance in:
o Castles with many creatures active at the same time.
o Large castles with many gameplay elements triggering lots of FX.

Bug Fixes
• Fix tooltip position so it's always displayed entirely on screen.
• Formalized flow in the settings to only show the keep settings for the video settings (resolution, window type and shaders)
• Fix a crash that may occur when leaving a replay
• Fixed an issue where it was possible that the warning message that appears when the player chooses their display name was partially or completely hidden
• Fixed basic attack information in Mana Feratu's tooltip

1 comments Read more

May 21

Splitting Glares!

Opulencians,

Haven’t you heard that bad news comes in 3s? I don’t know if it's true, but this little guy sure fits the pattern. You've no doubt seen this drip's brothers squelching around Opulencia over the last few weeks, but just because he's last does not, at all, mean he's least. Not according to his mother anyway.


0 comments Read more

Previews

"Diablo meets Dungeon Keeper"
PC Gamer

"Mighty Quest is like pop-corn. You take just a few to taste them and you end up finishing the whole pot without noticing."
http://www.jeuxvideo.com/articles/0001/00018382-the-mighty-quest-for-epic-loot-preview.htm

"At its core, The Mighty Quest for Epic Loot shows a lot of promise. I love the dungeon building and the quick and instant gratification the hack n’ slash looting gives."
Destructoid

"The name may be a bit confusing, then, but there's no mistaking the warmth lurking within wonderful chunky art and the neat dovetailing of complimentary systems."
Eurogamer

“Mighty Quest is on its way to becoming the essential multi-player game for the non-multi-player”
The Examiner

About This Game

The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!

As a newcomer to Opulencia, you will hack n slash your way through hundreds of castles designed by the ingenious minds of your fellow players!

Don’t forget to show them who’s boss by constructing deadly keep of your very own – in this kingdom, size really does matter!

Key Features

  • Castle Looting: Prepare your hero for battle and charge into one of many player-created castles to test your skills and might! Oh yeah, and don’t forget all the loot and gold waiting for you in the treasure room at the end of the castle.
  • Castle Defense: Protect your treasure from the greedy hands of your neighbors. You and your friends can build custom castles with majestic rooms and fill them with deadly monsters like fire-breathing dragons, nose-picking Cyclopes, swarming vampires and more. Then, surprise your foes by boosting your castle’s defenses with fearsome fire cannons, spike traps and other surprises. The more enemies perish in your castle, the higher the reward.
  • Variety of Heroes: The outlandish world of Opulencia has an eccentric cast of characters ranging from the knight, Sir Painhammer, a good-natured tough guy to Blackeye Bowgart, an archer with a chip on his shoulder. More will be available in the near future.
  • Character Customization: Plain armor is out this season, shiny metal is in. Use your well-earned gold to shop and customize and level up your heroes in style.
  • Showboating: Think you are the baddest of the bad in all of Opulencia? Prove it by creating different challenges for your foes and compare yourself on the leaderboards.
  • Intense Action: Play on your own schedule. Short sessions means you can play when you want to. It also doesn’t hurt to have others playing at the same time, but you don’t need them playing simultaneously to experience looting at its best.

System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: 3.00 Ghz Intel Pentium IV or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compliant Video Card with at least 256 MB of memory
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 600 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: The minimum configuration is currently higher than what it might be when the development is complete. Please understand that the current version is work in progress and is not yet optimized.
Helpful customer reviews
283 of 375 people (75%) found this review helpful
6 people found this review funny
3.5 hrs on record
Posted: December 8, 2014
It's VERY pay 2 win, and unbelievably annoying at that. Basically, a game about paying for imaginary green thingies to buy other imaginary thingies with them.

0/10 I'm poor.
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218 of 284 people (77%) found this review helpful
1 person found this review funny
14.7 hrs on record
Posted: December 28, 2014
Good concept, poor implementation.

The hack-n-slash element starts off feeling basic and never really goes anywhere, don't expect your character to develop a great deal beyond slightly shinier loot. The classes and skills never felt particularly well balanced, with a lot of the balance patches at best feeling arbitrary and at worst made by people who don't actually appear to know very much about their game.

