The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!
User reviews: Mostly Positive (7,180 reviews)
Release Date: Nov 18, 2013

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October 23

Attacker Packs are finally here

Hello Opulencians,

Your cries for Attack Packs have been heard! Now stop crying for Pete's sake, it's embarrassing.

With a custom Attack Pack available for each hero, you can get the hero you always wanted and indulge your insatiable thirst for looting power.










Trouble choosing? That could be that your unquenchable greed talking. Your unquenchable greed probably noticed that the all heroes pack contains ALL THE HEROES and ALL THEIR CUSTOM GOODIES. Your unquenchable greed definitely knows what it's talking about.




You may have heard that greed is a four letter word. I'm here to remind you that word is; GOOD.

Cornelius Richling

2 comments Read more

October 23

Mighty Unusual Suspect #3, Murkler!

Greetings Opulencians!

Cornelius Richling, amateur herpetologist here again and no, I won’t to look at your cold sore! I want to present the third of this Halloween’s Mighty Unusual Suspects, Murkler!

Murkler, a.k.a. Murkie-Murks (His mum calls him Melvin) is no scrawny aquarium lizard. This bulbous, rubber-scaled ectotherm has eyes so far apart they might as well be on two different creatures.

He spits firesnot, or something, that burns and poisons not to mention being generally gross. And the WARTS!

You may also notice that his distended belly glows menacingly and heaves with evil portent; he’s been complaining of bloating.





So forget the pure-el, your castle crashers better bring FULL BODY sanitizer because this pustule-purging polliwog has a nasty flu and simply WILL NOT cover his mouth when he sneezes.

Best of luck,
Cornelius Richling

0 comments Read more

Previews

"Diablo meets Dungeon Keeper"
PC Gamer

"Mighty Quest is like pop-corn. You take just a few to taste them and you end up finishing the whole pot without noticing."
http://www.jeuxvideo.com/articles/0001/00018382-the-mighty-quest-for-epic-loot-preview.htm

"At its core, The Mighty Quest for Epic Loot shows a lot of promise. I love the dungeon building and the quick and instant gratification the hack n’ slash looting gives."
Destructoid

"The name may be a bit confusing, then, but there's no mistaking the warmth lurking within wonderful chunky art and the neat dovetailing of complimentary systems."
Eurogamer

“Mighty Quest is on its way to becoming the essential multi-player game for the non-multi-player”
The Examiner

About This Game

The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!

As a newcomer to Opulencia, you will hack n slash your way through hundreds of castles designed by the ingenious minds of your fellow players!

Don’t forget to show them who’s boss by constructing deadly keep of your very own – in this kingdom, size really does matter!

Key Features

  • Castle Looting: Prepare your hero for battle and charge into one of many player-created castles to test your skills and might! Oh yeah, and don’t forget all the loot and gold waiting for you in the treasure room at the end of the castle.
  • Castle Defense: Protect your treasure from the greedy hands of your neighbors. You and your friends can build custom castles with majestic rooms and fill them with deadly monsters like fire-breathing dragons, nose-picking Cyclopes, swarming vampires and more. Then, surprise your foes by boosting your castle’s defenses with fearsome fire cannons, spike traps and other surprises. The more enemies perish in your castle, the higher the reward.
  • Variety of Heroes: The outlandish world of Opulencia has an eccentric cast of characters ranging from the knight, Sir Painhammer, a good-natured tough guy to Blackeye Bowgart, an archer with a chip on his shoulder. More will be available in the near future.
  • Character Customization: Plain armor is out this season, shiny metal is in. Use your well-earned gold to shop and customize and level up your heroes in style.
  • Showboating: Think you are the baddest of the bad in all of Opulencia? Prove it by creating different challenges for your foes and compare yourself on the leaderboards.
  • Intense Action: Play on your own schedule. Short sessions means you can play when you want to. It also doesn’t hurt to have others playing at the same time, but you don’t need them playing simultaneously to experience looting at its best.

