Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing.
User reviews: Mostly Positive (8,540 reviews)
Release Date: Oct 25, 2013

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"It feels more like a first-person multiplayer Resident Evil 2 than Left 4 Dead."
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April 24

Contagion - "Contagious Gaming" Stream & Giveaway in 20 mins!



We're going to be a little bit late today with Contagion Gaming, due in no small part to working nearly non-stop on getting the Free DLC content finalized, polished and ready to go. But, we all need breaks, so come join us for another sweet-ass stream at http://www.twitch.tv/tatsur0 today at 5:30pm Pacific time!

Contagious Gaming Game This Week

Grand Theft Auto V





We stream our Official Contagion "Friday Frenzy" and/or "Contagious Gaming" via our Twitch.Tv Account at- http://www.twitch.tv/tatsur0 every Friday @ 5:00PM PST/PDT (GMT- 8:00) -Click here for current time- and will pass out one or more free copies of Contagion during the Stream!

More Soon!!!

-The Contagion Team

1 comments Read more

April 22

Contagion - Free DLC Update Status and more!



I want to first thank everyone for their patience and for those who are still wondering why it's taken as long as it has please review our General Discussion Pinned threads explaining much of the delays but not as in depth as I would like considering so many had to start from scratch without documented work to refer to which will not be an issue in the future.

Overview
As many of you already know, Monochrome has repeatedly posted that all Contagion content including the larger DLC Bundles will be released free of charge for all those who own Contagion and that we're currently working on our first DLC bundle release.

For the sake of having a date set we are going to state April 30th, 2015 is our release date. We don't expect it to be delayed beyond this date (or I wouldn't have listed it) but will apologize in advance if any unforeseen circumstances (as it should be clear by now this isn't uncommon) were to push that date out a bit.

We are also requesting Valve schedule a Free Weekend with discount so that friends and family can experience the new content and potentially purchase it at a lower price.

What to expect from DLC
  • 4 New Characters (includes their own unique voice actors)
    • Mia
    • Curtis
    • Yumi
    • Manuel
  • 4 New Weapons
    • Compound Bow (Actually trying to do some unique animations never done in source before but won't let it delay release if we can't sort it out before date)
    • Remington 870
    • M1 Garand
    • SCAR
  • 2 New Maps
    • Union Station
    • Harvest
  • 1 New Game-Mode
    • Flatline (Prefix CF_) which is a waved based survival game mode that will focus heavily on watching each others back, gathering resources, unlocking new areas, and saving your fellow survivors after they've been severely injured and will be the first game-mode we've released where there is no player zombies in the design.

Where we are on the status of each asset/mode
  • Characters
    • All Characters are in-game each with their own unique voice actor and personality with the exception of Curtis who we are still working on voice for.
  • Weapons
    • All 4 weapons are complete, in-game, with unique sounds and animations
  • Maps
    • Both maps are complete with extensive playtesting but Union Station is being modified as we polish up Flatline.
  • Game-Mode
    • Flatline is coming along nicely but we're still adjusting for balancing and testing as we didn't want to just fling a simple survival mode in there which can already be done by modders in other game-modes.

How confident are we about release
We're actually quite confident but know if we run into an issue like we did with animations and how they were originally setup and the research time it took to sort out and implement the updated ones which we don't expect to happen but when including new content a lot of people are involved and the tinniest mistake can lead to delays. That said if I wasn't comfortable with April I wouldn't have stated that's the release month and now we have a day (if we release earlier... yay?).

What about the existing bugs and less than user friendly features?
Many bug fixes are already included in this release like the local co-op cockroach glitch and we will definitely be implementing and polishing up new and existing features that will make playing Contagion easier and more enjoyable but many of these will be after this DLC Release.

What about Linux & Mac Platforms?
We spent a great deal of money to make our version of the Engine Linux/Mac friendly but hit brickwall after brickwall even with the most experienced of programmers which is what happened with Valve and so while we can't release it on these platforms now we fully intend to put all our effort into moving to an updated version of Source (who knows what our options may be at that point) when it won't affect the majority of players. We have not forgotten our pledge to support these platforms.

