In a twisted medieval dimension, undead creatures and bestial horrors have done the unthinkable--callously slaughtering your entire race. Your friends. Your family. Eliminated. But the nightmare has just begun.
İncelemeler: Çok Olumlu (175 inceleme) - Bu oyun için yazılan 175 adet kullanıcı incelemesinden %93 kadarı olumlu.
Çıkış Tarihi: 3 Ağu 2007

Bu öğeyi istek listenize eklemek, takip etmek veya ilgilenmiyorum olarak işaretlemek için giriş yapın

Heretic: Shadow of the Serpent Riders Satın Alın

SONBAHAR İNDİRİMİ! Geçerlilik süresi:


Bu oyunu içeren paketler

Heretic + Hexen Collection Satın Alın

4 ürün içerir: Heretic: Shadow of the Serpent Riders, HeXen II, HeXen: Beyond Heretic, HeXen: Deathkings of the Dark Citadel

SONBAHAR İNDİRİMİ! Geçerlilik süresi:


Bu Oyun Hakkında

In a twisted medieval dimension, undead creatures and bestial horrors have done the unthinkable--callously slaughtering your entire race. Your friends. Your family. Eliminated. But the nightmare has just begun. Wielding ungodly weapons such as the Firemace and Hellstaff and casting spells from the Tomes of Power, you must seek your vengeance. Or die trying.

  • Supports up to four players via network, two by modem. Adventure through the game with a friend or crack their skull in a bloody deathmatch.
  • Walk. Run. Fly. Look all around you, even up and down.
  • Choose from among 7 weapons (from the simple staff to the awesome Phoenix Rod).
  • Use arcane artifacts to unleash unearthly power on unsuspecting foes.

Sistem Gereksinimleri

    En Düşük: %100 Windows 2000/XP/Vista uyumlu bilgisayar sistemi

Yararlı müşteri incelemeleri
34 kişiden 30 tanesi (88%) bu incelemeyi yararlı buldu
kayıtlarda 9.5 saat
Yayınlanma: 6 Haziran
Heretic: Shadow of the Serpent Riders is a fantasy First Person Shooter by Raven Software that came out in 1994 and uses Doom engine. Yes, it's Doom-like shooter set in fantasy. Awesome mix. Plus inventory.
Shadow of the Serpent Riders is a special patched release of a game that brings it to 1.3 version, thus adding two more additional episodes. No new game content like weapon or monsters or textures, just new levels. Think of Ultimate Doom.

Now, let's tip apart the way that game was handled on Steam. Well. At least they brought the most full version of the game here. And it uses DosBox, which is usually a good thing until you find out how badly id Software configures them for Steam.
The game will lag at full screen, so you want to go to game directory and edit heretic's conf file to make it use "opengl" for "output" setting.
Game's option like music device and controls is once again isn't easily accessed. On good side, they didn't remove Setup.exe this time around, unlike Doom games on Steam. So you have to open game directory, drag setup.exe onto dosbox.exe and then configure it as you want.

Storyline of a game is quite simple. Well, it has a lot of written in manual, but main idea and amount of plot in game is minimal.
Your hero is elven hero, who's name is Corvus. Elven race, guardians of the Pathoris world and keepers of Tome of Powers, were proclaimed as heretics, when Dragon Riders came to conquer this world. With two Dragon Riders leaving for the other worlds, the remaining Dragon Rider, D'Sparil, unleashes horde of monsters through portal after Elves manage to wipe out all of the human armies of the world. Most of the elves were killed, monsters took Tome of Powers for themselves and you are one of the lone survivors. Your journey will begin at the City of the Damned.
Somebody will get murdered in the end.
The additional episodes 4 and 5 have excuse plot of "portal didn't lead you to home, so enjoy the world destroyed by Dragon Riders and the home of D'Sparil".

Presentation-wise the game is quite awesome looking and sounding for it's time. Yes, Doom engine. But art-style-wise, Heretic presents the world that is dark fantasy yet very colorful, with great contrast. Setting is awesome, you get to wield a magical crossbow that is equalient to shotgun. While Episode 2 is a least interesting looking one, taking place in brown caves with lava, until it gets less dull with inclusion of ice in later level, Episode 3 brings an original setting of a underwater shrine and buildings. Even water in this game has that artsy look to it.
Music is great too. With medivel feel, it's not afraid to use modern instruments. Well, instruments of MIDI and Soundblaster. Most of them are melodic and catchy. Cathedral track will send chill down your spine for sure.

Gameplay itself is, surprise, Doom-like. You search and explore mazes at the running speed, finding keys and opening lcoked doors, pressing switches and discovering secret areas, shooting down monsters or rather rushing past them.
You will shoot down red flying gargolues, mummies, armor knights that throw axes at you, and dark wizards of D'Sparil, who will turn your blood cold with their backward speach that sounds like silly phrases. You will also deal with respawning "explosive barrel"-like things, will push yourself against streams of water and wind and will encounter bosses. Which are your standard FPS bosses. Being tough enemies that you will start encountering more often in later episodes. So not too amazing.

Though, unlike most FPS, it does do something good: There are no enemies who use hitscan against you. What it means is that any damage in the game can be avoided, giving it more arcade-like quality. If forget that it still makes you run over damaging acid like Doom does.

