From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
User reviews: Mixed (3,185 reviews)
Release Date: Sep 10, 2013

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Amnesia: A Machine for Pigs

Packages that include this game

Buy Amnesia Collection

Includes 2 items: Amnesia: A Machine for Pigs, Amnesia: The Dark Descent

 

Recommended By Curators

"A Machine For Pigs is a very different game than The Dark Descent. But it is not lacking in quality."

About This Game

This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs.

From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.

The year is 1899

Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.

Unique Selling Points

  • Fresh and new approach to the Amnesia world while staying true to its origins.
  • The darkest, most horrific tale ever told in a videogame.
  • Stunning soundtrack by award-winning composer Jessica Curry.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: OS X 10.6.8
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: OS X 10.7.5
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: Major Linux Distribution from 2010.
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Major Linux Distribution from 2012
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
Helpful customer reviews
40 of 44 people (91%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: January 23
If I were to compare the two Amnesia games quickly I would say that A Machine For Pigs is more horrific, The Dark Descent is more terrifying.

I prefered The Dark Descent, but A Machine for Pigs is still a superb horror game. A lot of atmosphere, horrific story and solid gameplay. It did not scare me as much as The Dark Descent, but then no other game ever has either.

See my full video review for details : https://www.youtube.com/watch?v=0uNyejlkJGI&list=PLE7DlYarj-Deq-6FHXFQQ72vz__aROZ-A&index=19
Was this review helpful? Yes No Funny
41 of 50 people (82%) found this review helpful
1 person found this review funny
9.0 hrs on record
Posted: January 23
Darkly atmospheric and beautifully rendered, I thoroughly enjoyed this one, dare I say, more than the first. It abandons the point and click Hidden Object Game mechanics in favor of exploration while masterfully building tension. That's right, it's not a HOG like it's predecessor, which was innovative for it's time and we can still see it's legacy in a brillant masterpiece like Outlast. This one is much more polished and focuses on a cinematic audio that will have you taking off your headphones and turning on the lights to make sure that was from the game and not from the burning carbuncle eyes snorting in the darkness at your window. Often hiding the horrors, it knows that what you can't see will bend your mind on all fours to imagine far worse than any engine can grind up and reanimate. The porcine genius of it all is the sqealing progression of a story line that will raise the bristles down your spine as it roots around, huffing and snuffling, in the fetid mire of your psyche.
Was this review helpful? Yes No Funny
46 of 68 people (68%) found this review helpful
2.6 hrs on record
Posted: November 20, 2014
List of things that were good in Amnesia The Dark Descent:
- you could light candles with limited supplies of matches
- you had a lantern that could go low on fuel
- you had to manage madness : stay stealthy in the dark and become mad, or get low on resources and be spotted by enemies by lighting stuff but remaining sane. It was smart and a balanced system
- enemies were threatening AND frightening, and hard to outrun

This is also the list of things that have been removed in A Machine For Pigs.
It is closer to Dear Esther than Amnesia. Don't buy if you're looking for a horror game.

Didn't finish it, I was just bored playing it. Not frightening, not involving, not entertaining. And I've seen too many valves.
Was this review helpful? Yes No Funny
70 of 117 people (60%) found this review helpful
8 people found this review funny
3.3 hrs on record
Posted: November 13, 2014
About as scary as a five foot and senile man, in his late seventies, attempting to rob you with a blunt fork, in broad daylight.
Was this review helpful? Yes No Funny
13 of 15 people (87%) found this review helpful
2 people found this review funny
1.4 hrs on record
Posted: February 4
I will be completely honest here, I used a walkthrough for this and played it in a fully lit room, and sped my way to the end in about two hours.

The game is no where near as scary as the original Amnesia, but I still ended up going through multiple pairs of underwear. The puzzles are decent, however I don't see how anyone could work some them out if they didn't have a guide.

The game does also have some serious performance issues, no matter what settings I changed, the frame rate dropped rapidly between 60 fps and 30 fps. Not sure why, it may just of been me, but my rig is more than powerful enough to run this.