The dungeon building element at first feels like it could be good fun, with some good potential for murdering attacking players with a variety of traps and monsters. You'll quickly begin to realise that it's exceedingly shallow, with repetitiveness kicking in quickly. The only practical differences between two random player dungeons is what monster and castle skins they wanted and, importantly, how much real money they were prepared to spend.

Pay to win is strong with this one and, if you aren't dropping real money on it, you're going to be at a significant disadvantage attacking or defending against those who do.

The whole thing has the feel of a mobile or browser game that you dip in to now and then, playing short sessions and paying money to make things happen quicker. It doesn't stop there though, you can spend money to buy outright stronger dungeon defences and markedly better weapons. You could likely get there eventually without spending a penny but it's going to take a very long time and a whole lot of grind.

Top all this off with a nice dollop of mandatory Uplay client and you have fairly shallow and dull game, that will never tire of you spending money on it.
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160 of 222 people (72%) found this review helpful
1 person found this review funny
244.8 hrs on record
Posted: November 24, 2014
At first I liked the game. I thought that the idea of testing my skills against other people would be fun. Until I realized that every single person builds the same trap to defeat players. If you don't know they just build spring traps into fire traps then swarm you with mobs. If your the runnaway it's not that big of a deal if you have the time to get a sheild up. If you were the archer for example kiss your ♥♥♥ good bye. Also all the pay to win items that you can buy to instantly get all the mobs and traps you want, so when you walking into a paying players castle you know. Then they came out with the big update that just made me go WHAT THE F***. They changed the mana system but didnt change the costs or associated skills, so all the old over powered champs suck and the archer is now one of the best WTF. Oh and just cause you add lots of flashing text and speed up game play doesn't make it more fun to play.
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143 of 202 people (71%) found this review helpful
1 person found this review funny
156.6 hrs on record
Posted: January 5
Hi I have played this game from around the time it came out, it got a little repetive and the extra currency you need to pay for was a little worrying. After a few glitches I stoped playing this game it was in the development stage which I payed for.

Thought maybe it would get better and so I recently played it again and it was good to see you can now at least gain the green gems in more ways than just getting to a new region. But after receving laucher issues with this game I decided to leave the game until it's out of the beta phase.

It's clear to see that it was never about making a good solid game, it's only about making money. There are honestly some good ideas in this game, but its a shame the company also put lot effort in ideas for making more money.

"Who's looting who?"
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56 of 77 people (73%) found this review helpful
1 person found this review funny
4.9 hrs on record
Posted: February 24
[NOTE]: I have downloaded this game from its official website and played most of my time (around 70+ hours) on it, before downloading on Steam, mind the low playtime.

Okay so I get this game when it was in Open Beta, back one year ago.
It was all fun to play and so on (I haven't played Diablo III at that time, otherwise I would have uninstalled this game and made my life 10 times better).. but it was forcing you to play non-stop. Haven't played for... 2 DAYS?? That's it, you got raided of money, crystals and almost all your crowns! That is, frankly, just horrible, Ubisoft. What were you thinking? I had the urge of uninstalling because of this downside really often. I opened the game to buy some new upgrades for my castle, but.. guess what? 50 players defeated my defense and ''stole'' all my items (and, please, don't come saying my castle defense rating was too bad and it's my fault; if you've played 5 hours you probably know that ALL, literally ALL people are using the same techinques to avoid traps and kill all minions faster; it's basically no matter what you do, your castle will get raided of everything and the only way to keep up in the leaderboards is to play non-stop, which won't happen, at least for me).
Alright so new games got out and I uninstalled, with a bright smile, this game, promising I will never touch it again and cry at how empty my chests would be if I haven't played for more than a week.
Now it gets ''fully released'' (which is not surpringly, really, Ubisoft is well-known for selling half-finished games) and reappears on my Steam Market page.
Nostalgia hits me in the hardest moments and I couldn't help but reinstall it, REALLY HOPING (praying while it was downloading) that Ubisoft did something about that horrible downside.
And guess what?
Exactly. They didn't do ♥♥♥♥.
Surprisingly I still had a few gold and crowns when I started the game, but that most probably was because my castle was inactive for too long and it just wouldn't show up on other's PC. The gameplay was almost the same, they just made the HUD 3x times uglier. That was 2 weeks ago.
Today I open it up (repeat, 2 weeks after last launch) just because of boredom, and guess what? EVERYTHING was raided from my castle.... That is just NOT what I call a good, fun game, a game which you enjoy playing.
Let me get one thing straight before I summarize this review: I LIKE the fact that people are also playing on my castle. After all it's ok to lose from time to time, so it wasn't the number of looters that dissapointed me. As stated, it's just publisher's fault for making a horrible balance. It's fine for me to see them getting to my treasure room (using the same techniques from one year ago, doesn't seem that Ubisoft give a damn about rebalancing those either), but losing everything you worked HOURS on? No, that is the ULTIMATE BUG, gamebreaking, unimmersive and leaving you in hatred for knowing that you could've spent those hours in other activities, which would let your effort be seen afterwards).

