Congratulations. The October labor lottery is complete. Your name was pulled. For immediate placement, report to the Ministry of Admission at Grestin Border Checkpoint. An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
User reviews:
Recent:
Very Positive (351 reviews) - 93% of the 351 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (15,461 reviews) - 96% of the 15,461 user reviews for this game are positive.
Release Date: Aug 8, 2013

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Reviews

“Buy, study, and share this game as an example of video games as true art.”
BUY – Ars Technica

“..it is absorbing, brilliantly written and causes you to question your every instinct and reaction - both in the game and in real life.”
9/10 – Eurogamer

“Papers Please is a fantastic idea, beautifully executed.”
8.7/10 – IGN

About This Game

Congratulations.
The October labor lottery is complete. Your name was pulled.
For immediate placement, report to the Ministry of Admission at Grestin Border Checkpoint.
An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
Glory to Arstotzka



The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.

Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists.

Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Storage: 100 MB available space
    • Additional Notes: Minimum 1280x720 screen resolution
    Minimum:
    • OS: OSX Mountain Lion (10.8)
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Storage: 100 MB available space
    • Additional Notes: Minimum 1280x720 screen resolution
    Minimum:
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Storage: 100 MB available space
    • Additional Notes: Minimum 1280x720 screen resolution
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (351 reviews)
Overall:
Overwhelmingly Positive (15,461 reviews)
Recently Posted
Scienced
( 4.9 hrs on record )
Posted: June 30
Papers, Please is a dystopian placed game where you play as the border officer. Entrants must have all of their documents and you will try to find discrepancies between them. The story and plot are pretty good as well.
Overall, it's a good game by helping observation skills.
Helpful? Yes No Funny
skull kid
( 10.8 hrs on record )
Posted: June 30
Arstotska = post-brexit Britain

10/10
Helpful? Yes No Funny
Double Uppercut
( 5.8 hrs on record )
Posted: June 30
Many people like to argue about how "fun" a game is, whenever they rate it. It is, in my opinion, a foolish concept of game criticism, as the "level of fun" a game has is purely determined by subjectivity.

However, I can definitely say that most people out there wouldn't find Papers, Please fun. And my response to that is... that isn't the point.

I know not everyone on Steam is an adult, but if you grew up with video games, I'd certainly hope your tastes have matured. I have some conversations with 30-year-old men who still can't stop gushing about how great Super Mario Bros. is, even thought it's simply just a fun game, and nothing more. It has nothing to say about humanity, it has no high artistic value, but it is still a fun game.

But fun isn't what makes a game. I love Spec Ops: The Line, and that game made me feel like I had swallowed gravel.

Papers, Please hasn't made me feel like I've swallowed any gravel, but it has made me walk away with a new perspective on the world around me and about how video games, as a whole, can be narrated.

On the surface, Papers, Please is a relatively simple game in concept: you work for a border, check travelers' passes, and either let them enter Arstotzka, or deny then entry depending on their documentation. But it's how the game continues to expand on this gameplay and on its simple story, that things start to get more... interesting, as the game goes on.

The game, as many critics have complained, is indeed monotonous at times. I know checing the details of someone's passport to see if it matches their access pass doesn't appeal to many people, but if you ever wanted to simulate the life of a border inspector, this is a regular thing they have to do. And it helps settle in that feeling of living in a lifeless country, where the only excitement you get it from the occaisional denial of entry.

I get the same satisfaction from playing Papers, Please that I get from my day job: a box office cashier. Sure, my job isn't as detailed as the one in Papers, Please, but after processing hundreds of people to see the same movie over and over and over again, I always get some maniacal joy from telling spoiled families, "Sorry, this showing is sold out." Deep down, I grin menacingly, as I watch the passive mother turn sour, and ask if I'm joking. Like I'd bloody joke about a showing being sold out, you whiny b****.

Dark, intimate feelings aside, Papers, Please also offers a healthy dose of self-reflection on your own morality, by posing a lofty question: what would you do at your job if _____? Think of anything to fill in there, and the game throws it at you. Lovers being separated by the border, vigilantes seeking the murderer of their children, and people physically bribing you to let them in. It constantly makes you wonder where your loyality truly lies. Do you find morality in yourself? Perhaps in altruism? Or is it to the government, who gives you your daily pay, from which your family would not survive?

