Dying Light: The Following - Enhanced Edition takes parkour-fueled zombie survival to a whole new level. Enjoy the definitive Dying Light experience with the brand-new Legend system, improved visuals, major gameplay enhancements, and more.
User reviews:
Recent:
Very Positive (1,156 reviews) - 91% of the 1,156 user reviews in the last 30 days are positive.
Overall:
Very Positive (31,308 reviews) - 92% of the 31,308 user reviews for this game are positive.
Release Date: Jan 26, 2015

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Recent updates View all (34)

May 19

Buggy comes to Developer Tools

https://www.youtube.com/watch?v=yF5QkQyLfLw

Continuing the year-long support for Dying Light in 2016, we have just expanded the Dying Light Dev Tools. Players now have the ability to use all-terrain buggies featured in Dying Light: The Following on custom maps, even if you only own the base game. With that new addition comes also the option to freely modify the driving system and use the buggies in PvP scenarios.

To coincide with the latest update, Techland and Razer announced the special ‘Buggy Madness’ contest. Anyone can compete by creating a buggy-based custom map using Dying Light Developers Tools (available for free on Steam) and submitting it at the official contest website.

The contest runs from May 19th to June 19th 2016 and aims to select the most creative, enjoyable, and high-quality maps.

More information and the submission form can be found at http://DyingLightGame.com/Devtools-Contest.

Developer Tools update release notes:

• Buggy unlocked
• Added "following" collection to editor's collections set
• All The Following and The Bozak Horde assets are now available
• Multiplayer fix on workshop maps
• Added missing weapons' textures to the editor
• Tiny Objects fix + added 4 new layers
• AI presets can be configured in HumanAI.pre file
• Example map is updated to The Following game version (buggy, driver skills, example track)
• Multiplayer mode is now disabled whenever cheats are enabled

33 comments Read more

April 26

New DLC bundles for Dying Light: The Following

Check out the new Harran Ranger, Volatile Hunter and Gun Psycho bundles, available in the Steam Store. Please note that all those DLCs require Dying Light: The Following expansion pack.

Harran Ranger

Bring the unsuspecting bandits to justice as the Harran Ranger! Put on the new camo outfit, execute headshots with your exclusive Ranger Bow, and patrol the countryside driving the Pathfinder. The Harran Ranger Bundle includes: a new buggy paint job, a new character outfit, a new weapon blueprint, and four arrow blueprints. Note: This content requires Dying Light: The Following expansion pack.

Gun Psycho

Get crazy about guns! Put on the exclusive Gun Psycho outfit, excel in precision shooting thanks to the reflex sight on your shiny new Marksman Rifle, and conquer the countryside driving the Wasteland Cruiser. The Gun Psycho Bundle includes: a new buggy paint job, a new character outfit, and a new weapon blueprint. Note: This content requires Dying Light: The Following expansion pack.

Volatile Hunter

Spread terror among hordes of night zombies! Don your fluorescent outfit, equip special weapons, and get behind the wheel of the Volatile Hunter. Prove you were born in the dark, molded by it. The Volatile Hunter Bundle includes: a new buggy paint job, a new character outfit, blueprints for a new sword, baton, maul, and knife. Note: This content requires Dying Light: The Following expansion pack.

120 comments Read more

Steam Exclusive Offer

If you like to hit, break, and smash things, this crash test pack is just for you! Get a skull-themed racing suit and a crash test paint job to customize your in-game buggy.

Valve Anti-cheat

Dying Light's online interactions are secured using Valve Anti-cheat system.

For more information, please go to our support article

About This Game

Dying Light: The Following - Enhanced Edition takes parkour-fueled zombie survival to a whole new level. Enjoy the definitive Dying Light experience with the brand-new Legend system, improved visuals, major gameplay enhancements, and more. This package comes with all the available bonus content, including Be the Zombie, Cuisine & Cargo, Ultimate Survivor Bundle, and The Bozak Horde. Last but not least, travel beyond the walls of Harran to discover a vast, dangerous new region in Dying Light: The Following – a massive story-based expansion that brings mysterious characters, deadly new weapons, unexpected quests, and fully customizable and drivable dirt buggies.

Dying Light is a first-person, action survival game set in a vast open world. Roam a city devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help defeat the hordes of flesh-hungry enemies the plague has created. At night, beware the Infected as they grow in strength and even more lethal nocturnal predators leave their nests to feed on their prey.