TL'DR
*sigh* It's rarely that I get to be so dissapointed by a video game. I have played not-so-great games (with a rating under 50 from Metacritic) and all user reviews not recommending it, and I can say that NONE, EVER, was so bad as this game. And it's just sad, The Mighty Quest had a FINE gameplay, but really, Ubisoft ALWAYS has to ruin their games in some way... If it's not horrible optimized, then let's just add a game-breaking mechanism.
I am not glad to say this, but this game has definitely shown me just how bad a game can make me feel. Uninstalled, unsubscribed and hope not to hear from it again (at this point it just brings too bad memories to take it only as a simple game; it's dozens of hours ruined, in fact, fake giving me the impression I would finally achieve something..)

For this review I am not going to add a [+] and [-] rubric, nor a personal rating. I just want to finish with it already and forget about it. If you have tried it, I bet you can relate, if not, I beg of you not to play this game, unless you like gathering a lot of gold and then see it all gone in a matter of time.
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79 of 125 people (63%) found this review helpful
1 person found this review funny
21.6 hrs on record
Posted: December 11, 2014
For the first levels the game is very enjoyable.

After sometime it becomes boring. Always the same thing, also players tend to use anti-game tactics ingame so their castles can not be invaded.
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62 of 98 people (63%) found this review helpful
1 person found this review funny
10.2 hrs on record
Posted: January 17
This was a very good game for a couple of months. However it turned into a pay-to-win.
Would not recommed
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22 of 28 people (79%) found this review helpful
115.2 hrs on record
Posted: April 27
Conceptually-speaking, the game has a lot of potential. My main gripe with it is how vast the difference is between paying and non-paying customers are. I am only floating around the 700-800 range (due to lack of commitment) but the difference in castle defenses are already quite significant. Keep in mind I only play this game for a minimal amount each day. I am sure that as you get higher in the ranks, the premium~free gap only gets larger. I don't recommend this game if you are looking for balance. It has a lot going for it but unfortunately that's not one of them.
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65 of 105 people (62%) found this review helpful
1 person found this review funny
43.8 hrs on record
Posted: January 17
I played this before it became pay-to-win, if you want a game where you defend things, attack things and shoot comedy baddies with bows and stuff, buy "orcs must die", or at least watch the trailer.

If you're reading this, and have the skills or friends required to make a game, then please make an exact copy of this game, but make it a fiver, and not pay-to-win... also hit me up when it's done.

TLDR: pay to win.
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15 of 20 people (75%) found this review helpful
1 person found this review funny
392.2 hrs on record
Posted: February 15
The Mighty Quest For Epic Loot

A game that started of like a great, similar to Diablo 2 game, but with much more enjoyable graphics and gameplay experience quickly turned into a "Who can spend the most money?" game.
When I was playing the beta, it was still a good game, because the prices of the ingame items were very high and you could rarely see anyone having too many pay-to-win items in their castles.
Now the prices sunk by a lot and if you check the castles, (almost) everyone that has more than 1000 crowns, has spent money on the game, whether by purchasing ingame currency, called "Blings" or by purchasing items for their castle defense on the community market!
You can still enjoy the game though, by exploring other people`s castles and attacking lower crown castles or demolish higher crown castles and their pay-to-win defenses, when you are good in the game and have good equipment (also partly buyable with Bling)!



