From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
İncelemeler: Karışık (3,172 inceleme)
Çıkış Tarihi: 10 Eyl 2013

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2 ürün içerir: Amnesia: A Machine for Pigs, Amnesia: The Dark Descent

 

Küratörler Tarafından Öneriliyor

"A Machine For Pigs is a very different game than The Dark Descent. But it is not lacking in quality."

Bu Oyun Hakkında

This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs.

From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.

The year is 1899

Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.

Unique Selling Points

  • Fresh and new approach to the Amnesia world while staying true to its origins.
  • The darkest, most horrific tale ever told in a videogame.
  • Stunning soundtrack by award-winning composer Jessica Curry.

Sistem Gereksinimleri

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: OS X 10.6.8
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: OS X 10.7.5
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Minimum:
    • OS: Major Linux Distribution from 2010.
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
    Recommended:
    • OS: Major Linux Distribution from 2012
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Hard Drive: 5 GB available space
Yararlı müşteri incelemeleri
25 kişiden 23 tanesi (92%) bu incelemeyi yararlı buldu
kayıtlarda 5.1 saat
Yayınlanma: 9 Aralık, 2014
Amnesia serisinin 2.oyunu olan A Machine for Pigs'i bitirdim. Kısa bir ön anlatım ile oyunu satın almayı düşünen arkadaşlar için biraz bahsedelim.

Oyunumuz 1899 yılında geçiyor, ana karakterimiz araştırmacı ve aynı zamanda bir fabrikanı sahibi Oswald Mandus. Uykumuzdan uyandığımızda kendimizi evimizin ıssızlığında buluyoruz. Hiç kimse ortalarda yok ve halüsinasyonlar görüyoruz. Kabus olduğunu düşündüğümüz şeylere anlam vermeye çalışırken kendimizi bir anda korkunç bir gerçekliğin içinde bulup çaresiz bir şekilde çocuklarımıza ulaşmaya uğraşıyoruz.

Hikayenin özgün olması ve sunumunda aynı oranda başarılı olması oyuncular adına olumlu. Sesler ise ilk oyunda olduğu gibi etki altında bırakan cinsten. Eğer kulaklığınızı takıp, odanın ışıklarını kapatarak kendinizi dış dünyadan soyutlayıp sadece oyuna odaklanırsanız gerçekten o çaresiz durumu daha iyi hissediyorsunuz. Korku oyunlarında bu şekilde adapte olmayı her zaman sevmişimdir. Oynanabilirlik kısmı ise gayet başarılı. Karakterimizi kontrol etmek gayet basit, uzuncan anlatacak kadar detaylı bir şey yok bu açıdan.

Şimdiye kadar hep olumlu bir şekilde anlattım, birazda olumsuz yönlerden bakalım ve insanların A Machine for Pigs için neden bu denli olumsuz yorum yaptığına değinelim.

İlk oyunu bitirmiş birisi olarak oyuna başladığımda hayal kırıklığına uğradım. Dark Descent'ten alıştığım ve oyunu benim açımdan güzel kılan bazı özellikler A Machine for Pigs'te mevcut değil. Peki bunlar neler ?

1- Karanlıktan etkilenme : Hatırlarsınız ilk oyunda karanlıkta geçirdiğimiz süre zarfında akıl sağlığımız kötüye gidiyor, sanrılar ve bayılmalar yaşıyorduk. Bu oyunda mevcut değil.
2- Aydınlatma : Bu oyunda gaz lambamız için yağ, kibrit falan aramakla uğraşmıyoruz. Bu oyunda modern bir ışığımız var ve tükenmiyor.
3- Envanter : kombineler yaparak bulmacalar çözdüğümüz günler eskide kalmış. Bu oyunda metayel toplamakla uğraşmıyoruz. neredeyse herşey hazır. bu yüzden kolay bir oyun olduğunu söylemeden geçemeyeceğim. düz yürüyerek hiç zorlanmadan bulmacaları ve sorunları çözebiliyorsunuz. Eğer birşey eksikse genelde bozuk olan şeyin dibinde bitiveriyor.
4- Korku öğeleri : kullanılan yaratıklar hem çok ürkütücü değil, hem de sık sık karşılaşmıyoruz. Karşılaştığımızda da atlatmak zor olmuyor.

