A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.
사용자 평가:
Overall:
매우 긍정적 (평가 4,599 개) - 이 게임에 대한 사용자 평가 4,599개 중 90% 가 긍정적입니다.
출시 날짜: 2013년 8월 12일

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Hammerwatch 구매

Hammerwatch 4-Pack 구매

 

최신 업데이트 모두 보기 (6)

2016년 4월 1일

Patch Notes for 1.32 (April 2016)

This is just a minor release with some bug fixes.

  • Starting game should no longer take a very long time when you're subscribed to many workshop items
  • Fixed multiple musics playing at the same time in custom games
  • Several crash fixes

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Steam Greenlight

게임에 대해

A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.

Key Features

  • 6 different classes, with unique features and skills
  • Character development through unlocks and upgrades
  • Hard, medium and easy of course
  • Customize difficulty with several different modifiers
  • Controller support, supports various different gamepads
  • Multiplayer COOP, for up to four players, online, LAN and local
  • PC, MAC and Linux support
  • Mod and editing support, make your own levels and change other things to your liking

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    최소:
    • 운영체제: Windows XP / Vista / 7 / 8
    • 프로세서: 1.8 GHz
    • 메모리: 1 GB RAM
    • 그래픽: OpenGL 1.4 Compatible
    • 저장공간: 300 MB 사용 가능 공간
    권장:
    • 운영체제: Windows XP / Vista / 7 / 8
    • 프로세서: Any dual core
    • 메모리: 1 GB RAM
    • 그래픽: OpenGL 2.0 Compatible
    • 저장공간: 300 MB 사용 가능 공간
    최소:
    • 운영체제: 10.8
    • 프로세서: 1.8 GHz
    • 메모리: 1 GB RAM
    • 그래픽: OpenGL 1.4 Compatible
    • 저장공간: 300 MB 사용 가능 공간
    권장:
    • 운영체제: 10.8
    • 프로세서: Any dual core
    • 메모리: 1 GB RAM
    • 그래픽: OpenGL 2.0 Compatible
    • 저장공간: 300 MB 사용 가능 공간
    최소:
    • 프로세서: 1.8 GHz
    • 메모리: 1 GB RAM
    • 그래픽: OpenGL 1.4 Compatible
    • 저장공간: 300 MB 사용 가능 공간
    권장:
    • 프로세서: Any dual core
    • 메모리: 1 GB RAM
    • 그래픽: OpenGL 2.0 Compatible
    • 저장공간: 300 MB 사용 가능 공간
유용한 고객 평가
1명 중 1명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
13.8 시간 기록
게시 일시: 2016년 1월 9일
로그나이트 게임!
친구와 같이 하면 질리지 않고 시간가는줄 모르고 하는 게임이다.
단순하지만 어렵기도 하고, 직업을 골라 할 수도 있는 알찬 게임이다.
재미를 느낄 수 있는 요소가 다양하다.
•능력 업그레이드
•비밀 아이템 찾기
•퍼즐 풀기 등등

정말 말 그대로 알차다.
진짜 알차다.
너구리면에 다시마 2개 들어 있는것 보다 알차다.

혼자 하면 재미가 없을 수 있다. 질릴거다.
(그래도 분명 처음엔 재밌다)

그러나 친구와 함께 할 게임을 찾나?
입 아프다, 빨리 이 게임을 해라.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
13.3 시간 기록
게시 일시: 2016년 1월 12일
레트로한 분위기를 잘 살린 로그라이크. 다만 로그라이크 특유의 랜더마이즈한 맛은 없어서 파고들기는 좀 애매하고 라이트한 면이 없잖아 있지만 멀티플레이가 가능하다는 점과 커스텀 컨텐츠를 받아서 플레이할 수 있단 점에서 괜찮다. 부담없는 가격에 잠깐 즐기기엔 좋은 게임.
이 평가가 유용한가요? 아니요 재미있음
65명 중 58명(89%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
12.7 시간 기록
게시 일시: 2015년 11월 10일
The story of Hammerwatch truly is a modern masterpiece in storytelling. As the campaign begins, the line "The small bridge broke behind you...there is probably no way out!" is displayed. And that's it. That's the plot. Hammerwatch isn't the type of game that really needs a plot, however. The fact that the bridge broke and there is probably no way out is actually a decent introduction to the game as a whole: a light-hearted, if not a bit shallow, romp. In addition to the campaign, there is also a wave-based defense mode and the inclusion of a level editor for creating custom levels.

oing its best to harken back to classic Gauntlet, Hammerwatch is a cooperative hack-and-slash action game. There are four classes to choose from: Paladin, Warlock, Ranger, and Wizard. Each class starts with a regular attack as well as a special attack that drains a certain amount of magic points. More special attacks are eventually unlocked, though it takes a bit too long to actually earn them. In my experience, nothing comes close to the effectiveness of a Ranger since their default attack pierces through enemies - continuing its trajectory to harm even more enemies - and their bomb special attack is perfect for kiting and killing large groups of enemies at a time.

t's also possible to strafe while moving, which is perhaps the most important thing to take away from this review if you buy Hammerwatch, as it’s not immediately apparent within the game. Mastering the strafe-and-attack is crucial for any class' survivability, since moving diagonally while attacking is so freaking useful.

There are a handful of secrets, puzzles, and obstacles that don't necessarily require fighting at all. Hidden rooms permeate each floor, and if the player keeps an eye out they should be able to find just about all of them. Puzzles are never too difficult, and in fact sometimes they are insultingly easy. These variants do a good job of breaking up the monotonous wave-clearing gameplay that makes up most of Hammerwatch.

