Congratulations. The October labor lottery is complete. Your name was pulled. For immediate placement, report to the Ministry of Admission at Grestin Border Checkpoint. An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
User reviews:
Recent:
Very Positive (336 reviews) - 94% of the 336 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (16,042 reviews) - 96% of the 16,042 user reviews for this game are positive.
Release Date: Aug 8, 2013

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Buy Papers, Please

 

Reviews

“Buy, study, and share this game as an example of video games as true art.”
BUY – Ars Technica

“..it is absorbing, brilliantly written and causes you to question your every instinct and reaction - both in the game and in real life.”
9/10 – Eurogamer

“Papers Please is a fantastic idea, beautifully executed.”
8.7/10 – IGN

About This Game

Congratulations.
The October labor lottery is complete. Your name was pulled.
For immediate placement, report to the Ministry of Admission at Grestin Border Checkpoint.
An apartment will be provided for you and your family in East Grestin. Expect a Class-8 dwelling.
Glory to Arstotzka



The communist state of Arstotzka has just ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.

Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists.

Using only the documents provided by travelers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Storage: 100 MB available space
    • Additional Notes: Minimum 1280x720 screen resolution
    Minimum:
    • OS: OSX Mountain Lion (10.8)
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Storage: 100 MB available space
    • Additional Notes: Minimum 1280x720 screen resolution
    Minimum:
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Storage: 100 MB available space
    • Additional Notes: Minimum 1280x720 screen resolution
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (336 reviews)
Overall:
Overwhelmingly Positive (16,042 reviews)
Recently Posted
Terminator_Ellie
2.1 hrs on record
Posted: August 23
Do job.
Cause no trouble.
Glory to Arstotzka.
Helpful? Yes No Funny
At least, the glove parts do
36.0 hrs on record
Posted: August 23
Papers, Please, is an indie game published in 2013 by Lucas Pope, which sees the player take control of an immigration officer at the border of the fictional country of Arstotzka, a country based on the slew of authoritarian dictatorships that popped up in Eastern Europe during the Cold War. Set in 1982 after the conclusion of a six-year conflict between Arstotzka and neighboring Kolechia, the player, an immigration officer for Arsotzka, has to decide based on varying rules who is or isn't allowed to enter Arstotzka.

Throughout the game, the player will be faced with tasks largely based around morality: Should this poor old woman be allowed to enter despite her expired passport? Should this refugee be allowed despite his criminal record? Is Cobrastan a real country? The game isn't vague with things and makes it clear the differences presented to the player: Money or Morality? With a family of five (and a sixth possible to adopt) to feed, shelter, and heat, the stakes are much higher and less personal and more interpersonal; it becomes logical to deny the masses illegally trying to enter Arstotzka as long as you're able to keep your family alive.

The rules for who can get into the country tend to change daily in the story mode, and the game makes sure to not keep the player too tired or too familiar with a single rule setup; One day people from the United Federation will be barred due to a Polio outbreak there, another day they'll be allowed in as long as they bring a certificate that they were vaccinated. The game keeps the player on full alert, and tosses in new mechanics (terrorist attacks and rifles players can use to stop them, armed revolutionary groups willing to sneak through the border to overthrow the regime, etc) to keep the player both on edge and entertained, not allowing itself to fall flat or get boring during the 31 days the game has as its story mode.

In addition to story mode, there exists an endless mode which allows the player to compete against others internationally via Steam in regard to how many people they can get across in a period of time or other factors, such as how quick they can get through people correctly.

The game is a masterpiece in storytelling and narrative, and provides a great deal of stress and emotional impact with the player, along with excellent gameplay which is sure to keep your brain on high alert for a period of time after you finish up. I strongly suggest you buy this game if you enjoy 1984-esque worlds, or if you enjoy puzzle games in general.
Helpful? Yes No Funny
rip ma rank
9.8 hrs on record
Posted: August 23
Glory to Arstotzka! 1001/10
Helpful? Yes No Funny
Yukitaka Oni
5.1 hrs on record
Posted: August 22
Product received for free
i'm a simple man, if you're from Arstotzka
you're in v)x.o)> v(o.o(v
Glory To Arstotzka Toravish!
Helpful? Yes No Funny
Prop Joe
6.3 hrs on record
Posted: August 22
Papers, Please is fantastic. It combines a charming artstyle, engrossing narrative and a truly unique set of core mechanics for a one-off experience.