İlk oyun kullanıcılar tarafında %95-96 oranında beğeni oyu alırken bu oyunun %65-66 değerlerinde seyretmesinin sebebi bu dört madde diye düşünüyorum. Başka bir şey aklıma gelmiyor, çünkü piyasada bu seviyede başka korku/gerilim oyunu yok. Eğer ki A Machine for Pigs, The Dark Descent ile kıyaslanmadan yorum yapılsaydı bu denli düşük bir oya sahip olmazdı. Bir başka söylemle ifade edersek ilk oyunu beğenen korku oyunu sevenler büyük bir beklenti içinde ikinci oyunu oynadıklarında hayal kırıklığına uğradılar. Kişisel görüşüm ise şudur; evet, Dark Descent'e kıyasla zayıf bir yapım ancak mevcut korku oyunları içinde en iyilerden. %95'leri haketmese bile hakkı %65 değerinden en az 10 puan daha yüksek.

İyi oyunlar ;)

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95 kişiden 79 tanesi (83%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 5.0 saat
Yayınlanma: 29 Ekim, 2014
Play for the story and the creepy atmosphere. No horror game excels Amnesia: A Machine for Pigs in those regards.

Note to anyone who has played Amnesia: The Dark Descent:

Please do not take this game as a sequel to Amnesia: The Dark Descent. What many people do wrong with this game is that they go with the mindset of the previous Amnesia - going for the horror.

Now, I'm not saying it's wrong to play horror games for the horror in them, and it definitely is not a surprise why people think of this as a sequel, what with the blaring "Amnesia" in the name. However, while the game does make an occasional reference to the original, it's significantly better to think of this as a stand-alone game.

Amnesia: The Dark Descent was made by Frictional Games. They have made a name for themselves by bringing back the horror in the horror genre. Their games have that creeping atmosphere that you can never be rid of. From Penumbra: Black Plague onwards, they took a theme of defenselessness, which definitely has been a big asset.

Amnesia: A Machine for Pigs was made by The Chinese Room. When Frictional Games thought about making a sequel to the Amnesia series, they decided to have an other company make it instead. Being impressed by Dear Esther, they approached The Chinese Room for sharing similar mindsets in their game development. Frictional Games did not want The Chinese Room to make a game that is similar to the original, they wanted them to make a game in their own way.

Two different companies make a game of the same world, with the same theme. It's obvious there'll be differences.

From Amnesia: A Machine for Pigs, you'll get to experience a creepy, gross, horrifying story of a mad man trying to redeem himself.
From Amnesia: The Dark Descent, you'll get a full-blown horror blast in your face. Scrreeeaaaam.
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39 kişiden 37 tanesi (95%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 0.4 saat
Yayınlanma: 23 Ocak
If I were to compare the two Amnesia games quickly I would say that A Machine For Pigs is more horrific, The Dark Descent is more terrifying.

I prefered The Dark Descent, but A Machine for Pigs is still a superb horror game. A lot of atmosphere, horrific story and solid gameplay. It did not scare me as much as The Dark Descent, but then no other game ever has either.

See my full video review for details : https://www.youtube.com/watch?v=0uNyejlkJGI&list=PLE7DlYarj-Deq-6FHXFQQ72vz__aROZ-A&index=19
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47 kişiden 40 tanesi (85%) bu incelemeyi yararlı buldu
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kayıtlarda 9.0 saat
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Darkly atmospheric and beautifully rendered, I thoroughly enjoyed this one, dare I say, more than the first. It abandons the point and click Hidden Object Game mechanics in favor of exploration while masterfully building tension. That's right, it's not a HOG like it's predecessor, which was innovative for it's time and we can still see it's legacy in a brillant masterpiece like Outlast. This one is much more polished and focuses on a cinematic audio that will have you taking off your headphones and turning on the lights to make sure that was from the game and not from the burning carbuncle eyes snorting in the darkness at your window. Often hiding the horrors, it knows that what you can't see will bend your mind on all fours to imagine far worse than any engine can grind up and reanimate. The porcine genius of it all is the sqealing progression of a story line that will raise the bristles down your spine as it roots around, huffing and snuffling, in the fetid mire of your psyche.
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300 kişiden 191 tanesi (64%) bu incelemeyi yararlı buldu
kayıtlarda 2.4 saat
Yayınlanma: 30 Ekim, 2014
Oh man. This game is such a dissapointment.
If ''The Chinese Room'' didnt get involved this could've been so much better.
They didnt try to make Amnesia 2, they tried to make a sequel to Dear Esther.

