From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
Käyttäjäarvostelut:
Viimeaikaiset:
Neutraali (66 arvostelua) - Edellisten 30 päivän aikana tehdyistä 66 arvostelusta 62% on myönteisiä.
Yhteensä:
Neutraali (3,946 arvostelua) - 64% / 3,946 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 10. syys, 2013

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Osta Amnesia: A Machine for Pigs

Paketit, jotka sisältävät tämän pelin

Osta Amnesia Collection

Sisältää 2 kohdetta: Amnesia: A Machine for Pigs, Amnesia: The Dark Descent

 

Tietoja pelistä

This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs.

From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.

The year is 1899

Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.

Unique Selling Points

  • Fresh and new approach to the Amnesia world while staying true to its origins.
  • The darkest, most horrific tale ever told in a videogame.
  • Stunning soundtrack by award-winning composer Jessica Curry.

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    Vähintään:
    • Käyttöjärjestelmä: Windows Vista
    • Prosessori: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Muisti: 2 GB RAM
    • Grafiikka: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Tallennus: 5 GB vapaata muistia
    Suositus:
    • Käyttöjärjestelmä: Windows 7
    • Prosessori: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Muisti: 4 GB RAM
    • Grafiikka: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Tallennus: 5 GB vapaata muistia
    Vähintään:
    • Käyttöjärjestelmä: OS X 10.6.8
    • Prosessori: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Muisti: 2 GB RAM
    • Grafiikka: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Tallennus: 5 GB vapaata muistia
    Suositus:
    • Käyttöjärjestelmä: OS X 10.7.5
    • Prosessori: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Muisti: 4 GB RAM
    • Grafiikka: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Tallennus: 5 GB vapaata muistia
    Vähintään:
    • Käyttöjärjestelmä: Major Linux Distribution from 2010.
    • Prosessori: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Muisti: 2 GB RAM
    • Grafiikka: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Tallennus: 5 GB vapaata muistia
    Suositus:
    • Käyttöjärjestelmä: Major Linux Distribution from 2012
    • Prosessori: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Muisti: 4 GB RAM
    • Grafiikka: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Tallennus: 5 GB vapaata muistia
Customer reviews
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Viimeaikaiset:
Neutraali (66 arvostelua)
Yhteensä:
Neutraali (3,946 arvostelua)
Recently Posted
EL_GRECO
( 3.6 tuntia pelattu )
Julkaistu 2. toukokuu.
a disapointment of a game only three to four hours of gameplay ,no inventory management, lame monster design justifies it. just give your money somewhere else it isnt worth it!!!
Not a Cop
( 5.0 tuntia pelattu )
Julkaistu 30. huhtikuu.
It's amazing how anyone could seriously give this a poor review. It is not meant to be a sequel. This is a completely different genre almost. It is more of a story driven game, and the story is unlike anything I have ever seen before. It is so eerie, uncomfortable, and downright eye opening, it is an experience in gaming I can't say I have had before. Almost acting as a sort of strange documentary to the things that may be going on in the world at this very moment. It is amazing. Remember friends, This world is a machine, A Machine for Pigs.
PunaniTsunami
( 2.7 tuntia pelattu )
Julkaistu 30. huhtikuu.
This game has absolutely no relation to the first Amnesia save for the timezone and one mention of Brennenburg castle. The nature of the game is predatory and fed off the hype of the first one. They could have gotten away with an inferior product - and they did.

In a nutshell:
++ Killer environment. Not that it was graphically superior, but it was nice to see a variety of locations unlike the stifled old castle in the first one.
+/- The text lore is still there, but its not even text-to-speech anymore. The prose is needlessly complicated and overwrought. It adds nothing to the complexities of the characters.
- Puzzles are mind-numbingly easy
- Atmosphere is nowhere near as scary as its predecessor. Your lantern's light is infinite, most rooms are well lit
- No inventory system
- A note on enemies they are practically non-existent. They show up in 3 areas in the whole game for less than an hour of the game.
- I might have rushed through it, but there were key plot points that were not elaborated upon, like what happened to the children? What was the core relationship between the butcher and this so-called professor?

