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You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Created by hardcore gamers, Path of Exile is an online Action RPG set in a dark fantasy world.
Release Date: Oct 23, 2013
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Information about Next Week's 1.2.3 Content Update

September 18

We're planning to deploy the 1.2.3 Content Update late next week. Today's news post includes some information about what's intended for the update, but shouldn't be treated as full patch notes. There are many other changes that aren't included in this post.

A large component of 1.2.3 is increased mission variety. Tora has now found new kinds of monsters she'll ask you to hunt down, including bosses with all-new skills. Haku's bosses have been improved and have all-new effects that occur when you pick up the Spirit. Vagan has a new combat variation, new companion variations, and sometimes drops traps around his arena before the fight starts. At higher difficulties, Elreon missions can now have waves that include Magic, Rare, and Unique monsters. Some improvements have also been made to the Vorici guards.

As mentioned earlier, we're including three new microtransaction pets in this patch: Blue Land Crab, Formosan Deer and Nursery Web Spider.

We have added a monster designed by a Ruler of Wraeclast! You will find it in some of Tora's missions and the heavily forested areas of Act Two.

We are adding two new Unique Maps, designed by supporters. Both are are very challenging maps with appropriate rewards to go with those challenges.

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GameSpot Presents Build of the Week Season 3 Episode 3: Chin Sol Three Dragons Damage-over-time Ranger

September 15

Gamespot have posted our third episode of Build of the Week which showcases a Chin Sol Three Dragons Damage-over-time Ranger created by rrtson. Check out his build guide here - it's really well written.

If you'd like to submit a build for next week's episode, just post it in the class forums on pathofexile.com.

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Reviews

“PC Game of the Year 2013”
9 – Gamespot

“Path of Exile distinguishes itself with a unique ability system based on gems and a labyrinthine passive skill system that permits the creation of almost any type of character.”
8.8 – IGN

“Everything you wanted from Diablo 3 - and more”
PC Gamer Magazine October 2013

About the Game

You are an Exile, struggling to survive on the dark continent of Wraeclast, as you fight to earn power that will allow you to exact your revenge against those who wronged you. Created by hardcore gamers, Path of Exile is an online Action RPG set in a dark fantasy world. With a focus on visceral action combat, powerful items and deep character customization, Path of Exile is completely free and will never be pay-to-win.

Key Features

  • Freedom. Power. Revenge.
    Banished for your misdeeds to the dark, brutal world of Wraeclast, you play as the Duelist, Witch, Ranger, Templar, Marauder, Shadow or the Scion class. From forsaken shores through to the ruined city of Sarn, explore Wraeclast and uncover the ancient secrets waiting for you.
  • Unlimited Character Customization
    Create and customize hundreds of unique skill combinations from tradable itemized gems and our gigantic passive skill tree. Combine skill gems, support gems and trigger gems to create your own unique combination of power, defense and destruction.
  • Deadly Missions
    The Forsaken Masters each have their own style of mission and each of these missions has many variations. As you explore deeper into Wraeclast, the pool of available variations increases to challenge you in new ways. All of the Missions and their variations can occur anywhere in the game, including within end-game Maps.
  • Dressed to Kill
    Path of Exile is all about items. Find, collect and trade magic, rare and unique items with arcane properties, then customize your character build around the deadliest combinations you possess.
  • Brutal Competitive Play
    Battle in PvP tournaments seasons and Capture the Flag events for worldwide recognition. Compete in Daily Leagues and Race Events that run as separate game worlds with their own ladders and economies to win valuable prizes.
  • Customise Your Hideout
    ​In their extensive travels throughout Wraeclast, the Forsaken Masters have discovered ideal locations for an Exile to use as their own secret Hideout. Once you've earned a Master's trust, you may be taken to a Hideout, where you can create your own personalised town. Masters residing in your Hideout offer you daily Missions and train you in advanced crafting options. Use your Hideout as a quiet place to craft after battle, or expand it and use it as a personalised Guild Hall with hundreds of decorations.
  • Fair-To-Play. Never Pay-To-Win.
    We're committed to creating a fair playing field for all players. You cannot gain gameplay advantage by spending real money in Path of Exile.

System Requirements

    Minimum:
    • OS: Windows XP SP3/Vista/Windows 7/8
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 5 GB available space
Helpful customer reviews
430 of 458 people (94%) found this review helpful
174.5 hrs on record
Warning: this game will consume big part of your life. If you start playing it, you will keep coming back for more all the time. Before I started playing Path of Exile, my attitude towards Hack'n'Slash genre was... let's say bad. This is my first game of such genre and I am completly satisfied.

Now let's go straight to good and bad points of PoE.