I`m gonna end this review with some quotes from my friends and clan members, who also have more than 200 hours in the game and a lot of game experience:

My question was: Try to describe The Mighty Quest for Epic Loot in 1 sentence!

"Still a lot to balance about this game. Same like with all of Ubisoft`s recent unfinished games!"

"Dont start playing it if you are not willing to spend 20-50 Euros to have a good castle defense!"

"A great example of how easily f2p games can turn into p2w."

"Ubisoft should have given us a credit card alongside the game..."

"What I would say about the game, you ask me? Well, if you will already use that in your review, let me describe you the game in 3 words: UBISOFT, UBISOFT, UBIF*CKED."

"Just when I thought: Finally an enjoyable strategy MMO game, where everyone has the same chances.. Bamm... Ubisoft and their "Lets get as much money out of the stupid costumers as possible" marketing strategy!"


My final thoughts:
I will still keep playing this game, because the attacking part is not f*cked up yet, it s actually really enjoyable seeing p2w castles with more than 70% win ratio burn and i want my clan to get into the Top 5 or at least into the Top 10! :) (Current rank: 15, Name: GymCyan) (12.2.2015)



I AM HONESTLY NOT SURE IF I SHOULD RECOMMEND THIS GAME OR NOT, BUT I WILL PROBABLY CLICK YES, BECAUSE FOR ME IT IS STILL A GOOD AND ENJOYABLE GAME AND IM STILL HOPING UBISOFT WILL MAKE CHANGES ON THE GAME! :)

I really hope this review or rather critics to Ubisoft helped you out by deciding whether to download this game or not.
If it did please leave a thumbs up, so more people can read and agree/or disagree on my opinion!
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83 of 146 people (57%) found this review helpful
1 person found this review funny
29.7 hrs on record
Posted: January 21
I am sick and tired of people saying this is a pay-2-win game.

It is not at all a pay-2-win game, it's a casual Dungeon Keeper(sort of) game, and you have the option to buy 'premium currency' which lets you buy... to be honest, and in my experience, nothing extra, it only lets you use that currency instead of your gold or life force on some items, most items can only be purchased for gold or life currency, mostly on the later tier items which costs a considerably large amount of gold or life force can be bought for the premium currency to bypass some time.

And if you're complaining about the premium currency stuff and how it makes it such a pay-2-win game when you're like level 9 or something then I'm sorry but you have no right to even talk about such a thing at that point, later on in the game when you level up you will have multiple mines that gives you thousands of life force and gold a day.

So, NO, this is NOT a pay-2-win game, if anything it is an 'you-can-spend-some-money-to be-a-little-bit-quicker-than-everyone-else-which-in-the-long-run-is-not-really-worth-it game'.
And you can buy cosmetic items which are just for the looks for real money which you gives you next to non, wait, EXACTLY ZERO advantage in the game, except for maybe a person will look at your hero for 2 seconds and admire you bat ears or whatever.

Now, to the actual game(sorry, I just had to get the pay-2-win aspect out of the way), the only.. bad(very bad) thing I've encountered so far is the that after you pick a class, Archer, Knight, the Mage or the Runaway you need to spend real money if you want to chose another class later on in the game.

But keep in mind this a casual F2P(free to play) game, and if you go hardcore in this game, wanting to level multiple heroes with fancy castles, then you can prepare now to pay money, it's your choice to do that.

So, when you start of in this game please be careful when you pick your class, do some research on the wiki or something before you pick your class, unless you're already set on what class you wanna pick, that is.

To the actual gameplay, it is very repetitive but that is not necessarily a bad thing, for example every time you raid another players, incase you are not aware, yes, you do attack actual players, other people, you're attacking Billy's castle to steal a small % of their total gold and life force, with the exception of optional NPC castles and mandatory boss-level castles.
Back to my point, everytime you raid another players castle you see new stuff every single time, all the castles are built in different ways, making it very unique and fun.