If you haven't played an Amnesia game before, I'd definitely recommend the original over this one, however Machine for Pigs is still a good game.
Was this review helpful? Yes No Funny
11 of 14 people (79%) found this review helpful
1 person found this review funny
4.2 hrs on record
Posted: November 24, 2014
I think Machine for Pigs is a failure. But it is such an interesting, artful failure that it's nearly a success. I'm not sure how much I'd recommend it to horror fans, but I think it's a must-play for anyone interested in developing horror games. First, because it tells one of the most intelligent stories in horror gaming, and second, because it provides so many great examples of how not to make a narrative-focused horror game. Some of which aren't immediately obvious. I personally didn't realize before how important environmental interaction in a narrative-focused game was until I played A Machine for Pigs and saw how detrimental static environments could be to immersion.

Read more here
Was this review helpful? Yes No Funny
11 of 15 people (73%) found this review helpful
14.1 hrs on record
Posted: November 9, 2014
It's not exactly like The Dark Descent, for sure. But too many people evaluate A Machine for Pigs on the standard of how similar it is to its predecessor, too afraid to look at it on its own merits. Indeed, there are fewer gameplay elements, such as an infinite lamp duration, easier/fewer puzzles, and an overall lower danger level. But what AMFP has, it does spectacularly. The Chinese Room took a more story-heavy approach and crafted the world around how it's told, and it's a tale well worth hearing. The environments are beautifully constructed, the voicework fits the characters perfectly, and Jessica Curry's music is spectacular. It's like a roller coaster: just because you're not pushing the carts yourself doesn't mean it's not a enjoyable, thrilling ride.

People looking for a game that will leave them petrified with fear will be more at home with The Dark Descent. But if you enjoyed the story of The Dark Descent and want to lose yourself in a tale just as gripping and harrowing, definitely give A Machine for Pigs a shot!
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
9.2 hrs on record
Posted: January 8
Amnesia: A Machine for Pigs - The second main game from Amnesia series. After the amazing Amnesia: The Dark Descent people wanted next Amnesia, much better than first game, but is it really better? I won't anwer that question, I'll just say that it's "Different", but mostly in positive aspects.

First you have to remember that this game wasn't created by Frictional Games like first Amnesia. It was created by The Chinese Room (You can know them if you've played Dear Esther). Ok, but let's talk about the game!

Most of the players didn't like Amnesia: A Machine for Pigs, because a few important aspects from Amnesia: The Dark Descent were cut off in this game. There wasn't any inventory, you couldn't pick up many items like chairs, boxes etc, no tinderbox to pick up and your source of light is unlimited. So the survival aspect of the game don't exist. The only items you can pickup are letters, papers and important items that you have to pickup to move on with story.

Monsters aren't that scary like in first game, but still i have to say that power of imagination in that game still works! I was scared because of simply noises and i thought there is monster nearby. Also i should note that there aren't the "warning alert" when the monster is next to you. That alert was in first Amnesia and in my opinion it's better that it's don't exist here, because if you won't be careful you can me surprised in "negative" aspect of course! Don't get me wrong, Amnesia: A Machine for Pigs is still very scary game, but you can't compare it to the first game.

Soundtrack is amazing! It was composed by Jessica Curry (Same artist like in Dear Esther). The style is again different than from the first game, but it's also amazing and it's fit with all those factory levels and London from fall of XIX century. Go ahead and try it https://www.youtube.com/watch?v=-fkVvNMuJsA

You could thought that i already said the most important things from that game, but nope, not yet! Now is The Story

The story in this game... I can't describe it, if i'll say it's amazing it's not enough. In this aspect Amnesia: A Machine for Pigs owning the first game, no doubt about it! It's very emotional, sad and you'll think about it after you'll finish the whole game. I won't say any spoilers, but to make you curious i'll just say that the "Pigs" in the title of the game is an ambiguous word... In my opinion one of the best stories i've ever been seeing in video games. You should play this game even only because of that story. Also i recommend read all the notes that you'll find in the game from the chronological order after you'll finish the game.

I'm really sad seeing all those negative reviews, most of these people were just looking for Amnesia: The Dark Descent 2, but I really understand them. I was also a little bit dissapointed when i realised i couldn't take chairs and other objects and throw them away, honestly I don't understand why developers removed that, but when i finished the game I was glad i pre-ordered it.

