A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.
Análises de usuários:
Últimas:
Muito positivas (90 análises) - 80% das 90 análises de usuários dos últimos 30 dias são positivas.
Todas:
Muito positivas (4,729 análises) - 90% das 4,729 análises de usuários deste jogo são positivas.
Data de lançamento: 12/ago/2013

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Atualizações recentes Ver todos (6)

1 de abril

Patch Notes for 1.32 (April 2016)

This is just a minor release with some bug fixes.

  • Starting game should no longer take a very long time when you're subscribed to many workshop items
  • Fixed multiple musics playing at the same time in custom games
  • Several crash fixes

16 comentários Leia mais

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Sobre este jogo

A hack and slash action adventure, set in a fantasy pixel art environment. Play solo or co-op in this adventure from bottom to top of Castle Hammerwatch. Kill hordes of enemies with varied looks and features through four unique environments with traps, hidden secrets and puzzles.

Key Features

  • 6 different classes, with unique features and skills
  • Character development through unlocks and upgrades
  • Hard, medium and easy of course
  • Customize difficulty with several different modifiers
  • Controller support, supports various different gamepads
  • Multiplayer COOP, for up to four players, online, LAN and local
  • PC, MAC and Linux support
  • Mod and editing support, make your own levels and change other things to your liking

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • SO: Windows XP / Vista / 7 / 8
    • Processador: 1.8 GHz
    • Memória: 1 GB de RAM
    • Placa de vídeo: OpenGL 1.4 Compatible
    • Armazenamento: 300 MB de espaço disponível
    Recomendados:
    • SO: Windows XP / Vista / 7 / 8
    • Processador: Any dual core
    • Memória: 1 GB de RAM
    • Placa de vídeo: OpenGL 2.0 Compatible
    • Armazenamento: 300 MB de espaço disponível
    Mínimos:
    • SO: 10.8
    • Processador: 1.8 GHz
    • Memória: 1 GB de RAM
    • Placa de vídeo: OpenGL 1.4 Compatible
    • Armazenamento: 300 MB de espaço disponível
    Recomendados:
    • SO: 10.8
    • Processador: Any dual core
    • Memória: 1 GB de RAM
    • Placa de vídeo: OpenGL 2.0 Compatible
    • Armazenamento: 300 MB de espaço disponível
    Mínimos:
    • Processador: 1.8 GHz
    • Memória: 1 GB de RAM
    • Placa de vídeo: OpenGL 1.4 Compatible
    • Armazenamento: 300 MB de espaço disponível
    Recomendados:
    • Processador: Any dual core
    • Memória: 1 GB de RAM
    • Placa de vídeo: OpenGL 2.0 Compatible
    • Armazenamento: 300 MB de espaço disponível
Análises de usuários
Sistema de análises de usuários atualizado! Saiba mais
Últimas:
Muito positivas (90 análises)
Todas:
Muito positivas (4,729 análises)
Últimas análises
OrbisNatus
( 3.4 horas registradas )
Publicada: 23 de julho
You need 3 friends if you wanna enjoy this game completely.
Gather heroes who accompany with you. Buy a 4-package bundle.
if you cannot afford to it, simply do not buy.
Josey The Gaylord
( 13.1 horas registradas )
Publicada: 23 de julho
My friend recommended this game and Ive loved it since I got it. My only question is what drunkard chose the weird controls? Like, its not a bad thing, but it takes days to get used to.
ffrinch
( 8.6 horas registradas )
Publicada: 23 de julho
If Diablo had been designed for the SNES then it might look something like Hammerwatch: grind your way through hordes of identical mooks, collecting gold to purchase upgrades.

It's an even less interesting Skinner box than Diablo, however, with negligible enemy variety and an utterly tedious upgrade system. There is minimal skill development and no fancy equipment to find. There is no XP so no reward for killing enemies per se; they're just obstacles between you and the gold, of which you need to collect thousands upon thousands of pieces to purchase small and usually uninteresting upgrades.

This just contributes to the tedium of murdering identical hordes of hundreds upon hundreds of easily-killed enemies: no reward other than a few gold and advancement to the next room filled with the same opponents. (Later enemies do at least use new sprites rather than just pallette swaps, but the behaviour of bugs and eyeballs and skeletons is nevertheless the same.)