Oh and btw...
We already have a large map currently labelled camp that is nearly release ready for Escape, Extraction, and Hunted and another in the works. This map will expand on what we attempted to do in the past by including a unique story and possibly leading to something bigger for Contagion fans!

But you forgot...
Sorry if I missed anything but it's likely already addressed in the Official Steam Contagion Community Hub so be sure to check it out and do a search if you don't see your question answered here.

OH DON'T FORGET TO SEND CONTAGION TO E3!
We could not delay the DLC by having our Team earn points for the Indie Crash E3 promo but by supporting and playing a slightly addictive web based game you can earn points for us to bring Contagion to E3 and increase our exposure which benefits the team and the community! Some members have well over 2billion points which means they alone are 1/15th of our total points and we're in the top 20 and going up in rank. If we had a handful of users do the same we would hit top 5 easy.

WANT TO HELP? THEN CLICK THE IMAGE BELOW AND SUPPORT US!


or click here - http://indiescrashe3.com/nomination/21D2E0A6-6D1E-22E7-AD7C-DAFBBB068094

ONLY 4-3 DAYS LEFT TO SHOW YOUR SUPPORT! Which is honestly with the help of a small small small percentage of our active community members more than enough time to get us there!

Want to once again thank everyone for all you've done for us over the years and we are still trying to repay the favor! Sorry it's taking us so long but we won't stop working away at making Contagion one of your favorite titles.

-The Contagion Team

27 comments Read more

About This Game


What they're saying about Contagion

"Contagion aims to save the zombie game genre from itself" -GamesBeat
"Contagion does have a small role to play in the great gaming zombie apocalypse. I quite like it." -RockPaperShotgun
"Contagion is a gory, addictive horror game that’s well worth its $20 price tag" -Bloody-Disgusting
"Contagion presents a tense survival based horror game" -Canadian Online Gamers
"Barlowe Square is one of the best levels featured in a multiplayer game" -Hooked Gamers

Dynamic Gameplay

- Each play through is never the same with our built-in randomization system that changes the game/round each time you play!

State Of The Art Gore

- Our advanced gibbing system will immerse you into the game with limbs and organs being blown or hacked off!

Immersive Sound Effects

- Realistic ambient and sound effects that instantly draw you into the games dark apocalyptic atmosphere!

Traditional Zombies

- Slow moving undead that can only be truly laid to rest with a bullet to the brain or enough wasted lead in their body wasting away the ability to function.

Extensive Survival Equipment

- Over 28 vital pieces of equipment from a large selection of firearms, melee weapons, don't forget explosives, support items, tools, and much more to be added!

Unique Game Modes

- Choose from a multitude of classic and new game-modes that require co-op and survival skills in which you escape, extract civilians or hunt each other! Not to mention our Panic modes, upcoming Flatline (Survival) mode and more!

Stop paying more

- We will be releasing new content and 2 DLC Bundles in 2014... For Free! This was decided in 2010. Once you own Contagion you will never have to pay for updates or DLC bundles we develop for it... Ever.

System Requirements

    Minimum:
    • OS: Windows® 7 32/64-bit / Vista 32/64 / XP 32/64
    • Processor: 2.4 GHz Intel Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: DirectX® 9 compatible video card with 256 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HDD Space
    • Sound: DirectX 9.0c Compatible
    • Hardware: Mouse & Keyboard
    • Other Requirements: Broadband Internet Connection
    Recommended:
    • OS: Windows® 7 64-bit / Vista 64-bit / XP 32/64
    • Processor: 2.4 GHz Intel Dual Core Processor
    • Memory: 8 GB RAM
    • Graphics: DirectX® 9 compatible video card with 512 MB, Shader model 3.0. ATI X1600, NVidia 7600 or better
    • DirectX®: 9.0c
    • Hard Drive: 7 GB HDD Space
    • Sound: DirectX 9.0c Compatible
    • Hardware: Mouse & Keyboard
    • Other Requirements: Broadband Internet Connection
Helpful customer reviews
473 of 543 people (87%) found this review helpful
2 people found this review funny
37.8 hrs on record
Posted: October 31, 2014
I've played this game on and off and I feel like its time for a review after spending some of my time on this game.

