How do you balance -- and indeed encourage -- a war between factions without letting either side obliterate the other? How do you rule over gods, creatures, and men who refuse to obey you? How do you build a landscape of villages when bandits and mythology are conspiring to tear it down?
User reviews: Mixed (171 reviews)
Release Date: May 23, 2013

Sign in to add this game to your wishlist or mark as not interested

Buy Skyward Collapse

AUTUMN SALE! Offer ends December 2


Packages that include this game

Buy Skyward Collapse Complete Edition

Includes 2 items: Skyward Collapse, Skyward Collapse: Nihon no Mura

AUTUMN SALE! Offer ends December 2


Recent updates View all (3)

July 11

Skyward Collapse Linux Support in v2.500, plus new Complete Edition!

Version 2.500 brings official linux support to both the game and its expansion for the first time, as well as a 64bit OSX build. There are also a couple of bugfixes in here, as well.

Not only that, but there is now a "complete edition" that includes both the game and the expansion for $6.99. In celebration of the linux launch, all of the Skyward SKUs are 75% off for the next 10 days!


1 comments Read more


"I can never play Skyward Collapse again. I work from home. Frankly, having it – and the accompanying temptation – within arm's reach would be detrimental to my productivity."
Richard Mitchell, Joystiq

"Skyward Collapse offers a unique twist on a stagnant genre"
9/10 - Rob Savillo , GamesBeat

About This Game

How do you balance -- and indeed encourage -- a war between factions without letting either side obliterate the other? How do you rule over gods, creatures, and men who refuse to obey you? How do you build a landscape of villages when bandits and mythology are conspiring to tear it down? Skyward Collapse places you into the role of The Creator, and frees you to tackle these problems your own way. Brought to you by the developer of the modern strategy classic AI War: Fleet Command, Arcen's second full strategy title is equally unique (but far easier to learn): a turn-based 4x strategic god-game.

Your task is to build and populate the floating continent of Luminith. You create -- but cannot control -- gods, creatures, and artifacts from both Greek and Norse mythology. The power you wield with these is immense: Heimdall's horn causes everyone outdoors to drop dead, for crying out loud. Your task is to keep both factions alive and fighting until The Master calls you home -- but this is harder than it sounds. Bandit Keeps pop up periodically, as do Woes such as floods, serial killers, guild strikes, and vegetarian uprisings. Every game plays out differently, and you'll need even the craziest of your powers in order to survive what lies in store for you.

Game Features

  • A turn-based strategic god-game where you control neither faction, but instead strive to maintain the balance of power.
  • Make towns and war as the boardgame-like floating continent continues to construct itself around you.
  • Persuade your minions into doing what you want by controlling the circumstances of their (brief) lives.
  • 16 gods, each with unique passive abilities and three active powers, help you further your goals as you pass into the Age of Monsters.
  • Level up your player profile by winning games. Twelve unlockable buildings in all!
  • Straightforward controls paired with an intuitive and helpful interface make this an easy title to pick up... but the strategy runs deep.
  • Multiple difficulty levels let you play a very relaxed game up to a nail-bitingly difficult one. There's no one best way to win!
  • Co-op multiplayer for up to 8 players.

System Requirements

Mac OS X
SteamOS + Linux
    • OS:Windows XP SP2 or later
    • Processor:1.6Ghz
    • Memory:2 GB RAM
    • Graphics:Resolution at least 720px high, and 1024px wide.
    • Hard Drive:500 MB HD space
    • OS:Mac OSX Intel CPU and "Leopard" 10.5 or later.
    • Processor:1.6Ghz
    • Memory:2 GB RAM
    • Graphics:Resolution at least 720px high, and 1024px wide.
    • Hard Drive:500 MB HD space
    • OS:Ubuntu 10.10 or later, although other unsupported distros may very well work
    • Processor:1.6Ghz
    • Memory:2 GB RAM
    • Graphics:Resolution at least 720px high, and 1024px wide.
    • Hard Drive:500 MB HD space
Helpful customer reviews
1 of 1 people (100%) found this review helpful
1.7 hrs on record
Posted: November 11
It is really hard to get into complex game like this for me. The tutorialisation was done in a light way maybe too light... There is a lot happening even in the simple tutorial and I feel like the tutorial did not do it's job proprely to explain how deep and complex this game is. I gave up a bit less than 2 hours in because I didn't quite fully understood what I was doing(and that is really frustrating in a strategy game) Imagine playing monopoly and the only thing your friend (the tutorial) taught you about this game is the dice rolling system and that you move according to the space on that said die. You would miss out on the game and the chances are you won't like your experience.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
3.4 hrs on record
Posted: November 24
takes time to learn the game, but it's more complex than at first glance, and super fun.