I loved the story in TDD, it had the perfect balance between gameplay and story. This one is more focused on the story but I couldn't really get into it because it's so effin boring. There was not a single scary moment in this game and the 'monsters' you'll face later on are no threat to you and you can just casually walk past them. Your character is never in any actual danger. You couldn't check your sanity; tinderboxes and oil didn't exist. You don't have an inventory so don't even bother exploring. But why mention it? You can't do that anyway since every door in this game is locked unless you have to actually go through it. If you loved grabbing random sh*t in TDD and throwing it at the enemy or just against a wall - you can't do it in this one cause everything is locked in place.
The nerve wrecking atmosphere from TDD is completey lost, you don't have to worry about oil for your lantern cause it is unlimited.

I quit the game 3 times but I kept giving it a chance because I WANTED it to be good but there is really no hope for this. A Machine for Pigs is a complete let down to every The Dark Descent fan.
The fact that this game is 3-5 hours long is a joke.
So I will say this: This is one of the worst Horror Games I've ever played in my entire life.
It's not even worth a 1 out of 10 so I won't bother rating it.
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61 kişiden 42 tanesi (69%) bu incelemeyi yararlı buldu
kayıtlarda 2.6 saat
Yayınlanma: 20 Kasım, 2014
List of things that were good in Amnesia The Dark Descent:
- you could light candles with limited supplies of matches
- you had a lantern that could go low on fuel
- you had to manage madness : stay stealthy in the dark and become mad, or get low on resources and be spotted by enemies by lighting stuff but remaining sane. It was smart and a balanced system
- enemies were threatening AND frightening, and hard to outrun

This is also the list of things that have been removed in A Machine For Pigs.
It is closer to Dear Esther than Amnesia. Don't buy if you're looking for a horror game.

Didn't finish it, I was just bored playing it. Not frightening, not involving, not entertaining. And I've seen too many valves.
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111 kişiden 66 tanesi (59%) bu incelemeyi yararlı buldu
50 kişi bu incelemeyi komik buldu
kayıtlarda 3.3 saat
Yayınlanma: 13 Kasım, 2014
About as scary as a five foot and senile man, in his late seventies, attempting to rob you with a blunt fork, in broad daylight.
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kayıtlarda 4.6 saat
Yayınlanma: 2 Kasım, 2014
I like it.

I do not like many games. I am ridiculously picky, but this game was good enough to get me to write a review.

It has an excellent story (read the notes you find dammit), creepy atmosphere, and keeps a good pace. It is a short, but worthwhile game to play through.
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14 kişiden 12 tanesi (86%) bu incelemeyi yararlı buldu
2 kişi bu incelemeyi komik buldu
kayıtlarda 1.4 saat
Yayınlanma: 4 Şubat
I will be completely honest here, I used a walkthrough for this and played it in a fully lit room, and sped my way to the end in about two hours.

The game is no where near as scary as the original Amnesia, but I still ended up going through multiple pairs of underwear. The puzzles are decent, however I don't see how anyone could work some them out if they didn't have a guide.

The game does also have some serious performance issues, no matter what settings I changed, the frame rate dropped rapidly between 60 fps and 30 fps. Not sure why, it may just of been me, but my rig is more than powerful enough to run this.

If you haven't played an Amnesia game before, I'd definitely recommend the original over this one, however Machine for Pigs is still a good game.
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12 kişiden 10 tanesi (83%) bu incelemeyi yararlı buldu
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kayıtlarda 4.2 saat
Yayınlanma: 24 Kasım, 2014
I think Machine for Pigs is a failure. But it is such an interesting, artful failure that it's nearly a success. I'm not sure how much I'd recommend it to horror fans, but I think it's a must-play for anyone interested in developing horror games. First, because it tells one of the most intelligent stories in horror gaming, and second, because it provides so many great examples of how not to make a narrative-focused horror game. Some of which aren't immediately obvious. I personally didn't realize before how important environmental interaction in a narrative-focused game was until I played A Machine for Pigs and saw how detrimental static environments could be to immersion.