Summary:
This is just your typical cliche zombie survival game where your basic objective is to survive (Duh!). You select from a handful of characters to decide who you want to be and go straight to business; shooting zombies and people. There are different modes in the game in which you can play: Escape, hunt, and extract.

Escape:
This is the primary mode that this game was probably built for. It is purely PvE where players come together to find a way out of a selected environment. There are different difficulties to test your skills in both individual and team gameplay. What I found really unique and interesting in this mode was that everytime you played it, it was always some what different every run. Your pathing to the ending of each map was usually different and this somewhat made the game mode fresh everytime.

What I found to be a failure in this mode was that the ending of escape was always the same and my incentive to play again was minimal. There are no rewards for completing and it gets really repititive. Basically all you did was shoot zombies, find objectives, and get out. Another thing was how it could be absurdly difficult at times. Although this was also a reason as to why it was somewhat fun, a lot of the time you would find yourself back tracking to find missing objectives or paths to work your way to the end, all the while wasting ammo on zombies because you had no choice. Another thing was that players could turn into zombies if they were attacked or dead. I could see how dead players who turned to zombies could potentially create a left 4 dead PvP scene where teamwork is key, but the problem is that zombie players could single-handedly wipe out a whole team of players because thats just how strong and difficult a zombie player is to handle (I literally just walk in zig zags and no one could kill me and I would just kill them in like 5 hits). This adds to frustration of playing this mode as if looking for objectives while fighting AI zombies wasn't already a chore. My suggestion would to make this purely PvE and leave PvP for hunt and extract, which I will discuss about next.

Hunt:

If all you want to do is walk around and shoot people or be a zombies and kill people, this is the mode for you. It is purely PvP. Everyone starts out with a basic secondary weapon (handgun) and melee weapon and have to search for weapons that can be found in various areas across a map. While doing so, players will encounter eachother and kill eachother. But again, it can feel repetitive as the sole purpose of this mode is to just walk around killing eachother (Of if you like the classic camping you can do that too) till the round ends with only 1 survivor or the round times out.

Because of how the mode is set up to end, players are basically encouraged to actually camp if they want to win. This can really ruin the fun as some people play it for the action and interactions between finding eachother. You could go AFK in a basement and win the round by doing literally nothing because while you decided to sit like a scared child, other people were actually playing the mode as how it was supposed to be played; by finding and killing eachother. You will find out yourself about how the community may react to you camping if you decide to play this game/mode.

Extract:

This mode is probably one of the least favorable modes in the game. What you do is work as a team to find AI survivors and rescue them to a safe point. Although this sounds potentially challenging or fun, it is again very boring and repititive (in my opinion, of course). There is no real goal in this mode because once you rescue the AIs, you are back to square one; Finding and saving AI's again. You will eventually find yourself leaving the game rooms as you die from zombies and ultimately boredom.

Music/Sounds:

What really shines, in my opinion, is the music and sounds of the game. It is very high quality and really fits the overall theme of the game. It creates an eerie feeling to the game when playing and is what really drew me into the game's atmosphere. Voice acting is great as well, although most of these characters are abit too grumpy and mad (For good reason probably).

Graphics:
The graphics in this game are good if not great. Theres really nothing bad to say about the graphics... Besides sometimes I would enter servers where the game was all choppy at times and looked like I was playing an 8-bit game with low FPS. Other than that, graphics meet basic/standard expectations.

Weapons:
There are plenty of guns/weapons in this game. Honestly, depending on which weapon you have, alot of them are pretty similar in terms of effectiveness. Although you'll probably find some guns to be a lot weaker and useless compared to others ( F****** colt), it isn't really an issue to the game.

Characters:
The handful of characters as I mentioned in the beginning of the review, all have the same value in the game. There is no OP or weak character, it is all preference of how you want to look. Sadly, I would have prefered to be able to customize my own character or let the characters available to have stats so that it would fit people's preferred playstyles. In this game's case, your best bet is to be the black guy (No racism intended) because he best blends into the night and camouflages very well in PvP.

