After a decade, a Might & Magic® RPG is back with both the unique core formula and a new set of improved and fine-tuned features. The best RPG of its class! In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in...
User reviews:
Recent:
Mixed (22 reviews) - 54% of the 22 user reviews in the last 30 days are positive.
Overall:
Mixed (1,907 reviews) - 68% of the 1,907 user reviews for this game are positive.
Release Date: Jan 23, 2014

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Buy Might & Magic X - Legacy Digital Standard Edition

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Packages that include this game

Buy Might and Magic Franchise Pack

Includes 13 items: Dark Messiah of Might & Magic, Heroes of Might & Magic V, Heroes of Might & Magic V: Hammers of Fate, Heroes of Might & Magic V: Tribes of the East, Heroes® of Might & Magic® III - HD Edition, Might & Magic X - Legacy, Might & Magic: Clash of Heroes, Might & Magic: Clash of Heroes - I Am the Boss DLC, Might & Magic: Heroes VI, Might & Magic: Heroes VI - Danse Macabre Adventure Pack, Might & Magic: Heroes VI - Pirates of the Savage Sea Adventure Pack, Might & Magic: Heroes VI - Shades of Darkness, The Falcon & The Unicorn

Downloadable Content For This Game

 

About This Game

After a decade, a Might & Magic® RPG is back with both the unique core formula and a new set of improved and fine-tuned features. The best RPG of its class!

In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. Your actions will determine the fate of the city.

Might & Magic® X Legacy is an authentic solo experience in the classic first-person RPG genre. Create and lead your group into an exciting open world and battle mythical powerful creatures while collecting ancient magical treasures!

Reviews

"Might & Magic X – Legacy has everything it needs to be the next great title in the series"

RPG Codex

“Schedule some vacation for early 2014”
RPG Watch

“A high-pressure blast of nostalgia”
82.5% - Game Informer

Deluxe Digital Edition

FREE COPY OF MIGHT & MAGIC® VI
The Deluxe Edition includes a free copy of Might & Magic VI, one of the most praised episodes in the Might & Magic franchise.

EXCLUSIVE DUNGEON WHEN IT RELEASES: THE DREAM SHARD
Explore the Dream Shard dungeon and pursue your quests in the Agyn Peninsula!

FIRST DLC FOR FREE WHEN IT RELEASES: THE FALCON AND THE UNICORN
Deluxe Edition owners will get to enjoy the game’s very first DLC called the Falcon and the Unicorn for free when it releases.

DIGITAL SOUNDTRACK
Get the Might & Magic X – Legacy official soundtrack on audio CD and listen to thirteen unique compositions from the acclaimed duo of composers, Roc Chen and Jason Graves.

Standard Digital Edition

FULL GAME
Rediscover the mythic Might & Magic role-playing series, updated for a new generation in Might & Magic X - Legacy. Experience a gripping four-act story that will test your tactics and judgement.
  • 12 playable classes
    Customise your team of adventurers with choices from 12 different classes, 4 races, and over 20 skills. Evolve your party members and develop unique strategies using freshly acquired spells.
  • 3 towns and 1 city
    Begin your great journey at Sorpigal-by-the-Sea, travel to the other settlements, visit monuments, recruit hirelings, and trade with shopkeepers.
  • Open world
    Travel through stunning environments, choose which region you want to explore first but be careful, danger is never far off.
  • Various quests
    Discover the sinister plot happening in the Agyn Peninsula, shape its inhabitants' stories, and evolve your party thanks to fun and original quests full of Easter Eggs!
  • 20+ dungeons
    Experience fear and claustrophobia in the dark heart of classic dungeons, and feel vulnerable to attack from all sides while crossing open landscapes.
  • More than 60 creatures and 6 unique bosses
    Face cunning foes in turn-based combat and adapt your fighting skills to the mightiest creatures.

MODDING KIT
Create your own map and mods to express yourself, design the game you want to play and share your creative vision with the Might & Magic X – Legacy community!

