The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!
Análises de usuários: Ligeiramente positivas (9,414 análises)
Data de lançamento: 5/fev/2015

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Recomendado por curadores

"A brilliant game with a lot of depth involved in castle building and attacking. Plus, it is also free to play!"

Atualizações recentes Ver todos (218)

25 de março

Patch Notes - March 25th

The Archer is free this week!
This week, the Archer is available for free from Thursday 12h00pm until the beginning of next week. Here are the conditions to get a discount on its cost in Blings:

  • Reach level 5: 50 Blings discount
  • Reach level 10: 150 Blings discount
  • Reach level 12: 350 Blings discount
  • Reach level 15: 650 Blings discount

Balancing
  • Manaferatu CP cost reduced from 10 to 8.
  • Manaferatu HP has been increased to match the other creatures of her quality.
  • Manaferatu reduced prepare time on melee attacks to match hero movements from Turbo mode.

Improvements
  • New players will be notified to equip potions before engaging Count Snotthingham.
  • Summer Lord Marleybone castle has been removed from the competition zone.
  • The collision size of mines and barricades have been slightly reduced to avoid our heroes clipping inside them, breaking the creature's path finding.
  • The new player experience yellow pop-ups have been converted to our new UI system and should be more responsive.
  • A notification will be displayed when the castle heart is ready to upgrade.
  • Repeatedly placing creatures will be cancelled after opening any of the shops.
  • Some of the empty space that appeared inside of the shop cards has now been removed


Bug Fixes
  • The text of the droppable version of the Amulet of Jackpot has been modified.
  • Resolved an issue where confused creatures did not correctly aggro other creatures that were targeting the hero.
  • Resolved an issue where the Trap Generator had the wrong icon displayed on the upcoming unlocks of the crafting lab.
  • Resolved an issue where it was possible to skip the assignment of placing a Trap Generator in the new player experience.
  • Resolved an issue where Firesly attack animation gets stuck in a loop when running around him.

Note: Due to the functionality of the replays, all replays prior this update have become invalid.

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18 de março

Vote for the next returning Rare!


Opulencians,

One of these trap is coming back for a week long visit starting Monday March 30th! Vote for the one you want most!

https://www.surveymonkey.com/r/2P6NW5K

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Previews

"Diablo meets Dungeon Keeper"
PC Gamer

"Mighty Quest is like pop-corn. You take just a few to taste them and you end up finishing the whole pot without noticing."
http://www.jeuxvideo.com/articles/0001/00018382-the-mighty-quest-for-epic-loot-preview.htm

"At its core, The Mighty Quest for Epic Loot shows a lot of promise. I love the dungeon building and the quick and instant gratification the hack n’ slash looting gives."
Destructoid

"The name may be a bit confusing, then, but there's no mistaking the warmth lurking within wonderful chunky art and the neat dovetailing of complimentary systems."
Eurogamer

“Mighty Quest is on its way to becoming the essential multi-player game for the non-multi-player”
The Examiner

Sobre este jogo

The Mighty Quest for Epic Loot is a brand new game from Ubisoft Montreal that thrusts you in an outrageous medieval fantasy world called Opulencia where wealth, status and showboating are the name of the game!

As a newcomer to Opulencia, you will hack n slash your way through hundreds of castles designed by the ingenious minds of your fellow players!

Don’t forget to show them who’s boss by constructing deadly keep of your very own – in this kingdom, size really does matter!

Key Features

  • Castle Looting: Prepare your hero for battle and charge into one of many player-created castles to test your skills and might! Oh yeah, and don’t forget all the loot and gold waiting for you in the treasure room at the end of the castle.
  • Castle Defense: Protect your treasure from the greedy hands of your neighbors. You and your friends can build custom castles with majestic rooms and fill them with deadly monsters like fire-breathing dragons, nose-picking Cyclopes, swarming vampires and more. Then, surprise your foes by boosting your castle’s defenses with fearsome fire cannons, spike traps and other surprises. The more enemies perish in your castle, the higher the reward.
  • Variety of Heroes: The outlandish world of Opulencia has an eccentric cast of characters ranging from the knight, Sir Painhammer, a good-natured tough guy to Blackeye Bowgart, an archer with a chip on his shoulder. More will be available in the near future.
  • Character Customization: Plain armor is out this season, shiny metal is in. Use your well-earned gold to shop and customize and level up your heroes in style.
  • Showboating: Think you are the baddest of the bad in all of Opulencia? Prove it by creating different challenges for your foes and compare yourself on the leaderboards.
  • Intense Action: Play on your own schedule. Short sessions means you can play when you want to. It also doesn’t hurt to have others playing at the same time, but you don’t need them playing simultaneously to experience looting at its best.

