From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
İncelemeler: Karışık (3,130 inceleme)
Çıkış Tarihi: 10 Eyl 2013

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2 ürün içerir: Amnesia: A Machine for Pigs, Amnesia: The Dark Descent

 

Küratörler Tarafından Öneriliyor

"A Machine For Pigs is a very different game than The Dark Descent. But it is not lacking in quality."

Bu Oyun Hakkında

This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs.

From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.

The year is 1899

Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.

Unique Selling Points

  • Fresh and new approach to the Amnesia world while staying true to its origins.
  • The darkest, most horrific tale ever told in a videogame.
  • Stunning soundtrack by award-winning composer Jessica Curry.

Sistem Gereksinimleri

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: OS X 10.6.8
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: OS X 10.7.5
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: Major Linux Distribution from 2010.
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Major Linux Distribution from 2012
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
Yararlı müşteri incelemeleri
25 kişiden 23 tanesi (92%) bu incelemeyi yararlı buldu
kayıtlarda 5.1 saat
Yayınlanma: 9 Aralık, 2014
Amnesia serisinin 2.oyunu olan A Machine for Pigs'i bitirdim. Kısa bir ön anlatım ile oyunu satın almayı düşünen arkadaşlar için biraz bahsedelim.

Oyunumuz 1899 yılında geçiyor, ana karakterimiz araştırmacı ve aynı zamanda bir fabrikanı sahibi Oswald Mandus. Uykumuzdan uyandığımızda kendimizi evimizin ıssızlığında buluyoruz. Hiç kimse ortalarda yok ve halüsinasyonlar görüyoruz. Kabus olduğunu düşündüğümüz şeylere anlam vermeye çalışırken kendimizi bir anda korkunç bir gerçekliğin içinde bulup çaresiz bir şekilde çocuklarımıza ulaşmaya uğraşıyoruz.

Hikayenin özgün olması ve sunumunda aynı oranda başarılı olması oyuncular adına olumlu. Sesler ise ilk oyunda olduğu gibi etki altında bırakan cinsten. Eğer kulaklığınızı takıp, odanın ışıklarını kapatarak kendinizi dış dünyadan soyutlayıp sadece oyuna odaklanırsanız gerçekten o çaresiz durumu daha iyi hissediyorsunuz. Korku oyunlarında bu şekilde adapte olmayı her zaman sevmişimdir. Oynanabilirlik kısmı ise gayet başarılı. Karakterimizi kontrol etmek gayet basit, uzuncan anlatacak kadar detaylı bir şey yok bu açıdan.

Şimdiye kadar hep olumlu bir şekilde anlattım, birazda olumsuz yönlerden bakalım ve insanların A Machine for Pigs için neden bu denli olumsuz yorum yaptığına değinelim.

İlk oyunu bitirmiş birisi olarak oyuna başladığımda hayal kırıklığına uğradım. Dark Descent'ten alıştığım ve oyunu benim açımdan güzel kılan bazı özellikler A Machine for Pigs'te mevcut değil. Peki bunlar neler ?

1- Karanlıktan etkilenme : Hatırlarsınız ilk oyunda karanlıkta geçirdiğimiz süre zarfında akıl sağlığımız kötüye gidiyor, sanrılar ve bayılmalar yaşıyorduk. Bu oyunda mevcut değil.
2- Aydınlatma : Bu oyunda gaz lambamız için yağ, kibrit falan aramakla uğraşmıyoruz. Bu oyunda modern bir ışığımız var ve tükenmiyor.
3- Envanter : kombineler yaparak bulmacalar çözdüğümüz günler eskide kalmış. Bu oyunda metayel toplamakla uğraşmıyoruz. neredeyse herşey hazır. bu yüzden kolay bir oyun olduğunu söylemeden geçemeyeceğim. düz yürüyerek hiç zorlanmadan bulmacaları ve sorunları çözebiliyorsunuz. Eğer birşey eksikse genelde bozuk olan şeyin dibinde bitiveriyor.
4- Korku öğeleri : kullanılan yaratıklar hem çok ürkütücü değil, hem de sık sık karşılaşmıyoruz. Karşılaştığımızda da atlatmak zor olmuyor.