Caractéristiques Principales

  • Dive into vintage Might & Magic®
    Discover an authentic franchise that defined early PC RPG gaming in the 80s! This classic and timeless RPG has returned after eleven years of waiting and has been adapted to today’s standards while respecting yesterday’s expectations. Old school, new rules!
  • Create your party
    Take control of a team of four adventurers chosen among four different races. Twelve classes are available, each one having their own skill system. Thousands of combinations are possible!
  • Forge your own tactics
    Through a turn-based gameplay system, defeat creatures and unique bosses and accomplish unique quests, level up your group and gain new powerful artifacts.
  • Discover a new part of Ashan
    Explore the Agyn Peninsula – a totally new, unexplored environment in the Might & Magic universe. Get familiar with its epic wilderness and meet the locals who pack quite a few surprises…
  • Explore twisted dungeons
    Make your way through dangerous dungeons, cities, and labyrinths full of traps, and solve puzzles and riddles to rack your brain! Beware: You never know what’s hiding around the corner!
  • Explore twisted dungeons
    Build your own adventure and quests and share them with the community. The legacy is yours!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (all 32/64 bit versions)
    • Processor: Intel Core 2 Duo E7300 @ 2.6 GHz or AMD Athlon 64 X2 5200+ @ 2.7 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8800GT or AMD Radeon HD3870 (512MB VRAM with Shader Model 4.0 or higher)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    • Additional Notes: Using the Minimum Configuration, we strongly recommend to use minimal settings in order to not experience low framerate.
    Recommended:
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (64 bit versions)
    • Processor: Intel Core 2 Quad @ 2.4 GHz or AMD Phenom x4 @ 2.3 GHz
    • Memory: 6 GB RAM
    • Graphics: nVidia GeForce GTX470 or AMD Radeon HD6870 (1024MB VRAM with Shader Model 5.0)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    Minimum:
    • OS: MAC OS X Lion 10.7.3
    • Processor: Intel Core i3 @ 3.2 GHz
    • Memory: 4 GB RAM
    • Graphics: Radeon HD5670
    • Storage: 11 GB available space
    Recommended:
    • OS: MAC OS X Lion 10.8.2
    • Processor: Intel Core i5 @ 3.2 GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce 675MX GTX
    • Storage: 11 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (22 reviews)
Overall:
Mixed (1,907 reviews)
Recently Posted
Shadowgl00m
( 6.1 hrs on record )
Posted: May 23
One of the shortest RPG I have ever played. Not worth the money, Not even on sale.
Helpful? Yes No Funny
Callahan
( 0.5 hrs on record )
Posted: May 23
Ubisoft Mafia Games Cooperaion. I recommend that you change your compnay name to that. LG-
Helpful? Yes No Funny
Guntario
( 5.9 hrs on record )
Posted: May 22
I don't think this game was very well though out. I figured this out after clearing out an area and wandering around for a bit expecting enemies to respawn. Well, they don't. This means that you can't mess around with your characters. You have to follow a totally pre-prescribed character base, or you'll suck. I found that this means that you just need to max your characters' hit points and you can get around fine. I'm just not feeling this game after playing it for a while. I HATE games that don't have respawn rates. Make it an adventure game, not an RPG. How am I supposed to explore character development? Obviously, it's not going to happen. I'd need to look up the exact proper builds on the Internet in order to get through the game. There are plenty of other games out there that I can play, and I don't recommend this one simply on the structured nature of this game. It may not be "linear", but it's abosolutely structured.
Helpful? Yes No Funny
Mythos Loric
( 79.1 hrs on record )
Posted: May 13
I first should say I liked this game, but I liked it for all the wrong reasons, the gameplay is subpar at best and you can end up glitched into a situation where you have to reload from a previous save or a situation where you might have to reload from so long ago that it might as well be restarting. Additionally if you uninstall for whatever reason and re-install if you didn’t personally back up your saves they may just disappear.

In the game the general forced turn-based style (which while in heroes has been optional in regular Might and magic since 1995) not only slows the game down to a crawl but makes it incredibly easy to defeat enemies, in actuality the only time you will ever have any difficulty in this game is when they force you onto a ledge before spawning the enemies or in hallways where you magically get surrounded. But the worst offense this game commits is making it impossible to fix any mistake you made. Now I know I said enemies were easy so this shouldn’t be a problem but it is since no enemy ever respawns there is a limited amount of gold and exp in the world and dead characters don’t get exp. So in those rare fights where you get surrounded and one of your party members falls it misses out on everything, and this can be especially troubling if you are under-leveled for a boss (bosses tend to be either right next to you or force you onto a ledge and then over) because you think “oh I only need a little bit more exp then I can do this” but there’s nothing left you have to reload from a save usually a few hours (minimum due to the slow pace of the game) and do everything again hoping that this time you will only to find out that you needed to load further back in your files.