I rate this game 8/10 (Very Good), mostly because of that great story, soundtrack and the whole atmosphere. It isn't that scary like Amnesia: The Dark Descent, so if you're looking for only scary horror game and you don't care about other aspects, then you should buy other game. My english isn't perfect so I apologise for any grammar mistakes, I hope i'll be better in future!
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
5.6 hrs on record
Posted: January 7
Not interactive like the first one, some say the story made it creepier but for me the gameplay not being scary made it really suck. I wish I could return it, honestly. Waste of money.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1 person found this review funny
1.1 hrs on record
Posted: January 3
I hated it. It was boring and you couldn't pick stuff up, what made the first game interesting for me.
♥♥♥ dis! Bad sequal... or pre.. I DONT CARE!! SHHH!! 11/Bananas
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: January 17
A disappointment to the Amnesia name!
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
15.5 hrs on record
Posted: January 17
Do not buy this game if you're a fan of the original. In my oppinion, a machine for pigs was a huge dissapointment, and an insult to the original. Here are a few reasons:
1) the message.Yes. I get it. The pigs are symbolism for men. STOP THRUSTING IT IN MY FACE LIKE AN ERECT ♥♥♥♥
2) No more physics. One fun thing to do in the original was too ♥♥♥♥ around with the physics. They weren't amazing but were still fun. In this game it's a bit different, you cant interact with almost any new objects, and even some of the old objects have had physics removed.
3) Sanity effects and inventory removed. Another appeal of the original was the sanity system. While not perfect the sanity system had some fun elements that could make the game much scarier at times. And the inventory system could to if you ever ran out of tinderboxes or oil at a bad moment. Not here! You instead get a lantern which occasionaly flickers.Brilliant
4)The monsters weren't scary. While i was playing at the beginning, I was ♥♥♥♥ing terrified of the horrors that hid within the mansions. Then I eventually got to the first encounter, and lo and behold the monster didn't scare or frighten me.In fact the stupid prick didn't even notice me, he saw my charecter flailing his Lantern like an idiot, and walked right past me. Even when they did notice me, these stupid ♥♥♥♥ers accuracy was worse than a stormtroopers. Tehy'd try to hit me and accidentily knock on their neighbors door and get into a friendly conversation. The only time I felt like i was in actual danger was suring the bit you had to run through the town, while a pig frantically chased you trying to get a autograph.
5) The water part. Instead of being open int he first game where you had to hop around on crates and throw meat to district the thing, you were dropped into a fenced off area where running straight was the only option. All you had to do was hold Shift+W and occasionly turn to mouse, and you were fine.
6)and the puzzles. They were ♥♥♥♥♥♥.
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
1 person found this review funny
4.3 hrs on record
Posted: December 2, 2014
This game is largely unimpressive and an absolute disappointment compared to its predecessor.

Admittedly, the removal of the HUD, that is, the inventory menu, and all indications of just about anything, including loss of health and sanity (the latter of which was removed entirely), had a positive effect on immersion compared to Amnesia: The Dark Descent. However, this was quite possibly the ONLY potentially positive difference made between the games, and I use the word 'potentially' very hesitantly. Why? Because, and you can ask ANYONE who has played both games all the way through at least once, a lack of information and indication on your status in the game also causes a bigger lack of things to worry and stress about. And let's face it, what good is immersion if the gameplay itself is tedious and incites no feelings or emotions in the player other than absolute boredom, especially if you made the transition from the first to the second Amnesia video game? In the first Amnesia game, you were always constantly made aware of your health, sanity, objective, and situations/surroundings. The more you let your loss of health, sanity, and light sources get to you, the more you focused on your objective in the forms of memo and journal notes, and the more time you spent being chased by monsters or traversing through eerie environments, the more you'd have genuine feelings of fear, stress, and even despair the more you 'got into' the game.

Amnesia: A Machine For Pigs has a huge problem with all of the above. Health is no longer indicated in any clear or visible form, which honestly has more of a penalty on immersion to begin with. Let's face it, if you're physically hurt, you're aware of it, because of the feelings of pain. In this game, all you can do is 'make your best guess' on your current physical well being based on your memory of how often you were hurt before and how long it had been since then. Sanity has been removed completely, further decreasing the levels of difficulty and immersion while playing, making the game itself even easier than it already is. All that's left is lore and exploration, and a video game composed of nothing but lore is NOT a video game, it's a walking simulator. Objectives are generally more confusing at first glance compared to the first game, but at the same time, they're very easy and tedious due to the fact that they are all marginally you having to walk around to specific points and interact with specific things. That's it. Goals and objectives in this game are basically normal everyday tasks in a slightly creepy environment. Speaking of environment, the next topic, the overall 'feel' of the game simply doesn't seem to fit within fear or horror anymore, and is closer to that of a creepy, almost surrealistic cliché. I mean, come on; someone wakes up in a dark room, and they have to go to laboratory full of failed and murderous genetic experiments?