If you're looking for something that could possibly live up to the Amnesia hype (in terms of spookiness and choherent story), look elsewhere.
SethTheFarmer
( 1.1 tuntia pelattu )
Julkaistu 30. huhtikuu.
To start this game is not as good as the first game. This game would be enjoyable without the amnesia name. In the firt game it was scary and even scary to points were i would just stop playingthats why I bought this game. this game is different for many reasons. This was scary at points but not very scary or scary to were you need to stop. The only time you need to stop is when you can't figure out what to do next and this happens a bit. This game has a few new features and is very story-rich. I mean, wow, this is an amazing story. With this game i didn't see any bugs or anything with is amazing.
One very bad thing is that you can complete this game in 68 minutes or faster.
If you are going to buy an Amnesia game Don't buy this one, buy The Dark Desent.
blizzard5314
( 6.2 tuntia pelattu )
Julkaistu 30. huhtikuu.
Play the first one. The Chinese Room is still learning how to make a game.
poofin
( 6.1 tuntia pelattu )
Julkaistu 29. huhtikuu.
Incredibly boring compared to the original. It felt more like the local carnival's haunted kiddie roller-coaster than a true descent into horror.
Killrig
( 1.5 tuntia pelattu )
Julkaistu 29. huhtikuu.
A Machine for Pigs takes everything you love about the formula used by Frictional Games in Dark Descent and flushes them down a rusty toilet.

Horror Gameplay (ie: tension through potential threats) is not present here, which sadly translates into another walking simulator that feels like a game built by artists, audio, and programmers -- but no animators or designers.

Play SOMA instead.
Nocturn
( 3.0 tuntia pelattu )
Julkaistu 29. huhtikuu.
If you have loved Amnesia and it's predecessors stay away from this. It's nothing like the previous installments with bad voice acting, unlogical story and boring level design. The developers (TCR) didn't seem to understand anything that made the last game great but used the brand to pitch their own ♥♥♥♥ spin on this installment. Based on some comments made by them they seem ♥♥♥♥ing ♥♥♥♥♥♥♥s too. Avoid, even if on sale.
Berry[linuxmint]
( 3.8 tuntia pelattu )
Julkaistu 29. huhtikuu.
excrement on a stick walking simulator where you cannot get hurt.
Ronald Mctrumpetface
( 1.6 tuntia pelattu )
Julkaistu 27. huhtikuu.
1.6 hours of standing behind a door trying to build the courage to peave the first room after I heard a creak.
ElGringoBandito
( 4.4 tuntia pelattu )
Julkaistu 26. huhtikuu.
This game could have been incredible if Chinese Room had only handled the story and design, and handed gameplay back to Fricitonal. Instead, we get a great story and unique monsters wrapped in one of the least frightening games I have ever played. Half the length of the original game, with about a quarter of the features, A Machine for Pigs is truly a step back for Amnesia. I did like the idea of the electric lantern though. It'd be cool to see more games in the series using different light sources in different times, like maybe a game where you have to use torches, essentially combining tinderboxes and the lantern into one system? Idunno man. Only buy this game on sale and if you can't stop yourself.
Midichlorian
( 6.2 tuntia pelattu )
Julkaistu 23. huhtikuu.
The game was pretty boring. For the most part it consists of walking a fairly linear path from one point to another, at which point you find something to "interact" with. Meanwhile, occasionally you get pieces of a laughable story doled out to you a little bit at a time. In the last half of the game you come across an occasional monster, but you can almost always just run right past them. Why are there even controls for doing things like looking around a corner to see if anything is there? If there is, just run past it.

I see right now that the game costs $20. Wow. I feel ripped off by paying $1 for a bundle that had the game in it, so I can only imagine the pain of paying $20 for this snoozefest. Hopefully some of the other games in the bundle I bought were worth $1.
CrystalDragon
( 29.4 tuntia pelattu )
Julkaistu 22. huhtikuu.
This guys kids are creepy... wow..
cosby714
( 1.0 tuntia pelattu )
Julkaistu 21. huhtikuu.
To be honest this isn't a horror game, it's barely a game at all, it's more of an interactive art piece. Basically you're walking through dark hallways and underground corridors while the story, which isn't that good, is told to you. It's not that good and the monsters don't even kill you, there's no consequence for being caught. It's not amnesia really, it should have been its own game. Attaching the amnesia name to it gives an expectation of a really scary horror game where you're being hunted by these horrible things and this game just isn't that.
Pug_king 145
( 0.2 tuntia pelattu )
Julkaistu 21. huhtikuu.
its s h i t ot dosent play 10/10 would waste money again
Sub-0NT
( 1.0 tuntia pelattu )
Julkaistu 21. huhtikuu.
Unfortunately nothing like its predecessor, maybe the spookiest game I’ve ever played Amnesia “The Dark Descent”. The "Machine for Pigs" is dull, uninteresting and slow paced, you don’t feel scary, you feel bored, I couldn’t bear more than 40 minutes of this game and had to uninstall it afterwards. Although I read the reviews, I really wanted to check it anyway, so yes, reviews don’t lie; it’s a poor ghost of Amnesia, nothing more to be said here… Chinese room made "A Machine For Pigs", who did a stand alone and critically acclamed 'Dear Esther', but not the Frictional Games and you can clearly see the other hand at work, "Chinese Room" is know best for athmostherical and rather emotional games, not horror ones.
pockeTDimension
( 3.9 tuntia pelattu )
Julkaistu 16. huhtikuu.
This game does not deserve the Amnesia title and is a pale reflection on it's predecessor.