-PROS:
+ truly Free To Play model, there is no such thing as Pay To Win, there are microtransactions that are all about purchasing visual effects for your character and his abilities (you can also purchase more tabs in stash, but that does not impact the game),
+ developers actually care about the game and keep fixing bugs, creating new content or reworking old visual effects (I have been watching development of PoE since open beta and it constantly changes until this day, successfully becoming better),
+ new leagues and events are started on a regular basis,
+ huge amount of passive skill points which gives you enormous combinations for character developement, every build is unique (unless you begin copying others' builds which kills the fun). There are so many possibilities that you are even able to turn an archer into a melee character!
+ large variety of active skills - you want to sweep your axe? You want to cleave through enemies with your sword? Maybe you fancy raining arrows or using various kinds of magic? No problem, you can choose anything you want and upgrade your skills so they can consume less mana, become faster or fire more projectiles at once and that is not everything.
+ many armors and weapons: one handed or two handed: axes, maces, swords also daggers, claws, bows, wands and staves, items also have different stats and 4 grades: normal, magic, rare and unique, same thing applies to monsters,
+ crafting-currency trade system, it might come out to be hard to understand at first, but then you keep realising that everything has its value, there is no gold, just barter trade system,
+ this game has challenging end-game consisting of large variety of special maps that can be modified to become more rewarding and demanding at once, if you reach high level [80+] with decent items and statistics you will simply feel satisfied
+ nice, vivid and helpful community.


Unfortunately the game has some flaws that sometimes might make you rage quit or commit suicide.

-CONS:
-the biggest con is desynchronisation between client and game server or simply laggs that might turn your free time you wanted to spend on relax into the festival of rage and tears. Losing 10% of experience at level 80 is pretty disappointing since it takes a bit of time to gain it, now imagine same thing happening few times in a row. Now try to imagine laggs killing you in hardcore league which means transfer of your character to normal server,
-this game becomes a bit repetitive after some time, especially before reaching end-game when you have to complete 3 acts with 3 different difficulty levels, this means doing same quests 3 times which may make you very exhausted. The other exhausting thing might be farming experience when you are underleveled. I quit this game few times before reaching level 70 and completing all the difficulty levels, however I found a solution for this problem - do not play alone, all you need is a friend on TeamSpeak!


I hope that I managed to describe this game generally, but I have to say one more thing: you will not be able to experience the game by reading others' reviews, just give it a try and you might fall in eternal love.
Posted: August 13
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771 of 956 people (81%) found this review helpful
876.1 hrs on record
give me back my life.
Posted: July 12
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1,019 of 1,318 people (77%) found this review helpful
108.6 hrs on record
If you like Diablo 3, uninstall it and play this for now on.
Posted: March 30
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208 of 246 people (85%) found this review helpful
102.4 hrs on record
Me and my Girlfriend started playing this, She went back to warframe i stayed and we stopped talking. After a week we broke up 10/10
Posted: August 28
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392 of 541 people (72%) found this review helpful
209.2 hrs on record
OMFG! My wife needs to call the "Intervention" crew, cause my ♥♥♥ can't stop playing this game! No joke I lost like 10 hours yesterday. Think the state took my kid... Oh well... back to PoE.
Posted: May 27
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2,413 of 2,571 people (94%) found this review helpful
1,116.9 hrs on record
I've been playing Path of Exile since 2011 closed beta and it's remarkable how far the game has come purely from crowd funding. The passion of the userbase is equally matched by it's developers. They've shown throughout the years to constantly improve and tweak the game with regularly scheduled content additions. I still feel I don't know everything there is to know about this game, and that isn't changing any time soon. Path of Exile is an incredibly complex and rewarding game that is definitely worth your time.

Outside of having an absurdly intricate skill tree and a fantastic crafting/currency system, the other large appeal of this game is the end-game. Most ARPGs fail to offer incentive to continue to play your character after you've exhausted the content. Usually this just comes in the form of a easily attainable level cap or grinding the same final zone of the game at length. Instead, in POE you are given item drop instances, as described by the developers:

"Maps can drop as normal, magic, rare or unique with higher rarity Maps yielding more items. Using a Map item opens six portals to the area, which can each only be used once. Like most other items in Path of Exile, Maps have mods that change their risks and rewards. Map mods can affect the size or complexity of the level, monster packs, monster properties or even alter characters while in the level. Players can modify Maps themselves using their currency items. For example, you can use an Orb of Transmutation to turn a normal Map into a magic Map, or use an Orb of Alteration to reroll its mods."

It goes to say that each and every map is a different experience, with room for countless variation in modifiers letting you push the limits of your character. Not all characters are equal. You will find that some characters that excell in early progression have difficulty in the end-game and visa versa. Each character I've made has informed the next which is critical in a game that rewards experience and skill.

And if that wasn't enough, POE offers alternative ARPG experiences in the form of daily race events which are time based leveling with unique modifiers that you won't see in the real game like 'Turbo Mode'. Moreover some of these races have entirely unique content like Descent: Champions or Endless Ledge which offer players the ability to win special art reskins of legendary items for the leagues of their choice.

All in all POE is a truly exciting game and a breath of fresh air for the genre.
Posted: October 25, 2013
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