System Requirements

Windows
SteamOS + Linux
    MINIMUM:
    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 4 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
    • DirectX®: Version 11
    • Sound: DirectX® compatible
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

      Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    RECOMMENDED:
    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • DirectX®: Version 11
    • Sound: DirectX® compatible
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

      Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    MINIMUM:
    • OS: Ubuntu 14.04 64-bit and newer recommended
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 4 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
    • Additional Notes: JFS and XFS file systems are not supported
    RECOMMENDED:
    • OS: Ubuntu 14.04 64-bit and newer recommended
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • Additional Notes: JFS and XFS file systems are not supported
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (1,156 reviews)
Overall:
Very Positive (31,308 reviews)
Recently Posted
Hysteria ヒス
( 42.7 hrs on record )
Posted: July 24
Really fun game to play, you can clearly see the hard work behind the game. and its co-op f**ck yeah!
Helpful? Yes No Funny
乀ɪsмαɪℓܔ❤ Pinks
( 8.5 hrs on record )
Posted: July 24
Product received for free
Thanks!
Thanks!
Thanks!
Yes and Yes
Helpful? Yes No Funny
W✪nt3d
( 51.5 hrs on record )
Posted: July 24
Simply awesome game that only gets better as you keep playing.
Helpful? Yes No Funny
Ape987
( 47.7 hrs on record )
Posted: July 24
This game is awesome. Well worth the money, the real design is in the side quests exploring the world builing weapons ect so good.
Helpful? Yes No Funny
Mahendrain
( 28.3 hrs on record )
Posted: July 24
This Games Need VR Support
Helpful? Yes No Funny
Walkmans
( 130.3 hrs on record )
Posted: July 24
My son bought this game for himself and realised it was on sale and bought me a copy as well to play multiplayer together with him. We have had loads of fun and we have found the game to be very well worth the money spent. The graphics are good, the storyline is very intresting, and the possibillity to play co-op is very nice. I can really recomend this game for people who needs some excape from reality and just need to have a whole bunch of fun
Helpful? Yes No Funny
Kevin
( 23.2 hrs on record )
Posted: July 24
Great game love the parkour.
Helpful? Yes No Funny
♔☢☣Ravenx3☣☢♔
( 75.8 hrs on record )
Posted: July 24
This ♥♥♥♥ is serious!
Love it 11/10 <33333333333333
Helpful? Yes No Funny
SaltyMajestic
( 48.3 hrs on record )
Posted: July 24
the parkour in this game is absolutely exilerating its like mirrors edge times ten plus the varied zombie action is great i love how its a hack and slash bloodbath one minute and terror inducing nightmare the next the diverse gameplay makes it feel so much bigger
Helpful? Yes No Funny
Zanoroy
( 145.6 hrs on record )
Posted: July 23
Love this game.

Lots of continued play after completing the initial story line.

Be the Zombie is loads of fun, even when getting my a$$ handed to me.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
29 of 36 people (81%) found this review helpful
4 people found this review funny
Recommended
211.7 hrs on record
Posted: June 25
This game is fun and keeps you playing for hours.
If you like to play coop this is a game for you!
Was this review helpful? Yes No Funny
17 of 19 people (89%) found this review helpful
Recommended
34.1 hrs on record
Posted: July 8
Dying Light is "another zombie game" but done right. In my opinion of course.

Positives:
+Parkour is great, its smooth and it works well. Not quite Mirrors Edge level smooth but not exactly far from it either.
+Graphics are good, zombies look good and some very interesting.
+Crafting, crafting is fun and sometimes necessary if you want to live/survive.
+Progression, leveling up is always fun and adds a fun small RPG element to the game also tricks/skills are fun.
+A lot of side quests.
+Includes CO OP
+Good combat.
+'The Following' DLC that includes is a lot of fun. Includes a Buggy.
+Great sound.

Negatives:
-Story isn't anything special, but characters and the protagonist make up for that.
-Story is relatively short
-Zombies look interesting but if you've played a Left 4 Dead game you know the zombie types.
-First couple of hours are a little bit boring.
-Final boss is a quick time event, a big let down.

tl;dr: It's fun, but has a rough start.
Its a toss up between a 8/10 and a 9/10.



Was this review helpful? Yes No Funny
16 of 18 people (89%) found this review helpful
3 people found this review funny
Recommended
72.1 hrs on record
Posted: July 1
I thought Zombie games were losing their cool, nothing new or impressive, franchises dying or becoming bad, lots of titles with the same logic. But this one has something that makes it addictive.