You assume the role of a border inspector, and the gameplay revolves around allowing people to pass into a state, denying them, or detaining them. You don't want to know any more than that: the first run through is best done blind, experiencing all the plot twists/quirks as you choose and shape your own adventure. There are twenty endings. The game offers a nice difficulty curve, adding extra documents or rules with each "day" to keep you on your toes. It is never unfair.

The atmosphere, too, is great. The music recalls every Soviet stereotype you can think of, while the art style channels the bleak misery of 20th Century Post-Soviet Europe.

As a broader comment, the game also makes you appreciate/understand to a greater extent the job done by border guards. As a frequent traveller, border guards often seem obtuse or rude: in reality, as this game goes some way to demonstrate, the concentration and vigilance needed is remarkable.

For $10/£7, you cannot go wrong with Papers, Please. If it is in a sale, you have no excuse. Highly recommended.
Helpful? Yes No Funny
420WWWYZZERDD
5.1 hrs on record
Posted: August 21
Somehow this game captures the exact atmosphere of waiting through international customs.
Helpful? Yes No Funny
Tordsworld
16.3 hrs on record
Posted: August 21
Product received for free
Bethesda - Huge AAA development team: moral choices don't matter.
Papers, Please - Tiny indie project by ONE developer: one choice completely changes the course of your entire playthrough
Helpful? Yes No Funny
:-)
1.5 hrs on record
Posted: August 21
Arstotzka still best country for sure!
Helpful? Yes No Funny
Chugger
1.0 hrs on record
Posted: August 21
There isn't much to say about Papers, Please. It is an indie, political, point and click simulation game that is fun, and I do enjoy it personally.

This is going to be one of my shorter reviews, because there isn't much to the game. It is a simple point and click game, that has you has at the Grestion Border Checkpoint, and it is your job to decide if someone can be let across the border, or not. To do this, you have an inspection machine on your desk, to help determine wether the person's passport is fake or not, hence deciding wether to let them across the border or not.

Overall, I really enjoy this game. It's a cheap game, and really can be played by anyone. I recommend this game to everyone.
Helpful? Yes No Funny
Malefice
0.8 hrs on record
Posted: August 21
I don't really understand what all the fuss is about. It continues to get great reviews but sadly I just found it dull :(
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
22 of 22 people (100%) found this review helpful
4 people found this review funny
Recommended
4.4 hrs on record
Posted: July 31
You were contacted by resistance. They threatened to kill you, if you don't let their operative through border. The contact left a cryptic note to you. You couldn't figure out the message in the note. So afraid of getting killed you randomly let couple people go through the border. One of these people happened to be a terrorist with backpack full of explosives. He detonated explosives after passing your checkpoint. One of the border guards got killed. You were glad you weren't fired. After day of work you barely get enough money to buy food for your family or heat for your apartment.

Papers please is a memory game, where you need to go through people's passports and other documents. Then you figure out, if you let them through border or not. The game starts with simple rules to remember to check, but difficulty advances over time. You start to get multiple rules to remember and gameplay can become really hectic.

The game has two modes. The first mode is a story mode. In the story mode you live through events, which of some are scripted and some randomised. You have some choices while story advances. Occasionally people can come to ask for your help. You can either be rewarded or being penalised for helping them. The story is limited to certain length and has multiple endings depending on choices you make. The other mode is called endless. It's completely randomised. Also time is not limited in this mode. You unlock this mode after playing story.

Overall the game captures really well grim atmosphere of cold war era communistic country.