See, you can't just pass over every person carelessly, or accept every pass, because you'll receive citations. The first two of the day are just warnings, but after three starts pay dock. And you earn money from each person you process, so inspection is key. I've heard some friends complain about how hard the game is, but I only had my pay docked twice. I'm a very thorough inspector.

The design of the game's screens even enforces this feeling of isolation and dull monotony. Every day, you see your nonexistent family, read the paper, and walk to the same screen of work. However, the color palette isn't limited to just grey and brown. There's still some color variation in the people themselves, which is a unique design choice, as a man who appreciates aesthetic design.

I'm sure you can tell I really enjoyed Papers, Please. For a long time, I hailed The Last of Us as the best game of 2013... but now I'm beginning to have second doubts. I certainly wouldn't recommend this to anyone who wants to have "fun" (whatever that is), but I do recommend it to anyone who wants to play something totally new. This is a fine addition to my new favorites list, and I'm giving Papers, Please a well-deserved 10/10.
Helpful? Yes No Funny
YøungDogu$*
( 12.5 hrs on record )
Posted: June 30
Mysterious and interesting game. So glad that I've purchased the game.
Helpful? Yes No Funny
Calvin
( 22.8 hrs on record )
Posted: June 30
After this game I'm better than 99% of any immigration inspector in my country.

Glory to Arstotzka!
Helpful? Yes No Funny
Gerowyn
( 6.4 hrs on record )
Posted: June 30
Engaging in a weird way. Get slammed with paperwork upon paperwork, relive what it means to go through the bureaucratic maze. Glory to Arstotzka. NEXT!!
Helpful? Yes No Funny
HicccupHater
( 0.8 hrs on record )
Posted: June 30
Donald Trump sim 2016!
Helpful? Yes No Funny
DaJohns
( 5.4 hrs on record )
Posted: June 30
It's a fun, different Indie game. New mechanics that keep you on your toes while performing a seemingly munday "job" as a game
Helpful? Yes No Funny
Impulse.
( 1.8 hrs on record )
Posted: June 30
Glory to Arstotzka.
Helpful? Yes No Funny
GamingEveryDay
( 2.9 hrs on record )
Posted: June 30
liked the the way that u can detain and but when u get 1000
dollars and then lose it that just sucks
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
86 of 91 people (95%) found this review helpful
72 people found this review funny
Recommended
15.1 hrs on record
Posted: June 12
Played with a mate while drinking.
Made a replica rule book on scrap piece of paper to process faster.
Reached 18 Checks in one day.
Realised East/West Grestin = East/West Germany.
Played as fascists.
Son is sick far too often.
Did not pay for his medication.
Died on his birthday.
Had enough money for level 5 apartment.

10/10
Glory to Arstotska.
Was this review helpful? Yes No Funny
114 of 152 people (75%) found this review helpful
136 people found this review funny
Recommended
1.0 hrs on record
Posted: June 25
I imagine this is where the UK is headed after the Brexit. Too soon?
Was this review helpful? Yes No Funny
37 of 38 people (97%) found this review helpful
9 people found this review funny
Recommended
19.5 hrs on record
Posted: June 5
"Papers, please."
[See a discrepancy]
[Ask to the owner of the papers]
"That is new to me."
"Denied!" * pop *
[Person goes away]
"NEXT!"


Papers, Please is the one of the best game I've ever played. You and your family are moving to Arstotzka, a fictional country in the east Europe, and you are responsible for monitoring the border.

With the 'simple' premisse to verify fake passports, you must to be attentive, any miss and you will be notified and after two notifications, the next will be deducted from your paycheck. Still, you need to pay the bills, like the house rent, heating, food for your family and, if necessary, medicines.

The best part of the game is the immersion, you feel like you are in the game. At any time, a unexpected event can happen and you must to do something - will you let pass a woman that, if she returns to her home country, she will die? Or how you react if a misterious guy needs your help? The game has several endings. Any choice that you do, it will influence throughout the history.

Papers, Please is a unique and indispensable game.
Was this review helpful? Yes No Funny
37 of 43 people (86%) found this review helpful
70 people found this review funny
17 of 21 people (81%) found this review helpful
2 people found this review funny
Recommended
10.5 hrs on record
Posted: June 18
I must congratulate Lucas Pope for being able to turn a mundane task into an entertaining experience. Never in my life I would have guessed I'd someday enjoy to examine passports and permits.