Conclusion: 6.5/10 Rating

Ultimately, what really brought Contagion down is the repititiveness of the game. The replay value of this game is really low, as I have dropped and picked up this game on and off over the year, only playing it every few times a month when I was really bored. Content is slow to release and while there is a steam workshop for this game, there isn't much it has to offer because this game lacks strong popularity within the zombie fan community. You will find yourself picking up this game for about the first hour or so, and then immediatly dropping it if you have no friends to play with.

Thanks if you actually read this long review. Although it seems like im not recommending this game at all, surely it is not the case. This game did have its great and fun values. But it only hit me ever so softly, and I feel that it can be fixed.

Is it worth trying this game? Yes definitely, but get ready to drop it.
Is it worth the money? No, I would recommend buying it on sale.


TL;DR: This game can be fun, but gets boring and repititive too quickly to really be worth its costs. I would still recommend trying it though if you can get it at a low price.
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92 of 129 people (71%) found this review helpful
8.3 hrs on record
Posted: November 4, 2014
I rarely play co-op anything. I'm as much a loner in games as I am IRL. With that being said:

This is a great great great game! I suck at FPS, like really bad, but I LOVE zombies, so I buy just about every zombie game that looks worth while. I'm disapointed with some of them, say "meh.." on a few. But this one is great! As previously stated, I suck, so I played it on easy mode. I was expecting to just walk through the whole thing a few times and get the hang of it before upping the skill level.

Well, I discovered that this game is so well balanced that even in the easiest mode, there where still just a few more bullets available than there where undead. The only way to survive was to use everything available and creep forward slowly. You can't go on a rampage and you can't get careless or you will die.

Graphically, I'm impressed. At first, I was kind of put off by the chick player characters. The Skyrim Nexus has spoiled me. However. I soon realized that it didn't matter because all you see is their hands. The environment though - beautiful.

The music is stellar. It seems to flow seamlessly with what's going on in the game and it definitely sets the mood. It's that rare kind of music that you "feel" whether you want to or not.

Zombies and items are very well placed in game even though they seem to appear in different spots each time I played a level. The stiffs can and do get the drop on you because they can be sneaky. Plus, they can climb fences quickly, crawl under things and through holes. Many times it was dead silent and I turned around in a dark room to shine my flashlight in the face of one. I think I pooped a little.

The only bug I found (04NOV14), and I'll explain why I point it out, is that zombies cast shadows through walls sometimes. I am thankful for this and so are my pants. I point this out because it was the ONLY bug I found. Indi games are typically more pollished (in my experience) than major titles anyway. But this one is really, really nicely done. Not a single CTD, no magical things happening, very very very little clipping (zombies breaking down doors).. When I bought this game, I bought a finished product, and I'm thankful to the developers for that.

I'll definitely be playing this game for a long time to come!

[To the developers] Wonderful job people! Really. If you make another game that sounds like it's even remotely up my alley, I'll buy it without question! (Even if it's not, I'll use your game to give the genere a try.)
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40 of 49 people (82%) found this review helpful
3.4 hrs on record
Posted: February 21
Contagion is an action FPS involving everyone's favourite fictional creature, the zombie. Your aim in every match is to survive as long as possible and in some matches survive long enough to get an evac and if you're unlucky enough to be killed by the zombie horde you become one of them with the goal of killing the survivors. With ammo and weapons being very hard to come by how you use your ammo is of upmost importance.

+Nice graphics
+You get to play as survivors and zombies
+There are quite a few characters, each with their own backstory
+Quite a few different weapons, ranged and melee
+You can board up windows and doors to slow down advancing zombies
+Good soundtrack
+Headshots are one hit kill apart from on riot zombies, headshots are very satisfying
+You can play singleplayer or mutliplayer
+Workshop support

-Gets repetitive quickly and with no progression system it has very little replay value
-Hardly any players online
-Zombies don't look great, they're basically just grey humans covered in blood
-Some of the maps are very confusing
-Some maps don't have melee weapons so you're screwed if you run out of ammo

Verdict:
6

It's a fun zombie game but with little replayability this game is only worth getting if you're playing with friends and you get it on sale.