The only really notable feature is the combo system, which, when unlocked, gives you a temporary boost after killing 10 enemies in quick succession.

I kept playing at first because I thought it was just starting off dull -- as most games with level-up mechanisms do -- and then because I was too far along to give up. I regret the time wasted. It doesn't get better.
Mark Venturelli
( 1.4 horas registradas )
Publicada: 23 de julho
Worst gauntlet clone ever. Boring, easy, samey... until the boss fights, which are ridiculously harder than the rest of the game and completely unfun. Do not waste time with this.
Patterner
( 1.1 horas registradas )
Publicada: 23 de julho
64 minutes and still on the first level. cannot find keys. map display sucks.
Locatelli
( 98.8 horas registradas )
Publicada: 23 de julho
Um dos jogos mais divertidos que existe
T & A
( 2.0 horas registradas )
Publicada: 20 de julho
Its ok for a dungeon crawler for the price I paid, great sound, allot of grinding if you like to grind, feels like early NES zelda games.

Pros's
-Decent visuals
-Great sound and music
-Hours of gameplay
-Taps into the best of 90's console games

Con's
-Not a big fan of grinding, you may not like this
-Battle mechanics although varied for each class, still feel limited.
-Needs more boss battles and variety in enemies as you progress(what they have is decent, but there is a big list of dungeon crawlers that reign over this one for variety)
ヒグマル
( 62.6 horas registradas )
Publicada: 19 de julho
Hammerwatch is an excellent Gauntlet-style game with very clever level design and its own interesting mechanics.
The game offers two main campaigns for roughly 10 to 15 hours of gameplay combined, 6 playable classes with their own gameplay style, a couple extra maps (survival and defense), as well as a variety of crutches and handicaps to ease or spice up your game.
There also is a level editor and Workshop support for custom campaigns for additional hours of gameplay. I must admit I was expecting a little more maps than what is available right now, but most of the ones available are top-quality and very creative.

Game itself can be quite challenging and won't hold your hand that much, and the two main campaigns are ridden with secrets and hidden passageways you most likely won't notice on your first playthrough if you're not careful.
As far as game mechanics go, I'll only talk about the three things I think are worth mentioning in terms of originality (the gameplay itself is nothing too fancy for this type of game, but it works fine as is).

1- There is a progression system, but it doesn't come in the form of XP earned by completing objectives or killing ennemies. Instead, you'll have to collect treasures around the levels and use that currency at traders scattered about the game to buy various upgrades (health, armor, move speed, damage, class specific active and passive skills). The Temple of the Sun campaign adds an extra layer to that system as all the traders will be in the starting zone, but you'll have to find ore in the levels and give them to the traders of your choice in order to unlock their upgrades before you can even purchase them.

2- There is a combo system (combos must be purchased at the Combo traders) where when you kill 10 ennemies or more in quick succession, your overall speed and damage will increase for as long as you can sustain the killstreak. This can be upgraded to also give you health regeneration or a damaging projectile aura while it lasts. This adds additional strategic depth as sometimes you'll have to ponder whether to combo the heck out of ennemies or hold it up if the whole mob actually is out of your league.

3- You begin the game with several lives. When you die, you just get kicked back to the last checkpoint you activated and keep on moving without reloading your game. Extra lives can be collected along the way and after you beat bosses. The interesting part is that in multiplayer games, the whole party shares those lives, which means playing recklessly will affect your teammates too.


While I warmly recommend this game for those who like the genre, it will be a lot more enjoyable if you can get to play with a group of friends. Solo play isn't that bad, but this is the type of game clearly designed for multiplayer mayhem and co-op fun.


My only pet peeve right now about this game should only be taken into account by achievement hunters.
While there are challenging and interesting achievements, if you want to 100% the game you'll also have to get through some stupidly grindy achievements as well (kill x monsters and collect x gold) that can only be achieved in the main campaigns (anything done on custom maps doesn't count towards the achievements). Since the main campaigns are the same on each playthrough, it really gets boring after the 20th run or so if you're going the legit route.

