Dying Light: The Following - Enhanced Edition takes parkour-fueled zombie survival to a whole new level. Enjoy the definitive Dying Light experience with the brand-new Legend system, improved visuals, major gameplay enhancements, and more.
User reviews:
Overall:
Very Positive (29,350 reviews) - 92% of the 29,350 user reviews for this game are positive.
Release Date: Jan 26, 2015

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Recent updates View all (33)

April 26

New DLC bundles for Dying Light: The Following

Check out the new Harran Ranger, Volatile Hunter and Gun Psycho bundles, available in the Steam Store. Please note that all those DLCs require Dying Light: The Following expansion pack.

Harran Ranger

Bring the unsuspecting bandits to justice as the Harran Ranger! Put on the new camo outfit, execute headshots with your exclusive Ranger Bow, and patrol the countryside driving the Pathfinder. The Harran Ranger Bundle includes: a new buggy paint job, a new character outfit, a new weapon blueprint, and four arrow blueprints. Note: This content requires Dying Light: The Following expansion pack.

Gun Psycho

Get crazy about guns! Put on the exclusive Gun Psycho outfit, excel in precision shooting thanks to the reflex sight on your shiny new Marksman Rifle, and conquer the countryside driving the Wasteland Cruiser. The Gun Psycho Bundle includes: a new buggy paint job, a new character outfit, and a new weapon blueprint. Note: This content requires Dying Light: The Following expansion pack.

Volatile Hunter

Spread terror among hordes of night zombies! Don your fluorescent outfit, equip special weapons, and get behind the wheel of the Volatile Hunter. Prove you were born in the dark, molded by it. The Volatile Hunter Bundle includes: a new buggy paint job, a new character outfit, blueprints for a new sword, baton, maul, and knife. Note: This content requires Dying Light: The Following expansion pack.

90 comments Read more

April 26

Hotfix 1.11.2 release notes


Dying Light: The Following:

- Fixed an issue with disappearing buggy paintjobs in co-op.

24 comments Read more

Steam Exclusive Offer

If you like to hit, break, and smash things, this crash test pack is just for you! Get a skull-themed racing suit and a crash test paint job to customize your in-game buggy.

Valve Anti-cheat

Dying Light's online interactions are secured using Valve Anti-cheat system.

For more information, please go to our support article

About This Game

Dying Light: The Following - Enhanced Edition takes parkour-fueled zombie survival to a whole new level. Enjoy the definitive Dying Light experience with the brand-new Legend system, improved visuals, major gameplay enhancements, and more. This package comes with all the available bonus content, including Be the Zombie, Cuisine & Cargo, Ultimate Survivor Bundle, and The Bozak Horde. Last but not least, travel beyond the walls of Harran to discover a vast, dangerous new region in Dying Light: The Following – a massive story-based expansion that brings mysterious characters, deadly new weapons, unexpected quests, and fully customizable and drivable dirt buggies.

Dying Light is a first-person, action survival game set in a vast open world. Roam a city devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help defeat the hordes of flesh-hungry enemies the plague has created. At night, beware the Infected as they grow in strength and even more lethal nocturnal predators leave their nests to feed on their prey.

System Requirements

Windows
SteamOS + Linux
    MINIMUM:
    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 4 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
    • DirectX®: Version 11
    • Sound: DirectX® compatible
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

      Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    RECOMMENDED:
    • OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • DirectX®: Version 11
    • Sound: DirectX® compatible
    • Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.

      Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
    MINIMUM:
    • OS: Ubuntu 14.04 and newer recommended
    • Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
    • Memory: 4 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
    • Additional Notes: JFS and XFS file systems are not supported
    RECOMMENDED:
    • OS: Ubuntu 14.04 and newer recommended
    • Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
    • Memory: 8 GB RAM DDR3
    • Hard Drive: 40 GB free space
    • Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • Additional Notes: JFS and XFS file systems are not supported
Helpful customer reviews
2,047 of 2,190 people (93%) found this review helpful
364 people found this review funny
14.0 hrs on record
Posted: February 10
Devs updated existing version of the game to Enhanced for free.
FOR FREE.

