From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.
Потребителки рецензии:
Скорошни:
Смесени (13 рецензии) - 61% от 13 потребителски рецензии в последните 30 дни са положителни.
Общо:
Смесени (3,987 рецензии) - 64% от 3,987 потребителски рецензии за тази игра са положителни.
Дата на излизане: 10 септември 2013

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Закупуване на Amnesia: A Machine for Pigs

ЛЯТНА РАЗПРОДАЖБА! Офертата приключва на 4 юли

Пакети, които съдържат тази игра

Закупуване на Amnesia Collection

Включва 2 артикула: Amnesia: A Machine for Pigs, Amnesia: The Dark Descent

ЛЯТНА РАЗПРОДАЖБА! Офертата приключва на 4 юли

 

Относно тази игра

This world is a Machine. A Machine for Pigs. Fit only for the slaughtering of Pigs.

From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart.

The year is 1899

Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.

Unique Selling Points

  • Fresh and new approach to the Amnesia world while staying true to its origins.
  • The darkest, most horrific tale ever told in a videogame.
  • Stunning soundtrack by award-winning composer Jessica Curry.

Системни изисквания

Windows
Mac OS X
SteamOS + Linux
    Минимални:
    • ОС: Windows Vista
    • Процесор: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Памет: 2 GB памет
    • Видеокарта: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Устройство за съхранение: 5 GB достъпно пространство
    Препоръчителни:
    • ОС: Windows 7
    • Процесор: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Памет: 4 GB памет
    • Видеокарта: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Устройство за съхранение: 5 GB достъпно пространство
    Минимални:
    • ОС: OS X 10.6.8
    • Процесор: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Памет: 2 GB памет
    • Видеокарта: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Устройство за съхранение: 5 GB достъпно пространство
    Препоръчителни:
    • ОС: OS X 10.7.5
    • Процесор: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Памет: 4 GB памет
    • Видеокарта: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Устройство за съхранение: 5 GB достъпно пространство
    Минимални:
    • ОС: Major Linux Distribution from 2010.
    • Процесор: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Памет: 2 GB памет
    • Видеокарта: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Устройство за съхранение: 5 GB достъпно пространство
    Препоръчителни:
    • ОС: Major Linux Distribution from 2012
    • Процесор: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Памет: 4 GB памет
    • Видеокарта: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Устройство за съхранение: 5 GB достъпно пространство
Рецензии от клиенти
Системата за потребителски рецензии е обновена! Научете още
Скорошни:
Смесени (13 рецензии)
Общо:
Смесени (3,987 рецензии)
Наскоро публикувани
{NOR} -Timm.
( 1.0 изиграни часа )
Публикувани: 25 юни
-Start's Game
-Instant Regreat
-♥♥♥♥ On MySelf
10/10
Полезно? Да Не Забавна
MrDrProfessor4
( 46.3 изиграни часа )
Публикувани: 25 юни
It's sort of a mixed bag.

The intent of the game was to move away from the puzzles and resource management so it could focus on just the horror, but these aspects were part of what made the original so terrifying. Without the need to keep an eye out for important items, we aren't paying close attention when a monster sneaks up on us. The dark isn't as scary if we don't have to fear running out of oil/tinder boxes. There is also too few monster encounters, that being less than one per hour.

Still, I found myself enjoying this game because of the scary atmosphere and a great narrative. The environment is just dripping with life and really feels evil. I liked the Dark Descent a lot more, but Machine For Pigs is still worth a play-through given how few games are in this genre.
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condortheboss
( 5.5 изиграни часа )
Публикувани: 22 юни
While not as scary as the original, MfP still has an amazing atmosphere, suspenseful scenes, and a great story.

Great spiritual sequel
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Mikkeli222
( 4.2 изиграни часа )
Публикувани: 22 юни
Hey vegans - You might like this one
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Hazzar86
( 6.5 изиграни часа )
Публикувани: 22 юни
I must admit, I had the highest expectations for this game. Since it was labelled as the sequel to the brilliant (and bloody scary) Amnesia TDD. However, this was anything but a sequel to me.