System Requirements

    Minimum:
    • OS: Windows XP SP3
    • Processor: 3.00 Ghz Intel Pentium IV or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compliant Video Card with at least 256 MB of memory
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 600 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: The minimum configuration is currently higher than what it might be when the development is complete. Please understand that the current version is work in progress and is not yet optimized.
Helpful customer reviews
341 of 366 people (93%) found this review helpful
176.8 hrs on record
This game was fun but the past few months its more pay to win than ever. Unless you grind like there is no tomorrow you can't build the traps. The old ones you had already spent time and money on they put as diseased and are basically depowered trash. And now there are special double/triple traps or monsters to make. but they need so many epic parts that you need to buy loot bags for a chance at an item...of which you will need 3 or 4 to make. The game was fun. even with the people with glitching and trap castles. now its just pointless if you want to go in and do anything. It is still fun if you want to log in and take on a castle. Maybe you will find a fun one. Usually not. Now a days its spring trap into enraged juiced baddies or so many bought creatures that its unwinnable. Recently what finally did it was another mage nerf to make his key spell faster but now it does no damage. What was a fun cute game quickly turned into who can spend the most cash. Ah well on to the next game in the vast steam libary.
Posted: September 25
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173 of 195 people (89%) found this review helpful
55.2 hrs on record
Pros:
Great teaser movies (Totally sold me on this game.)

Cons:
Literally everything else.

You start your game (having to create a Uplay account, STEAM isn't enough) and are on your way to disappointment. Create your character (only one mind you) you have to pay real money to unlock any of the other three. Play through a GRUELING tutorial (seriously, I almost quit just because of the crappy non-optional tutorial). And away you go!

There is absolutely no plot or any kind of story at all; nor is there any form of character development. The Hero Skill system is laughable, providing no customization for unique heroes. Every Knight is the same as every other knight and so it goes for the other three one dimensional pay-to-play characters you can choose from.

Castle runs take anywhere from :30 (Beginner castles) to 10:00 (Higher level castles), leaving you feeling very unfulfiled and seriously disappointed in the 'Epic Loot'. Not to mention: your hero can't even defend your own castle.

The only redeeming quality would be Castle Design, but even that leaves you frustrated. You're given the opportunity to select a castle model and you're not given the option to restart your castle if you wanted to try another model. You're provided with one free castle theme, but in order to try any others you must pay-to-play in order to unlock them.

Designing your castle is as basic as it can be: Place this room here, place this trap there, & place this creature here. Simple and boring.

Traps:

The very definition of a trap is: 'any device, stratagem, trick, or the like for catching a person unawares.' However, you can plainly see where EVERY trap is located. What's the point of planting a trap, if it's in plain sight?

You are provided with a (very) limited number of traps to begin with, which can be purchased with in-game acquired gold. The rest require certain items to build; the item drop-rate of which is REDICULOUSLY low. However, you can buy (Pay-to-Play) 'Item Packs' which provide you with more items than you would be able to find in a month of playing.

Monsters:

(View 'Traps') Pay-to-Play in order to create Low/Medium/High level creatures after you have exhausted your miniscule pool of gold-purchaseable creatures. Or, spend scores of hours on repetitive game-play attempting to farm the required components. As it stands now, I have roughly 55 hours of time invested and have been able to create ONE low-level boss creature.

... and why only Monsters? I'm fortifying a castle, not a dungeon. Where are the Knights? The Archers? Monks? Mages? Mercenaries? Not even a standing militia? Why are frogs and chickens defending/living in a castle!??!

Castle Rooms:

The only real difference between the many different rooms are where the entry points are located. Sure, some have pillars, some are wider, some are longer, but there is nothing truly 'unique' about them. There are no Libraries you can create, no latrines, no dinning halls, no barracks rooms, no training rooms, no torture chambers, no ball rooms, no archery ranges, no horse stables, no grave yards or tombs; no chapels, no game rooms, no bars, nor any dungeons or cells; no gallows, no rickety bridges over pools of lava, no towers to scale, no princesses to save, no secrets to uncover, nor any lore to discover.