There are seven weapons of magical nature. Shotgun-like crossbow, Rocket Launcher-like Pheonix Rod, Plasma-gun-like Hellstaff. With most of them shooting projectiles, they feel slightly too similiar to each other in use. But thankfully, game introduces Tome of Power.
Tome of Power is a item power-up that you will find through levels. By using it through inventory you will power-up your weapons for a limited time. It doesn't just make them stronger, it also gives additional properity for them, making them even more amazing. For example, mace, the final weapon, stops sucking hard. Hellstaff will make a hot magic rain appear over where the projectile collided. Gaunlets, the game's chainsaw, will start to heal you as well.

Inventory is another addition to gameplay. You will get to collect various helpful items that you can use it anytime. It could be Hourglass who work as timed bomb and aren't much of use, or healing potion, or invincibility ring, or, as said, Tome of Power. Not related to inventory, you also will sometime find armor, but it's quite a rare thing.
There is one important thing to be said about inventory: When you move to the next level, you will retain only one quanity of each item. You will also lose item that allows you to fly around. I am pretty sure that it may sound like a bad thing for some players. But I think it was a good idea. Most of us are used to stockpile tons of items so we could rush bosses down. With system like that, you should feel free to actually have fun using additional items during normal gameplay, you will lose them for no good otherwise.

Last thing I should note is difficulty of additional episodes. Yes, episode 4 and 5 are harder. They are also more of same. And yes, the final level has eight Maloutaurs. But first levels of each of those two episodes deserve a special mention, as they will require you to think fast, use items effectively, avoid enemies you don't want to fight with in order to survive. It was really fresh challenge, at least on Normal difficulty. Got simpler after that though, as you gain more items in process.

But with all the positive things I said, I have to be honest, it didn't become favourite FPS. It's hard to explain why. But you see, the game just doesn't "click" like Doom does. It just doesn't. I am not sure what it lacks. There is something in game feel that it doesn't have. Perhaps there should have been more common enemies that die bloodily. Or maybe it's the projectiles nature of weapons not being comparable to shotgun and rocket launcher. But yes, it lacks something, hard to say.

Heretic is an awesome FPS and yes, it's a Doom clone. But it's an awesome Doom-clone, perhaps bettering Doom itself for some people.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
14 kişiden 14 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 2.1 saat
Yayınlanma: 27 Haziran
Pretty unfair that doom get's a remake,but not this gem...
Bu inceleme yararlı oldu mu? Evet Hayır Komik
8 kişiden 7 tanesi (88%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 1.0 saat
Yayınlanma: 23 Temmuz
Heretic was the first licensed Doom engine game. And... it shows it's limitations at times. Both from a stylistic point of view and the technical side of things.

Doom was a lot of things, but above all else the game was very polished and it felt inspired. From it's soundtrack to it's enemy design, everything felt like it needed to be there. And it genuinely felt like the developers all had a central vision they shared for what the game eventually became.

Heretic on the other hand feels like it's stuck in Doom's shadow. The game mechanics feel far too similar to Doom and the aesthetic of the game, while impressive for the time did not age well. All of the weapons in Heretic feel more or less like reskins of Doom weapons. Apart from the graphics it feels like the same basic game but with a much less interesting aesthetic and soundtrack.

The things I appreciate Heretic more are for it's historical context like how it was one of the first FPS games to come bundled with online multiplayer support, how it had a very large custom map community and how it serves as a prequel to the HeXen series. But I really only recommend Heretic on it's own if you're a Doom fanatic such as myself, since I unfortunately see the game as very forgettable.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 1.4 saat
Yayınlanma: 4 Ağustos
Back when it first came out on freeware, this game awas amazing. And still is for old time gaming.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 0.4 saat
Yayınlanma: 26 Eylül
I first encountered Heretic: Shadow of the Serpent Riders as a shareware game, when we bought a new computer featuring Windows 3.11. Although Shareware (the first level, The Docks, was all that you could play) it was one of the games I enjoyed playing, although it regularly gave me frights, with monsters popping out from behind pillars, and only the unidirectional roars to tell me that they "might" be lurking around a corner.

I played it enough to warrant a full purchase via an unlock code, and the game proved to have a great deal of longevity. The stats at the end of each level, gave you feedback on no. of monsters killed, secrets discovered and items found. This lead to a great deal of replaying and backtracking to try and find each little hiding place.

I never really read the manual, and the plot is really inconsequential anyway, this is by no means a narrative driven game, suffice to say your elven race was slaughtered as they refused to believe in the deity of the "Serpent Riders" and were slaughtered as Heretics. You, the sole elven survivor are out to seek revenge.

Today it's legacy is questionable. The genre of Fantasy FPS, is non-existent, instead we have a modern warfare or sci-fi bias that the greater legacy games, Doom, and Quake popularized. Heretic is of course from the same period. (It uses the Doom Engine). Yet has had far less overall impact on the trend of FPS fantasy, which is rather something of a pity, as in an oversaturated market, this genre has potential. The only games that might have built from this core concept is of course Dark Messiah of Might and Magic (includes more brawling combat) and the recent Lichdom.

It has not aged well, the lack of resolution (it runs out of DosBox), poor textures and flickering lights may lead to eye strain, but the overall feel of the game is still enjoyable. It has none of the complexity and strategic gaming that later titles show, but it does sport excellent level design and exploration/puzzle mechanics, that aren't so common in modern FPS, as well as gothic interiors, and smooth gameplay.
(Definitely a game to settle down to with some Death Metal on the side!)
Bu inceleme yararlı oldu mu? Evet Hayır Komik