Amnesia The Dark Decent was developed by the excellent Frictional Games, A Machine for Pigs was developed by The Chinese Room.
There are some vague links to TDD but by and large this is a vastly inferior game.

-Gone is the sanity and darkness mechanic. You actually get a flashlight and can quite happily wander around most of the game with this out.
-Enemy encounters are few and far between
-Very linear game play, there is a set path and the game pretty much sticks you to it.
-Paper-thin plot where the ending is very predictable from quite early on.

I found the experience quite dull and was glad to see the closing credits if I'm honest. It was an effort to force myself to continue playing this game and I would not reccomend this to anyone expecting a similar experience to the great TDD.

I purchased this as part of a Humble Bundle and still feel ripped off by the few pence I spent.
Jaeden
( 55.4 tuntia pelattu )
Julkaistu 13. huhtikuu.
Honestly i feel that this game in particular is underrated, when i bought it, i was completly immersed within this new world. At first i hated the fact there was no inventory, however as i carried the latern i couldn't refuel, i was able to see how amazing the game looks and feels, seriously makes you feel like you were in the 19th century. Between the audio logs, and the quotes leave subtitle clues too finding our what really happened With oswald, and the machine. But in most, i give it a 5/5 for visuals, 1/5 for replay ability, however you may need to play it twice to get the story. 2/5 for gameplay, besides the immersive expierence the game provides, it doesn't have many complicated puzzles, or headscraters which make you want to visit a website and find out how to solve a puzzle. The Pigs themselves are a horrifying enemy, that i find scarier than a grunt, when your lantern flickers you know a monster is there, or around you. Not as great as the insanity effect amnesia had however they are really well designed, and i encourage amnesia custom story platers to use some of the content in this game for amnesia. overall its a 3/5 game. Think of it as a custom story, and you figure out whats happening as you go. Nothing wrong with playing a little money to kill a few hours
FailbatZ ☭
( 3.7 tuntia pelattu )
Julkaistu 13. huhtikuu.
Compared to the Dark Descent this is nothing. Not as mind Grinding, not as disturbing.

Not a bad game, but under that name u'll probably expect more.
NomanDAX
( 9.4 tuntia pelattu )
Julkaistu 11. huhtikuu.
I mean, I like bacon so I enjoyed this game, but if you have allergies or its against your religion then this probably isn't the game for you.

I didn't really get the story, I think it was about a guy who turned his children into pigs and then ate them, yeah, thats pretty cookie cutter nowadays (I think its a lot like COD BO2, so if you like that then you will like this too)

I did like how they tell most of the lore through mini games, so if you wanna get the full picture you got to play rock-paper-scissors and spot-the-difference. (it makes the exposition optional)

Uh, not a lot of weapons in this game though, so the devs ♥♥♥♥ed that up, but they make up for it in the second half by focusing more on the RPG aspects of the game, so there is a lot of multiple choice.

The biggest problem is in the multiplayer, seriously, it is NOT balanced. People can just use the starting weapon and rekk you (lantern is pretty good, almost as good as the TEC-9, but its spray pattern is all over the place)

I also think that the game would have done better without the competitive mode (its not balanced at all)

But yeah, over all its pretty good I'd give it an 8/10

Final thoughts : Where are my children?
Most Helpful Reviews  In the past 30 days
10/12 (83%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
1.0 tuntia pelattu
Julkaistu 21. huhtikuu.
Unfortunately nothing like its predecessor, maybe the spookiest game I’ve ever played Amnesia “The Dark Descent”. The "Machine for Pigs" is dull, uninteresting and slow paced, you don’t feel scary, you feel bored, I couldn’t bear more than 40 minutes of this game and had to uninstall it afterwards. Although I read the reviews, I really wanted to check it anyway, so yes, reviews don’t lie; it’s a poor ghost of Amnesia, nothing more to be said here… Chinese room made "A Machine For Pigs", who did a stand alone and critically acclamed 'Dear Esther', but not the Frictional Games and you can clearly see the other hand at work, "Chinese Room" is know best for athmostherical and rather emotional games, not horror ones.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
8/12 (67%) arvioi tämän hyödylliseksi
Ei suositeltu
3.9 tuntia pelattu
Julkaistu 16. huhtikuu.
This game does not deserve the Amnesia title and is a pale reflection on it's predecessor.