"State of Decay" devs, take a lesson please.
Was this review helpful? Yes No Funny
866 of 941 people (92%) found this review helpful
177 people found this review funny
36.3 hrs on record
Posted: November 22, 2015
Pros :
(+)Open World
(+)Crafting system
(+)Great graphic
(+)Awesome story
(+)Great parkour system
(+)Many variety zombies
(+)Gore
(+)Co op
(+)Multiplayer
(+)Many secret location
(+)Many ways to kill zombies
(+)Custom game mode

Cons:
(-)you can finish the story within 3 days
Was this review helpful? Yes No Funny
3,224 of 3,706 people (87%) found this review helpful
4,817 people found this review funny
63.7 hrs on record
Posted: November 24, 2015
This game taught me many things about real life:

Episode 1: I was locked out of my house last week, and I realized I had a paper clip and pocket knife in my car. I figured, "this will be a cinch" I started to pick my lock: click, click. Sh%#. Paper clip broke. Yep, lock is ruined.
*Hops wall, grabs key from under mat, and enters through back door*
Wife: "Why the hell did you come in from the back?" Me: "I locked myself out" Wife: "Why didn't you just knock?" Me: "I've been trying to learn parkour." *parkour into back room* Pursuit evaded.

Episode 2: I have to take the trash out, but it's getting dark outside. Wife: "the trash is still overflowing" Me: "True, but its almost dark. I don't think I can risk it." Wife: "Risk what?" Me: *looks at couch; chooses to wait until morning*
I wake up. Wife: "now that it's light out, how about that trash?" Me: "HELL YEAH. DOING IT!" *Grabs machete out of closet; ties up trash bag* Wife: "what the hell is with the sword?" Me: *parkour into front yard* Trash delivered. I feel stronger.

Episode 3: It's night time. Wierd noise on roof. Feeling unusually brave, I grab my new teddy bear (aka my machete) from under my pillow. Using my parkour skills I climb up my aluminum rain gutter. Rain gutter buckles under my weight and I crash to the ground. Startled, the cat on my roof scampers away. Mission accomplished.

Episode 4: My wife and I make dinner. I am cutting vegetables with a Hardened Beef Cleaver. I go to the bedroom and grab my Machete. I lay the Machete and Beef Cleaver on the counter. Me: "Which of these is better?" Wife: "For what? Why have you been acting so wierd lately?" Me: "Agreed." *Chops carrots with machete*

11/10 Would take this course again in the Spring.

The Following taught me even more about real life:

Episode 5: Been training for awhile now with Teddy. Let’s just say we eat a lot of squirrel for dinner. Came across a Javelina unexpectedly while trying to fix our stupid water pump (living in SW USA) and realized my skills weren’t exactly “legendary.” Teddy failed. I failed. I ran. Wife understood, but I could see the disappointment in her eyes. So, naturally, I think, “F-THIS”
*Jumps through kitchen window; hoofs it to the tool shed* *Sets Teddy on the workbench, grabs tazer, duct tapes tazer to Teddy, wraps metal wiring from tazer around blade, activate tazer, Teddy lights up like a F’in Christmas tree*
YEAH! *Heads back to water pump* Javelina is there, staring me in the GD face like a drunken frat kid. “OH, I’LL COME AT YOU BRO” *Charges Javelina, Teddy sparks like a damn firework*
Wake up 3 days later in the hospital with a giant gash in my side. I see the blurry outline of my wife, “Did I get him?” Wife: “No, he got away; the cops took your weapon.” I pass out again.

Episode 6: After some time at the hospital, I come home, wrap some alcoholic gauze around my arm like thirty times, and I’m back to full strength. Wife: “Did you hurt your arm too?” *Looks at gauzed up hand* Me: “I need more firepower.” *Looks at wife* Me: “Honey, do you trust me?” Wife: “No! I absolutely do not trust your judgment right now. You just nearly died!” Me: “Exactly! We need wheels.” *Grabs car keys, limps out the door* Me: “I’m gonna need more gauze.”

Episode 7: I return home with PigF$&%er, my sweet new buggy. I honk the horn in the driveway. I stand brandishing my recovered Teddy in all his glory and as my wife opens the door, I activate taze mode. Teddy lights up like a damn sword with a tazer attached to it. Wife: *closes door*
I realize she’ll only love me again if I kill this swine. *Buggy screeches out into the night* Experience Doubled.

TO BE CONTINUED…

11/10 Currently taking this course again in the Spring

NEW HILARIOUS PLAYTHROUGH: Dying Light Playthrough

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Was this review helpful? Yes No Funny
694 of 794 people (87%) found this review helpful
89 people found this review funny
42.5 hrs on record
Posted: February 9
They released the enhanced edition as a patch.
Was this review helpful? Yes No Funny
360 of 396 people (91%) found this review helpful
24 people found this review funny
13.1 hrs on record
Posted: January 21
Dying Light is an open world adventure horror game, developed by Techland and published by Warner Brothers, releasing in January 2015 for PC, PS4 and Xbox One. This game sort of came out of nowhere, it didn’t have very much hype behind it prior to release and it came as a welcome surprise to a usually quite month of the year for big game releases.