If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group

Check out the Original Network Groups. Win free games, make new friends on Steam, & more! Original Curators Group, Original Traders Group, & Original Giveaways Group

El K.
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53 of 91 people (58%) found this review helpful
11.2 hrs on record
Posted: November 2, 2014
+ Impressive visuals; exterior environments look incredible; water/rain effects really stand out and react wonderfully with lighting
+ Cell phone is a great feature that was integrated very well with gameplay
+ Only a handful of game-modes, but many of them are novel and fun with tons of replay value
+ Controlling zombies after death was very well implemented; devs put more thought into this than most games of the genre, and there is an unexpected amount of functionality
+ Maps are surprisingly large and easy to lose yourself in
+ Barricading mechanics are simple and intuitive
+ Game engine is very, very well-optimized; the game runs smoothly
+ Maps change every game; Objectives differ, paths close and open, item/weapon pickups are randomized
+ Voice communications operate on differing channels; survivors use one channel, and player-controlled zombies use another (this adds so much to the game, as player controlled zombies can effectively coordinate against their former companions, basically turning death into the start of a new game with new objectives, on the same map, against other players - VERY fun)
+ None of those endlessly recycled "special" zombies that are so prevalent in other games of the genre (with the exception of a "riot-gear" zombie, but they are just scarce enough to be a minor challenge without the pitfalls of being irritating)

- Melee weapons were not as well done as I've seen in other products of this genre, and they are rarely used; the game places an overwhelming emphasis on firearms

If you enjoyed this review, please follow my curator page. Also, feel free to join my group, LockeProposal's Big Day Out for discussion and announcements. Thanks for reading!
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16 of 24 people (67%) found this review helpful
1 person found this review funny
25.9 hrs on record
Posted: January 27
Let's face it, many gamers are getting sick of Zombie games right? You may be one of them. But the truth is there really aren't ANY Zombie games available right now at all. Not one.

Contagion is the closest you can currently get to a TRUE Zombie game.

What makes a true Zombie you may ask?

*True Zombies are reanimated, dead Human bodies. They DO NOT sprint, jump, spit acid, have tentacles or any super abilities at all.

*Only destroying the brain can end a Zombie.

*They are slow, stupid but persistant and immune to pain so they never stop, no matter how torn up they get.

*If you are bitten, you're done, you will die and turn.

This game ALMOST gets it right. It is SO CLOSE!
It does feature slow Zombies that never give up. They keep coming and will tear through doors and windows to get to you, even if you remove their legs and arms.
It also features lethal headshots, although it loses marks because you can still end one with enough bodily harm. But headshots are EXTREMELY satisfying as you literally blow half the target's head off.
It even features a chance to be infected with a bite or scratch, turning you into one of them and allowing you to try and kill your former team mates. Although it loses further points because you may still survive.

The maps are large, much larger than I expected and it can be easy to get lost in them. You can survive alone in Single Player or online with a group. Cooperation with other, real players is the only way to survive the harder difficulties and modes however. If you go it alone, you WILL run out of ammo and you WILL get cornered.
Spectator mode turns you into a Cockroach and lets you run around, following the action and laughing which is a nice touch. Just don't get stepped on!
It also has full controller support, just run it in Big Picture Mode to make use of it.
All up it's very addictive and at the time of review is expecting new maps and modes as well as weapons to make it even better.
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15 of 23 people (65%) found this review helpful
70.6 hrs on record
Posted: December 5, 2014
I have thoroughly enjoyed this game so much that I wanted to write a review. Let me start off by saying there are PLENTY of zombie titles on Steam for around the $20 pricetag, except none of them deliver as much as Contagion does. This game is so much fun to play, even if you decide to play escape mode alone, it's still a blast to play.