Read more here
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77 kişiden 44 tanesi (57%) bu incelemeyi yararlı buldu
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kayıtlarda 4.1 saat
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Certainly feels like I am playing another "The Chinese Room" game. To me, it feels like Dear Esther but with the "Amnesia" name slapped on it. You have very little to no interaction with your environment. No inventory. You spend the whole time just walking. Atleast in the first Amnesia you had puzzles to complete and had to manage your lantern. The times when you would come into contact with the monster were predictable. I never really felt scared to search an area because anytime I would see the monster it would come in the form of a mini jump scare for its reveal.

Here, it is nothing like that and the AI is horrid. There is one part where you need to go down a hallway and the exit is to the right. But to the left it branches off a to a small path with which the monster does laps of. You could sneak past. OR do what I did and just run past and as soon as you go through the door the monster doesnt follow because invisible walls they can't past. It was honestly the stupidoust thing I've ever seen. It was an encounter that was absolutely pointless. I made a little picture to show below. But anyone that played it long enough and got to this part would know how stupid it was.

Excuse the horrible picture I attempted to make.

###################################
#....................................................................EXIT
#.................... ==>
#......../\.....#######
#.......| |.....#..........#.........| |...........########
#.......| |.....#..........#.........| |..........#
#...............#######.........\/..........#
#...................................................#
#...........<== MONSTER.................#
#################.................#
..................................#.................#
..................................#.................#
..................................#.................#
..................................#...YOU......#
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kayıtlarda 14.1 saat
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It's not exactly like The Dark Descent, for sure. But too many people evaluate A Machine for Pigs on the standard of how similar it is to its predecessor, too afraid to look at it on its own merits. Indeed, there are fewer gameplay elements, such as an infinite lamp duration, easier/fewer puzzles, and an overall lower danger level. But what AMFP has, it does spectacularly. The Chinese Room took a more story-heavy approach and crafted the world around how it's told, and it's a tale well worth hearing. The environments are beautifully constructed, the voicework fits the characters perfectly, and Jessica Curry's music is spectacular. It's like a roller coaster: just because you're not pushing the carts yourself doesn't mean it's not a enjoyable, thrilling ride.

People looking for a game that will leave them petrified with fear will be more at home with The Dark Descent. But if you enjoyed the story of The Dark Descent and want to lose yourself in a tale just as gripping and harrowing, definitely give A Machine for Pigs a shot!
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kayıtlarda 9.2 saat
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Amnesia: A Machine for Pigs - The second main game from Amnesia series. After the amazing Amnesia: The Dark Descent people wanted next Amnesia, much better than first game, but is it really better? I won't anwer that question, I'll just say that it's "Different", but mostly in positive aspects.

First you have to remember that this game wasn't created by Frictional Games like first Amnesia. It was created by The Chinese Room (You can know them if you've played Dear Esther). Ok, but let's talk about the game!

Most of the players didn't like Amnesia: A Machine for Pigs, because a few important aspects from Amnesia: The Dark Descent were cut off in this game. There wasn't any inventory, you couldn't pick up many items like chairs, boxes etc, no tinderbox to pick up and your source of light is unlimited. So the survival aspect of the game don't exist. The only items you can pickup are letters, papers and important items that you have to pickup to move on with story.

Monsters aren't that scary like in first game, but still i have to say that power of imagination in that game still works! I was scared because of simply noises and i thought there is monster nearby. Also i should note that there aren't the "warning alert" when the monster is next to you. That alert was in first Amnesia and in my opinion it's better that it's don't exist here, because if you won't be careful you can me surprised in "negative" aspect of course! Don't get me wrong, Amnesia: A Machine for Pigs is still very scary game, but you can't compare it to the first game.