Glory to Arstotzka!
Was this review helpful? Yes No Funny
55 of 80 people (69%) found this review helpful
74 people found this review funny
Recommended
3.7 hrs on record
Posted: August 5
Yah so you're probably thinking ah yes a new review. Wrong. This is just a random pavlova recipe cos you are probably hungry after surfing the reviews.

Ingredients

4 egg whites (5 if you are using small eggs)

250g pure icing sugar or fine castor sugar, sifted

½ teaspoon white vinegar

1 tablespoon cornflour, sifted

Method

1. Preheat your oven to 200 degrees Celsius.

2. Prepare a baking tray by placing baking paper on it. Put a little melted butter or vegetable oil spray on the tray so that the paper will stay in one place while you are spooning the pavlova mix on to it.

3. Using an electric mixer, beat the egg whites on a medium setting until soft peaks form.

Once soft peaks appear, add the sugar all at once and beat the mixture for a minute or so on full speed. Do not stop the machine to add the sugar. It needs to be a continuous process to trap as much air as possible in the egg whites. You'll see the mixture change texture almost immediately, from loose, soft peaks to a more glossy, meringue-style mixture.

4. Turn the mixer up to high until the mixture thickens and the sugar has completely dissolved. It needs to reach the ribbon stage – when a spoonful of the meringue mixture poured back into the bowl sits on the surface like a ribbon.

5. Slow the machine, add the vinegar and let the beaters make three rotations, then remove the bowl from the mixer.

6. Sprinkle the cornflour over the egg white mixture and, using a clean spatula, gently fold in the cornflour – no more than six folds.

7. Spoon the mix on to the prepared tray and mould it into the shape you want. Kabboord prefers to leave it pretty heaped. Don't mess with the mix too much, though, as you want to get it in the oven quick smart. The other option is to use a preheated and lined tray. Speed is the key here.

8. Place the tray in the middle of the oven and immediately turn the temperature down to 120 degrees Celsius. Don't use the fan.

9. Cook for 80-90 minutes but don't let the pavlova colour. You may see a little sugar syrup seep out of the bottom but the crust should be firm. Inside, it will be soft and marshmallowy.

10. Cool to room temperature and decorate using quark, Meredith goat's curd or mascarpone (cream is boring!) and your favourite toppings, such as chopped summer fruit or passionfruit custard.

Enjoy! (And the game)

Was this review helpful? Yes No Funny
52 of 76 people (68%) found this review helpful
7 people found this review funny
Recommended
1.8 hrs on record
Posted: July 24
The reactions people have to this game puzzle me.

You apparently are a border officer for what most people call an unfair communist style state, with reviewers often comparing it to the brexit or trumps wall or some nonesense

But..

-2 terrorist attacks in a week AT THE BORDER and the border remains open and even lets people from the offending country in with increased security.

-The searches on these people (Who almost ALL have controband or weapons on them) Stop simply because another nation asked nicely (Now that is just stupid)

-The worker (you) can make two BIG MISTAKES daily with just warnings (How many jobs do you know of where you can screw up badly twice a day and no one cares?)

-A massive nationwide fingerprint database is kept just in case your passport has bad info, so you can get in even with a misprint as long as your identity is confirmed.

How in the name of heck is this unfair or wrong? You Millenials are Reeeeaaaaaaaaaaaaaly backwards and idealistic yanno.

Ok, im done poking fun at the stupidity of most modern gamers, now that youve flamingly downvoted this for not going along with what the gaming society thinks, lets talk about the game!

Its great! A puzzler about trying to check as many pieces of info as you can while compromising (Because you need to make enough money to stay alive at the end of every day) and keeping in mind, you get two mistakes daily before losing money, so if you have a desire to be charitable and take bribes, you can do it twice scot free, as long as you dont screw up anything else on that day, meaning perfection is something to chase as long as you possibly can (Because a 5 dollar bribe may have saved your son, but if its your third mistake, it will only pay for the citation you just earned)

Also, not often mentioned, this game is not a "play once, die, repeat", you can go back to any previous day to retry it or retry your current day if you are messing up alot, its not "permadeath"

A great way to stay sharp and give you some moral choices to think about.
Was this review helpful? Yes No Funny
10 of 10 people (100%) found this review helpful
Recommended
4.4 hrs on record
Posted: July 29
This game is ingenious. It actually feels like you are working an increasingly tougher job, and it's really quite stressful. However, in terms of originality, and sheer innovation, it is a brilliant game.