Personally this game I did say I liked and I’ll tell you exactly why, because Might and Magic 6 was the first great game I ever was able to play being able to play another “updated” version of the game made me excited about the future prospects, but since its release there has been no hit at another in the franchise that I am aware of so the hopes of playing another good might and magic game have been dashed.

Also in the older games the voices and sound effects though primitive were clever and original, whereas here in this game everything sounds like a b-reel fantasy sound clip there

The best analogy I can give to this game is imagine someone saw a beloved franchise like say Half-life, now imagine Ubisoft bought Half-life, sure we’d get a Half-life 3 and maybe more, but the game would be completely different with nearly no regard (except for names and maybe general models) for the source materials…

In conclusion, Don’t waste your money go find a copy of Might and Magic 6, 7, and 8 (12$ probably total) and enjoy a good 50+ hours of classic fantasy games that are actually good.
Helpful? Yes No Funny
Fenneddar
( 21.3 hrs on record )
Posted: May 13
If you enjoy the turn-based RPG gameplay of old than you will love this new take on the Might & Magic formula. Steep system requirements for the Unity engine unfortunately, but if your system can take it, the game is visually beautiful. I had a ton of fun exploring the entire world tile for tile until I had covered everything and even then, the game left me wanting more. Here is to a future Might & Magic XI. Cheers! B+
Helpful? Yes No Funny
kaufholdnc
( 6.8 hrs on record )
Posted: May 9
DO NOT PURCHASE THIS GAME FROM STEAM!!! There is zero customer support and from what I have experienced and read from others attempting to play this game, there is a huge issue with the game getting to the second act. When you cannot get any further and request a refund, you are denied based on the amount of time you spent attempting to resolve the issue to continue play. Uplay is no better and tells you there is nothing they can do and you have to contact steam for assistance. Both companies give you the run around and you are left out the money you already put in to it. WHAT A RIP OFF!!! WHAT A JOKE!!!
Helpful? Yes No Funny
paulharries1957
( 3,580.6 hrs on record )
Posted: May 8
Avoid like the Plague!

UPlay have got bugs that won't allow you to access Griffin Ride to complete ACT I, nor does it givw you your DLC (Relics, extra dungeon etc).

Check if UPlay has gone bust, or at least have fixed this bug before you buy.

Until then AVOID LIKE THE PLAGUE!
Helpful? Yes No Funny
Scribbles
( 105.1 hrs on record )
Posted: May 4
This is way, way worse than the old Might and Magic games. Less customization (only two portraits and voices per gender per race. Don't like a portrait? Too bad. They're hard-coded and there's no way to get more; also the voices are annoying as hell). It's uglier than the old M&M games too. The graphics are technically better (though about ten years outdated by modern standards), but the art design is far worse. Towns just look barren and boring. The gameplay is eh. Not as good as the old M&M. It's much, much, much simpler. They've dumbed it way down.

so why do I have so many hours? I love Might and Magic. I have thousands of hours on 6, 7, and 8 throughout my childhood. I wanted to like this. I realized, eventually, that I hated every moment of it. This game is just bad.
Helpful? Yes No Funny
dragonslayer91
( 22.9 hrs on record )
Posted: May 2
Far too rigid to be enjoyable.
Helpful? Yes No Funny
SBTurvok
( 65.0 hrs on record )
Posted: April 26
I can't say anything bad about this game. I absolutely loved it. Played it completely through once, and recently reinstalled to play through again. Took me a couple tries to get a group i was happy with. It's turn based old school game. It's hard. you can wander into areas you aren't ready for. Some of the puzzles are easy, some are challenging and some so obscure i had to look up the solution online.

I loved the length of the game. There was a couple times i wished there was more. I did pick up a few of the dlc's. But would love to see a whole new campaign with the same engine.

Don't expect AAA quality of a game. There aren't many voice overs. and little to no FMV. But be prepared to read, and enjoy the depth of the game.

Highly recomend this game. I bought this when it first came out. Just decided to write a review now as i seen the low review score.
Helpful? Yes No Funny
Sir Prise
( 0.1 hrs on record )
Posted: April 19
You need to subscribe in order to play. Unfortunately I didn't manage to subscribe due to the fact that all my attempts ended with the message that the subscription server was offline. Couldn't play a single minute. Refunded.
Helpful? Yes No Funny
LegendOfDylan
( 0.7 hrs on record )
Posted: April 14
Oh a Might and Magic game I can play on my Mac, nice! Wait...what is this? It's nothing like the games of my past. Better give it a chance though.