İlk oyun kullanıcılar tarafında %95-96 oranında beğeni oyu alırken bu oyunun %65-66 değerlerinde seyretmesinin sebebi bu dört madde diye düşünüyorum. Başka bir şey aklıma gelmiyor, çünkü piyasada bu seviyede başka korku/gerilim oyunu yok. Eğer ki A Machine for Pigs, The Dark Descent ile kıyaslanmadan yorum yapılsaydı bu denli düşük bir oya sahip olmazdı. Bir başka söylemle ifade edersek ilk oyunu beğenen korku oyunu sevenler büyük bir beklenti içinde ikinci oyunu oynadıklarında hayal kırıklığına uğradılar. Kişisel görüşüm ise şudur; evet, Dark Descent'e kıyasla zayıf bir yapım ancak mevcut korku oyunları içinde en iyilerden. %95'leri haketmese bile hakkı %65 değerinden en az 10 puan daha yüksek.

İyi oyunlar ;)

Bu inceleme yararlı oldu mu? Evet Hayır Komik
77 kişiden 63 tanesi (82%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 5.0 saat
Yayınlanma: 29 Ekim, 2014
Play for the story and the creepy atmosphere. No horror game excels Amnesia: A Machine for Pigs in those regards.

Note to anyone who has played Amnesia: The Dark Descent:

Please do not take this game as a sequel to Amnesia: The Dark Descent. What many people do wrong with this game is that they go with the mindset of the previous Amnesia - going for the horror.

Now, I'm not saying it's wrong to play horror games for the horror in them, and it definitely is not a surprise why people think of this as a sequel, what with the blaring "Amnesia" in the name. However, while the game does make an occasional reference to the original, it's significantly better to think of this as a stand-alone game.

Amnesia: The Dark Descent was made by Frictional Games. They have made a name for themselves by bringing back the horror in the horror genre. Their games have that creeping atmosphere that you can never be rid of. From Penumbra: Black Plague onwards, they took a theme of defenselessness, which definitely has been a big asset.

Amnesia: A Machine for Pigs was made by The Chinese Room. When Frictional Games thought about making a sequel to the Amnesia series, they decided to have an other company make it instead. Being impressed by Dear Esther, they approached The Chinese Room for sharing similar mindsets in their game development. Frictional Games did not want The Chinese Room to make a game that is similar to the original, they wanted them to make a game in their own way.

Two different companies make a game of the same world, with the same theme. It's obvious there'll be differences.

From Amnesia: A Machine for Pigs, you'll get to experience a creepy, gross, horrifying story of a mad man trying to redeem himself.
From Amnesia: The Dark Descent, you'll get a full-blown horror blast in your face. Scrreeeaaaam.
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30 kişiden 29 tanesi (97%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 0.4 saat
Yayınlanma: 23 Ocak
If I were to compare the two Amnesia games quickly I would say that A Machine For Pigs is more horrific, The Dark Descent is more terrifying.

I prefered The Dark Descent, but A Machine for Pigs is still a superb horror game. A lot of atmosphere, horrific story and solid gameplay. It did not scare me as much as The Dark Descent, but then no other game ever has either.

See my full video review for details : https://www.youtube.com/watch?v=0uNyejlkJGI&list=PLE7DlYarj-Deq-6FHXFQQ72vz__aROZ-A&index=19
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272 kişiden 174 tanesi (64%) bu incelemeyi yararlı buldu
kayıtlarda 2.4 saat
Yayınlanma: 30 Ekim, 2014
Oh man. This game is such a dissapointment.
If ''The Chinese Room'' didnt get involved this could've been so much better.
They didnt try to make Amnesia 2, they tried to make a sequel to Dear Esther.

I loved the story in TDD, it had the perfect balance between gameplay and story. This one is more focused on the story but I couldn't really get into it because it's so effin boring. There was not a single scary moment in this game and the 'monsters' you'll face later on are no threat to you and you can just casually walk past them. Your character is never in any actual danger. You couldn't check your sanity; tinderboxes and oil didn't exist. You don't have an inventory so don't even bother exploring. But why mention it? You can't do that anyway since every door in this game is locked unless you have to actually go through it. If you loved grabbing random sh*t in TDD and throwing it at the enemy or just against a wall - you can't do it in this one cause everything is locked in place.
The nerve wrecking atmosphere from TDD is completey lost, you don't have to worry about oil for your lantern cause it is unlimited.