The game play in Dying Light reminded me so closely of Dead Island. You play in first person view as you explore the world. Of course, the world has been overrun by zombies. One of the changes to the “Dead Island” gameplay style is the parkour system. We have seen parkour systems used in games such as Assassins Creed and Shadow of Mordor, but Dying Light’s version knocks them all out of the park. A third of the gameplay is based around the running and jumping across the landscape – you are able to hide from the zombies when you are jumping rooftop-to-rooftop so it is really in your interest to get to grasp with it as soon as possible. There are times when you will be thrown into the combat situations; this is where the Dead Island mechanics come in – melee weapons are going to be your primary source of damage and they work exactly the same as DI. Your weapons take durability damage each time you hit, but you can repair them on the fly with the required parts. Once you get your hands on a gun, the odds swing dramatically in your favour, but you do get the downside of the noise it creates, and it possibly attracting even more zombies to your location.

One of my favourite mechanics Dying Light introduced though would be the dynamic day and night cycle. During the day time, zombies will act in their usual manner, whilst they are still a danger, they can definitely be managed fairly easily. Once it is night time though; boy oh boy, you better have your running shoes on! The zombies transform into a much more dangerous form, they can sprint, and see a lot further away, as well as their heightened sense of hearing – meaning you will find it very hard to by-pass them. The day night cycle lasts for about 70 minutes in total, about one hour in daylight, and 10 minutes at night.

Graphically, I am very happy with the quality of graphics on show. I was nowhere near able to push out the game on 4k, even on the menu screen my frame rate plummeted, and I even struggled on 1440p, so I had to make do with just 1080p with all of the settings ramped up. The lighting effects, explosions, and scenery all look absolutely stunning. Textures are all high resolution and the animations of everything in the game are faultless. Whilst there is a lot of animations that can be annoying after the first few times, such as when you open a chest, you have to wait 2-3 seconds whilst the animation plays out of you opening it; personally I would have liked this to be skippable but it is a really minor issue.

Dying Light starts out in a very easy fashion, allowing you to get to grips with the game mechanics, and the tutorial at the start of the game introduces you to the game very well too. The parkour mechanic can take a little while to get used to as sometimes you will probably fall whilst climbing buildings because you aren’t used to the way it works and feels, but it just takes practice. The only time I had real issues with the combat difficulty would be the later stages in the game, when you are just getting hammered by hordes of zombies over and over again. Little tip; conserve your ammo!!!

The vast open world you are playing in very rarely leaves you with nothing to do; there are tons of side missions, collectables and loot to find. There are over 100 different melee weapons, and they can be modified in different combinations (over 1000 of them!). The side missions do seem a little but samey after a while. I completed about 13 or so out of the 44 before I finished the main story and this was because they are very repetitive. A few other optional objectives consist of finding relief packages which is where you race the opposite faction to get a supply drop, saving survivors from the opposite faction’s men attacking them, and the same for zombies. You can also go out of your way to find collectable items such as trophy’s and notes around the world.

Completing the main story and about a ¼ of the side missions has taken me just over ten hours. Right now I don’t have a dying urge to go back in and complete the rest of the missions, purely because of the repetitive factor, but I will be keeping Dying Light installed so that I can in the future as well as the anticipated DLC which will be releasing soon. The devs have reports that with all of the current content in the game, you should be able to push 50 hours. I struggle to believe that, I would say you can get about 20 hours out of Dying Light at the time of writing this.

I didn’t have any technical issues. The game ran very well at 1080p at a steady 60 fps, the only time it dropped sub 60 was in extremely hectic scenes with hundreds of zombies and lots of explosions but that is to be expected. I played the game with keyboard and mouse, and should be strongly recommended you do not attempt to play with a controller.

To sum up, Dying Light is a really nicely done zombie adventure game. Personally I feel it is a much more rounded off game compared to the Dead Island series, and adds plenty of depth to the genre rather than re-hashing content that’s already been done before. The main story and core gameplay mechanics make’s Dying Light one of the standout games to be released in 2015 and I would strongly recommend this game to any open world genre fans out there.

Tom's Score Card
1) Stay away
2) Not Recommended
3) Only recommended when on sale
4) Recommended
5) Highly recommended
6) This is a must play

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