Those were the thoughts running through my mind before I played this game, the horrors I was about to endure unknown. This game is so terrible it made me cry. I wish I could get in a time machine and go back to a simpler point where I didn't know this abomination existed. I can't so it just sits in my library a constant reminder to look into games before I buy them.
Helpful? Yes No Funny
[G1].Dakteris Māja
( 37.7 hrs on record )
Posted: April 14
I have played all M&M starting from M&M 6.

Grid based movement sucks :( that's terrible, but I finished the game and even enjoyed it.

If you guys continue with M&M XI, give us a free movement again.
Helpful? Yes No Funny
Bill Shatty
( 131.7 hrs on record )
Posted: April 13
I dont give a rats ♥♥♥ about the flaws. This game is amazing. High difficulty, cryptic puzzles and fun gameplay.
Helpful? Yes No Funny
swschenk
( 22.5 hrs on record )
Posted: April 12
Grid movement play starting at lowest possible experience. Does not move up fast enough to keep up with foes. I got stuck at a point that is impassable and you can die only so much.......
Gam is not modable unless you spend big bucks and no guarantees Uplay will let it in.
Helpful? Yes No Funny
Salty_penguin
( 2.2 hrs on record )
Posted: April 6
Gameplay feels more clunky than riding a bike in goat simulator.
Helpful? Yes No Funny
mark2713
( 299.8 hrs on record )
Posted: April 4
When i first bought this game there were many bug and it was unplayable. Now 2 years later and with a new system I thought that I would give it another try and it worked fine. I guess they have patched things well enough now.
This game is a good addition to the Might and Magic series in my opinion. It has many of the features that I have grown to like in this series. The trainers and promotion quests are generally quite good and the combat is often interesting and well balanced. I really liked playing this game and I hope someone will add more like it in the future.
Helpful? Yes No Funny
Henry Gloval
( 25.4 hrs on record )
Posted: April 3
I write this review as someone who grew up playing and obsessing over the classic Might and Magic series. I love grid based games, in particular Etrian Odessey.

I would recommend this game, but $25 for this is a joke. And, as someone who enjoys difficulty in their RPG's, I'll say this - if you pick this game up on sale, play it on easy mode.

I enjoyed MM6 - 8 the most, because I like to explore. If you play on the high difficulty, you will enjoy the mechanics and the challenge, but you will feel stifled because only one route is possible. For example, it might appear that you can explore the wilderness OR a dungeon, but in reality the level scaling is done so tightly that only one linear path through the dungeon is feasible. Literally, I got to a point where it was OK to walk through the main path of a dungeon, but if I opened a side door my odds of survival were 1 in 4. Very upsetting. Or, at another point I found two new wilderness lands to explore. I explored one, and got blown out by enemies moderately far above my level. I explored another, and got completely destroyed by an encounter so far above my level it was staggering. It turned out that the "solution" was to sneak through the latter and find a tiny path into a dungeon so I could level up. As an avid explorer, this was very disappointing.

At the same time, if you are thirsty for M&M style mechanics, this can scratch your itch. Mechancically, this game represents a big step up from the classics of yore in a lot of ways. Increased party interactions and challenging bosses make intelligent party building more important than ever. For example, you can do more complex things like have your tank stun lock a dangerous foe just long enough for your wizard to take it out. Back in the day, I used to keep a heavy melee focus on my parties. In MM7, this paid off tremendously late game, in ridiculous Monk beatdowns that could make minotaurs weep. In THIS game, I was thrilled to see such simplistic tactics punished early and thoroughly.