I quit the game 3 times but I kept giving it a chance because I WANTED it to be good but there is really no hope for this. A Machine for Pigs is a complete let down to every The Dark Descent fan.
The fact that this game is 3-5 hours long is a joke.
So I will say this: This is one of the worst Horror Games I've ever played in my entire life.
It's not even worth a 1 out of 10 so I won't bother rating it.
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43 kişiden 36 tanesi (84%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 9.0 saat
Yayınlanma: 23 Ocak
Darkly atmospheric and beautifully rendered, I thoroughly enjoyed this one, dare I say, more than the first. It abandons the point and click Hidden Object Game mechanics in favor of exploration while masterfully building tension. That's right, it's not a HOG like it's predecessor, which was innovative for it's time and we can still see it's legacy in a brillant masterpiece like Outlast. This one is much more polished and focuses on a cinematic audio that will have you taking off your headphones and turning on the lights to make sure that was from the game and not from the burning carbuncle eyes snorting in the darkness at your window. Often hiding the horrors, it knows that what you can't see will bend your mind on all fours to imagine far worse than any engine can grind up and reanimate. The porcine genius of it all is the sqealing progression of a story line that will raise the bristles down your spine as it roots around, huffing and snuffling, in the fetid mire of your psyche.
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53 kişiden 38 tanesi (72%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 27.9 saat
Yayınlanma: 24 Ekim, 2014
I will say though, I have much more respect for bacon, now that I know where it comes from. :/

Amnesia: A Machine For Pigs is alright, but nowhere near in comparison to Dark Descent. The atmosphere, sounds and story is quite good, but it lacks enemies, real puzzles and in-depth secrets. It is basically point A to Point B with no backtracking, sidestories or mods to really boot. Basically you get chased by mechanical pigs in dark. What is groovy about it though is that the audio is incredible, the SFX is riveting, and voce acting is quite good. Only thing it lacks is the fear of shadows given to you in the older installment. Get this game when it is on sale, for sure.
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49 kişiden 33 tanesi (67%) bu incelemeyi yararlı buldu
kayıtlarda 2.6 saat
Yayınlanma: 20 Kasım, 2014
List of things that were good in Amnesia The Dark Descent:
- you could light candles with limited supplies of matches
- you had a lantern that could go low on fuel
- you had to manage madness : stay stealthy in the dark and become mad, or get low on resources and be spotted by enemies by lighting stuff but remaining sane. It was smart and a balanced system
- enemies were threatening AND frightening, and hard to outrun

This is also the list of things that have been removed in A Machine For Pigs.
It is closer to Dear Esther than Amnesia. Don't buy if you're looking for a horror game.

Didn't finish it, I was just bored playing it. Not frightening, not involving, not entertaining. And I've seen too many valves.
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98 kişiden 59 tanesi (60%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 3.3 saat
Yayınlanma: 13 Kasım, 2014
About as scary as a five foot and senile man, in his late seventies, attempting to rob you with a blunt fork, in broad daylight.
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29 kişiden 21 tanesi (72%) bu incelemeyi yararlı buldu
kayıtlarda 4.6 saat
Yayınlanma: 2 Kasım, 2014
I like it.

I do not like many games. I am ridiculously picky, but this game was good enough to get me to write a review.

It has an excellent story (read the notes you find dammit), creepy atmosphere, and keeps a good pace. It is a short, but worthwhile game to play through.
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14 kişiden 12 tanesi (86%) bu incelemeyi yararlı buldu
2 kişi bu incelemeyi komik buldu
kayıtlarda 1.4 saat
Yayınlanma: 4 Şubat
I will be completely honest here, I used a walkthrough for this and played it in a fully lit room, and sped my way to the end in about two hours.

The game is no where near as scary as the original Amnesia, but I still ended up going through multiple pairs of underwear. The puzzles are decent, however I don't see how anyone could work some them out if they didn't have a guide.

The game does also have some serious performance issues, no matter what settings I changed, the frame rate dropped rapidly between 60 fps and 30 fps. Not sure why, it may just of been me, but my rig is more than powerful enough to run this.

If you haven't played an Amnesia game before, I'd definitely recommend the original over this one, however Machine for Pigs is still a good game.
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31 kişiden 21 tanesi (68%) bu incelemeyi yararlı buldu
kayıtlarda 3.6 saat
Yayınlanma: 15 Ekim, 2014
Without The Dark Descent's sanity mechanics, A Machine For Pigs is creepy and atmospheric, but rarely scary. I don't get the same sense of dread or terror as I did playing The Dark Descent. That said, I did still quite like the game. The environments help to emphasize the scale of the operation and the machine while also looking pretty good. It presents an intriguing story and mystery with some clever ambiguity and morbidly interesting ideas. A Machine For Pigs may not fill your expectations if you're looking for a traditional adventure or horror game, but if you play it with a mind for macabre atmosphere and story, you'll enjoy yourself.
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74 kişiden 44 tanesi (59%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 4.1 saat
Yayınlanma: 1 Kasım, 2014
Certainly feels like I am playing another "The Chinese Room" game. To me, it feels like Dear Esther but with the "Amnesia" name slapped on it. You have very little to no interaction with your environment. No inventory. You spend the whole time just walking. Atleast in the first Amnesia you had puzzles to complete and had to manage your lantern. The times when you would come into contact with the monster were predictable. I never really felt scared to search an area because anytime I would see the monster it would come in the form of a mini jump scare for its reveal.