i don't think anyone who has put in under 2 hours has actually given the game a proper chance. i'm guessing most of the negative reviews are from people who don't want to invest the time and are expecting quick learning curves.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
1.3 hrs on record
Posted: November 13

The description for this game makes it sound like populous meets an old civ game or something... It plays more like an old version of civ made for people who like to hotseat to play against themselves AND use cheats. Over half of the 'god-like' powers you have do nothing but add resources. This might be a 5 or even 6/10 for the rigth person..... but not me....
Might be more of a 4/10 than 3 considering my expectations of the game were SO wrong. lol. Still, despite the good coding/lack of bugs, (making me want to give some good score/recommend) I just couldn't get any fun out of this. :\ and can't recommend.

- No Bugs (not that I came across)
- Has working options/settings
- Has proper tooltips
- Limited Tutorial

- No Campaign
- No real-time elements
- No Editor
- Different races have same buildings to make, so that the whole point of 'balancing' in the game FOR MOST OF THE GAME becomes not so much a case of balancing between rival factions as balancing between 2 of the same faction. You can 'deliberately' do things bad/different and not play to your best, but it just makes it even more like a boring simulation/replay than any kind of actual game.

Points of Interest: (Could be pros or cons really)
- Unique Menu Interface (IMO looks messy and don't like it)
- Graphics are 'Dated'
Was this review helpful? Yes No
1 of 3 people (33%) found this review helpful
1.4 hrs on record
Posted: November 10
good little game very relaxed and very moving
Was this review helpful? Yes No
0 of 2 people (0%) found this review helpful
0.9 hrs on record
Posted: November 22
Cannot even beat tutorial. Way too random.
Was this review helpful? Yes No
0 of 4 people (0%) found this review helpful
1.7 hrs on record
Posted: November 6
It is an interesting concept, but the game was a bit poorly done, this is definetly a concept that can be expanded upon but since the game was do this way it got little recognition and thus its concept was most likely blamed for the games poor creation. overall 4.5/10
Was this review helpful? Yes No
2 of 10 people (20%) found this review helpful
0.8 hrs on record
Posted: November 1
I really should've listened to the reviews on this game. This game can be hard to comprehend, and for me it was just too much. I got really impatient as next to nothing happened, and was frustrated at how I never had enough resources for anything. I can understand why someone would enjoy this game, but it's not for many people.
Was this review helpful? Yes No
1 of 33 people (3%) found this review helpful
1.6 hrs on record
Posted: October 30
game surem
Was this review helpful? Yes No
56 of 67 people (84%) found this review helpful
6.1 hrs on record
Posted: June 15
This is probably the first Arcen game that didn't hit the mark. All of their games so far have been fresh and quite fun, but have also always been flawed. None of them have been perfect, but they were innovative, and always try a different formula of game and were ultimately fun to mess around.

Skyward Collapse is another really cool idea, but the game doesn't come together. Resource management is tedious, the idea is really cool, but the execution leaves a lot to be desired. Turns keep taking longer, and every turn becomes a bit more boring than the last. I really want to like this game, but the longer it drags on, the more you see the game's flaws come together and create this game where there's a lot of different parts of the game that either don't feel fun, or feel out of place.

If you're interested, make sure you watch some gameplay, or try out some demo's. This game just isn't for me.
Was this review helpful? Yes No
36 of 54 people (67%) found this review helpful
0.5 hrs on record
Posted: July 1
My biggest problem with this game is that the ai does not do anything. both sides will stagnate and not do anything if left alone, and you are tasked with growing them to defend against bandits while stoping them from killing eachother, this is not entertaining. you end up having to grow both sides while defending against bandits, and it fails to feel like these are 2 civilizations, they are more like blocks you throw down, compleately inanimate.

