Verfasst: 25. November 2013
Have you been looking for a new real time strategy game lately to scratch that strategy itch you've been having? Well look elsewhere, because Citadels is a dreadful and incomplete mess. The game was created by an unknown and inexperienced development studio called Games Distillery. Currently a different studio called Big Moon was hired to add further playability and stability to the game. In the future, at best you can only hope for a polished yet dreadful entertainment product (without the entertainment value).
Citadels attempts to accomplish what so many other strategy games have already done before, and it accomplishes those things poorly. Citadels most closely resembles a stripped down Age of Empires title. Everything from base building, combat, and resource gathering are implemented poorly. There is no strategy involved at all because combat boils down to spamming units. You can literally spam the most basic miliary unit available and win every time. The utter lack of military units available leaves no room for strategy, tactics, or planning at all.
The game has a boring campaign that currently can't even be finished entirely, and a few lacklusted skirmish modes with terrible AI. There is only one map available per skirmish mode and no matter the difficulty you choose you cannot lose due to the incompetent AI. Citadels is only a singleplayer game so these are your only options. There is no map or scenario editor or multiplayer of any kind. The poor quality of this title combined with the utterlack of content at a $40 price point is downright theivery. Avoid at all costs.
I only put 3 hours into this game but that was rather generous of me. The boring gameplay, poor design, and lack of content leave little reason for me to play any further.