Oh, the enemies, that's one of the biggest issues with the game. There is literally only one type of enemy which actively endangers you through the game, and only one other actual monster which is only found in the sewers, which is also there purely for cintematic effect; it's impossible to even see it up close and make contact with it. Compare this to the two enemies constantly hounding you in the first game, as well as two more found at specific points (the Kaernk or 'water monster' and the Shadow, or the bloody, goopy substance which constantly makes itself known in the form of restricting paths, adding scenery, and even actively hunting you down). More unique enemies essentially means more threat to the player. It adds a hopeless feeling of being outnumbered as well as constant paranoia that you can be watched and/or chased down more often and possibly even by more than one entity at once. Amnesia: A Machine for Pigs' enemy itself isn't even anything too exraordinary, especially when compared to the first game. The way it looks and sounds, and even its background isn't frightening, it isn't scary, it isn't even eerie or creepy. In fact, it's nothing short of silly, amusing, and cliché. It essentially look like a pig on a more-than-lethal dosage of steroids.

Even the lantern isn't left untouched by the transition between both Amnesia games. Yes, there is a lantern once again, but, and I personally find this to be the worst out of all other changes and features in the game, the lantern has unlimited oil and it constantly flickers on and off whenever you are close to or looking at enemies and while witnessing 'disturbing or unsettling events. In addition to the factors of this being unrealistic (which further breaks immersion) and making EVERY scary event in the game incredibly predictable and generic, it has an effect on the player which makes it easier to proceed without caution while simultaneously making it unnecessary to explore thoroughly (since you don't need to find new, unique areas to find more lantern fuel).


Amnesia: A Machine for Pigs as a whole game feels like it was rushed and lazily made.
Unlike in the first game, there is not, nor will there ever be any possibility of custom stories. The developers themselves have made claims that it would be 'too difficult' to add custom story support due to the new engine, and that they will instead add new content to Amnesia: The Dark Descent instead, including but not limited to: new textures, monsters, and maps. Over a year later, we haven't even heard a single word about it yet. Even assuming this would ever be true, it almost makes it pointless to even buy the sequel in the first place. The first Amnesia game would be the obvious choice out of the two for any gamer to make since A Machine for Pigs is doomed to be a single adventure with absolutely nothing different or new put into the game while The Dark Descent supposedly gets even more playability and support than it already has.
Another problem lies within the fact that the playtime of one single story playthrough, whether you're playing for enjoyement and story or simply rushing through it, is significantly less in A Machine for Pigs' story than in the first Amnesia game. Having not even 5 hours into the game myself and getting close to the ending (I couldn't finish it even once because I got so BORED with it, I'm sorry), while my first playthrough in the first Amnesia took me nearly 20 hours, I can confidently say that this game isn't even worth buying. I actually enjoyed the main story in The Dark Descent so much that I played it all the way through four times, simply because it was absolutely massive by comparison and plenty of 'optional' exploration possibilities. Combine this with the fact that there's a bonus of an additional mode called 'Justine' and a collection of short stories for even more curiosity-invoking lore in the 'Remember' option of the game's startup menu, as well as TONS of custom stories all for free, and it's easy to see that this Amnesia game is nothing short of an embarassment to the first.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
3.8 hrs on record
Posted: December 23, 2014
Great game! I was hesistant to buy the game considering the reviews, but I'm glad I did. While it's true that it's "dumbed-down" (no insanity, health, or inventory), I feel like it makes you focus more on the environment and the story itself. Definitely doesn't deserve the negative reviews it recieved. It's a quality game.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1.1 hrs on record
Posted: April 12
I wanted to like this, I really did. But the troubles start before you've even properly begun. The game is full of bugs. Forums are filled with people (myself included) trying to figure work-arounds for issues like constant in-game lag (has nothing to do with the quality of your rig or having the necessary audio/video drivers updated), random graphic hitches that filter the screen in a blue, washed-out color, and audio stuttering. Some of the fixes work, though mostly for temporary periods. If you do manage to run the game properly after all that:

PROS:

+ The environment is great. The mansion is atmospheric, spooky and interesting to explore.
+ The voice acting is very good.