Requisitos de sistema

    Minimum:
    • OS: Windows XP SP3
    • Processor: 3.00 Ghz Intel Pentium IV or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: DirectX 9 compliant Video Card with at least 256 MB of memory
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 600 MB available space
    • Sound Card: DirectX compatible sound card
    • Additional Notes: The minimum configuration is currently higher than what it might be when the development is complete. Please understand that the current version is work in progress and is not yet optimized.
Análises úteis de usuários
76 de 78 pessoas (97%) acharam esta análise útil
1 pessoa achou esta análise engraçada
65.3 hrs registradas
Publicada: 13 de outubro de 2014
Ideia do jogo sensacional , com uma jogabilidade massa.

O jogo se baseia em duas etapas: Você ataca ou você defende.

- No ataque, você ganha dinheiro e equipamentos para matar os monstros mais fortes, em missões , ou contra players, que te pontos de rank.
Morrer para monstros é muito dificil , ja que uma falha no game é a divisão de poder de monstros por sala, onde x monstros podem ficar em um espaço, se passarem o numero de monstros na sala os monstros simplesmente não atacam.
Sendo assim um castelo efetivo seria com monstros espalhados por todo ele, mas fazendo isso 3 ou 5 monstros em uma sala especifica nunca ira matar o inimigo.
Sendo a melhor opção juntar todos os monstros na sala do boss, o que se observa em todos os castelos.
Isso é o ponto que mais peca no jogo.

- Na defesa é a parte do jogo que te faz pensar absurdamente, sempre procurando uma melhor estrategia para matar o inimigo, que como disse no ataque,é meio dificil morrer, a não ser por armadilhas bem posicionadas ou monstros fortes na sala do boss. O que na minha opinião esta parte esta completa no jogo.

Conclusão

O jogo tem um potencial enorme, o que pode proporcionar uma competição muito bacana nos adversários, entretanto, a graça do jogo é vc construir seu castelo e seu castelo matar o inimigo, e para fazer isto mais efetivamente é preciso pagar. Então o jogo fica um pouco desbalanceado , infelizmente.
Mas os pontos negativos são piores que os positivos sendo um jogo recomendado, e que vale a pena experimentar , que no meu caso foi viciante no começo.


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Atualizando a analise 21/01/2015

Parei de jogar e recentemente fui testar o open beta do game, de cara já tirei algumas conclusões.
The Might Quest For Epic Loot infelizmente virou pay to win ! :\

Antes havia um certo equilíbrio em quem gastava dinheiro com o game com os jogadores que não gastavam, sendo possível invadir o castelo do cidadão e ganhar ( Não sendo impossível).

Fui invadir o castelo de cash 1 lvl mais alto que o meu e simplesmente morri para os mobs na primeira room usando todas as pots, pra quem não joga o jogo saiba que a chance de isso ocorrer é minima.

Então fui averiguar o ocorrido, simplesmente agora TUDO se compra com cash e tem armadilha e itens SUPER OP que SÓ se compra com cash,fiquei muito triste em saber que o jogo virou PAY TO WIN e a empresa virou mercenária.

