The game is moderately interesting to begin with, the concept itself is quite appealing: this mix of tabletop game and an arcade machine, the artstyle and so on. It, in fact, could have been a nice game... if it were about 5 times shorter and 10 times cheaper.
One playthrough takes wa-a-a-y too long, even if you don’t take into account the possibility of your family dying out halfway through, which of course makes you start over, as there is only one save. For the first couple of hours planning on your family’s development, balancing between producing tokens, spending them and moving forward is interesting, even fascinating – due to the novelty of this experience, probably – but it gets old really fast.
You rise up to the very top of your ancient society, become an ultimate ruler… and then the Age ends, and you find out that you have to do the same thing yet another time. And again, in the third Age. The art changes from Age to Age, the icons on the board change… everything else remains the same, over and over again. Once you start climbing up the social ladder during the third Age, the routine gets depressingly, brain-curdlingly repetitive and boring. The ruling mini-games are the only thing that is different among the three ages, and again, after you organize your city’s grain supplies for 30-odd turns, repeating the same set of actions…
The title implies that the developer plans on continuing the series, this time showing the way of a family through the Middle Ages. If the sequel ever gets around to being released and it will be similar to this game in terms of game mechanics, well… I can only say that the developer is really, really optimistic if he plans to keep it up for all 7 steps.