Return to the glory days of sidescrolling beat-em-ups, courtesy of developers Team2Bit and Adult Swim Games. The sinister Milkman holds the city of Las Cruces in his nasty criminal grip, and it’s up to legendary black belt neurosurgeon Dr. Karate and the rest of the Fist Puncher team to deliver old-school justice to the lawless streets.
Дата на излизане: 21 юни 2013
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Скорошни обновления Всички (11)

Mac and Linux now supported

22 май 2014

Mac and Linux support for Fist Puncher is now live. Sorry it took so long, but we're happy to announce that we completed the port to Mac and Linux. We also updated the standard release and added two more characters (that makes 20 in all including the RUA add-on character). Enjoy!

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Daily Deal: Volgarr the Viking 66% Off!

14 май 2014

Listen Up:

For only 4 US dollars and 7 US cents, you can own yourself some Volgarr thanks to today's Daily Deal.

http://store.steampowered.com/app/247240/

If you consider yourself an old-school, 2D-action tough guy, you owe it to yourself to give it a try.

ASG

PS Your mom says "hi"

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Рецензии

“A welcome and extended return to the heyday of brawlers.”
- Gamespot

“A game where you punch a great many things and will have a lot of fun doing so.”
- Hardcore Gamer

“A really fun game that is sure to be a hit among the indie gaming crowd.”
- BioGamer Girl

Steam Big Picture

Относно играта

Return to the glory days of sidescrolling beat-em-ups, courtesy of developers Team2Bit and Adult Swim Games.

The sinister Milkman holds the city of Las Cruces in his nasty criminal grip, and it’s up to legendary black belt neurosurgeon Dr. Karate and the rest of the Fist Puncher team to deliver old-school justice to the lawless streets.

Key Features

  • 19 playable characters, including the all-new Farooq and Omar the Red
  • New super challenging "They Live" mode
  • Assign “RPG-lite” skill points to level up your crew as you play
  • Each fighter has a unique set of moves and perks to unlock
  • 50 levels of mayhem
  • Packed with collectibles, Easter Eggs, and secrets
  • 99 achievement trading cards to find, plus Steam Trading Cards support
  • 2-4 players simultaneous local co-op action

Системни изисквания за PC

    Minimum:
    • OS:Windows XP (SP2)
    • Memory:2 GB RAM
    • Graphics:Direct X 9
    • DirectX®:9.0
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended
    Recommended:
    • Memory:4 GB RAM
    • DirectX®:10
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended

Системни изисквания за MAC

    Minimum:
    • OS:Snow Leopard 10.6.8, 32/64-bit
    • Memory:2 GB RAM
    • Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended
    Recommended:
    • Memory:4 GB RAM
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended

Системни изисквания за Linux

    Minimum:
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Memory:2 GB RAM
    • Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended
    Recommended:
    • Memory:4 GB RAM
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended
Полезни рецензии от клиенти
14 от 18 човека (78%) сметнаха тази рецензия за полезна
535 продукта в акаунта
21 рецензии
7.3 изиграни часа
It's not nearly as entertaining as it looks. A lot of the content is okay to enjoyable, but the structure of the game is deliberately skewed to make single player unreasonably difficult, and they tied the "RPG-lite" system to individual character/controller-slot combinations (as opposed to character or player profiles), so multiplayer is a tedious leveling affair for all players, all the time. You might cruise along fondly for a few levels, but the seams quickly fall apart as you reach the point where you have to have multiple players actually leveled up to proceed. I'd be willing to play to the end, but none of my friends are tolerant enough to get there, and honestly, I don't blame them.

It's a shame, because the framework is there for a great beat-em-up game, but they didn't feel to finish the product by correcting poor design decisions and fleshing out the feature set.

My recommendation, if you really want a good beat 'em up, play Castle Crashers instead. It's got everything present here and a lot more. If you've already done that and want variety, don't bother here. You're going to be overwhelmed with the knowledge that it's not nearly as good.
Публикувани: 10 февруари 2014
Беше ли полезна тази рецензия? Да Не
8 от 11 човека (73%) сметнаха тази рецензия за полезна
450 продукта в акаунта
33 рецензии
3.0 изиграни часа
A while back, I was super hyped about this game. I mean, come on. It’s a throwback to classic 80s and 90s brawlers with modern concepts like leveling up a la Castle Crashers or Guardian Heroes. And yet, it falls short. How so? Well sure, there are a ton of characters to unlock as you trudge through the streets, beating up all kinds of baddies…but most of them are pretty lame. In fact, most of the starting characters are kinda crappy, too.