Entretanto mesmo assim eu recomendo o jogo em respeito a diversão que ele me proporcionou, mas aos leitores desta review fica a dica.
Ele ira proporcionar uma diversão passageira, se você não esta disposto a gastar dinheiro pra jogar.
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14 de 20 pessoas (70%) acharam esta análise útil
1 pessoa achou esta análise engraçada
20.1 hrs registradas
Publicada: 3 de outubro de 2014
No começo é ótimo, divertido e maneiro. Mas quando você vai aumentando o nível você vê o quanto é chato ter que atualizar seu castelo e chega um momento que ou você gasta dinheiro, ou leva dias pra conseguir algo. Não vale seu tempo.
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14 de 22 pessoas (64%) acharam esta análise útil
1 pessoa achou esta análise engraçada
379.5 hrs registradas
Publicada: 21 de janeiro
Na minha opinião e um dos melhores RPG Free To Play da Steam
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10 de 15 pessoas (67%) acharam esta análise útil
68.7 hrs registradas
Publicada: 18 de outubro de 2014
Mighty Quest for Epic Loot conecta vários jogadores via web, que devem construir seus castelos e preparar suas defesas. Criar salas, fazer a decoração e preparar as defesas do seu reino são suas obrigações, além, é claro, de invadir e atacar castelos rivais. Não se esqueça, porém, de que os inimigos podem fazer o mesmo.
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5 de 6 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
27.6 hrs registradas
Publicada: 20 de janeiro
mt bom !!!
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6 de 8 pessoas (75%) acharam esta análise útil
2.0 hrs registradas
Publicada: 22 de novembro de 2014
Pensa em um jogo com a mesma ideia de calabouços de Gauntlet e Diablo, só que com um estilo mais cartunizado estilo Team Fortress 2. Sim esse jogo é extremamente divertido e tem boa jogabilidade e é um game fácil de entender :D
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7 de 10 pessoas (70%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.5 hrs registradas
Publicada: 29 de janeiro
Otimooooooo jogo.. Uma pena nao ter Portugues.
Recomendo muito para quem gosta desse estilo de jogo.
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5 de 7 pessoas (71%) acharam esta análise útil
31.3 hrs registradas
Publicada: 31 de outubro de 2014
Jogo bem criativo, interessante e diferente. Proporciona boas horas de diversão, e estimula o jogador à sempre manter uma boa defesa e um bom ataque! Deveras competitivo e único, pra quem gosta de RPG, Tower Defense e jogos do gênero deve tentar!
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5 de 7 pessoas (71%) acharam esta análise útil
1 pessoa achou esta análise engraçada
305.2 hrs registradas
Publicada: 31 de dezembro de 2014
Jogo totalmente viciante. Muito bom mesmo. Recomendo.
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6 de 9 pessoas (67%) acharam esta análise útil
56.2 hrs registradas
Publicada: 28 de outubro de 2014
Um jogo casual realmente muito bom,gráficos agradáveis,jogabilidade bem fluída e com certeza é garantia de horas e horas de diversão,vale muito a pena jogar !
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3 de 4 pessoas (75%) acharam esta análise útil
21.5 hrs registradas
Publicada: 22 de janeiro
Bom jogo, simples mas legal, da pra passar a hora
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5 de 8 pessoas (63%) acharam esta análise útil
1 pessoa achou esta análise engraçada
7.4 hrs registradas
Publicada: 19 de janeiro
Divertido pra momentos que você está com muito tédio
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1 de 1 pessoas (100%) acharam esta análise útil
51.2 hrs registradas
Publicada: 5 de março
um otimo jogo porem nao sei se esse glitche é só para min pois tem muitas vezes que nao estao com o jogo aberto e o meu perfil dis que estou jogando se alguem souber como retirar ess glitche me add e ficarei agradecido :D
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1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
102.2 hrs registradas
Publicada: 10 de março
3/5 , jogo bem criativo. Em questão de contrução de defesa e tudo mais é bem legal, porém com o tempo a parte de atacar se torna enjoativa.
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3 de 5 pessoas (60%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.8 hrs registradas
Publicada: 22 de janeiro
legal
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3 de 5 pessoas (60%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.7 hrs registradas
Publicada: 4 de fevereiro
Legal
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946 de 1,096 pessoas (86%) acharam esta análise útil
9 pessoas acharam esta análise engraçada
56.8 hrs registradas
Publicada: 10 de outubro de 2014
Pros:
Great teaser movies (Totally sold me on this game.)

Cons:
Literally everything else.

You start your game (having to create a Uplay account, STEAM isn't enough) and are on your way to disappointment. Create your character (only one mind you) you have to pay real money to unlock any of the other three. Play through a GRUELING tutorial (seriously, I almost quit just because of the crappy non-optional tutorial). And away you go!

There is absolutely no plot or any kind of story at all; nor is there any form of character development. The Hero Skill system is laughable, providing no customization for unique heroes. Every Knight is the same as every other knight and so it goes for the other three one dimensional pay-to-play characters you can choose from.

Castle runs take anywhere from :30 (Beginner castles) to 10:00 (Higher level castles), leaving you feeling very unfulfiled and seriously disappointed in the 'Epic Loot'. Not to mention: your hero can't even defend your own castle.

The only redeeming quality would be Castle Design, but even that leaves you frustrated. You're given the opportunity to select a castle model and you're not given the option to restart your castle if you wanted to try another model. You're provided with one free castle theme, but in order to try any others you must pay-to-play in order to unlock them.

Designing your castle is as basic as it can be: Place this room here, place this trap there, & place this creature here. Simple and boring.

Traps:

The very definition of a trap is: 'any device, stratagem, trick, or the like for catching a person unawares.' However, you can plainly see where EVERY trap is located. What's the point of planting a trap, if it's in plain sight?

You are provided with a (very) limited number of traps to begin with, which can be purchased with in-game acquired gold. The rest require certain items to build; the item drop-rate of which is RIDICULOUSLY low. However, you can buy (Pay-to-Play) 'Item Packs' which provide you with more items than you would be able to find in a month of playing.

Monsters:

(View 'Traps') Pay-to-Play in order to create Low/Medium/High level creatures after you have exhausted your miniscule pool of gold-purchaseable creatures. Or, spend scores of hours on repetitive game-play attempting to farm the required components. As it stands now, I have roughly 55 hours of time invested and have been able to create ONE low-level boss creature.