So, I could not agree more with the mixed overall rating this game is receiving. Mechanically, this game is a big step in the right direction. Unfortunately, the game fails to strike that balance between difficulty and freedom which I feel is the true hallmark of the Might and Magic franchise. If you are considering buying this game, have a good think about what is attracting you to it. If you're an old school series fan like myself, beware. If you're a mechanically focused Etrian Odyssey type player, you'll probably find much more to enjoy.
Helpful? Yes No Funny
smbaker
( 128.5 hrs on record )
Posted: March 18
I was going to recommend it, but the bugs (even two freakin' years after release) really annoyed me during the final boss fight with erebos. The game has that 90s nostalgia to it, and feels like the M&M classics (I've played MM3 through MMIX). However, it just didn't feel like it received the playtesting that it should have. Too many bugs. Combat movement a pain in the butt. Annoyingly long walks from location to location. Sometimes having to quit the middle of a dungeon and slow walk all the way back to town to restock. These aren't huge things to fix, but they're enough to really detract from gameplay. Disappointed.
Helpful? Yes No Funny
Oldbolt
( 59.1 hrs on record )
Posted: March 18
Game gets better the longer you play. I'm playing on 'Adventurer'(easy mode) and have probably died over 100 times. In the begining of the game you are limited to where you can go and some of the places in that area are too tough for the level you will be at, trial and error will get you through in the end and I'm happy I stuck at it as the game is becoming an enjoyable romp for me.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
15 of 19 people (79%) found this review helpful
1 person found this review funny
Not Recommended
105.1 hrs on record
Posted: May 4
This is way, way worse than the old Might and Magic games. Less customization (only two portraits and voices per gender per race. Don't like a portrait? Too bad. They're hard-coded and there's no way to get more; also the voices are annoying as hell). It's uglier than the old M&M games too. The graphics are technically better (though about ten years outdated by modern standards), but the art design is far worse. Towns just look barren and boring. The gameplay is eh. Not as good as the old M&M. It's much, much, much simpler. They've dumbed it way down.

so why do I have so many hours? I love Might and Magic. I have thousands of hours on 6, 7, and 8 throughout my childhood. I wanted to like this. I realized, eventually, that I hated every moment of it. This game is just bad.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
79.1 hrs on record
Posted: May 13
I first should say I liked this game, but I liked it for all the wrong reasons, the gameplay is subpar at best and you can end up glitched into a situation where you have to reload from a previous save or a situation where you might have to reload from so long ago that it might as well be restarting. Additionally if you uninstall for whatever reason and re-install if you didn’t personally back up your saves they may just disappear.

In the game the general forced turn-based style (which while in heroes has been optional in regular Might and magic since 1995) not only slows the game down to a crawl but makes it incredibly easy to defeat enemies, in actuality the only time you will ever have any difficulty in this game is when they force you onto a ledge before spawning the enemies or in hallways where you magically get surrounded. But the worst offense this game commits is making it impossible to fix any mistake you made. Now I know I said enemies were easy so this shouldn’t be a problem but it is since no enemy ever respawns there is a limited amount of gold and exp in the world and dead characters don’t get exp. So in those rare fights where you get surrounded and one of your party members falls it misses out on everything, and this can be especially troubling if you are under-leveled for a boss (bosses tend to be either right next to you or force you onto a ledge and then over) because you think “oh I only need a little bit more exp then I can do this” but there’s nothing left you have to reload from a save usually a few hours (minimum due to the slow pace of the game) and do everything again hoping that this time you will only to find out that you needed to load further back in your files.

Personally this game I did say I liked and I’ll tell you exactly why, because Might and Magic 6 was the first great game I ever was able to play being able to play another “updated” version of the game made me excited about the future prospects, but since its release there has been no hit at another in the franchise that I am aware of so the hopes of playing another good might and magic game have been dashed.

Also in the older games the voices and sound effects though primitive were clever and original, whereas here in this game everything sounds like a b-reel fantasy sound clip there

The best analogy I can give to this game is imagine someone saw a beloved franchise like say Half-life, now imagine Ubisoft bought Half-life, sure we’d get a Half-life 3 and maybe more, but the game would be completely different with nearly no regard (except for names and maybe general models) for the source materials…

In conclusion, Don’t waste your money go find a copy of Might and Magic 6, 7, and 8 (12$ probably total) and enjoy a good 50+ hours of classic fantasy games that are actually good.
Was this review helpful? Yes No Funny
6 of 10 people (60%) found this review helpful
1 person found this review funny
Not Recommended
22.9 hrs on record
Posted: May 2
Far too rigid to be enjoyable.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
21.3 hrs on record
Posted: May 13
If you enjoy the turn-based RPG gameplay of old than you will love this new take on the Might & Magic formula. Steep system requirements for the Unity engine unfortunately, but if your system can take it, the game is visually beautiful. I had a ton of fun exploring the entire world tile for tile until I had covered everything and even then, the game left me wanting more. Here is to a future Might & Magic XI. Cheers! B+
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
6.1 hrs on record
Posted: May 23
One of the shortest RPG I have ever played. Not worth the money, Not even on sale.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
3 of 4 people (75%) found this review helpful
Recommended
287.4 hrs on record
Posted: March 2
This game pays homage to Might and Magic 1-5 and persoanlly, I like it very much.