Here, it is nothing like that and the AI is horrid. There is one part where you need to go down a hallway and the exit is to the right. But to the left it branches off a to a small path with which the monster does laps of. You could sneak past. OR do what I did and just run past and as soon as you go through the door the monster doesnt follow because invisible walls they can't past. It was honestly the stupidoust thing I've ever seen. It was an encounter that was absolutely pointless. I made a little picture to show below. But anyone that played it long enough and got to this part would know how stupid it was.

Excuse the horrible picture I attempted to make.

###################################
#....................................................................EXIT
#.................... ==>
#......../\.....#######
#.......| |.....#..........#.........| |...........########
#.......| |.....#..........#.........| |..........#
#...............#######.........\/..........#
#...................................................#
#...........<== MONSTER.................#
#################.................#
..................................#.................#
..................................#.................#
..................................#.................#
..................................#...YOU......#
Bu inceleme yararlı oldu mu? Evet Hayır Komik
103 kişiden 59 tanesi (57%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 5.6 saat
Yayınlanma: 3 Ekim, 2014
This game disappoints on it's own and doesn't reach 1/4 up the bar set by A Dark Descent.
You're character is almost never in any actual danger.
Convoluted story that doesn't quite come together despite finding every hidden document.
Puzzels are unintuitive and the removal of inventory and health managementh makes the game that much easier.
The sanity bar removal has been debated by players, but I thought it was pretty cool. The game feels less depthful and immersive without it, to me.
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71 kişiden 41 tanesi (58%) bu incelemeyi yararlı buldu
kayıtlarda 4.3 saat
Yayınlanma: 4 Ekim, 2014
The more you play it the more you question the game designing of "scary" games. What are you afraid of ? The dark ? You have a lantern and a friendly blue fog. The monsters ? What monsters ? I am not kidding, they litteraly ignore you even when you run in front of them. Perhaps I just got lucky, they were eight or so anyway. The first opus left you vulnerable, this one just leaves you alone. What else is there, an unnecessary complicated story, a linear path, no items at all, infinite oil and a short lifetime, a stupid, stupid part that makes you pitty the ennemies. The environment looks great though, and some spooky scripted tricks are welcome.

In conclusion, this game fails at what it was supposed to accomplish.
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26 kişiden 17 tanesi (65%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 6.7 saat
Yayınlanma: 11 Ekim, 2014
Although different in many ways from the original Amnesia: The Dark Descent, I find that the game stays true to its cause, fulfilling its purpose in delivering a dark, original and interesting story. At the same time, the horror element is somewhat less agravating than in the original installment, which might turn some of the original fans away. I for one was slighty disappointed at first, but steadily got to love the game for its uniqueness.
The gameplay is biased towards telling a story, rather than scare the player as was the case with the first game. Thus, there are fewer environmental interractions (aka clicking on objects) and the grueling randomness of the monsters in the first game were replaced with scripted and, most times, less difficult encounters. Furthermore, the overall time needed to finish the game is somewhere at half of the original Amnesia (not taking into account exploring and searching for certain lore items like letters and notes).
In conclusion, I can recommend Amnesia: A Machine for Pigs to most players looking for a solid story, intertwined with decent gameplay mechanics as well as a dark and gruesome, yet exceptional envinronment design.
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11 kişiden 9 tanesi (82%) bu incelemeyi yararlı buldu
kayıtlarda 4.2 saat
Yayınlanma: 24 Kasım, 2014
I think Machine for Pigs is a failure. But it is such an interesting, artful failure that it's nearly a success. I'm not sure how much I'd recommend it to horror fans, but I think it's a must-play for anyone interested in developing horror games. First, because it tells one of the most intelligent stories in horror gaming, and second, because it provides so many great examples of how not to make a narrative-focused horror game. Some of which aren't immediately obvious. I personally didn't realize before how important environmental interaction in a narrative-focused game was until I played A Machine for Pigs and saw how detrimental static environments could be to immersion.