This can be fun, but you end up having to build the entire game and create everything becuse they won't build a single hut on thier own. I would enjoy the game alot more, if they showed a little bit of autonomy.
Was this review helpful? Yes No
18 of 26 people (69%) found this review helpful
10.2 hrs on record
Posted: July 19
Skyward Collapse is an odd little turn-based strategy game where the player controls the building but not the movements of both sides of an ongoing war.The core idea of a balancing a strategy game with limited player control is intriguing, but I found the execution of that idea, and the representations it used, unsatisfying. Arcen has made an ongoing and admirable effort to keep tweaking the game (although some patches have rolled out insufficiently tested), but I'm just not sure that anything they can do will address the essential dullness of its opening and closing phases.Skyward Collapse is a game with simple mechanics, good interface and is visually pleasing, it's just not a lot of fun to play. Overall 5/10.
Was this review helpful? Yes No
10 of 15 people (67%) found this review helpful
6.5 hrs on record
Posted: September 11
If being a God is like this game, it's pretty lame. Let's be honest: it's not the worst game ever, it's a game that is just average in everything. The graphics are pretty simple, and I understand that top notch graphics aren't required to a game be any good, but the lack of things like character animation make this title looks worst than most of f2p cell phone games.

The objective is very inovative and distinctive from other God games: you should keep the balance between the factions. But it's simple boring, sometimes I just skip to the next turn waiting for something to happen, sometimes you need to make your "civs" ready to wage war, because there are an amount of points required to win the match in each difficult. And... that's it.

The interface is kinda messy, the game doesn't do a very good job in order to show to you what is needed to be built and what are the requirements for each unit... I'm not saying that this info isn't available, it's just so much pain to get to it.

So, let's wrap up: the concept is great, the interface is messy and clunk, the graphics are sub par and the music is quite good. Thats it, I can't recommend this game, but I would like to see this concept in a more polished and diversified game.
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
29.6 hrs on record
Posted: September 23
I really like this game for it's somehow chaotic gameplay which makes it unique in the strategy genre. It is turn based and best comparable to a very complex board game. This is also how it is presented.
You as a player have limited and mostly indirect control over what happens. There are many random variables. But the offered possibility space of what to do to react on the events is strikingly huge. Every time I start a new round I find something new to try out.
It has its lengthy parts and I think the 60 rounds variant is much more enjoyable than the standard of 90 rounds per match.
I think the suspense in this game is great. For the first 90% of the game you have to do careful adjustments to keep your civilizations alive. But when it becomes obvious that you are about to win it's up to you to wreak as much havoc as possible. As you only get points for destroyed buildings and units. This is immensely satisfying.
Was this review helpful? Yes No
14 of 24 people (58%) found this review helpful
2.2 hrs on record
Posted: August 2
Look there are a lot of nice details to this game. However between akward controls and poor graphics, it just is totally not worth the effort you have to put into it, just to play. I'd like to se the designers future efforts though. They had the right idea, just a bad execution of it.
Was this review helpful? Yes No
4 of 5 people (80%) found this review helpful
9.1 hrs on record
Posted: July 16
Skyward Collapse is a turn based game, where you try to build and balance both the red and blue empire.
It's areally fun game, but you have to make sure not to unbalance one of both sides. (an item that gives a unit a 100x attack & health bonus is kinda overpowered, especially when combined with other bonuses. But the item that makes minotaurs invulnerable, and gives both sides a couple of them is a real city-wrecker too)

You do not control the units in this game, they have a "free will". Thus you can only guide the empires, but not fully control them. You build their cities and landscapes. But the actual moving and fighting is up to them. Once you get to the Age of Gods, and each side has over a hundred units, you realise free will is quite handy ;)

Overall, this game is relly worth buying. It's great fun to see how it plays out between Red and Blue.
Was this review helpful? Yes No
4 of 5 people (80%) found this review helpful
0.7 hrs on record
Posted: October 29
In Starcraft Broodwar, I use to like to make custom maps with two AIs fighting each other, and a swarm of player controlled battle cruisers to try and balance the two. This game is kind of like that, but a bit more complex. Don't be decieved by the sprite graphics and simple animations, this game gets deep.
Was this review helpful? Yes No
4 of 6 people (67%) found this review helpful
19.9 hrs on record
Posted: July 19
I was a bit torn if I should recommend or not recommend this game. It has a "one-more-turn" gameplay that kinda pulls you in, and an very interesting concept.

It's a intriguing challenge building up the two factions while trying to avoid one becoming too strong. But as the game progresses, it just starts to feel more like a chore. You keep nudging here and there, on a game-bord that becomes more and more chaotic as woes and god-actions come in to play. Combined with the basic graphics, it's just kinda hard to tell what's going on at times.