[update]
Something I forgot to mention in my original review is all the annoying advertisements! Every time you log in, there are advertisements that pop up asking you to 'Buy this Special!" or 'Save if you buy this now!'. There's even a permanent icon on the left side of the screen that takes you to a menu of their current sales and pay-to-play content. THIS GAME IS IN BETA and has gone full ♥♥♥♥♥♥ with the pay-to-play.
[/update]

Conclusion:

Being a huge fan of the 'Dungeon Keeper' series; I really, REALLY wanted to like this game. Why else invest 50+ hours in a game that is absolutely no fun to play? The pay-to-play aspect is beyond absurd; especially considering this is still in it's Beta phase.

I can't in good conscience recommend this game to anyone who isn't a glutton for punishment or has yet to mentally develop further than a four-year-old. Minesweeper is more entertaining.
Posted: October 10
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24 of 31 people (77%) found this review helpful
14.1 hrs on record
While I did have fun with this at first, after a while it became very boring, dull, and extremely repetitive.
Posted: October 12
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9 of 9 people (100%) found this review helpful
35.4 hrs on record
Fun concept marred by bad Free to Play and Pay to Win implementation.

The Mighty Quest For Epic Loot lets you build a castle full of monsters and traps, tower-defense style, and lets you raid your neighbour's dungeons and steal their resources. Think Orcs Must Die meets Stronghold meets Diablo.

While designing mydungeon to be as nasty as possible and invading the awful or amazing dungeons of my neighbours was really fun, the monetization model eventually left me feeling unfulfilled and bored with the game at the same time. Reviews stating the game is no longer Pay to Win must have become outdated again sometime during the game's long run in Early Access. Typical issues include (17-Oct-2014):

- Very slow grind for resources
- Premium currency "Bling"(can be grinded for without paying... VERY slowly. The game prefers you buy the best value 70 euro currency pack instead)
- Premium-currency-only items
- Premium currency can buy everything (barring most gear, although rerolling and upgrading gear with Bling is possible)
- Powerful and/or rare in-game item sales. (My Steam purchase netted me a giant boss-dragon complete with stuns, flaming breath and flaming trails of death I could use in my level 1 dungeon)
- Purchasable XP/Gold/Loot boosts
- Daily quests chores

Mighty Quest's payment model is not nearly as bad as it could be due to its asynchronous nature; you never directly do battle with other players. Instead, purchasing an overpowered dungeon filled with expensive traps and monsters will serve as adding a difficult dungeon for those who enjoy a challenge, or as an overpowered dungeon to ignore for those who do not. Unfortunately, the payment model is bad enough to significantly impact the amount of enjoyment you can get out of the game without paying through the nose or by grinding. If you are a completionist, or are into min-maxing, or are impatient, or have a competitive mindset, (in other words, if you're a gamer...) this will impact you.

Great concept, good for a decent time, feel like I mostly got my money's worth, feel bad afterwards and can't actually recommend to anyone. Think junk food.
Posted: October 17
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4 of 4 people (100%) found this review helpful
8.3 hrs on record
Pay 2 have fun game

Posted: October 13
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4 of 4 people (100%) found this review helpful
17.3 hrs on record
Lv.1-9 will be fun and people of your level will attack you, well except at 9 as then lv.10's will begin to come after your castle. Then once you reach Level Ten, people will begin to ♥♥♥♥ themselves in fear of going after anyone of their own level and come after your lower level 10 castle to feel like big wo/men again. So in short, F**k this game, there are better things you can do with your time then waste a few days building up a castle for people of your level to face, only to be met against people of higher levels with their much stronger gear and abilities.
Posted: October 15
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4 of 4 people (100%) found this review helpful
1.1 hrs on record
Ubi$oft made it, what do you expect? It's boring and nearly everything is pay to win, seriously. What ever happened to buy the game and play the game? Now it's buy the game, then buy the stuff that's supposed to be in it in the first place later on.
Posted: October 19
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4 of 4 people (100%) found this review helpful
4.5 hrs on record
Used to be kind of fun, now its pointless to try to compete with pay to win.
Posted: October 14
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3 of 3 people (100%) found this review helpful
0.1 hrs on record
This game won't take my Uplay account info and when I try to make an account, it gives me "An error has occured..."
I tried for 10minutes to make an account and sign in and nothing ever happened. 0/10 Just because of the one million errors I got.
Posted: October 4
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3 of 3 people (100%) found this review helpful
12.9 hrs on record
Great potential, poor execution.