10/10

Positive aspects:
-It runs great. The mobility system works really well, I remember playing it so much that I was walking on the street and felt like climbing a wall, the parkour gives you a sense of freedom rarely found in games, not as responsive as Mirror's Edge, but not buggy or glitchy.
-Great scenarios and graphics. It has two different zones, slums and a richer part of city, It almost looks better than real life.
-Short loading times.
-Progression makes you wanna play more and more, the game is hard at times, and it takes some grinding to evolve by learning new skills and abilities, which you appreciate you when get and start using it more oftenly.
-Many sidequests.

Negative aspects:
-Story isn't exactly original (but how could it be with zombies?), but characters, specially the protagonist is very well developed.
-Zombies aren't original and there aren't many different kinds. However, during nigh they get really badass.
Was this review helpful? Yes No Funny
13 of 14 people (93%) found this review helpful
Recommended
303.2 hrs on record
Posted: June 24
I think it's finally time I share my opinion about this game with the world, since I just reached the 300 mark and the game is on a big sale.

People can hate all they want on my PERSONAL OPINION, but here we go.

I'm going to start off by saying "Dying Light" is my favorite game of all time. It takes my favorite elements of ANY game (Zombies, Parkour, Open-World) and combines them into an original piece of art.

So, the base game by itself offers two huge maps, which you can easily traverse with this game's delightful parkour system (I say screw Assassin's Creed, THIS is freedom). The story will be taking you through every street of "The Slums" and "The Old Town", and the side-quests will be taking you into people's personal lives. Doing each of these things, along with smashing Zombies to bits, will reward you with points towards unlocking new Skills which MAKE THE GAME MORE FUN! Along with that, you will be rewarded with unique weapons and sometimes even things like ziplines connecting parts of the city making the travelling, again, more fun. People overlook this part of the game, thus avoiding more than half the fun of it, stick to the main storyline, and then get disappointed by the ending. Oh, and about the ending, you will be using your Parkour and Zombie-fighting Skills all the way until the very end of the last mission, and then instead of doing all sorts of cool combinations with the game they created, the Devs decided to fill it with talking and Quick-Time Events.

And oh, the Devs. After seeing how they react to the Community's feedback on this game, I started loving Techland. They encourage the Community to send them messages saying what they liked about the game, how it could be improved and take it all into consideration. Their customer support for this game is amazing, with sometimes even giving away their PERSONAL E-mail address just to help people with problems they have in the game.

They ensured the game is equally supported on all platforms, while most of the community is on PS4, a bit less on Xbox One, and the least on PC (the numbers are probably changing very often, last time I checked, actually quite a while ago, it was like this.), they included the Developer Tools for this game on PC, allowing the community to make maps that have every enjoyable aspect from the actual game. However, they STILL kept it balanced, with porting the best community maps to consoles.

And that was it for "Dying Light". But wait, we're here to talk about "Dying Light: The Following - Enhanced Edition". This package is completely worth the price even without a sale, including the game and the Season Pass, as well as improved graphics and optimization. Going back to the topic of the great support this game has, even the physical copy owners, like me, today have access to the "Enhancements" for free, and have the chance to upgrade to only the Season Pass. However, if you're looking to buy the game, you'll get all you need in DL: TF -EE.

The contents of the Season Pass are:

- MASSIVE The Following DLC (which I have covered in a seperate review, it's still worth knowing it offers a map bigger than both from the base game combined and introduces driving)

- INTENSE The Bozak Horde DLC, making your heart pump insanely fast while you race with time in an attempt to win the "Bozak Bow", a great stealth weapon

- Ultimate Survor Bundle, I consider it more like bonus content for the Season Pass, offering 3 Outfits and 4 kick-♥♥♥ weapon Blueprints

- Cuisine & Cargo, along with USB I consider it just 2 bonus Quarantine Zones that give you a chance to get some epic loot.

You do not, however, get the most recent 4 personalization bundles, each one offering an Outfit, weapon Blueprint(s) and a Buggy Paintjob in this package. I was not happy about this at first, but I realized people should just consider it as an opportunity to support the Devs even more.