Amnesia The Dark Decent was developed by the excellent Frictional Games, A Machine for Pigs was developed by The Chinese Room.
There are some vague links to TDD but by and large this is a vastly inferior game.

-Gone is the sanity and darkness mechanic. You actually get a flashlight and can quite happily wander around most of the game with this out.
-Enemy encounters are few and far between
-Very linear game play, there is a set path and the game pretty much sticks you to it.
-Paper-thin plot where the ending is very predictable from quite early on.

I found the experience quite dull and was glad to see the closing credits if I'm honest. It was an effort to force myself to continue playing this game and I would not reccomend this to anyone expecting a similar experience to the great TDD.

I purchased this as part of a Humble Bundle and still feel ripped off by the few pence I spent.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/5 (80%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
6.0 tuntia pelattu
Julkaistu 10. huhtikuu.
As the storyline is great and all, the horror is hardly seen anywhere in the entire game. If the game didn't carry the name Amnesia, I'd suggest it.

There's hardly any interaction at all, though more interaction than what Amnesia: TDD had was promised. That was clearly not true.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/6 (67%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
6.2 tuntia pelattu
Julkaistu 30. huhtikuu.
Play the first one. The Chinese Room is still learning how to make a game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/8 (63%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
3.6 tuntia pelattu
Julkaistu 2. toukokuu.
a disapointment of a game only three to four hours of gameplay ,no inventory management, lame monster design justifies it. just give your money somewhere else it isnt worth it!!!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
Ei suositeltu
2.7 tuntia pelattu
Julkaistu 30. huhtikuu.
This game has absolutely no relation to the first Amnesia save for the timezone and one mention of Brennenburg castle. The nature of the game is predatory and fed off the hype of the first one. They could have gotten away with an inferior product - and they did.

In a nutshell:
++ Killer environment. Not that it was graphically superior, but it was nice to see a variety of locations unlike the stifled old castle in the first one.
+/- The text lore is still there, but its not even text-to-speech anymore. The prose is needlessly complicated and overwrought. It adds nothing to the complexities of the characters.
- Puzzles are mind-numbingly easy
- Atmosphere is nowhere near as scary as its predecessor. Your lantern's light is infinite, most rooms are well lit
- No inventory system
- A note on enemies they are practically non-existent. They show up in 3 areas in the whole game for less than an hour of the game.
- I might have rushed through it, but there were key plot points that were not elaborated upon, like what happened to the children? What was the core relationship between the butcher and this so-called professor?

If you're looking for something that could possibly live up to the Amnesia hype (in terms of spookiness and choherent story), look elsewhere.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
Ei suositeltu
4.4 tuntia pelattu
Julkaistu 26. huhtikuu.
This game could have been incredible if Chinese Room had only handled the story and design, and handed gameplay back to Fricitonal. Instead, we get a great story and unique monsters wrapped in one of the least frightening games I have ever played. Half the length of the original game, with about a quarter of the features, A Machine for Pigs is truly a step back for Amnesia. I did like the idea of the electric lantern though. It'd be cool to see more games in the series using different light sources in different times, like maybe a game where you have to use torches, essentially combining tinderboxes and the lantern into one system? Idunno man. Only buy this game on sale and if you can't stop yourself.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
Suositeltu
5.0 tuntia pelattu
Julkaistu 30. huhtikuu.
It's amazing how anyone could seriously give this a poor review. It is not meant to be a sequel. This is a completely different genre almost. It is more of a story driven game, and the story is unlike anything I have ever seen before. It is so eerie, uncomfortable, and downright eye opening, it is an experience in gaming I can't say I have had before. Almost acting as a sort of strange documentary to the things that may be going on in the world at this very moment. It is amazing. Remember friends, This world is a machine, A Machine for Pigs.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Most Helpful Reviews  In the past 90 days
6/6 (100%) arvioi tämän hyödylliseksi
Suositeltu
5.8 tuntia pelattu
Julkaistu 27. maaliskuu.
Amnesia: A Machine for Pigs on suositun kauhupelin, Amnesia: The Dark Descentin, epäsuora jatko-osa jonka on tehnyt The Chinese Room ja julkaissut Frictional Games. Frictional Games tunnetaan omaperäisistä kauhupeleistään, jossa on todella mielenkiintoinen fysiikan mallinnus. Siksi onkin omituista, että he ottavat yhteistyökumppaneikseen Dear Esther pelistä tunnetun The Chinese Roomin, joka tekee enemmän virtuaalisia kokemuksia joissa ei ole melkein yhtään pelillisiä ominaisuuksia.