Once you get the ex-cop, you really don’t need any other characters. Besides that, the enemies aren’t that fun to beat up and take too long to beat up. Nevermind that it’s pretty easy because all you do is mash the attack button while moving…yes, while moving. You don’t stop to attack like in other brawlers. The bosses are ridiculously overpowered and not fun to fight at all, the music is meh at best, and while there is an interesting amount of level variety, it never really goes anywhere. If you’re looking for another brawler and you’ve tried all the rest, I guess you could get this one since it’s cheap, but it’s really not that impressive.
Публикувани: 16 март 2014
Беше ли полезна тази рецензия? Да Не
4 от 4 човека (100%) сметнаха тази рецензия за полезна
767 продукта в акаунта
38 рецензии
19.0 изиграни часа
The Little Brawler That Could (but probably shouldn't have)

My girlfriend and I liked this game at first: there were unlocks, some of the humor worked, and the light rpg elements and combat were functional. We love Double Dragon, River City Ransom, Golden Axe, TMNT, Streets of Rage etc., so this seemed like a sure bet at the time.

After a while we decide we like it, and want to show our friends. But we can't include our friends because that would mean grinding up their characters to our level so we could play (levels are attached to the 4 players, not to the characters themselves). So now we have to leave our friends out and just play by ourselves, but its no big deal. Now combat is starting to get stale and nothing is really jumping out at us. Then we decide we want to be daring and maybe try out one of the many new characters we unlocked, but oh bummer, they start at level 0 and would take hours to grind. Now we are trapped, just the two of us, playing a game where we aren't really free to use the characters we unlock with out going through the monotony of grinding. We went through level after level, unlocking all kinds of cards (achievments), characters, and secret items/areas, but really all we wanted to do was have fun. Packing in all this content doesn't really matter unless the game offers some kind of entertainment.

I could go on about all this, but the bottom line is this: I was grinding so much I was surprised I didn't just unlock the next level in Tony Hawk.

By the time we reached the halfway point of the game, we were definitely not enjoying ourselves. Luckily, we ran into a bunch of difficulty spikes that really won us over.After simmering in our losses on the final level for what felt like hours, we finally beat it. The final joke did make us laugh, but I think the humor really came from how fitting it was that we made a mistake both in real life and in the game just by playing it.

The way this game artificially lengthens itself would make JRPGs blush. I actually feel unclean for putting in 20 hours to get %100, but that's my own fault. This isn't a terrible game, I enjoyed half of it, but I think it just spread itself too thin.
Публикувани: 18 юли 2014
Беше ли полезна тази рецензия? Да Не
2 от 3 човека (67%) сметнаха тази рецензия за полезна
490 продукта в акаунта
10 рецензии
15.0 изиграни часа
This game really is a very mixed bag.

There are some awesome ideas and characters there, but the game as a whole feels halfhearted and gets very repetetive very fast.

Let's start with some basic stuff:
The game is supposed to be a throwback to the classical 8&16 bit era of sidescrolling beat'em'ups in the vein of Double Dragon, Final Fight, Bare Knuckle/Streets of Rage and River City Ransom.
It has a lot of references to games such as these, and quiet a few parodistic moments.

You have eventually up to 20 playable characters, as mentioned some of them are hilarious. Just to name Dr. Karate and the Beekeper, two of the starting characters. But as funny as they are, there is not much more to them: Gameplay-wise, there is not that much difference after a while: Almost every character learns a projectile and a dash attack, can autoheal and lift enemies. The main difference is their starting statistics, how soon they learn which skill and if it is better to spam the one special attack or the other.

It is similar with the stages: Their are fights in the subway, on a nude beach, on top of a truck, but again, besides scenery, it is all rather similar.
The same with the opponents: You fight thugs, guys in suits, nurses, zombies and many more quirky or absurd opponents, but with a very few exceptions, they behave all the same - except later, when they start to have guns.
And again, so do the bosses: Most do the same.
They are further grotesquely large in comparison to the other characters, and while that is funny at the beginning, if you fight similar bosses for the uptenth time, the joke gets old.

Later bosses can kill you with two hits. So basically, if you do not stick with one of the characters, which were unlocked at the beginning, you need to grind some time before you stand a chance.
That goes for the game in general, it gets very unforgiving pretty soon. You can always grind, but the combination of artificially heightened difficulty and repetetion was more frustrating than encouraging in my opionion.

I know I am repeating myself, but I find no other description for the story: It starts out kind of promising, like a parody of the classic "save damsel in distress"-trope, then it more or less disappears while you have pointless and uninspired conversations with the bosses, just to end in a Twist with a cliffhanger.

To be fair, the game is cheap, so you will get your money's worth.
I can imagine, having up to three friends over, and playing the game with its funny characters for a short while (preferebly while drinking) you can have great fun - as long as you stop before it gets repetitive or frustrating.
Still, it feels largely like a chance, which remained unused. Like they used all their great ideas, than just stretched the game by repeating everything 5 times with increasing difficulty. Here's to hoping for a sequel which will be finished.
6/10.
Публикувани: 10 юли 2014
Беше ли полезна тази рецензия? Да Не
3 от 6 човека (50%) сметнаха тази рецензия за полезна
1,015 продукта в акаунта
15 рецензии
3.7 изиграни часа
Unironic use of the word ♥♥♥♥lord.
Публикувани: 11 юни 2014
Беше ли полезна тази рецензия? Да Не