Oh, but with the base game comes another great feature, the "Be The Zombie" mode. Starting off as a pre-order bonus, making it's way to a DLC, and then becoming a part of the game itself, BTZ lets you play as a super-powerful Night Hunter, on a quest to kill all humans. From the Survivor's point of view, the Night Hunter's invasions are a terrifying experience. You won't know what I'm talking about until you try it, but trust me, the feeling of a deadly creature watching you from the dark and coming for you, while the only way to defend yourself is a UV Flashlight and flares that burn out way too fast, both of them being an easy target for your enemy's disgusting spit is scary AF.

So, this review's targets are the people who are looking for a good game in the crowded-with-unfinished-unsupported-abandoned-by-developers-junk Zombie genre as it is today.

This game's Demo says that the full game offers 50 hours of gameplay, while it has offered me 6 times the amount!

For all of you considering buying this game, it is very well optimized, supported, finished, smooth and worth every penny.
Was this review helpful? Yes No Funny
65 of 119 people (55%) found this review helpful
6 people found this review funny
Not Recommended
64.3 hrs on record
Posted: July 1
As much as I have enjoyed this game, I can not support a game that offers a season pass that does not include 'ALL' dlc.
I dont care if the dlc not included with the season pass is only cosmetic, that is not the point.
The point that the purpose of a season pass has traditionaly been to save the money on purchasing 'any' dlc released. This was both the customers gamble that further dlc would be worth the added cost and a way of supporting the development of said content.
To put it simply, it was a way for us paying customers to say, "We trust you, take our money now so you can develop future content."
Greedy game developers are taking advantage of that trust and we are expected to just accept it as the norm.
If you do not wish to include all content in a season pass, DONT offer a season pass! Sell addons seperatley or in bundles, but for the love of god, dont call it a season pass.

Two things I have learned from steam, screw 'paid early access alpha' releases, and screw 'season passes'!!!
Was this review helpful? Yes No Funny
173 of 326 people (53%) found this review helpful
27 people found this review funny
Not Recommended
71.0 hrs on record
Posted: June 25
you shouldn't let these mindless automatons mislead you into believing that Techland just gave away the season pass or "the following dlc" to the people who bought the original game. these people who are telling you this, possibly may have not played the game enough to know what content they do or do not have in their library or they are just part of Steam's shill team. no one could really be so stupid as to not know what they paid for. could they?

Techland have simply changed the name of the game to "Dying Light: The Following - Enhanced Edition" (which is a bit disingenuous to customers who purchased the product within the first year of it's release) and they threw in "the following dlc" as part of the initial game for new customers, only.
the so-called "enhanced edition" is the "plain-vanilla" version of the game now, it just has a new name and a new (but possibly meaningless) branch on the skill tree. as of now, there is no other version of this game to be had. so the only thing that previous customers get out of this deal is the new branch on the skill tree and possibly one or two short missions (not clear on that) but no actual new content.

what Techland are really attempting to do here is to keep the initial entry price of their two-year-old game set at sixty dollars by including "the following dlc" as part of the standard package to current customers.

you won't be receiving anything extra if you bought the game before "the following dlc" was released. got it? i hope so.

i'd like to help make this clear because so many of these so-called "helpful" reviews that have risen to the top, contain incorrect and misleading information. Techland are not giving anything away for free. this game has a new name, the new name of this game is "Dying Light: The Following - Enhanced Edition".
customers who bought the game before the name change will NOT receive the "the following dlc" without paying for it. "the following dlc" is included only for customers who bought the game after the name change took place.



besides that bit of marketing BS, it's a pretty good game. if you enjoyed Dead Island, most likely you will like this game too because it is the same developer and this game is identical to Dead Island except for the parkour bs which is essentially like having a vehicle that you can drive up walls to get away from the mobs of zoms with because you can outrun all but the fastest zombies and only special zombies can climb buildings. this game would certainly have been named Dead Island 2 if Deep Silver hadn't parted ways with Techland.

to tell the truth, i could have done without most of the parkour crap. and the grappling hook is op as hell, it's just like the one in Just Cause but with a long cool-down time to make it more of a pain in the behind to use. once you get that grappling hook, you really start to discover the boundaries of the map, all the places that Techland doesn't allow you to go, mostly blocked by invisible walls and surfaces that you can't grasp onto. i hate invisible walls, always have, slippery surfaces are no better.