Soundtrack is amazing! It was composed by Jessica Curry (Same artist like in Dear Esther). The style is again different than from the first game, but it's also amazing and it's fit with all those factory levels and London from fall of XIX century. Go ahead and try it https://www.youtube.com/watch?v=-fkVvNMuJsA

You could thought that i already said the most important things from that game, but nope, not yet! Now is The Story

The story in this game... I can't describe it, if i'll say it's amazing it's not enough. In this aspect Amnesia: A Machine for Pigs owning the first game, no doubt about it! It's very emotional, sad and you'll think about it after you'll finish the whole game. I won't say any spoilers, but to make you curious i'll just say that the "Pigs" in the title of the game is an ambiguous word... In my opinion one of the best stories i've ever been seeing in video games. You should play this game even only because of that story. Also i recommend read all the notes that you'll find in the game from the chronological order after you'll finish the game.

I'm really sad seeing all those negative reviews, most of these people were just looking for Amnesia: The Dark Descent 2, but I really understand them. I was also a little bit dissapointed when i realised i couldn't take chairs and other objects and throw them away, honestly I don't understand why developers removed that, but when i finished the game I was glad i pre-ordered it.

I rate this game 8/10 (Very Good), mostly because of that great story, soundtrack and the whole atmosphere. It isn't that scary like Amnesia: The Dark Descent, so if you're looking for only scary horror game and you don't care about other aspects, then you should buy other game. My english isn't perfect so I apologise for any grammar mistakes, I hope i'll be better in future!
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kayıtlarda 3.8 saat
Yayınlanma: 23 Aralık, 2014
Great game! I was hesistant to buy the game considering the reviews, but I'm glad I did. While it's true that it's "dumbed-down" (no insanity, health, or inventory), I feel like it makes you focus more on the environment and the story itself. Definitely doesn't deserve the negative reviews it recieved. It's a quality game.
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kayıtlarda 7.7 saat
Yayınlanma: 19 Mart
Overview
It's nothing like the original - but that's not necessarily a bad thing. The Dark Descent featured challenging puzzles, pulse-raising ‘run or hide’ decision making, inventory management and constant danger. A Machine for Pigs holds none of these accolades, however, it’s still a good game! It has an interesting story with some horrific themes running throughout. It really makes you feel like you are trapped within the innards of some mechanical beast.

The gameplay mechanics (or lack of)
There are a few terrifying and jumpy moments before you actually encounter a pig-monster face-to-face... Until you realise that they are a totally pointless gameplay mechanic. Normally, in games where you must rely on either running or hiding from enemies (e.g. the game’s predecessor or Outlast), there is normally some general indication as to where to run or hide. Whether this is done by backtracking to previously seen areas, or running towards illuminated exits. With other games there is fun to be had in evading danger, but not in a Machine for Pigs. The pig-monsters spot you instantly and you can rarely outrun them! This is all okay though because if you get killed, you simply black out and spawn further on in the game, as if the encounter never happened... What’s the point?

As soon as I hear a pig’s squeal, this is normally my reaction:

“Oh blimey! It’s a pig-man! And he’s spawned right behind me again! I guess I’d better run ahead!”

*runs ahead*

“Oh-no! There’s nothing here! You know what?... Sod this! I’ll just take a beating because I have no idea what is going on...”

*stands there, gets beaten to death by pig trotters and respawns*

“Ohhhhhhh so I was meant to run down that ridiculously dark corridor that was obstructed from view by that massive pipe! Stupid me!”

Literally, I’d say 2 out of 3 pursuits could pan out like this. The action is AWFUL. The "puzzles" literally rely on pressing buttons, replacing power fuses or turning steam valves. That said, simply looking at the machinary is a joy to be had and interacting with it can be quite fun!

Why it is good!
The game’s redeeming features are the story and the atmosphere. I’m not going to say much about the story, but it is really good! The themes expressed are extremely dark and the way everything unfolds is rather marvellous. Whoever designed all of the machinery did a really good job. The large growling machines and the spitting steam pipes twisting all around create a very immersive portrayal of 19th century industry. Brilliant ambient noises with the accompaniment of eerie music makes you want to jump out of the nearest factory window. There are some instances at the start that had me bricking myself.

What's with the title?
I personally don’t believe this game should have been called “Amnesia: A Machine for Pigs” because it is hardily like its predecessor. The only thing that is the same is that you can open draws and doors, and wind steam valves with mouse actions. That’s it! Everything else has changed. The game feels more like a scary industrial Dear Esther. However, I can totally understand why the developers would want to capitalise on a series.