With the dark descent, the sanity mechanic was a key factor in maintaining fear, as it would put you under more and more pressure, forcing you to be resourceful and managing the use of the lantern to avoid the inevitable. However, in machine for pigs, the lantern is still there but sanity is gone, and the lantern never even runs out. This causes you to feel secure as you don't have to think about the lantern ever running out, let alone even needing to use it (most areas were adequately lit). The dark descent also had a brilliant way of making you scared of nothing. Creepy sounds, unnerving ambience and groaning monsters made you believe that you were under attack, even though you weren't. Machine for pigs didn't have nearly as much of this as TDD, and at times I barely felt scared, let alone unnerved or tensioned.

The dark descent was critiscised for it's linear maps and somewhat weak storyline, which was understandable and a good story does help in a game like this. Even though this is fixed with machine for pigs, I never took the time to notice since the game wants you to focus on it's supposedly "disturbing" and "interesting" dialogue. For christ's sake, if I was at least unnerved by the atmosphere then I might have wanted to realise what was going on. No wonder this game has been said to be a "walking simulator". I mean, if you want one of those then get a treadmill.

The story was alright at best, since the vast amount of text and pitiful amount of gameplay was distracting. It's ironic that the previous little issues in the dark descent that distracted you from the horror are the ones that have been fixed, and make it worse. Yes, the story is better than the dark descent, but I was expecting a horror game. Something branded with the title "Amnesia" suggests that it will be scary. The addition of this game has done nothing but ruin the name.

I completed this game in roughly 4 hours, which was not long by any means. The odd part is that it felt as if I was flying by. The dark descent was scary, and this would often make you stop and take a break (and a poo). I was trying to progress into the game and trying to find some scares, and before I could it was over.

Then I realised, why is this game so utterly underwhelming? I read up and found out that it wasn't made by frictional games, it was made by the chinese room. There's the problem. They only know how to make these walking simulators (dear esther), so it would be obvious that they would have incorporated some aspects into machine for pigs. This does show however, that it was the worst idea ever and they should have actually tried making it scary, instead of being like glue and not adapting to the given task.

My final words are, just buy the dark descent if you haven't already and play some custom stories. Tenebris lake, The great work and Subconscious trials are all better than this game, and are all made by a couple of guys with no budget.
Полезно? Да Не Забавна
All-pig-must-die
( 8.9 изиграни часа )
Публикувани: 18 юни
By now we all know this is nothing compare to the dark descent.

I force myself into this 3 time before i finaly decide to give it a go and i took about 4 hours to finish, no challenge at all, barely any encounter and it's so easy to avoid death. i literaly didn't die once. Also, they simplified it so much, no inventory, no health or sanity gauge, way less interaction with the world.

i would not even recomend it on sales , there is free stuff online that is way better!
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Crispy Tacos
( 0.5 изиграни часа )
Публикувани: 15 юни
The game really failed to bring me in. I thoroughly enjoyed the first one, but this one just seemed to lack the right atmosphere to snag my interest. The general lack of direction on what I'm supposed to do and why also contributed to that failure. This game not only fails against similar competitors like "Alien: Isolation", but it also fails to stack up against its predecessor.
Полезно? Да Не Забавна
FoZe
( 1.7 изиграни часа )
Публикувани: 13 юни
Продуктът е получен безплатно
First things first, if you're expecting the same type of gameplay as The Dark Descent, this isn't the place to go. The games are both Amnesia, but entail different typed of horror. I felt as though The Dark Descent made you feel a horror torwards humanity, whearas in Machine for pigs, it tried to make you afraid of pigs. I personally loved both games, and didn't necessarily favor one over the other. It's all personal preference, but if you want to give Machine for Pigs a shot, I'll definetly support you.
Полезно? Да Не Забавна
Irlandskii
( 5.3 изиграни часа )
Публикувани: 12 юни
In my opinion, the Dark Descent may have been the more terrifying of the two games, but Machine for Pigs told the better story. The community following for this series seems to overlook the story of either game and instead compares the levels of how "scary" the overall experience is, which I think is a poor way to judge this game. Sure it has the name "Amnesia" in the title and we may attribute that title to a "scary game", but I think this is overlooking greater factors in what makes this series unique.

