To start, yes, there are bugs, (UI can be a hard one to get a hold of, and tooltips aren't really tippy...) but so far nothing game breaking (knock on wood). But I am amazed on how the game works.
Building is phenominal.
Gather the resource, and once the resource building is full, bring it to your town center.
Want to build a building? The builder needs to grab the materials, then go to the build site.
Don't like the building there? Can't hit delete. You need to deconstruct buildings, which takes time, so place carefully.
Walls are finally a laborious task to build, no more destroy a wall and build it 2 seconds later.
Train your units? Tell them to go to the training center, not just pop out of thin air.
Want better stuff? Refine your mats.
My only beef is how moats work (almost pointless) and walls, to be effective, need to be ended with a tower, and gates can only be placed on towers (but i guess when you see how they are built, its understandable)
The combat is a bit iffy, so if your looking for a deep combat game like the early strongholds, its not quite that refined, but its still a blast.
Given the game isn't MP at all, and it still has some wrinkles to iron out, it may not be worth 40 to most people, but if your able to get it on sale (got mine for 32 at GMG and couldn't be happier) please go for it. This is one of those games that has gotten much better because of patches. It's just a shame that critic reviews and most gamer reviews won't account for it.
Posted: December 5th, 2013