i wouldn't count on more than a hundred hours of play, i've got just seventy-something and i'm pretty much tired of it. mostly because you have to do insanely difficult special missions to keep your cool, expensive-as-hell weapons from falling to pieces. come to think of it, that's why i quit playing, because i think it's total bs that you have to keep working constantly on these survivor defense missions where they raise the difficulty to impossible just to keep your weapons from becoming virtual paper-weights. so you have this super-badass sword that will one-hit-kill just about any creature and you want to keep it from disintegrating because you've only got one repair left on it, so you accept a "survivor mission" and suddenly your uber-weapon turns into this styrofoam sword that requires you to work all day to kill one normal zombie and of course within seconds the survivor dies leaving you with nothing but a worn out uber-weapon that you've invested tons of time in to get it to that level and you can't do anything with it but throw it away. BS like that gets old very quickly for me when i just want to walk around and kill zombies. for that reason i offer a shaky thumbs-up on this one, very shaky. i would have prefered a game i could put about five hundred hours into. but that's not this game, sorry.

oh, i remember now, the thing that really burns me the most about this game, the reason i finally gave up on it. you aren't going to believe this, i know i couldn't believe it, even as i was doing it.

THE FINAL BOSS IN THE CAMPAIGN IS A QUICKTIME EVENT.

there you have it, i guess i'm going to go with a thumbs-down on this one after all. i knew there was something that gave me a knot in the pit of my stomach for paying sixty bucks for this game.

they make you spend all that time creating and maintaining weapons and building your skill tree only to hawk a lougie in your face at the end with a quicktime event.

and now they are rolling out even more dlc that even the season pass owners are not going to receive.
so even if you did buy the season pass for this nearly dead game, they are still going to withhold content from you. great job, Techland. season pass used to mean that you'd get access to everything and you wouldn't have to worry about what new dlc would come along because you already paid out the a_ss and would automatically receive it. so what is the point of buying the season pass when Techland are only going to f_uck you up the a_ss again later with an additional money-milking scheme because you don't have the complete package?; as you were lead to believe that you would.

F_uck you too, Techland, you'll never get another dime out of me.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
Recommended
40.4 hrs on record
Posted: July 3
The playable area is truly gigantic and with far less buildings to climb on, moving from one side of the map to the other would have been a nightmare if it wasn’t for the buggy, Dying Light: The Following’s main addition.

As soon as you start using the buggy, you’ll begin to level up another perk tree: Driver. This will give you access to important upgrades such as installing UV headlights, a Nitro boost, several kinds of weapons (flamethrower, spikes and more).

Melee combat is simply great, with slow-motion decapitations/mutilations and a great sense of weight carried with every move, while ranged weapons (including the new crossbow) are less satisfying to handle.

As for the story of Dying Light: The Following, just like in the base game it’s interesting enough to keep the player hooked without being really deep. The real deal of this expansion comes from The Following’s array of quality quests that follow Kyle Crane seeking gain of trust of the locals to get close to a creepy cult.

THE GOOD
+ Upgradable buggy
+ Diverse side quests
+ Great ending
+ Lovely visuals
+ Cheap and addictive


THE BAD
- Lack of safe houses
- Can be grindy and repetitive
- Harsh difficulty level
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
2 people found this review funny
Recommended
45.9 hrs on record
Posted: June 30
Pros:
- Very satisfying combat
- Very fun with friends
- 'The Following' DLC is awesome - Drive around in a buggy and feels much more open compared to the main campaign.
- Great weapon customization
- Parkour
- Skill tree (agility, power etc..)
- The more you progress the better the game gets
- Grappling hook
- Arab music

Cons:
- Voice acting
- Start of the game can get boring, (however as you progress missions start to get better)
- Minor bugs that can sometimes interrupt gameplay
- Be the zombie

If you don't have friends, don't buy the game
If you have friends, you should buy and play this game asap.

ty
overall: 9/10 with friends, 1/10 without friends <- you are going to have a bad time :(((((((((((((((
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3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
12.8 hrs on record
Posted: July 3
Have had this game on my library since it was released (got as a gift) but we never really got into it as it seemed badly optimized at the time. Year and a half later we get back into it and it is in a great state. Played the whole thing coop and it was enjoyable. The parkour system is actually cool, just wish there would have been a little more focus on guns. I can see why they focused on melee but at least more effort into guns. I expected more from the ending but it was ok, cool to see Chris Redfield's voice actor do the main character's voice.
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3 of 3 people (100%) found this review helpful
Recommended
64.1 hrs on record
Posted: July 16
10/10 would definitely build a wall against South America again
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