CONS:

- First and foremost: The game is just not scary. It's not Amnesia. It's Dark Esther. It's not survival and stealth, it's exploration. There's next to no tension.
- The tinderboxes (requiring you to work on conserving them for light) are gone. Instead you have a lantern that never goes out. Considering that the mansion is pretty well lit 90% of the time, I found I hardly needed to use it (even with Gamma turned down)
- The sanity system is gone, and with it the tense effort to remain sane in the wake of prowling monstrosities.
- The monsters. The pigmonsters are not scary. They're just silly looking. They don't pursue you with the intensity of the creatures in Dark Descent and you can look at them without fear of insanity, which whittles away the mysterious fear factor very quickly.
- The story is just dull. There is some possibility in the beginning that it might go in a certain, disturbing direction based on the narrative given, but it turns out to be pretty boring and a bit nonsensical. The characters just aren't very interesting. You don't really care very much.

For the money you pay, I really can't recommend this one. If you must, buy the steam code for it on 99Gamers for cheap, instead of throwing $22 out for it.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
5.8 hrs on record
Posted: December 16, 2014
If you're looking for more of what made the first Amnesia so good, you'll probably be let down. This one takes things in a very different direction and dials back the scares and puzzles in favour of sheer atmosphere. It still can be unsettling in parts if you let yourself get sucked into it, and has excellent writing and sound design that really make it memorable. More a very creepy playable horror story and less an outright horror game, you'll enjoy it if you like more emphasis on enviromental horror than the threat of monsters. Experimental and worth experiencing, but not for everyone.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
7.1 hrs on record
Posted: April 5
This game does a few things differently from the original Amnesia that I didn't agree with. Unlike the first Amnesia, the environment can't be interacted with unless absolutely necessary. Closets, dressers, and nonessential doors have enormous locks on them and can't be opened, and the props lying around can't be picked up or moved unless they are explicitly used to solve puzzles. While this does prevent you from getting lost, it really hurts the immersion factor. There is no more inventory or sanity meter, and although you can die from taking too much damage, health isn't visible. Monster encounters are also a lot less frequent than the original game, and since the environment is static they seem a lot easier to avoid. You very rarely feel threatened or vulnerable so the game doesn't do a good job of being scary.

However, the atmosphere is fantastic, and the visual style and sound design are a bit better than the original. I had heard that the story has nothing to do with the original, but it does in fact make several references, including namedropping Brennenburg early on. There is a pretty interesting plot here with good pacing, a few twists, and I felt compelled to keep playing to find out more about the mythos of the world. This game has a stellar soundtrack with excellent voice acting and beautiful music that lends an imposing feel to the world and really emphasizes the impressive setpieces and more dramatic moments in the story perfectly. I also enjoyed the grim industrial complex a bit more than the dilapidated castle from the first game.

In all, I felt pretty good about this game. It was a good experience despite the lack of interaction. As long as you aren't looking for a real immersive "horror" experience I definitely recommend playing it, there's a lot of cool things to see and an interesting world to learn about if you're willing to explore. Plus the soundtrack is gorgeous. You might want to wait for it to go on sale though, it's not very long. I hope I can look forward to seeing more Amnesia games in the future.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1.3 hrs on record
Posted: April 26
I refuse.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
7.1 hrs on record
Posted: May 3
★★☆☆☆

Pros:
- The game starts really strong, I was creeped out by the mansion with its decor, stuffed animals and was interesting to explore.
- Some of the victorian streets were very befitting to the games style.
- That pigs head wasnt there before was it.
- The whole game is very well voiced acted.

Cons:
- The puzzles are extremely obvious and theres little difference in them.
- At first I was reading notes and listening for every sound but as the story went on the less I cared, its characters were severely lacking making it extremely dull and on a whole the game is uneventful.
- The pigs are pathetic, they're not scary and their attacks barely affect you. Theres no need to hide and you can easily run by then in your few encounters.
- Machine for pigs did nothing to build on the original and instead decided against all of the aspects that made it great, theres no survival or fear for your life.
- Apart from the very early stages theres barely an ounce of genuine tension. As you went further down this worsened.
- I suffered like many others with random lag when the talking scenes occured which really ruined any immersion I had, especially towards the terrible ending.

Verdict: This game offers the biggest deterioration from start to finish I have ever seen and it results in being a boring experience.
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
4.9 hrs on record
Posted: December 4, 2014
Amnesia: A Machine for Pigs has a good ambient and music but it's mediocre, not nearly as good as the previous amnesia, the puzzles are over simplistic and few, the atmosphere is good but not scary, I expected more.
Was this review helpful? Yes No Funny