ÄÄNIEFEKTIT/MUSIIKKI:
Amnesia: A Machine for Pigsin ääniefektit ovat mestarilliset. Ne saavat sinut hyvinkin varovaisiksi, kun jostain kaukaisuudesta kuuluu ihmissian karjuntaa. Musiikki on loistavaa. Se on hyvin tunnelmallista ja kaunista, sekä antaa paikoin tilaa mietiskelylle. Ääninäyttely on myös toteutettu todella mallikkaasti, ja se on yksi parhaimmista mitä olen kuullut indie peleissä.

TARINA:
¤Sisältää juonipaljastuksia¤
Peli sijoittuu vuoteen 1899. Varakas teollisuusmies Oswald Mandus on palannut kotiinsa tutkimusmatkalta Meksikossa, joka päättyi traagisesti. Vavisten kuumeesta, unien vainotessa pimeästä koneesta hän palaa tietoisuuteen omassa sängyssään saaden ajatustakaan, kauanko on aikaa hänen viimeisestä muistikuvastaan. Kun hän taistelee itsensä jaloilleen, jossakin hänen jalkojensa alla moottori hyrähtää, yskäisee ja karjahtaa eloon.
¤Juonipaljastukset päättyvät¤
Amnesia: A Machine for Pigsin tarina on kertakaikkiaan upea. The Chinese Room selvästi osaa kirjoittaa vaikuttavan kauhutarinan, vaikkei se heidän aihepiiriinsä kuulu. Tarinassa on muutamia kliseitä (tosin nämä ovat kliseitä sen takia että niitä käytetään hyvin usein, ei siksi että se olisi kirjoittajan laiskuutta), ja vaikka tietyt käännekohdat arvaa, on vain ihan pakko edetä ja selvittää asia varmasti. Tarina on hyvin tulkinnan varainen, mutta mikäli siihen keskittyy kunnolla saa siitä aikaan todella eriskummallisia tulkintoja. Tarina on myös vertahyytävä, joka varmasti karmii minua vielä pitkään.

KAUHU:
Amnesia: A Machine for Pigs on kauhun tasoltaan mielestäni 1/2 edeltäjästään. Hirviöt ovat tietysti pelottavia, mutta niitä näkee harvakseltaan ja lyhty, joka vilkkuu aina kun hirviöitä on lähellä, antaa turvallisuuden tunteen kun voi vain tarkkailla, milloin on oikeasti vaarassa. Tämä pudottaa kauhun tunnetta merkittävästi. Onneksi The Chinese Room on ymmärtänyt kauhun rytmityksen täydellisesti, ja kun sikahirviöt eivät enää pelota vaihtuu peli pelottelusta kerrontaan, jolloin pelottelun luonne muuttuu.

PELIMEKANIIKKA:
Amnesia: A Machine for Pigsin pelimekaniikkaa on muutettu todella rajusti edeltäjästään. Esineitä ei voi enää nostaa tai pyöritellä muutamaa irtaimistoa lukuun ottamatta. Vain ne esineet, jotka ovat tärkeitä ongelmatehtävien kannalta, voi ottaa. Tämä luo turhaa etäisyyttä pelimaailmasta, mikä ei saa tuntumaan ympäristöä niin todentuntuiselta kuin Amnesia: The Dark Descentissä. Järkimittaria ei enää ole, mikä sinänsä on hyvä koska ei tarvitse tuskailla hahmon sekavuuden kanssa ja se antaa samalla täyden vapauden tuijottaa hirviöitä. Tavaraluetteloa ei ole, mikä tekee ongelmatehtävistä todella yksinkertaisia. Tämä on siinä mielessä hyvä, että helpot ongelmat pitävät tunnelman kasassa, mutta kun päiväkirjaan ilmestyvät muistiinpanot kertovat täsmälleen miten ongelma pitää ratkaista juuri sellaisen ilmestyttyä, ei itsenäistä ajattelua tarvita.

GRAFIIKKA:
Amnesia: A Machine for Pigs näyttää aika hyvältä. Muutamia grafiikkabugeja tosin löytyy, esim. liukuhihna on pelkkä ruskea möhkäle joka ei liiku, putkistot katkeilevat ilmassa jne. Nämä rokottavat hieman pelinautintoa, mutteivat suoranaisesti pilaa sitä. Tämä on kuitenkin miinus ottaen huomioon, kuinka kauniita The Chinese Roomin pelit ovat aiemmin olleet.