This is my go to zombie game every time. The graphics are great, I have no complaints there. They really do a great job in the graphics department. It's just so pretty and smooth. The guns each have there own feel to them, you don't feel like you are using the same gun like in most games. The game modes are some of the best, you can play escape mode which is more objective and obviously you do the objectives to get to the end to escape. The best part is its all randomized so you never play the same objectives and can throw you for a loop just when you think you know what to do. There is Hunted mode which is PvP based and is so much fun, there aren't any Panic servers I don't know why but I haven't gotten to play that game mode. Extraction is very challenging, especially if anyone died and becomes a zombie, you really have a tough time and adds to the suspense.

The very fact you can be a zombie is huge in this game, they do it right. If you die too many times as a zombie though you will stop respawning and you become a spectator which can really bum you out, Only negative thing about the game is that. I love playing all the game modes however, and there are plenty of people to play with. They really emphasize the headshots in this game, and if you dont you will run out of ammo SO fast and you will die.

I have nothing bad to say about this game, and the developers are still working on this amazing game and are about to release a free DLC to us buyers with 2 new maps 4 new guns and more.

You will not regret buying this game, it is a blast to play.
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5 of 5 people (100%) found this review helpful
10.3 hrs on record
Posted: January 28
One of the many things i love about CONTAGION is its old school zombie feel which feels alot more authentic in its sense of isolation and dread. Its the only game that has me not only feeling unsettled but actually scares me. Every time i play i feel as if am a little child having a nightmare after just watching NIGHT OF THE LIVING DEAD and DAWN OF THE DEAD. The level design, eerie yet strangely real world lighting, the i am there level of detail, the haunting slow stalking pace of the soundtrack and most of all the stars of the show the terrifying Zombies relentless abominations who know no mercy and no concept of morality. A curse upon the human race as we gaze up to the skies to ponder could there be such a god to allow such evil to be visited upon the living?

Over confidence is not your friend. CONTAGION gets this message to the player perfectly. One minute am starting to get over confident fighting slow moving zombies and the next am being overwhelmed by circumstances i may have avoided if i had kept my guard up. Eventually this starts to ingrain itself into my mindset which only enhances the fear factor as i hear wooden boarded up windows in the distance breaking and i tell myself oh man i better get downstairs and seal that off as i see a zombie entering the house from the other side of the hallway. Scary.

This is also the first game in a long time where playing on higher difficulty levels actually enhanced the gameplay making the whole zombie end of the world setting more believable. Playing on easy was alright for learning the layout of the world but CONTAGION thrives on high tension and electrifying terror. Any less and one is denying themselves some incredible gaming moments which feel like a classic zombie movie made manifest.

CONTAGION.. they are here to eat you. BUY IT! PLAY IT! Before.. its too late.
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6 of 7 people (86%) found this review helpful
14.2 hrs on record
Posted: April 2
One of my favorite games. On the store page one of the curators describes it as a first person multiplayer resident evil 2 and that is exactly how i felt. Tatsur0, one of the developers, is trying to get steam to do another free weekend so if it sounds interesting be sure to try it out. I would recommend trying first because a lot of people dislike it.
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21 of 36 people (58%) found this review helpful
11.8 hrs on record
Posted: October 30, 2014
Very cool implementation of a zombie survival game. In its current state I can't say it's entirely finished, there definitely needs to be more content. To be fair, I'm more of a solo player and there is a significant amount of other modes and such for multiplayer exclusively. That being said, I still think there should be more solo content, namely more maps for the 'Escape' mode. For $20 (currently; or less on sale), I say it's worth the money. Also, the oncoming free DLC could very well fix most of my complaints with it.

Pros:
+ Good graphics
+ Solid sounds
+ Gunplay is satisfying
+ Steam Workshop

Cons:
- Current low amount of solo-play content
- Lack of any story, lore, or collectibles
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35 of 63 people (56%) found this review helpful
5.8 hrs on record
Posted: November 16, 2014
This game feels like a Half-Life mod. It's absolutely not worth $20. There are only 6 or so maps, and half of them are long big maps, and the other half can't really be considered "maps" at all because they're just a single house or two and you hold out against wave after wave of zombies. Yawn.

Overall, the game just feels unpolished, like not a lot of effort was put into it. After about 3 hours, I felt like I had seen everything there was to see.