Countless hours of grinding for items you can just buy and obtain is a big turn off.

Glitching castles and setting them up with monsters, then paying with real money to "test" it so no one can win is just a foolish mechanic.

The combat is not as polished as most other ARPG on the market currently.

If this game cleaned up it's act and balanced it better, it may be worth another go...but certainly not now.
Posted: October 16
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3 of 3 people (100%) found this review helpful
1.2 hrs on record
Clearly a money grab game.
It could be made far more satisfying to play if the developers werent out to quadruple the profits of what it took to make the game. Think every single mobile game that constantly nags at you to spend money......
Posted: October 13
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3 of 3 people (100%) found this review helpful
7.9 hrs on record
It's Bugged, can't run more than one attack before it greys out and I have to quit and restart the game. Repeat Attack, quit and repeat.

Pay to win.... I would like Pay to Play, give me the full game for X,XX US$ and it would be great.

I like it, it could be great, I could be playing with more characters, building bigger castles but everything I want is gonna come out of my credit card... everytime.

Make this into a full game package, it is a Cool Dungeon Master clone for the new age, just fix the attacks and drop the pay to win.
Posted: October 14
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2 of 2 people (100%) found this review helpful
46.0 hrs on record
Cool gimmick but feels too facebook gamey. Cash shop brings game advantage. Avoid.
Posted: October 15
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2 of 2 people (100%) found this review helpful
2.6 hrs on record
Pay to win bs, bad developers
Posted: October 15
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2 of 2 people (100%) found this review helpful
19.8 hrs on record
A really expensive "Free To Play" :(
Each great upgrade or visual is relatively costy
and at the moment too buggy to be entertaining
(attacks on other castle are limited, slowing down your progression)
Posted: October 15
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2 of 2 people (100%) found this review helpful
0.7 hrs on record
Not bad, not great. The downfall is WAY too much pay2win. The game isn't THAT good.
Posted: October 6
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2 of 2 people (100%) found this review helpful
0.9 hrs on record
This game is almost fun, but Cornelius ruins the entire experience. His face ruined my day. No co-op? Why? I can't even invade my friends. Never ending tutorial. NOPE
Posted: October 18
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3 of 4 people (75%) found this review helpful
11.7 hrs on record
bad
Posted: October 14
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3 of 4 people (75%) found this review helpful
2.5 hrs on record
-10/10 couldn't even register for the ♥♥♥♥ing uplay ♥♥♥♥
Posted: October 15
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4 of 6 people (67%) found this review helpful
4.5 hrs on record
Interesting concept, not so well executed
(keep in mind I haven't played for a while so stuff may be outdated)
Alright this'll be a short review, some things I want to talk about are:
Class system
Loot system
Towers build by the game self
Towers build by players

-Class system
At the start of the game you can pick 3 characters, 4 if you pay real money. The classes are
archer
warrior
wizard (so original)
I'm not going to bother about the fourth class, seeing how little people buy classes with real money

-Loot system
The loot system isn't terrible, you kill enemies and they drop stuff. You can also buy loot from the shop (no need for real life money, ingame cash will do) luckly you can sell loot you don't need

-Towers build by the game self
Towers build by the game self are usually pretty reasonable, you may have to try 2 or 3 times, but then you're good. The main problem is there isn't nearly enough of these towers, seeing as most are build by players. Thanks to this it's really hard to level up and get to other castles.

-Towers build by players
This isn't an issue with the game or by developers self, this is purely thanks to the players. 90% of the players don't try to make a clever dungeon that's hard to crack. They just spam the biggest and strongest enemy 100x. I know the game can't help this, but it's really annoying, because it just turns the game into a grind fest.

Overal I'd probably give this game a 5/10, because it gets stale really fast.

Posted: October 11
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