... and why only Monsters? I'm fortifying a castle, not a dungeon. Where are the Knights? The Archers? Monks? Mages? Mercenaries? Not even a standing militia? Why are frogs and chickens defending/living in a castle!??!

Castle Rooms:

The only real difference between the many different rooms are where the entry points are located. Sure, some have pillars, some are wider, some are longer, but there is nothing truly 'unique' about them. There are no Libraries you can create, no latrines, no dinning halls, no barracks rooms, no training rooms, no torture chambers, no ball rooms, no archery ranges, no horse stables, no grave yards or tombs; no chapels, no game rooms, no bars, nor any dungeons or cells; no gallows, no rickety bridges over pools of lava, no towers to scale, no princesses to save, no secrets to uncover, nor any lore to discover.

[update]
Something I forgot to mention in my original review is all the annoying advertisements! Every time you log in, there are advertisements that pop up asking you to 'Buy this Special!" or 'Save if you buy this now!'. There's even a permanent icon on the left side of the screen that takes you to a menu of their current sales and pay-to-play content. Truly annoying.
[/update]

Conclusion:

Being a huge fan of both 'Diablo' & 'Dungeon Keeper' (two games which were directly compared to this one) I really, REALLY wanted to like this game. Why else invest 50+ hours in a game that is absolutely no fun to play? The pay-to-play aspect is beyond absurd; especially considering this is still in it's Beta phase.

I can't in good conscience recommend this game to anyone who isn't a glutton for punishment or has yet to mentally develop further than a four-year-old. Minesweeper is more entertaining.
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468 de 563 pessoas (83%) acharam esta análise útil
1 pessoa achou esta análise engraçada
44.2 hrs registradas
Publicada: 17 de outubro de 2014
Fun concept marred by bad Free to Play and Pay to Win implementation.

The Mighty Quest For Epic Loot lets you build a castle full of monsters and traps, tower-defense style, and lets you raid your neighbour's dungeons and steal their resources. Think Orcs Must Die meets Stronghold meets Diablo.

While designing mydungeon to be as nasty as possible and invading the awful or amazing dungeons of my neighbours was really fun, the monetization model eventually left me feeling unfulfilled and bored with the game at the same time. Reviews stating the game is no longer Pay to Win must have become outdated again sometime during the game's long run in Early Access. Typical issues include (17-Oct-2014):

- Very slow grind for resources
- Premium currency "Bling"(can be grinded for without paying... VERY slowly. The game prefers you buy the best value 70 euro currency pack instead)
- Premium-currency-only items
- Premium currency can buy everything (barring most gear, although rerolling and upgrading gear with Bling is possible)
- Powerful and/or rare in-game item sales. (My Steam purchase netted me a giant boss-dragon complete with stuns, flaming breath and flaming trails of death I could use in my level 1 dungeon)
- Purchasable XP/Gold/Loot boosts
- Daily quests chores

Mighty Quest's payment model is not nearly as bad as it could be due to its asynchronous nature; you never directly do battle with other players. Instead, purchasing an overpowered dungeon filled with expensive traps and monsters will serve as adding a difficult dungeon for those who enjoy a challenge, or as an overpowered dungeon to ignore for those who do not. Unfortunately, the payment model is bad enough to significantly impact the amount of enjoyment you can get out of the game without paying through the nose or by grinding. If you are a completionist, or are into min-maxing, or are impatient, or have a competitive mindset, (in other words, if you're a gamer...) this will impact you.

Great concept, good for a decent time, feel like I mostly got my money's worth, feel bad afterwards and can't actually recommend to anyone. Think junk food.
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331 de 413 pessoas (80%) acharam esta análise útil
1 pessoa achou esta análise engraçada
46.3 hrs registradas
Publicada: 14 de novembro de 2014
Not recommended.

The game initially seemed like a fresh, polished retake on dungeon defender, with new troops and abilities to complete.

However I quickly realized that (1) the content for this game is limited. Basically it's a minigame where you mix a few dungeons together & always grind the same content over and over. (2) Drop rates are low for materials (3) Variety in defensive troops is really, reallylow.

Also, (4) the dungeons are flat and shallow. You could do so much more with layered traps, timed traps, and key-and-lock timed traps to name a few. The dungeon building is shallow.

(5) Characters and abilities are not balanced. Some need more armor, some need less damage.

Overall I'm glad to stop playing. 3/10.
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306 de 401 pessoas (76%) acharam esta análise útil
14.1 hrs registradas
Publicada: 12 de outubro de 2014
While I did have fun with this at first, after a while it became very boring, dull, and extremely repetitive, after all was said and done i felt I had wasted my 14 hours on a fruitless effort.
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