The good:

* Unlike a lot of RPGs today, the combat mechanics are deep and srategic. Should you spend a turn healing and defending or should you take a chance and forgo healing this round to dish out damage with the hope of quickly ending the encounter? Decisions like these make combat satisfying.

* Pretty graphics - Bright vibrant colours and nice character models.

* Party based RPG that allows for a ton of customization options and increases re-play value.

The bad:

* Not enough content - The game is a lot of fun, but very short. The DLC addresses this nicely, but even so, the original should have been longer.

* The storyline is not very memorable. I still vividly remember the story of Might and Magic 7, but despite having 244 play hours on MMX, I still can't recall the story.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
299.8 hrs on record
Posted: April 4
When i first bought this game there were many bug and it was unplayable. Now 2 years later and with a new system I thought that I would give it another try and it worked fine. I guess they have patched things well enough now.
This game is a good addition to the Might and Magic series in my opinion. It has many of the features that I have grown to like in this series. The trainers and promotion quests are generally quite good and the combat is often interesting and well balanced. I really liked playing this game and I hope someone will add more like it in the future.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Not Recommended
128.5 hrs on record
Posted: March 18
I was going to recommend it, but the bugs (even two freakin' years after release) really annoyed me during the final boss fight with erebos. The game has that 90s nostalgia to it, and feels like the M&M classics (I've played MM3 through MMIX). However, it just didn't feel like it received the playtesting that it should have. Too many bugs. Combat movement a pain in the butt. Annoyingly long walks from location to location. Sometimes having to quit the middle of a dungeon and slow walk all the way back to town to restock. These aren't huge things to fix, but they're enough to really detract from gameplay. Disappointed.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
29 of 35 people (83%) found this review helpful
1 person found this review funny
Recommended
109.9 hrs on record
Posted: December 14, 2015
If what you crave is oldschool grid-based 3D movement combined with turn-based combat, don't look any further - it won't get any better than this. But if you do not like these two basic features of the game (or even just one of them), you really should keep away. You've been warned.

"Legacy" harkens back to the Might & Magic games of old - and with this I don't mean Might & Magic 6/7, but rather M&M 3 "Isles of Terra" and M&M 4/5 "World of Xeen". You can still buy those from GoG, but the once stunning VGA graphics are real hard to endure nowadays, so it's a blessing that Might & Magic X exists. While the graphics here aren't exactly top notch, they are still very beautiful and atmospheric. (Almost) everything else is like it was in those old games: A deep turnbased combat system at its core, a big upper world to roam freely with your party of four (plus two hirelings), towns, dungeons, inns, merchants, quests, riddles - the whole shebang. In this, "Legacy" has much much more to offer than, say, "Legends of Grimrock II".

Given all the above, there are only two real downsides to the game: The first is that it is unfortunately technically unoptimized. This becomes noticeable to the user in the wide upper world, where there's sometimes hitching while you move your party a tile - even with the most advanced GPUs in town. This is strange as the game really shouldn't be very demanding at all (the only reason that could explain this is that the engine seems to rely more on your CPU power than on your GPU). This does detract from the oldschool RPG fun only slightly, however.

Well, and the second downside is of course Uplay. I once swore I would never buy another Ubisoft game from steam again until they got rid of this utterly useless and annoying additional DRM-scheme, but when I broke my vow and reinstalled it (just for this game), I noticed that it at least became much more unobtrusive compared to how I rember it from a few years ago (when I played "Farcry 3" for a while). Also retrieval of the long forgotten password for my account was no problem.

If I had to give "Might & Magic X - Legacy" a score, it would be 8/10 for fans of grid-based RPGs with turn-based combat. I would have given 9/10 if the game were optimized. The last missing point is because I really miss some features from the old games, namely: sorcerer guilds and banks that give interest on deposited money. Also, while the story always played second fiddle in M&M games and the narrative we are presented here is ok, I liked some of the storylines of earlier installments better. A nice touch, though, is that (if you are perceptive) the great "sci-fi setting" twist of "Might & Magic 3, Isles of Terra" is at least alluded to in "Legacy" too.
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9 of 10 people (90%) found this review helpful
Recommended
109.0 hrs on record
Posted: February 15
What I like:
- It has a nice difficulty level.
- Nostalgia successfully evoked for people who played classics such as Lands of Lore or Eye of the Beholder.
- Fights and character builds require some strategy.
- You can make notes on the ingame map. For example, you can write there "spells" next to a shop where you can do that, or "axe" at a spot where you can level up a characters axe skill.
- Some replayability possible. The puzzles and enemies will be the same, but you can build a different party of different classes and thus attempt to beat the game with a different setup, using the higher of the two available difficulty modes.
- Some of the puzzles and riddles are fun.