It's also pretty misleading. Their intro video mentions how ammo and guns are found in logical places - no they're not. Wrecked humvees will have gun cases and crates strewn all around with no ammo/weapons (you can't open anything except doors) but go into a women's bathroom and you'll find sniper ammo in the sink. There's lots of random nonsense like that which completely takes away the immersion and survival aspects the game claims in it's marketing.

So overall, a pretty disappointing game. It's not terrible, and if you're playing it PvP with a group of friends, you can get some laughs out of it for a few hours. But it just feels like a mediocre Half-Life mod. Your lights have an annoying "camera grunge" effect that we couldn't figure out how to turn off. The animations don't seem to have any blending, so they look awful. Your arms that hold the guns look strange and contorted, very unnatural. It's just a mediocre, unpolished game. I don't recommend it.
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16 of 27 people (59%) found this review helpful
23.5 hrs on record
Posted: December 10, 2014
Have you ever wanted to play a serious hardcore survival horror game online with your friends? Well, you've found Contagion.

Contagion is a survival horror game with zombie virus as theme, and has online multiplayer support, both co-op against the AI and playing against human zombies. Different modes for different gameplays. You can escape a building full of infected zombies and scarce resource, cross a city looking for a safe place, escort civilians out of a small town or even go crazy and play with your friends as humans and zombies. If you are looking for multiple gameplays, I'm happy to tell you the items and the scenario changes, forcing you to handle different threats and unexpected situations. The game really has this aura that brings you into the survival mood. It makes you want to save ammo, to stick together with your friends, to work as a team.

I recommend Contagion. It has a lot the features and the atmosphere of a survival horror, and brings the best of your solo or co-op play. Its only downside is the need of more maps. Most particularly for the "Escape" game mode.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
34.4 hrs on record
Posted: January 17
If you like zombie survival games you'll like this one.

You can play coop to scape the infestation like L4D, you can play PvP where you have to scavange for weapons and fight the other players and zombies.

I like this game because different from Infestation and DayZ, where you waste hours looking for guns and stuff just to get killed and lose everything, in this game you just find guns really easy and then go PvP, and once there's just one guy left the game is over and will restart. Also, if you die, you can play as zombie.

Not the best graphics, but it's a good game 8/10
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5 of 6 people (83%) found this review helpful
5.9 hrs on record
Posted: January 4
Great game 0/0 would not 0

Pros:
-Spectator mode your a bug
-When you die your a spooky zombie
-Cell Phone backround is changeable
-Characters you can pick
-Melee isnt Op
-You can get Infected

Cons:
-Melee is maybe to weak?
-Ai Zombies sometimes crawl under stuff and get stuck
-Your weapon flys out of your hands but still equiped sometimes when you get grabbed
-Not Spooky enough
-Advertised phone has extreamly low features but still a nice idea
-Cant make own server

Overall:
Great game would buy Bug Simulator 2015 again
Same for Contagion
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33 of 60 people (55%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: November 19, 2014
There are so many interesting concepts to Contaigon that it's hard to imagine how they made the game so un-enjoyable to play. From the shakey graphics, to the horrible weapon control, and most unforgivably: the lack of any direction to the gamemodes, make this a chore.

The only enjoyment I had was on the missions where you have to rescue survivors. In that game mode, the game actually tells you where to go (rather than dropping you in a poorly designed, random, confusing maze) - and there is a nice element of survival boarding up windows and such. But there's only 2 maps for this mode, and the AI you have to save are dumb as a brick.

Worth a punt in a sale, but certainly doesn't justify the £15 price tag.
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25 of 45 people (56%) found this review helpful
6.6 hrs on record
Posted: December 27, 2014
This game has potential, but falls flat on the design phase. The zombie mechanics are flat and dull. It's the same old thing since Stubbs the Zombie, circa 2005. Anyone who has been playing games for more than 10 years knows this is old news.

The game is one part Zombie Panic, one part No More Room In Hell, one part Stubbs. It is no better than any one of them.