In the end, when I feel like I'm finishing the last turns not because it's fun, but rather to just finish the game, it's not really a game I'd recommend. A shame really.
Was this review helpful? Yes No
6 of 10 people (60%) found this review helpful
9.0 hrs on record
Posted: June 23
I am super sad to see all these negative reveiws. I can understand why some may not enjoy this, and I'll try to cover those through my groggy head. So, forgive my miss spells and other nonesense. But I speak from my heart and mind none the less!

So, I love this game for many reasons. Maybe some small, stupidly funny text from the developers as you try to leave the game and such. But that's just me I guess. Or could be? I'm easy to entertain.
I think that this game is an amazing strategy game to some degree at least. It's in depth, has plenty of content, and can, if you actually know what to do, move on pretty fast. It just takes time to learn. And like everything, you need to hit it with a good attitude. If you go into this, expecting the worse, or allowing yourself to be overwhelmed, of course you'll hate it. But if you go in with optimism, and allow yourself to lose a few games for the sake of science and experimentation, you may just learn a few things and start winning.

A basic game starts with 2 cities in which you build up. Starting out with both of them equally is what I do. Maybe, give each town a basic ranged and melee unit to start out. And then to maximize the death and destruction without total annihilation, I'll try to build a mountain range to block the path into a choke point, covering key locations with outposts and cerberus' as to prevent enemy advance whilest building up a bigger force. But sadly, you may find yourself running out of time and needing more points. So one could perhaps... Spawn a labyrinth. And maybe... Spawn minotaurs for each faction each turn? That are... Temporarily invulnerable? and... Randomly spawned! Sure! That'll cause chaos. And now you find, after 25 sturggling turns, you've destroyed some cities and find yourself with one overpowered nation. So in a panic, you close off the last red city and spam mythological units, but wait, you don't have the resources! Oh no!! So you start to expand, but find the other side to powerful and find that you're too late to try and go for a less... Murder filled victory. What now? Well, that's for you to decide. Perhaps you let all hell loose and spawn an armageddon if you can. Or just ♥♥♥♥ around till you learn a few things, who knows. Maybe the bandits will save you.

I personally don't know if that made sense, but I felt it showed the craziness of this game. The idea that so much can happen in one game, how fast it can progress and that only those who don't know what to do have long, grooling games. I for one like to play this game fast passed, and therefor, don't get so far all the time. But it can be fun to play god over two races bent on destroying each other, watching their attack plans unfold and fail as you secretly aid their enemy while just as well giving the attacker a new seige factory while yet again at the same time unleashing a great mythological beast against their newest town. All for you to rack up points in a hilariously devilsh game.
Maybe you don't want to kill your followers so fast and violently... You can go for a culture victory. Build peaceful towns on the ruins of others and amass culture to build great arcs which symbolize your world's success and beauty. All of this and so, so much more can be found in this game. Each game feels knew and each game has a new story to be told.

On to multiplayer. Download Evolve and you can easily project a LAN server across the states or provinces or which ever! That's (The motto is "Stop playing with yourself!")
While I have yet to try multiplayer, I can imagine it's great. Don't quote me there though.

Sorry to be rambling so much, but please try this game or watch some videos and imagine a great god strategty game in which you try to control two raging armies in which want nothing more than death for the other and glory under you. It's a perfect strategy game and isn't so much chess against yourself as it is altering another 2 players' chess game. As if you were choosing where the tiles were (because you do) and what units are available and how often they are (because you do!!) and what player gets what benefits. Because you do.

Lastly, thank you for reading, and if you have any questions at all, or want to play this with me, please please contact me at any time! Take a look, and rate this for yourself. Every game deserves a glimpse for yourself. And then, criticize this yourself.

Have a good one,
Was this review helpful? Yes No
3 of 5 people (60%) found this review helpful
3.1 hrs on record
Posted: August 17
My left hand is fighting my right hand, and I have to prevent each of them from winning. There is a divine committee giving my hands marks for effort - so slacking is not an option. Interesting, complicated, tedious, repetitive. Like playing chess against yourself.
Was this review helpful? Yes No
5 of 10 people (50%) found this review helpful
0.6 hrs on record
Posted: September 27
God game with a twist: the objective is not to destroy the other race, but to ensure both survive! Quite original, will probably appeal even to non-strategy fans.
Was this review helpful? Yes No