UUDELLEENPELUUARVO/PELIKESTO:
Amnesia: A Machine for Pigs vei itseltäni pelata läpi 5 tuntia. Tarina on sen verran kiinnostava että saatan pelata pelin uudestaan läpi joskus, tai ainakin tiettyjä pätkiä tarkistaakseni muutaman kohdan. Edeltäjästään poiketen Amnesia: A Machine for Pigsissä ei ole custom story-ominaisuutta, joten uudelleenpeluuarvoa ei juurikaan ole.

TUNNELMA:
Amnesia: A Machine for Pigsin tunnelma on aluksi todella vahva, ja kestää hyvinkin ahdistavana ainakin puolet pelistä. Mutta kun tajuaa lyhdyn varoittavan vihollisista, niin kauhun tunne katoaa aika nopeasti, eikä ympäristön karmivat ääniefektit onnistu pelottamaan enää niin paljoa.

YHTEENVETO:

Plussat:
+ Ääniefektit/musiikki/ääninäyttely
+ Tarina
+ Kauhun tason rytmitys
+ Järkimittarin poisto
+ Helpot ongelmatehtävät
+ Grafiikka
+ Tunnelma

Miinukset:
- Pelimaailman tutkinta rajoitetettu
- Ei mahdollisuutta itsenäiseen ajatteluun ongelmatehtävissä
- Muutamia grafiikkabugeja
- Uudelleenpeluuarvo
- Lyhty joka varoittaa vihollisista


Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
7/8 (88%) arvioi tämän hyödylliseksi
Ei suositeltu
13.0 tuntia pelattu
Julkaistu 14. helmikuu.
The Dark Descent runs better than this. Constant crashes, frame rate issues, and the game just not being as good as The Dark Descent. Frictional could have done alot better without The Chinese Room.
I rate this a 4/10. At least Frictional Redeemed themselves with SOMA.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/9 (67%) arvioi tämän hyödylliseksi
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4.8 tuntia pelattu
Julkaistu 25. helmikuu.
The Chinese Room takes Amnesia on a trip down to the pigpen to drag it through the mud. It has a fairly strong opening and atmosphere, but the almost complete removal of interaction, the bizarre unravelling of the ending that veers off towards comical territory and its short length, stain the title deeply.

A significant decline in quality from the first entry in the series.

5/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/5 (60%) arvioi tämän hyödylliseksi
Ei suositeltu
2.5 tuntia pelattu
Julkaistu 17. helmikuu.
Skip this and get SOMA.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/7 (57%) arvioi tämän hyödylliseksi
4 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
1.4 tuntia pelattu
Julkaistu 1. maaliskuu.
Did you play Frictional Games' 2011 masterpiece, "Amnesia: The Dark Descent?'

[If the answer is yes, continue reading, if the answer is no, put on some good ol' Country Dubstep and perform a quick 'double-Van Gogh' while I speak to those Internet folk who have.]

Take a brief moment and numerically quantify your level of enjoyment of "Amnesia: The Dark Descent." Done? Good. We'll call this value "x."

Now, we'll ask a hypothetical version of you, one that has purchased and played "Amnesia: A Machine for Pigs" to numerically quantify your hypothetical level of enjoyment for this game. Finished? Excellent, we'll call this second value "y."

Alright. The easy part is over. Now comes the hard part: it's going to involve math, and it's going in dry...so clench your buttcheeks. Clench them HARD!

y = -x

Now, if you're saying to yourself, "What do these strange symbols mean? All I learned in me school days was how to potato," fear not—just look below.

One's enjoyment level of "Amnesia: A Machine for Pigs" is inversely proportional to their enjoyment level of "Amnesia: The Dark Descent."



Get it? Got it? Traumatized? Good.

END OF REVIEW.
(It is now safe to un-clench your buttcheeks.)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/8 (50%) arvioi tämän hyödylliseksi
Suositeltu
6.9 tuntia pelattu
Julkaistu 12. maaliskuu.
From The Chinese Room the Creators of Dear Esther come the long awaited sequel to Amnesia the Dark Descent.

I understand why Frictional Games did not want to do a follow up to Amnesia the Dark Descent, i mean there first game was already perfect so why bother. It's also an interesting gamble that they hired The Chinese Room to make a Sequel considering that they have never done a horror game.