However, I am probably one of the few people not able to see a deeper message to this game. Ok yeah, dictatorship sucks, but we all know that. It doesn't really give you another point of view in the matter. Also, I did not feel some sort of conflict. If I deny someone, so what? There's one point in the game where you know that if you deny the woman ahead of you, she will be killed in her country. That's the only time you may feel a dilemma. I never thought I'd say that and I'm really sorry to do so, but the problem here is the graphics. There's just a bunch of pixels in front of me, not displaying any emotion whatsoever. I don't know what's wrong with me since everyone seem to be able to feel empathy toward those characters, but I really didn't care about her. It was a spoiled opportunity to make me infringe the strict rules of my country.

Also, the other side of the dilemma is supposed to be your family. If you don't do well your job, like if you accept someone that you shouldn't, you won't provide enough money to make them survive. This would be great if I felt attachment toward my family. The thing is that the only time you "see" your family is between two days, on a static screen that displays "Mother-in-law", "Uncle", "Wife" and "Son". Yeah, you don't get to see them, and you don't even know their name. So what if "Uncle" die? Will I grieve?

As much as I love minimalism and believe graphics are not what make a game good, this game really would have benefit from better aesthetics. Regarding its emotional impact and its political statements, there is room to improvement.

In the end, I still recommend it because I love it very much as a GAME; sadly, it will not be more than that for me.
Was this review helpful? Yes No Funny
10 of 10 people (100%) found this review helpful
1 person found this review funny
Recommended
22.4 hrs on record
Posted: June 4

--PROS--
' Way more fun than I had anticipated.
' Replay value is quite high.
' Great for those who want to focus.
' Perfectly executed.
' No glitches/bugs.
' Requires a keen eye at all times.
' Bulletin changes daily, so expect everything.
' Decisions are hard to make, such as: money, working with EZIC, granting access or denial, and some others.
' Music fits the atmosphere like a puzzle.
' 20 different endings which require being careful/aware.
' Terror attacks and checking those for weapons and/or contrabands.
' Wanted criminals add another element of alertness.

--CONS--
' The 'Unlimited' mode is extremely boring.
' The only persuasive story was the man and his murdered daughter - everything else left no impact.

9.5/10.0
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
7 people found this review funny
Recommended
13.7 hrs on record
Posted: June 28
I came here for trump jokes.
I got a post brexit UK sim.

10/10 still politicaly relevant
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
Recommended
17.2 hrs on record
Posted: June 23
Great and addictive game!

Papers, Please is a point & click game in which you are an immigration inspector at Grestin border checkpoint in the communist state of Arstotzka.

You must check the documents of people who want to cross through the ckeckpoint.If you notice that the document(s) contain invalid information(or if they don't provide a necessary document),you must inform the person by highlighting the discrepancy with the inspection tool,then clicking on the interrogate option.Then,depending on the case,you can either deny access or detain them.Or if they have valid papers,you can allow them in the country.

The game is divided into 31 days.After you finish a day,you must manage your home expenses(like rent,food,heat,medicine and some booth upgrades).At home you have your wife,son,mother-in-law,uncle,and niece(if adopted later in the game).They get cold,hungry,ill,or die, if not provided with the above home expenses.

The game has 20 different endings,which can be achieved by making choices like helping/ignoring a mysterious organization,working dutifully,and other ones that I don't want to spoil.During the game you'll also be required to do some moral decisions,for example denying or allowing in the country a mother with invalid papers who is excited to see her son.

Pros
  • Good soundtrack
  • Addictive gameplay
  • Nice pixel-graphics
  • Many outcomes based on choices
Cons
  • Multiple playthroughs can be repetitive
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
Recommended
3.7 hrs on record
Posted: June 6
Damn fun game! Believe it or not you will need to make some important decisions that will seriously affect the future of your story, and the game gets more difficult as you progress, as your passport check agends grows ever larger.
Was this review helpful? Yes No Funny
7 of 9 people (78%) found this review helpful
8 people found this review funny
Recommended
0.5 hrs on record
Posted: June 27
My favorite Brexit Simulator
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