For that reason, I can't recommend this game under any circumstance, unless you have $5 and need to play a sub par zombie game.
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10 of 16 people (63%) found this review helpful
1.6 hrs on record
Posted: December 27, 2014
so here we go contagion i was looking forward to this one. good thing i was gifted it i dont like it one bit. its zombie panic source minus the balance and the ''well done but not excellent'' shooting system. it has overly confusing maps shoves pvp down your throat by making it so that in CO-OP that when you die you become a player controlled zombie. and on top of all this is extremely unbalanced in favor of PLAYER controlled zombies.whats going on right now is that players are abusing a glitch which causes them to be hittable but take severly reduced damage in that they cant get headshot by enemies due to the eratic hitboxes,lag, and super speed by comparison to humans and other zombies alike on top of that it they get a ''grapple'' which is essentially a one hit kill with a slight moment of making your enemy watch as you kill them.... really? its boring, unplayable at times due to lag and the horrible balance it has a good atmosphere and is somewhat cheap. but its just zombie panic minus my favorite aspects of zombie panic and zombie panic was and is STILL free,and since i didnt really like that game i absolutely hate this crap 0/10
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23 of 42 people (55%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: December 25, 2014
To be honest this only adds tiny additions, with most of the major components of zombie shooter available in free games such as No More Room in Hell. Until, their is something absolutley different I can't recommend this. Sure you have player matches, and the missions are always different; yet no more room in hell does the same thing, despite it not being as extensive.
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5 of 7 people (71%) found this review helpful
233.8 hrs on record
Posted: December 16, 2014
A few grievous errors in detail. The leaves on trees sway in the wind, but a flag a few feet away from said trees does not. Also, the flashlight doesn't reflect in mirrors. I want a refund, and a written apology signed by AND personally hand delivered to my residence by the lead programmer.
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28 of 52 people (54%) found this review helpful
14.2 hrs on record
Posted: November 5, 2014
At the moment this game isn't at all worth buying. You're essentially getting No More Room in Hell for $10-30, and its much less enjoyable due to the fact PvP is forced upon every gamemode.

I haven't played through ALL the aspects of the game, but I didn't want to, I bought this game for the coop which unfortuneately is almost always ruined by player zombies and when player zombies aren't a problem there's generally a lack of content to be played once you've completed the 4 or 5 Survival missions and a few Extraction missions.

But back to the player zombies, they SOUND like a good idea on paper but when you get down to the actual gameplay its much less balaned than you think at the moment.

For starters, player zombies once they find you can very easily kill you in about 6-10 (more or less) hits depending on the difficulty, this sounds like a lot but when a player can jerk left, right, up, down and wherever else they're near impossible to hit when sprinting at you without wasting significant amounts of ammo, they don't seem to have bothered addressing this yet either so I can only hope they fix it. (Maybe slow down the mouse sensitivity when sprinting for player zombies if thats a thing..?) They can also hit about every second, letting them deal much more rediculous amounts of damage than the regular NPC zombies (Which are next to HARMLESS compared to NMRIH)

Adding to that they might not even need to take all your health down to zero. They'll likely infect you before they can kill you (Which I might add there is NO way to cure even temporarily unlike NMRIH)

I can never seem to find a server without PvP enabled either and have made the assumption that no such servers even exist, so until this game feels playable again I wouldn't really recommend it.
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3 of 4 people (75%) found this review helpful
247.8 hrs on record
Posted: December 10, 2014
Ever wished L4D was less about running ASAP from A-B with magical infinite-ammo pistols & minor punishment for getting killed, and more like a first-person classic Resident Evil with full co-op that wasn't a disappointing or underpopulated mess? Well, here you go! Admittedly it's certainly a niche market and obviously not for everyone if they just want to shoot some zombies, but get some like-minded friends in on the action with a private server and you'd be surprised at just how enormously replayable the (currently) small roster of Escape maps can be, especially on Extreme difficulty. Hell, even joining public servers full of randoms manages to go against the usual online experience and can often wind up being remarkably fun. A game that will sometimes feel a little rough around the edges the more you play and experiment with things, but certainly not enough in any way to ruin the experience.
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