ʕ •ﻌ• ʔฅ
Artmasterrich
( 10.8 horas registradas )
Publicada: 17 de julho
A fun game to play with friends or even alone if you so prefer. It can be a little frustrating to find all the hidden things in the levels! Good luck!
Análises mais úteis  Nos últimos 30 dias
2 de 2 pessoas (100%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Recomendado
3.6 horas registradas
Publicada: 3 de julho
Recomendo este jogo para quem gosta de um dungeon crawler e chuva de balas. É um rpg de ação que possui upgrades permanentes para seu personagem (apenas para aquela partida), e que se acabar suas vidas, terá que voltar desde a primeira fase sem atributo extra nenhum.

Você pode jogar Campanha, survival e defense, com até 4 jogadores locais, ou multiplayer com outros 3 online. Infelizmente não podemos jogar partidas locais e online simultâneamente, seria uma boa adição para o jogo.
Você achou esta análise útil? Sim Não Engraçada
2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
20.8 horas registradas
Publicada: 13 de julho
Nem todo mundo deve comprar esse jogo. Ele não é para qualquer um.

Hammerwatch foi feito para os amantes dos clássicos RPG de ação e para os amantes do lendário Hero Quest. Ele é como um Gauntlet, mas versão 8 bits.

Em relação à jogabilidade, é incrível!!! Há seis classes de personagem e todas elas são bem legais.

O jogo é obscuro, desafiador e cheio de aventura.

Há passagens secretas e pequenos enigmas que devem ser resolvidos para abrir algumas delas ou revelar alguns itens.

Não tem muito texto e nem muita história.

A trilha sonora é legal.
Você achou esta análise útil? Sim Não Engraçada
6 de 6 pessoas (100%) acharam esta análise útil
Recomendado
62.6 horas registradas
Publicada: 19 de julho
Hammerwatch is an excellent Gauntlet-style game with very clever level design and its own interesting mechanics.
The game offers two main campaigns for roughly 10 to 15 hours of gameplay combined, 6 playable classes with their own gameplay style, a couple extra maps (survival and defense), as well as a variety of crutches and handicaps to ease or spice up your game.
There also is a level editor and Workshop support for custom campaigns for additional hours of gameplay. I must admit I was expecting a little more maps than what is available right now, but most of the ones available are top-quality and very creative.

Game itself can be quite challenging and won't hold your hand that much, and the two main campaigns are ridden with secrets and hidden passageways you most likely won't notice on your first playthrough if you're not careful.
As far as game mechanics go, I'll only talk about the three things I think are worth mentioning in terms of originality (the gameplay itself is nothing too fancy for this type of game, but it works fine as is).

1- There is a progression system, but it doesn't come in the form of XP earned by completing objectives or killing ennemies. Instead, you'll have to collect treasures around the levels and use that currency at traders scattered about the game to buy various upgrades (health, armor, move speed, damage, class specific active and passive skills). The Temple of the Sun campaign adds an extra layer to that system as all the traders will be in the starting zone, but you'll have to find ore in the levels and give them to the traders of your choice in order to unlock their upgrades before you can even purchase them.

2- There is a combo system (combos must be purchased at the Combo traders) where when you kill 10 ennemies or more in quick succession, your overall speed and damage will increase for as long as you can sustain the killstreak. This can be upgraded to also give you health regeneration or a damaging projectile aura while it lasts. This adds additional strategic depth as sometimes you'll have to ponder whether to combo the heck out of ennemies or hold it up if the whole mob actually is out of your league.

3- You begin the game with several lives. When you die, you just get kicked back to the last checkpoint you activated and keep on moving without reloading your game. Extra lives can be collected along the way and after you beat bosses. The interesting part is that in multiplayer games, the whole party shares those lives, which means playing recklessly will affect your teammates too.


While I warmly recommend this game for those who like the genre, it will be a lot more enjoyable if you can get to play with a group of friends. Solo play isn't that bad, but this is the type of game clearly designed for multiplayer mayhem and co-op fun.