I liked the Dark Descent as the scary, immersive, and atmospheric game that it was, but I do believe it fell short on the story. A Machine for Pigs was not, as disappointing as it was for some people, not nearly as scary as it's predecessor. However, in my time with it I found the game to be just as immersive as the first and it told a much better story than Dark Descent did. This game is not flawless, keep in mind. It is made by a different team than the one behind Dark Descent, and as a result it's more likely than not they did not use the game engine to it's full potential. A Machine for Pigs is not the most well optimized game, suffering from frequent frame drops and screen tearing issues despite having Vsync enabled. I run a GTX 970 and an FX8350 and I was unable to get a stable 60FPS unless I played on the preset "medium" graphics setting.

To sum up what I liked and disliked about the game, though:
PROS:
1) Monsters patrol areas instead of teleporting in and out of the map. Sure, a majority of the encounters ARE scripted, but unlike in Dark Descent if you do happen to die the monster WILL still be there when you load back in.

2) This game has phenomenal and immersive sound design. Best played alone and with headphones.

3) The game doesn't hold your hand through the last hour of the game like the Dark Descent did with Agrippa.

4) There were no plot holes in this story that I was able to pick up on.

5) Removal of the inventory screen, Part 1. Throughout my playthrough of the first Amnesia I must have collected atleast thirty tinderboxes that I never felt the need to use.

CONS:
1) Poorly optimized, screen tearing, frame drops, and I did encounter a glitch where an object I needed for a puzzle got stuck halfway through a wall.

2) Lack of interaction with the world. There are so many locked doors that you can interact with that serve no purpose, but meanwhile the only objects that Mandus CAN interact with are chairs and items needed to solve a puzzle.

3) Removal of the inventory screen, Part 2: Mandus's lantern never shuts off and he regenerates health. Along with this, in the Dark Descent there were items you would acquire from earlier parts in the game you find uses for later on. In Machine for Pigs, there's no need for an inventory screen because any item you need for a puzzle will be in the general vicinity.

4) Removal of the sanity meter. I can understand Mandus possibly not being afraid of the dark like Daniel was, but if I saw a deformed man pig hybrid patrolling an area I would get spooked by it.

5) The game is short. Even shorter than Dark Descent. Like 4-5 hours tops.

Overall, I did like the game for it's story but was slightly put off by the lack of puzzles and the poor optimization. I would give it a 7/10, and I would only recommend buying it during a sale.
Полезно? Да Не Забавна
Най-полезни рецензии  През последните 30 дни
5 от 5 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
4.5 изиграни часа
Публикувани: 4 юни
Not as great as it's predecessor but Amnesia: A Machine For Pigs has its moments. The story is not that fascinating but the 1899 London setting makes up for it. The enemies are kind of uninspired yet there are times when the game builds up so much tension that they can scare the living Jesus out of you. It was disappointing to see that you can't interact with anything, and the game itself is rather short. Still this game is not bad and definitely has that Amnesia atmosphere.
Беше ли полезна тази рецензия? Да Не Забавна
5 от 5 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
5.3 изиграни часа
Публикувани: 12 юни
In my opinion, the Dark Descent may have been the more terrifying of the two games, but Machine for Pigs told the better story. The community following for this series seems to overlook the story of either game and instead compares the levels of how "scary" the overall experience is, which I think is a poor way to judge this game. Sure it has the name "Amnesia" in the title and we may attribute that title to a "scary game", but I think this is overlooking greater factors in what makes this series unique.