Read more here
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12 kişiden 9 tanesi (75%) bu incelemeyi yararlı buldu
kayıtlarda 14.1 saat
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It's not exactly like The Dark Descent, for sure. But too many people evaluate A Machine for Pigs on the standard of how similar it is to its predecessor, too afraid to look at it on its own merits. Indeed, there are fewer gameplay elements, such as an infinite lamp duration, easier/fewer puzzles, and an overall lower danger level. But what AMFP has, it does spectacularly. The Chinese Room took a more story-heavy approach and crafted the world around how it's told, and it's a tale well worth hearing. The environments are beautifully constructed, the voicework fits the characters perfectly, and Jessica Curry's music is spectacular. It's like a roller coaster: just because you're not pushing the carts yourself doesn't mean it's not a enjoyable, thrilling ride.

People looking for a game that will leave them petrified with fear will be more at home with The Dark Descent. But if you enjoyed the story of The Dark Descent and want to lose yourself in a tale just as gripping and harrowing, definitely give A Machine for Pigs a shot!
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38 kişiden 22 tanesi (58%) bu incelemeyi yararlı buldu
kayıtlarda 2.6 saat
Yayınlanma: 21 Ekim, 2014
Ater playing and thoroughly enjoying "Amnesia: The Dark Decent" I was delighted to hear that there was going to be a sequel (in spirit). The atmosphere is quickly set by the story introduction, but sadly it couldn't keep that atmosphere all the way through. The flair of Amnesia is the feeling that you can't fight whatever is after you, sneaking around and hiding are your only way to survive. In Machine for Pigs this mechanic is less pronounced. I felt like the enemies weren't that treatening, I felt like I could run, like I could beat them. This is notthe feeling that creates terror (something that I expect from a game in the horror genre). Overall I wouldn't recommend Machine for Pigs.
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27 kişiden 16 tanesi (59%) bu incelemeyi yararlı buldu
kayıtlarda 1.1 saat
Yayınlanma: 29 Eylül, 2014
Major letdown from the first game. Everything is simplified, and the scares are very repetitive with a non-engaging story.
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kayıtlarda 9.2 saat
Yayınlanma: 8 Ocak
Amnesia: A Machine for Pigs - The second main game from Amnesia series. After the amazing Amnesia: The Dark Descent people wanted next Amnesia, much better than first game, but is it really better? I won't anwer that question, I'll just say that it's "Different", but mostly in positive aspects.

First you have to remember that this game wasn't created by Frictional Games like first Amnesia. It was created by The Chinese Room (You can know them if you've played Dear Esther). Ok, but let's talk about the game!

Most of the players didn't like Amnesia: A Machine for Pigs, because a few important aspects from Amnesia: The Dark Descent were cut off in this game. There wasn't any inventory, you couldn't pick up many items like chairs, boxes etc, no tinderbox to pick up and your source of light is unlimited. So the survival aspect of the game don't exist. The only items you can pickup are letters, papers and important items that you have to pickup to move on with story.

Monsters aren't that scary like in first game, but still i have to say that power of imagination in that game still works! I was scared because of simply noises and i thought there is monster nearby. Also i should note that there aren't the "warning alert" when the monster is next to you. That alert was in first Amnesia and in my opinion it's better that it's don't exist here, because if you won't be careful you can me surprised in "negative" aspect of course! Don't get me wrong, Amnesia: A Machine for Pigs is still very scary game, but you can't compare it to the first game.

Soundtrack is amazing! It was composed by Jessica Curry (Same artist like in Dear Esther). The style is again different than from the first game, but it's also amazing and it's fit with all those factory levels and London from fall of XIX century. Go ahead and try it https://www.youtube.com/watch?v=-fkVvNMuJsA

You could thought that i already said the most important things from that game, but nope, not yet! Now is The Story

The story in this game... I can't describe it, if i'll say it's amazing it's not enough. In this aspect Amnesia: A Machine for Pigs owning the first game, no doubt about it! It's very emotional, sad and you'll think about it after you'll finish the whole game. I won't say any spoilers, but to make you curious i'll just say that the "Pigs" in the title of the game is an ambiguous word... In my opinion one of the best stories i've ever been seeing in video games. You should play this game even only because of that story. Also i recommend read all the notes that you'll find in the game from the chronological order after you'll finish the game.

I'm really sad seeing all those negative reviews, most of these people were just looking for Amnesia: The Dark Descent 2, but I really understand them. I was also a little bit dissapointed when i realised i couldn't take chairs and other objects and throw them away, honestly I don't understand why developers removed that, but when i finished the game I was glad i pre-ordered it.

I rate this game 8/10 (Very Good), mostly because of that great story, soundtrack and the whole atmosphere. It isn't that scary like Amnesia: The Dark Descent, so if you're looking for only scary horror game and you don't care about other aspects, then you should buy other game. My english isn't perfect so I apologise for any grammar mistakes, I hope i'll be better in future!
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