What I dislike:
- Ubisoft. That means you have to deal with Ubisofts Uplay nonsense, bad support, DRM and whatnot.
- The game is sometimes a bit sparse in matters of telling you where to do what. Without researching sometimes on the internet where to do what, you might get frustrated.
- I had one annoying bug so far.
- Sometimes, every couple of hours, it crashes. Since it saves automatically ever now and then and has a quicksave option, this is bearable though.
- The graphics are mixed. They're not good, but some models and parts of the dungeons look nice. Other parts, especially outdoor textures, look very bad if you get closed.

Neutral:
- Some of the game mechanics make sense gameplaywise but are highly illogical. For example, the buffs on your party (like one that protects you from damage) last a certain number of turns (during combat) or moves. But you can, for example, rest for 8 hours to regenerate your party, and those buffs are all still up. Sometimes you can also rest for 8 hours before a boss fight, and the boss will just wait until you're done.
- In some of those old RPGs I liked that the positioning of the party mattered (melee fighters in the front, ranged fighters and spell casters in the back). In this game, the positioning is irrelevant.
- The difficulty is not increasing in an entirely linear way. You will encounter enemies you can't beat at that point. On the other hand, the game saves automatically all the time, so you just reload and ignore that part for the time being.

So, all in all, if you like those retro-RPGs, this one is ok. It's not great, but is entertaining enough. 25 Euro is a bit expensive in my opinion, but for 15 Euro or less, like during a Steam Sale, I can easily recommend it, as far as you don't buy it randomly but realized that you get a retro style RPG instead of a new Witcher or Elder Scrolls. Well, and you have to be aware that there are still a couple of bugs in the game.
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13 of 18 people (72%) found this review helpful
Not Recommended
33.0 hrs on record
Posted: February 27
Ok, I am a big Might & Magic fan and have played MIght & Magic since the beginning back on a Commodore 64 with Might & Magic 1 & 2. I can say that prior to this game Might & Magic VI was the best version that I had come across and when this game came out in that style and for the Mac I was absolutely estatic and had to get the game.

Pro's: Has the same feel as the MIght & Magic VI style of play. Pretty badass game to that extent.
Con's: This is a major con. The game as far as I can see does not respawn. So when you finish a map, you literally finish a map. Yes, you can travel through the map itself to get to another part but have no way to develop a more powerful character. You are basically limited to the level that the game is setup for. This gives control to the gameplay to keep it complicated for the customers, but it takes out the randomness of the game, which once you realize that, the game seriously loses its appeal. I literally went back to Might & Magic VI by downloading Crossover and the PC version on my Mac to play the game. It plays flawlessly but Might & Magic X just does not compare to VI.

They were so close yet unless they change that part of the game, I would have to give this a thumbs down :(
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10 of 13 people (77%) found this review helpful
1 person found this review funny
Recommended
23.7 hrs on record
Posted: December 16, 2015
Good game overall. One of the best "blobbers" released in the last few years.

+ Good combat system for the subgenre.
+ Can be challenging at times (on the higher difficuly level) but not frustrating
+ Stable, runs good (after the latest patch), interface is adequate.

- Somewht poor in party customization options departament. There are too few races/professions.
- The itemization is poor. Mostly diablo-like generic items with one prefix and one suffix.
- The publisher service "thing" that you need to subscribe to and then log each time you play - in this single-player game as if Steam wasn't enough.

My final verdict: Liked it despite its flaws. Score: 7 out of 10.
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2 of 3 people (67%) found this review helpful
Recommended
65.7 hrs on record
Posted: January 31
There was a time when most games did not hold your hand. They told you to put your hand on the table, then they smashed it with a hammer and laughed because you kept it out there while they raised the hammer back. MMX put you out in a world, and expects you to find your way around it. Role playing games do not get too much better than this one. Great character progrssion, quest design and a world that really is something to explore.
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2 of 3 people (67%) found this review helpful
Recommended
88.6 hrs on record
Posted: January 29
Love this game. If you are a fan of old school turn based grid movement games, get this. Many have a problem with UPlay. If this is not a problem for you - and you love old school turn based games - just get it already.
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2 of 3 people (67%) found this review helpful
Recommended
15.6 hrs on record
Posted: January 29
Old school dungeon crawler. Turn based combat. Good for a relaxing game of nostaligic party based monster bashing, leveling, and loot collecting if you are into that kind of thing. I finally made it to act 2 on my 7th try playing hardcore mode (meaning I start over on a total party kill.).