I liked the Dark Descent as the scary, immersive, and atmospheric game that it was, but I do believe it fell short on the story. A Machine for Pigs was not, as disappointing as it was for some people, not nearly as scary as it's predecessor. However, in my time with it I found the game to be just as immersive as the first and it told a much better story than Dark Descent did. This game is not flawless, keep in mind. It is made by a different team than the one behind Dark Descent, and as a result it's more likely than not they did not use the game engine to it's full potential. A Machine for Pigs is not the most well optimized game, suffering from frequent frame drops and screen tearing issues despite having Vsync enabled. I run a GTX 970 and an FX8350 and I was unable to get a stable 60FPS unless I played on the preset "medium" graphics setting.

To sum up what I liked and disliked about the game, though:
PROS:
1) Monsters patrol areas instead of teleporting in and out of the map. Sure, a majority of the encounters ARE scripted, but unlike in Dark Descent if you do happen to die the monster WILL still be there when you load back in.

2) This game has phenomenal and immersive sound design. Best played alone and with headphones.

3) The game doesn't hold your hand through the last hour of the game like the Dark Descent did with Agrippa.

4) There were no plot holes in this story that I was able to pick up on.

5) Removal of the inventory screen, Part 1. Throughout my playthrough of the first Amnesia I must have collected atleast thirty tinderboxes that I never felt the need to use.

CONS:
1) Poorly optimized, screen tearing, frame drops, and I did encounter a glitch where an object I needed for a puzzle got stuck halfway through a wall.

2) Lack of interaction with the world. There are so many locked doors that you can interact with that serve no purpose, but meanwhile the only objects that Mandus CAN interact with are chairs and items needed to solve a puzzle.

3) Removal of the inventory screen, Part 2: Mandus's lantern never shuts off and he regenerates health. Along with this, in the Dark Descent there were items you would acquire from earlier parts in the game you find uses for later on. In Machine for Pigs, there's no need for an inventory screen because any item you need for a puzzle will be in the general vicinity.

4) Removal of the sanity meter. I can understand Mandus possibly not being afraid of the dark like Daniel was, but if I saw a deformed man pig hybrid patrolling an area I would get spooked by it.

5) The game is short. Even shorter than Dark Descent. Like 4-5 hours tops.

Overall, I did like the game for it's story but was slightly put off by the lack of puzzles and the poor optimization. I would give it a 7/10, and I would only recommend buying it during a sale.
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4 от 5 човека (80%) сметнаха тази рецензия за полезна
Препоръчани
5.9 изиграни часа
Публикувани: 2 юни
Atmospheric and good experience. It lacks inventory system and puzzles aren't that great. There are almost no interactions with surroundings unless it's related to story.

Still I can't say this is a bad game. The game's overpriced for 4-5 hours playtime for the whole content and little-to-no replayability. Pick this up from sales and don't expect it to be like Amnesia: The Dark Descent.
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2 от 2 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
5.5 изиграни часа
Публикувани: 22 юни
While not as scary as the original, MfP still has an amazing atmosphere, suspenseful scenes, and a great story.

Great spiritual sequel
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2 от 2 човека (100%) сметнаха тази рецензия за полезна
3 човека намериха тази рецензия за забавна
Препоръчани
4.2 изиграни часа
Публикувани: 22 юни
Hey vegans - You might like this one
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3 от 4 човека (75%) сметнаха тази рецензия за полезна
Не са препоръчани
6.5 изиграни часа
Публикувани: 22 юни
I must admit, I had the highest expectations for this game. Since it was labelled as the sequel to the brilliant (and bloody scary) Amnesia TDD. However, this was anything but a sequel to me.