Whether it payed off or not is up to the player to decide i personally like Amnesia Machine For Pigs but i understand that it might not appeal to everyone. Unfortunately it's a walking simulator and the focus on sneak gameplay and horror encounters has been strip down to a bare minimum. So the only thing that is there is a level design about clicking a few switches and a audio narrative story about a tale of love, death and pigs. Thankfully The Chinese Room now's how to Tell a story since they have done that in the past with Dear Esther and with Everyone goes to the Rapture (which would release on the ps4 a few year later).

7.3/10 Verdict: Sadly it's Dear Esther with an amnesia skin so try to see it as different take than an actual Sequel and you might still enjoy it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Most Helpful Reviews  In the past 180 days
23/30 (77%) arvioi tämän hyödylliseksi
Suositeltu
11.3 tuntia pelattu
Julkaistu 19. tammikuu.
I don't understand all the hate directed at this game. People have bought this game in hopes that it would be as scary as its predecessor. Sure it's not as scary as Amnesia: The Dark Descend, but still, Amnesia: A Machine for Pigs is a brilliant game. First of all, it is story-rich and has an awesome plot, although the story might be a little difficult to understand if English isn't your first language.

Amnesia: A Machine for Pigs is a very enjoyable game that is both scary & story-rich. Sure, it's got its flaws like every other game such as being very boring in the beginning (Doing almost nothing for the first 1.5 hours) but Frictional Games, teamed up with the Chinese room have created a good game. However, the absence of the sanity mechanics somewhat makes this game "incomplete".

If you like really good stories, mixed in with some horror, then this game is for you.

I'd give it a solid 7.5/10

PS: "SPOILER" I wish we had the choice at the end of the game, of either destroying the machine, or let it do its job and "save" humanity.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
29/42 (69%) arvioi tämän hyödylliseksi
50 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
9.6 tuntia pelattu
Julkaistu 10. marraskuu, 2015.
Yall think pigs aren't scary but you aint try playing while being a muslim yet
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
18/24 (75%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Suositeltu
8.8 tuntia pelattu
Julkaistu 26. joulukuu, 2015.
Honestly, I think people are too hard on this game.

Is it as scary as Amnesia: Dark Descent? Not necessarily, but then Dark Descent was such an unexpectedly delirious and exhilerating experience. It was a surprise. The difference with its sequel is that people have been expecting A Machine For Pigs for a while; based on those expectations, some were disappointed.

I was not. A Machine For Pigs doesn't need to be as scary as Dark Descent. Of course there are plenty of moments in that game which made my blood run cold, such as the infamous chase through the flooded Archives with a monster snapping at your heels, the damned Prison area which gave me plenty of mini heartattacks, and just the growl of those disgusting monsters. Yet I remember only a few moments from that game, which to me are not as important as the overall experience. What was the most scary for me was actually the story, and learning about Daniel. At the beginning, he's a man that drank the Amnesia potion to make himself forget the horrors the Baron had inflicted. But of course, as we descend deeper into Brennenberg, we realize the truth. Near the end, I wasn't even sure Daniel deserved to be saved (which is why the three different endings pleased me so much).

A Machine For Pigs has a story that is just as good, and in some respects, better than Dark Descent. It has its moments too, but A Machine For Pigs is all about how it leaves you feeling than the individual moments you can remember. The core element of discovering the story through notes, and the journal entries of Oswald, is still there. We learn he's a drunkard (wine is, after all, its own form of Amnesia). We learn he's a butcher. We learn he wants to be more effective at butchering through the use of technology. We learn his wife died in childbirth, which clearly has a bad affect on his sanity (like a true madman, he wants mmotality, and creates a machine to that effect). He apparently wants to save his children, and is guided by a vaguely familiar and sinister voice over the scattered telephones. His journal entries are distrubing enough, littered with contempt, hatred, anger, dispair, and revolting descriptions, all which offer a glimpse into his deranged mind.

You really need to appreciate the briliance of this, along with the other core elements that made Dark Descent amazing, which A Machine For Pigs definitely has: the sound, the constant oppressive and immersive atmosphere, the music, the voice acting, and the mystery. Despite the tension which keeps you constantly on edge, you want to keep exploring the machine. You feel compelled to descend further down, past the scraping metal, the wails of steam, the screams and groans of the machinery, the flickering lights, the thick, putrid smell as its often described, the pulsing of the engines-A Machine For Pigs does a fantastic job of creating the setting. The fact that I felt no relief when I was briefly outside is also a testament to that accomplishment. The rain slicked and gloomy London streets offered no breath of fresh air.