And I can't stress this enough, this is not a game that you go to a LAN-party with and play for 8 hours straight, this is a game you log into for maybe 30 minutes to an hour or a bit more to raid some castles, collect your gold and life force from your mines and build a bit on your castle and then you log out again after you've wasted some time.
But if you do wanna play this game as a non-casual game, as in you wanna play for long sessions, be on rank #1 in the world, then yes, you will have to pay money, as it gives you the advantage of upgrading your hero and your castle quicker.

Do I recommend this game?
Yes, I strongly recommend this game, the intro/mini-guide at the beginning to get you started is both funny and helpful, the gameplay is very fun, it's a fun game to spend 1 hour in a session to waste some time but at the same time have fun.

If you're looking for a WoW-esque game then this is not for you, if you're looking for a casual and fun game which you can waste 30 minutes on a day, then this is for you.

Have fun!
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56 of 97 people (58%) found this review helpful
1 person found this review funny
30.7 hrs on record
Posted: January 19
Great little hack and slasher. The building mode isn't bad either, but it's a great game to get away from a frustrating game and take a break on something just fun
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28 of 45 people (62%) found this review helpful
1 person found this review funny
29.3 hrs on record
Posted: January 17
simple, funny the voiceovers are most hilarious!

i love the game for some relaxing gameplay.
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14 of 19 people (74%) found this review helpful
6.6 hrs on record
Posted: November 22, 2014
i love the customization of the flying castles,
10/10
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14 of 19 people (74%) found this review helpful
2.0 hrs on record
Posted: January 10
A great game played it for hours on end would recommened it to all my friends can be rickey at times but still a good game
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57 of 99 people (58%) found this review helpful
1 person found this review funny
16.5 hrs on record
Posted: January 19
So this review is going to be odd but trust me worth the read.

This game has gone Pay-to-Win, plain and simple. You have $512,586,348,954,125 to spend on games then you will have a super amazing castle with super amazing traps and everything. Here is the flaw. A lower level skilled enough can still beat your castle.

Would you believe me that is the pro?

Here's why, there is nothing more satisfying to a person who is playing all legit(free) and beats a cheating(pay-to-winner) with nothing but skill alone. Takes nothing but a small about of skill to beat most people. The only thing that makes a castle hard is the level of the monsters in relation to the player and layout.


To make this simple, just download and play this game. It is point and click so if you are not a person who likes those kinda games then maybe not for you. but if you like DoTa, LoL, or Diablo(1-3)(1-2.5) then you will enjoy this game.



Small edit for a REAL con - crafing things take a while if you take that route and dont pay money. only crafted a few things (not chickens) in 14 or so hours.
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50 of 86 people (58%) found this review helpful
3.7 hrs on record
Posted: January 19
+Feels a bit like Gauntlet
+Create your own castle and attack other player's castles, then comment and rate them
+Fun gameplay
+Only one gb
+It's made by Ubisoft but it doesn't use Uplay (even if I never had any problems with Uplay)

-You can chose only one character for free (But they get usable for free on some days)
-No co-op
-A bit too repetitive and grindy

Don't forget this is still in beta.
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43 of 73 people (59%) found this review helpful
0.2 hrs on record
Posted: January 20
If you played torchlight before and you liked it , u cant miss this game.
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36 of 60 people (60%) found this review helpful
1 person found this review funny
14.7 hrs on record
Posted: January 19
Ok, Mabey its because im older and dont mind spending money in game to get ahead so to speak. I really like the game, the concept of dungeon raiding and castle building have fascinated me for many many years. People here complain and shoot the game down with not recommending the game at all. The creatures and traps are cool and original. The graphics are awesome for this type of game. Its honestly fun to play! Please give it a chance you wont be disappointed.
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22 of 34 people (65%) found this review helpful
1 person found this review funny
59.8 hrs on record
Posted: November 22, 2014
fun funny game .... love programers with a sence of humor
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