It is a difficult, unforgiving game (at least on warrior mode). It won't hold your hand or give you quest arrows to follow. That is a quite refreshing change, having to explore and find things rather than mindlessly being spoon fed content.

After investing several hours, I began to realize that this game is VERY hard to beat, especially if you like to play hardcore mode, and blind without knowledge of the game. It's not possible to retreat unless you use a very specific obscure party build. So to play this hardcore you almost need to be spoiled in advance. So for the record I still think it's a great game, but it can't scratch that Dead is Dead game itch without some serious tweaking for me.
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2 of 3 people (67%) found this review helpful
Recommended
104.0 hrs on record
Posted: January 12
The mixed reviews put me off this game for a long while, but I finally picked it up and was pleasantly suprised. I'm a die-hard fan of Might and Magic VI, which I've gone back and played several times over the years. This installment lacks the scope of VI, but captures the spirit of it.

Planning and developing your party is the main highlight, despite a few minor issues with how skills are distributed across classes. Although there are party combinations that are clearly "better" if you are optimizing, there are lots of possibilities that are doable and fun, even by just using different skill distributions amongst the same classes.

You have to accept that you can't get everything you want on every character or every party, since there is an effective limit on the experience you can gain in the game. This can be frustrating, but forces you build more intelligently and make sacrifices to get the skills you want. The game itself is somewhat linear and lacking in the open-world feel of other Might and Magic games. The story isn't very deep or compelling, similar to Heroes VI.

The grid movement and turn-based combat are off-putting at first, but they ultimately created interesting opportunities for tactical gameplay. Combats are often repetitive although there are some variations in tactics based on the specific enemies. After beating it on the normal difficulty, I immediately played through again with a new party on the "Warrior" difficulty, which provided a fun challenge that felt like a different game, at least in the early going. Even after beating it again, I still find myself brainstorming different party combinations I want to try.

Overall, not an "amazing" game, but quite enjoyable, with good replayability. Certainly better than the average review indicates. Now I'm primed to go back and play VI again.


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3 of 5 people (60%) found this review helpful
Recommended
47.9 hrs on record
Posted: December 17, 2015
I was thoroughly entertained, the atmosphere and mythical setting feels legit, considering the previous MM's.

Always loved the universe, the beasts, the storyline, and i dont think this one falls short.. Yea its different, quite unique in the modern day of age in computer gaming, but i found it to be an authentic and wonderful title, a cool puzzlegame with few options, but still a cool feel of fantasy, which is rarely felt in the genre these days.

Just wanted to give a thumbs up since it apparently has "mixed"... It deserves more credit than such a branding.
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3 of 5 people (60%) found this review helpful
Recommended
51.9 hrs on record
Posted: January 22
A fine grid-based RPG with a reasonably open overworld, quests and even a few basic choices (spare/kill) and a lot of dungeon crawling. The turn-based combat prevents "dancing" known from realtime based blobber combat and the classes are very varied and allow many spell/skill combinations. The level progression is very satisfying, there was never a moment I felt overleveled (and a few where I had to reload and try a different path).

All in all a satisfying RPG.
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4 of 7 people (57%) found this review helpful
Recommended
157.8 hrs on record
Posted: December 20, 2015
Really enjoyed this game. Of all the Square Based games we've rec'd in the past two years, this one has overall the best tactical combat. It also is one with the full RPG experiance, land, dungeon, trading and story, most are just "escape". The only negative is this was a UBI project so the developers weren't able to open up and support us better being under a corporate umbrella. This games competition is all indy and you get much better response from those. Go figure, right? The little guy out strips support of a corporation with a dedicated support team. LOL. You can mod this game and I did some to make the tactics even that much better for me. In the end really enjoyed this one.
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5 of 9 people (56%) found this review helpful
Recommended
186.1 hrs on record
Posted: December 26, 2015
I played the heck out of this game. If you're looking for something to scratch that old school first person Wizardry Style RPG itch this game will do nicely. It's not the most polished experience but it's very addictive if you're a fan of the genre and the truth is, there just aren't that many games that fit this niche these days, then this is a must have, so go for it!
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