A Machine For Pigs is memorable for its hauntingly beautiful settings. Now, one of my complaints is that there is not really a sense of urgency. That's practically a requirement given the premise, but unlike the constant fear of having the Shadow chase you in Dark Descent, A Machine For Pigs takes its time delivering on the scares. To be sure, there are scares to be had, and there are a few jumpscares right from the very beginning. The urgency comes in bursts, mostly from being chased by the grotesque pig-men. The puzzles are mostly unnecessary (like the Sanity meter in Dark Descent, which did little more than blur the screen) and mostly frustrating.

Interestingly, while I was playing, I couldn't stop thinking of Pink Floyd's video for Another Brick In The Wall. That's totally a good thing! I also couldn't shake the eeriness, the dread. The disgust, eventually, because just as I felt ultimately repulsed by Daniel, Oswald proved to surpass even Daniel's selfishness and brutality. That's why A Machine For Pigs is so good, in my opinion: the sum of its parts is an experience worth your time and careful attention.

The blood splattered walls of the factory where the pigs are slaughtered take on an even more vile nature when you read Oswald's diary because his descriptions of people, often as "swine," sends chills down your spine. Pigs are closest to humans, biologically speaking. And Oswald's pursuit of fortune, and of leaving a legacy which survives flesh and bone is accomplished without scruples and through ruthlessness which makes Daniel seem like a saint. His creation is the machine, and the setting of Industrial Revolution era London, with all of its distinct British cruelty, child labour, capitalism, and new technology is simply perfect to tell a story that is fundamentally about greed. And the bloody path we carve to sate it.

And there are scares. Some require a bit more thinking and putting the pieces together, some require running away and hiding, some can make you yell and flinch away from the screen. It's good we don't have to gather oil for the lantern (it runs on electricity now, anyway) or that we need to gather an inventory because I think in this context, it would become tedious. Instead, we can focus on the atmosphere, story, and the scares. We can get lost in the growls and squeals, the heavy, incessant labours of the machine, and simply unravel the insanity within.

So is A Machine For Pigs scary, all in all? That depends on your definition of scary; it will scare you when and where it's supposed to, in a heart pounding, sweaty hands sort of way. Think of it as a rush, a wave of fear that crashes into you, whereas Dark Descent was a constant flood.

Yet instead of comparison, we should enjoy A Machine For Pigs rather as its own unique, interesting, and dark vision of human nature. So I think the real question should be: is A Machine For Pigs horrifying? And the answer is absolutely. That is the point, after all.


Truly, I am not a fan of horror. I was intrigued by Dark Descent because my friends wouldn't shut up about it, with good reason. Dark Descent became the game which urged me to consider some other ones, and Dark Descent quickly became my favourite horror game, with Outlast being a very close second. I've found that the genre is deeply rooted in all the sorts of sad, brutal, sick and twisted ways humans strip away their humanity (usually by trying to become more than what we are; most of the time, the sacrifices aren't worth it). This game is no exception.

A Machine For Pigs is certainly deserving of sharing the same panicked breath with Dark Descent.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
9/10 (90%) arvioi tämän hyödylliseksi
Ei suositeltu
8.1 tuntia pelattu
Julkaistu 14. joulukuu, 2015.
A Machine for Pigs is kind of a disappointment. This game was really hyped up and I got (at most) 5 hours of gameplay. The game lacks in scares and just kinda has a spooky air about it. Even though this was developed by the Chinese Room, it had a lot more potential.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
10/13 (77%) arvioi tämän hyödylliseksi
Ei suositeltu
5.8 tuntia pelattu
Julkaistu 22. marraskuu, 2015.
The tension was built well in the game but there wasn't really that much action. I really liked the concept and expected the game to be way scarier. Biggest con would be the length. 4~6 hours of gameplay is way too damn short and the story/gameplay didn't really make up for it.

The monsters were pretty spooky and there were some cool areas tho.

4.5/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/7 (86%) arvioi tämän hyödylliseksi
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6.0 tuntia pelattu
Julkaistu 16. joulukuu, 2015.
I'm not a fan of A Machine for Pigs, mainly because it's so far from the original. It's not near as scary, and the monsters just act stupid. A Machine for Pigs tells a pretty decent story, but it tells it in a bad way. This should have not been an Amnesia title. I think it would have done great as a stand alone release. I think the namesake was the reason so many people did not like it. It had high hopes to live up to, but did not even come close. Through all that it's still a good game to play, but I recommend grabbing it on sale. Just don't expect the horror fest that the first Amnesia was, this is more of a creepy walking simulator than anything.
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