Much like a real job, Papers, Please is best played alongside a friend or two, and it helps to delegate inspection duties within the group. Do this, and you'll have some crazy times managing Arstotzka's border. It is a game full of surprises, and it nails the dystopian, Orwellian atmosphere perfectly. The art style fits well There is a real sense of immersion, right from the start, as you start learning the things you NEED to know, to do your job. And of course, just learning your job is not enough, as things constantly change, making your job harder and less bearable. Again, just like real life!

You'll want to start by learning the game's geography: neighbouring countries, and the major cities within each one. And since everything here is fictional and fantasy, you NEED to pay attention. There are things to learn, and you really need to organise yourself to work effectively. Otherwise you soon find yourself unable to buy medicine for your child, and your mother-in-law won't like you anymore (not sure she ever did, tbh). The game is quite frankly, amazing. It feels like hard work, and it feels just as rewarding...and sometimes just as punishing...

Either way, you'll always have a memorable experience whenever you play this.
Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
15 people found this review funny
6 of 6 people (100%) found this review helpful
1 person found this review funny
Recommended
8.3 hrs on record
Posted: July 25
It's a very good game with a beautiful story !

Glory to Arstoszka !
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
3 people found this review funny
Recommended
66.1 hrs on record
Posted: August 9
This is fine. :bbtcat:
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
36.0 hrs on record
Posted: August 23
Papers, Please, is an indie game published in 2013 by Lucas Pope, which sees the player take control of an immigration officer at the border of the fictional country of Arstotzka, a country based on the slew of authoritarian dictatorships that popped up in Eastern Europe during the Cold War. Set in 1982 after the conclusion of a six-year conflict between Arstotzka and neighboring Kolechia, the player, an immigration officer for Arsotzka, has to decide based on varying rules who is or isn't allowed to enter Arstotzka.

Throughout the game, the player will be faced with tasks largely based around morality: Should this poor old woman be allowed to enter despite her expired passport? Should this refugee be allowed despite his criminal record? Is Cobrastan a real country? The game isn't vague with things and makes it clear the differences presented to the player: Money or Morality? With a family of five (and a sixth possible to adopt) to feed, shelter, and heat, the stakes are much higher and less personal and more interpersonal; it becomes logical to deny the masses illegally trying to enter Arstotzka as long as you're able to keep your family alive.

The rules for who can get into the country tend to change daily in the story mode, and the game makes sure to not keep the player too tired or too familiar with a single rule setup; One day people from the United Federation will be barred due to a Polio outbreak there, another day they'll be allowed in as long as they bring a certificate that they were vaccinated. The game keeps the player on full alert, and tosses in new mechanics (terrorist attacks and rifles players can use to stop them, armed revolutionary groups willing to sneak through the border to overthrow the regime, etc) to keep the player both on edge and entertained, not allowing itself to fall flat or get boring during the 31 days the game has as its story mode.

In addition to story mode, there exists an endless mode which allows the player to compete against others internationally via Steam in regard to how many people they can get across in a period of time or other factors, such as how quick they can get through people correctly.

The game is a masterpiece in storytelling and narrative, and provides a great deal of stress and emotional impact with the player, along with excellent gameplay which is sure to keep your brain on high alert for a period of time after you finish up. I strongly suggest you buy this game if you enjoy 1984-esque worlds, or if you enjoy puzzle games in general.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
5.1 hrs on record
Posted: August 20
Papers, Please is a mindblowing game, so deep yet so simple. It's a demonstration of what makes videogames such a beautfiul medium.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
3 people found this review funny
Recommended
18.9 hrs on record
Posted: July 24
Obristan Above All.
lololololololol just kidding
Glory To Arstotzka.
Was this review helpful? Yes No Funny