My only pet peeve right now about this game should only be taken into account by achievement hunters.
While there are challenging and interesting achievements, if you want to 100% the game you'll also have to get through some stupidly grindy achievements as well (kill x monsters and collect x gold) that can only be achieved in the main campaigns (anything done on custom maps doesn't count towards the achievements). Since the main campaigns are the same on each playthrough, it really gets boring after the 20th run or so if you're going the legit route.

ʕ •ﻌ• ʔฅ
Você achou esta análise útil? Sim Não Engraçada
5 de 5 pessoas (100%) acharam esta análise útil
Recomendado
454.4 horas registradas
Publicada: 9 de julho
Equipped with two very different campaigns and a thrilling survival mode, Hammerwatch provides a lot of adventure for people who like killing huge mobs of monsters and making their way through the crowds in order to achieve a desired goal.

Hidden secrets, three difficulties, a variety of crutches and challenges, six possible characters (three ranged and three melee adventurers), a single player and multi player mode, a map editor and a workshop community with the possibility for exchange of custom maps ensure that this game won't even become boring if you play it more than 50 times.
Four color sets for the character's clothes you can choose from offer the comfort of individuality - and besides this means you can play with three friends and everyone can pick the same character, if you like to do so.
Of course you have graphic settings, too, allowing very nice atmospheric lighting.
The soundtracks are beautifully composed underlining the dramatic atmosphere in the sourroundings of your slaying hero.
Playing time is about 5-6 hours for Campaign1 and 3 hours for Campaign2.
Big and bigger bad guys will try to hinder your process - will you die or will you return?

After nearly 400 hours of Hammerwatch I can strongly recommend this game. Beautiful detailed work, loads of fun and quite an amount of riddles to be solved!
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2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
22.4 horas registradas
Publicada: 5 de julho
Hammerwatch is certainly an amazing game for those who are looking for some basic ground level fun. It's pretty easy to find some friends to play with and if not you can easily convince some people to buy it as it is only $10. (Getting it on sale is great too!) With up to four players per multiplayer game the way the classes help each other out is amazing, and as for singleplayer it isn't impossible and it isn't too easy. In Hammerwatch/(SunTemple) you can find yourself lost sometimes however and sort of stuck, but there of course are guides and other things. However overall I would greatly recommend this product to anyone of any age and gaming likeness.
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5 de 8 pessoas (63%) acharam esta análise útil
Recomendado
46.0 horas registradas
Publicada: 28 de junho
i LOVE this game! its great!
really cool classes and level design... lots of secrets and hidden stuff
would reccomend
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
2.0 horas registradas
Publicada: 20 de julho
Its ok for a dungeon crawler for the price I paid, great sound, allot of grinding if you like to grind, feels like early NES zelda games.

Pros's
-Decent visuals
-Great sound and music
-Hours of gameplay
-Taps into the best of 90's console games

Con's
-Not a big fan of grinding, you may not like this
-Battle mechanics although varied for each class, still feel limited.
-Needs more boss battles and variety in enemies as you progress(what they have is decent, but there is a big list of dungeon crawlers that reign over this one for variety)
Você achou esta análise útil? Sim Não Engraçada
1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
13.1 horas registradas
Publicada: 23 de julho
My friend recommended this game and Ive loved it since I got it. My only question is what drunkard chose the weird controls? Like, its not a bad thing, but it takes days to get used to.
Você achou esta análise útil? Sim Não Engraçada
2 de 3 pessoas (67%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
Recomendado
18.0 horas registradas
Publicada: 13 de julho
I don't think I saw a single Hammer.
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Análises mais úteis  No geral
51 de 57 pessoas (89%) acharam esta análise útil
Recomendado
50.9 horas registradas
Publicada: 27 de dezembro de 2014
Hammerwatch é um jogo completamente fantástico, com toda a essência de um RPG clássico, com uma dificuldade razoável e moderada, um bom sistema de "skills", distintas opções de classes e combates, e uma ótima resposta de gameplay tanto no controle quanto no teclado. O modo cooperativo sem dúvidas é o apogeu do jogo, pois, além de ser bastante balanceado e equilibrado você realmente precisará da ajuda de seu amigo em certas partes.

Em suma, mais que me agradou e surpreendeu muito! Não vá pelos gráficos e jogue-o!
Você achou esta análise útil? Sim Não Engraçada