Should you buy it?
Essentially, if you want an incredibly immersive and very artistic story-based gaming experience, this game is probably for you. However, if you want a heart-pounding survival horror – don’t even think about it. It’s nothing like the previous game and your money would probably be better spent on Outlast, if you haven’t already played it.
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kayıtlarda 5.8 saat
Yayınlanma: 23 Aralık, 2014
Amnesia: A Machine for Pigs is a game unlike it's predecessor. The fear and anxiety caused by The Dark Descent is replaced by an unlimitted supply of light and mental clarity. The game itself often feels more laid back and common place. It relies on atmospheric horror rather than a genuine threat to your so called digital life. While The Dark Descent left me shreiking this game only gives me a subtle jump on the rarest of occasions. This is mostly due to my own mental anticipation which proves to be wasted effort in and of itself. In spite of this, I cannot seem to put down the game. It's redeeming feature lies in the fact that it is truly "A Machine for Pigs". The atmospheric story telling keeps me navigating each passage and slowly bringing the factory to life. As I chase after apparitions it leads me to question my own humanity. In fact, the beasts in this game are strangley human compared to the character I find myself trapped in. Am I really human or am I just trapped in a machine for pigs?
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2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 3.2 saat
Yayınlanma: 20 Aralık, 2014
I've played trough the storyline and really loved it. I could not get the exact "Amnesia-feeling" like I did with the last one, but I don't complain. The game was full of puzzels that made it challenging and the jumpscares alot beter. Sad though it didn't last longer of what it did. It took me almost 4 hours to complete it. Good start with a great tutorial and a story I got right into

Summary
+ Good storyline
+ Good controls
+ Jumpscares
+ Challenging puzzle
- Short
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2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 5.8 saat
Yayınlanma: 16 Aralık, 2014
If you're looking for more of what made the first Amnesia so good, you'll probably be let down. This one takes things in a very different direction and dials back the scares and puzzles in favour of sheer atmosphere. It still can be unsettling in parts if you let yourself get sucked into it, and has excellent writing and sound design that really make it memorable. More a very creepy playable horror story and less an outright horror game, you'll enjoy it if you like more emphasis on enviromental horror than the threat of monsters. Experimental and worth experiencing, but not for everyone.
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2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 10.8 saat
Yayınlanma: 16 Şubat
This game does a good job at capturing the horror aspect. I don't think it's as popular as the first amnesia game, but I feel that this game deserves credit. It's scary, off putting by means of storyline content, which drives morbid curiosity to press on and uncover what lies beneath.
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2 kişiden 2 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 1.1 saat
Yayınlanma: 12 Nisan
I wanted to like this, I really did. But the troubles start before you've even properly begun. The game is full of bugs. Forums are filled with people (myself included) trying to figure work-arounds for issues like constant in-game lag (has nothing to do with the quality of your rig or having the necessary audio/video drivers updated), random graphic hitches that filter the screen in a blue, washed-out color, and audio stuttering. Some of the fixes work, though mostly for temporary periods. If you do manage to run the game properly after all that:

PROS:

+ The environment is great. The mansion is atmospheric, spooky and interesting to explore.
+ The voice acting is very good.

CONS:

- First and foremost: The game is just not scary. It's not Amnesia. It's Dark Esther. It's not survival and stealth, it's exploration. There's next to no tension.
- The tinderboxes (requiring you to work on conserving them for light) are gone. Instead you have a lantern that never goes out. Considering that the mansion is pretty well lit 90% of the time, I found I hardly needed to use it (even with Gamma turned down)
- The sanity system is gone, and with it the tense effort to remain sane in the wake of prowling monstrosities.
- The monsters. The pigmonsters are not scary. They're just silly looking. They don't pursue you with the intensity of the creatures in Dark Descent and you can look at them without fear of insanity, which whittles away the mysterious fear factor very quickly.
- The story is just dull. There is some possibility in the beginning that it might go in a certain, disturbing direction based on the narrative given, but it turns out to be pretty boring and a bit nonsensical. The characters just aren't very interesting. You don't really care very much.

For the money you pay, I really can't recommend this one. If you must, buy the steam code for it on 99Gamers for cheap, instead of throwing $22 out for it.
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