With the dark descent, the sanity mechanic was a key factor in maintaining fear, as it would put you under more and more pressure, forcing you to be resourceful and managing the use of the lantern to avoid the inevitable. However, in machine for pigs, the lantern is still there but sanity is gone, and the lantern never even runs out. This causes you to feel secure as you don't have to think about the lantern ever running out, let alone even needing to use it (most areas were adequately lit). The dark descent also had a brilliant way of making you scared of nothing. Creepy sounds, unnerving ambience and groaning monsters made you believe that you were under attack, even though you weren't. Machine for pigs didn't have nearly as much of this as TDD, and at times I barely felt scared, let alone unnerved or tensioned.

The dark descent was critiscised for it's linear maps and somewhat weak storyline, which was understandable and a good story does help in a game like this. Even though this is fixed with machine for pigs, I never took the time to notice since the game wants you to focus on it's supposedly "disturbing" and "interesting" dialogue. For christ's sake, if I was at least unnerved by the atmosphere then I might have wanted to realise what was going on. No wonder this game has been said to be a "walking simulator". I mean, if you want one of those then get a treadmill.

The story was alright at best, since the vast amount of text and pitiful amount of gameplay was distracting. It's ironic that the previous little issues in the dark descent that distracted you from the horror are the ones that have been fixed, and make it worse. Yes, the story is better than the dark descent, but I was expecting a horror game. Something branded with the title "Amnesia" suggests that it will be scary. The addition of this game has done nothing but ruin the name.

I completed this game in roughly 4 hours, which was not long by any means. The odd part is that it felt as if I was flying by. The dark descent was scary, and this would often make you stop and take a break (and a poo). I was trying to progress into the game and trying to find some scares, and before I could it was over.

Then I realised, why is this game so utterly underwhelming? I read up and found out that it wasn't made by frictional games, it was made by the chinese room. There's the problem. They only know how to make these walking simulators (dear esther), so it would be obvious that they would have incorporated some aspects into machine for pigs. This does show however, that it was the worst idea ever and they should have actually tried making it scary, instead of being like glue and not adapting to the given task.

My final words are, just buy the dark descent if you haven't already and play some custom stories. Tenebris lake, The great work and Subconscious trials are all better than this game, and are all made by a couple of guys with no budget.
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1 от 1 човека (100%) сметнаха тази рецензия за полезна
Не са препоръчани
0.5 изиграни часа
Публикувани: 15 юни
The game really failed to bring me in. I thoroughly enjoyed the first one, but this one just seemed to lack the right atmosphere to snag my interest. The general lack of direction on what I'm supposed to do and why also contributed to that failure. This game not only fails against similar competitors like "Alien: Isolation", but it also fails to stack up against its predecessor.
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1 от 1 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
46.3 изиграни часа
Публикувани: 25 юни
It's sort of a mixed bag.

The intent of the game was to move away from the puzzles and resource management so it could focus on just the horror, but these aspects were part of what made the original so terrifying. Without the need to keep an eye out for important items, we aren't paying close attention when a monster sneaks up on us. The dark isn't as scary if we don't have to fear running out of oil/tinder boxes. There is also too few monster encounters, that being less than one per hour.

Still, I found myself enjoying this game because of the scary atmosphere and a great narrative. The environment is just dripping with life and really feels evil. I liked the Dark Descent a lot more, but Machine For Pigs is still worth a play-through given how few games are in this genre.
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Най-полезни рецензии  Общо
1 от 1 човека (100%) сметнаха тази рецензия за полезна
Препоръчани
3.1 изиграни часа
Публикувани: 28 февруари
Well done in both ideas and execution. Amnesia series never let you down on details. Almost every part of this game including jumpscares are extremely surprising. All the chambers, the splendid halls and the interior design throughtout the game are pretty fabulous.
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2 от 3 човека (67%) сметнаха тази рецензия за полезна
Не са препоръчани
5.1 изиграни часа
Публикувани: 21 декември 2013
Played all penumbra episodes and the descendent one, this sucks rly bad. Enemis are awful. The gameplay is boring as fk. Would say for braindead (last)cod kids. diakane. gg no re.

p.s. i wont finish it
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