Playing alone feels hollow, since a large part of the difficulty comes in the form of more and more of the same types of enemies being thrown at the player - a challenge that's far easier to enjoy when in the company of friends. Single-player reveals the game's shallow mechanics; movement and two attacks don't really make for the most compelling gameplay.

Progression comes from a variety of vendors throughout the levels. Early on it is a very linear progression since only certain vendors are available. The first upgrade is the ability to combo, which allows players who kill at least 10 enemies in a row very quickly to gain a temporary boost to their stats. Later upgrades will build off of this, making it easier to combo and giving better benefits for comboing. By the end of the second act, players will finally have access to more special moves as well as having a little more open-endedness to their character's build.

The problem is that the end of the second act is a decent chunk of game away -- especially for players going it alone. While the level design is very open-ended and non-linear, the character progression is the exact opposite and takes way too long to become interesting. It can feel like forever when slogging through the seemingly endless waves of enemies with the basic attacks, waiting for something cool or interesting to happen.

This is where the bosses come in. After a pretty easy time mowing down countless enemies, the first boss steps in and SMASHES YOUR FACE INTO THE GROUND. Seriously, the difficulty shift from regular enemies to boss fights is gigantic! The bosses are quite challenging, but don't cross the line into becoming unfair (though this can easily depend on the player's class). The bosses utilize genuinely interesting mechanics for the most part and are a real blast to play through cooperatively.

Besides adjusting the difficulty, there are a variety of modifications that players can include to make the game way harder or way easier, or both! Things like limiting all players to 1 HP per life, removing mana regeneration, and allowing no extra lives can make the game super difficult if that's what you're into. On the other hand, you can add infinite lives, HP regeneration, and double damage if you just want to breeze through the entire game and not worry about a thing. The amount of options, gameplay or otherwise, is really delightful and a beautiful sight to behold.

Playing cooperatively can be done locally or online, the latter of which doesn't require sharing the same screen. Playing online does tend to stutter a bit, but never so much that it affects the gameplay in any meaningful way. The worst thing that seemed to happen was that it would look like my buddy got hit by those spikes, but on his end he was just fine. Just be warned ahead of time: you may need to open router ports if you want to host a game.

The default controls for the keyboard are okay, but if you've got a controller you're going to want to use it. The keyboard uses WASD for movement and the arrow keys for attacks. However, the arrow keys don't attack in their respective direction; they just each perform a different attack in whichever direction the character is facing. So, the up arrow will always use the basic attack in front of the character. It can get confusing since naturally players will think that the up arrow attacks upwards, but I suspect that most people will get used to it easily enough. Plus, the controls can be remapped, so everyone can find something that works for them.

The game does look very nice, as the pixel art is some of the best I've seen. It's basic enough to allow me to reminisce about the old NES days while providing enough detail and animation to really look fluid and alive. The enemy design is generally nothing special, but I love that it is immediately apparent when a stronger version of a previous enemy arrives just by looking at it. The audio is likewise great, but there is no fading in and out of music tracks; one will end abruptly and another will begin, causing a very rough and noticeable transition.

The deciding factor for Hammerwatch depends on if you’re planning on playing it cooperatively. If you've got a buddy or two who would play through the game with you and you enjoy some mindless hacking and/or slashing, then it will not disappoint.

As a solo venture, the game can feel boring and tedious as it starts off way too slowly, despite throwing in some interesting boss fights later on. My recommendation is that you play it with friends, chat over some third-party voice program, and forget about your worries as you mindlessly slay hundreds upon hundreds of worms and skeletons and bugs and bats.
이 평가가 유용한가요? 아니요 재미있음
32명 중 31명(97%)이 이 평가가 유용하다고 함
96.1 시간 기록
게시 일시: 2016년 3월 9일
Excellent game! Has that old school rpg look while incorporating smooth and responsive modern day controls. I'm sure this is a good game to play solo. Though I'd highly recommend playing it with a friend. As any shared experience is always the more fun one. And with this game dropped down to £1.74 on winter/summer sales. There really is no reason not to treat a friend to this game (Though you're really treating yourself to a more enjoyable experience).

Hammerwatch currently has six classes with ranged and/or close quarters attacks. With each having a magic spell or ability and other ones unlocking later in the game. Multiple upgrades including health, mana, armour, damage, and many more. Seven dungeons which include multiple layers and have seven challenging bosses to go with each. This game has all of the tell-tale qualities of classic dungeon crawler with a few secrets & Easter eggs thrown in there to.
이 평가가 유용한가요? 아니요 재미있음
12명 중 11명(92%)이 이 평가가 유용하다고 함
15.8 시간 기록
게시 일시: 2016년 1월 29일
A straight-up homage to Gauntlet that scratches that co-op, top down, dungeon crawling, loot collecting itch.

A couple of observations:

1. This game is way better as online co-op than living room co-op. With multiplayer on the same screen, you're always forced to stick together, but online you can split up and join back together through the multitude of passages.

2. All loot collected is shared! Hooray! I don't have to hate my partners, a la Four Swords, for stealing all my treasure.

3. This game brings back the "bad end" from the days of Ghosts n' Goblins and Bubble Bobble, and is too repetitive to crawl through twice. It should be more upfront on the importance of a certain item.

3. Re-map the autofire trigger to your main attack button, so it is both attack and autofire simultaneously. Your cramped hands will thank you.

이 평가가 유용한가요? 아니요 재미있음