Priest and Thief are now released:
Ranged, AoE Auto-Attack = good for stacking combos
Mana Shield (Absorbs incoming dmg for mana cost)
Laser Beam (High Single Target Beam - Medium to Long Range)
AoE Draining Field (which drains enemy health to allies)
Cripple Aura (Halves the enemy dmg and reduces enemy movement speed)
Thief: (His attacks costs coins + mana, he has a passive chance to get coins from killed units, if killed with melee attack)
Melee, High DPS on a single target
Knife Fan (Good dmg in a small AoE infront of him - costs 6 coins)
Smoke Bomb (Stuns foes in an AoE - costs 12 coins)
Grapple Chain (shoots the chain to move quickly, enemeys he moved thru are getting stunned - costs 1 coin)
Frevor (Killing enemy units with melee attacks gives him bonus attack speed, stacks 4 times)
there are 6 classes in hammerwatch:
3 ranged (archer, mage and priest)
3 melee (pala, warlock and thief)
each of them has 3 active spells and a bunch of passive skills.
you unlock them as you move further in the story.
they are pretty well balanced (although archer seems little op to me, **UPDATE: got nerferd but still viable)
overall a good game, i recommend you to play with a controller, since its kinda hard to strafe and shot diagonal with a keyboard, its possible but not really comfortable.
highly recommended you to play with some friends, either local or online.
singleplayer can be little boring (although i finished it twice on singleplayer)
to the achievment-hunters:
perfect game is really hard to get, some achievments like the survival mode are ridiculous hard, but nice feeling after you were able to beat it.
took me around 55~ hours to 100%