The world’s most irreverent co-op action adventure returns! In the next chapter of Magicka, players ascend from the ruins of Aldrheim to experience a Midgård almost wiped free of Wizards after the Wizard Wars, with the few that do remain having either gone mad or extremely hostile toward all...
User reviews:
Recent:
Very Positive (66 reviews) - 80% of the 66 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (2,816 reviews) - 71% of the 2,816 user reviews for this game are positive.
Release Date: 26 May, 2015

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About This Game

The world’s most irreverent co-op action adventure returns! In the next chapter of Magicka, players ascend from the ruins of Aldrheim to experience a Midgård almost wiped free of Wizards after the Wizard Wars, with the few that do remain having either gone mad or extremely hostile toward all others.

To rid the world of evil, again, up to four Wizards, and their guide Vlad, will traverse Midgård armed with the next iteration of the famous Magicka dynamic spellcasting system, as players reprise their roles as the most overpowered, unpredictably funny Wizards ever known to fantasy!

FREE UPDATE: Learn to Spell Again... Again!

Ye olde hybrid elements Steam and Ice from Magicka 1 are back, joined by the brand new Poison! This means tons of new spells to cast at friends and foes - complete with larger explosions and greatly improved graphics!

Learn to Spell Again

As an all-powerful Wizard, you will have thousands of spells at your fingertips to experiment and defeat evil with, use them together with special Magicks to annihilate foes or give necessary aid to your companions.
  • Combine up to five elements at a time and work together with—or against—your friends for that full Magicka co-op experience.
  • Four Player Friendly Fire Compatible Co-op
  • Full co-op support! All levels and game modes in Magicka 2 will be supported for four player co-op with hot join, checkpoints, and other supportive features and functionality.
  • Friendly fire is always on, promoting emergent gameplay humor as players accidentally hurt or kill their friends in their attempts to annihilate enemies.

Be the Wizard You Want to Be!

With tons of robes, staffs, and weapons you can play as the robed Wizard of your choice to wreak havoc amongst hordes of fantasy creatures as you see fit. Magicka 2's dynamic spellcasting system can be used in many different ways, offering hours of experimentation for players to figure out which spells belong in their repertoire. Add both co-op and friendly fire on top of that and you have a recipe for hilarious disasters.

Replay the Next Chapter with Artifacts

Magicka 2 offers players a story-driven campaign mode set in a lush fantasy world influenced heavily by Nordic folklore. New to the franchise are "Artifacts," which act as different switches and options for players to customize and change the gameplay experience, adding more replayability when utilized.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7, 8 or 10
    • Processor: CPU: 3GHz Dual Core (Intel Pentium G3220 or higher / AMD A4-4000 or higher)
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 550 or better / ATI Radeon HD 5850 or better
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: Windows 7, 8 or 10
    • Processor: 2.8GHz Quad Core (Intel Core i5-2300 or higher / AMD A8-3850 or higher)
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 640 or better / ATI Radeon HD 6670 or better
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Minimum:
    • OS: OSX 10.7
    • Processor: Intel Core i5, 1.7GHz Dual-Core
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000
    • Storage: 3 GB available space
    Recommended:
    • OS: OSX 10.7
    • Processor: Intel Core i5, 2.5GHz
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 6750M
    • Storage: 3 GB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 3GHz Dual Core (Intel Pentium G3220 or higher / AMD A4-4000 or higher)
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 550 or better / ATI Radeon HD 5850 or better
    • Storage: 3 GB available space
    Recommended:
    • OS: Ubuntu 14.04 LTS
    • Processor: 2.8GHz Quad Core (Intel Core i5-2300 or higher / AMD A8-3850 or higher)
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 640 or better / ATI Radeon HD 6670 or better
    • Storage: 3 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (66 reviews)
Overall:
Mostly Positive (2,816 reviews)
Recently Posted
Zylvian
( 8.3 hrs on record )
Posted: 12 August
QR QR D R R.
Unending laughter and cursing.
Love it.
Helpful? Yes No Funny
Max
( 2.0 hrs on record )
Posted: 12 August
Hilarious good fun when you play with friends, just don't kill them too many times otherwise you may suddenly have fewer friends than you'd like. Fun game, recommended especially when its on sale which it is often. Better with a game controller.
Helpful? Yes No Funny
widgetguy
( 12.8 hrs on record )
Posted: 12 August
Quick Summary: Basically the same game as Magicka 1, but with improved graphics, new magicks, and a new story. I found the game to be more difficult to complete than the first as well, particularly since the enemies have more varied weaknesses/resistances this time around. I liked the first game, so I enjoyed the second one as well.

You play a nameless wizard on a quest to save a “chosen” child with a grand destiny, under the supervision of Vlad the not-vampire from the first game. Along the way you’ll encounter a huge variety of pop culture references and humor, just like the first game, as well as some powerful new enemies. In the first game, you could get through almost the whole campaign relying on arcane mines and steam+lightning beams, but this time around, you’ll need to switch up your spell casting or you’ll get stomped by enemies resisting/absorbing your spells. Of course, multi-player co-op is again available and you can (should) play through the campaign with your friends.

For people who’ve played Magicka 1, here are the main differences:
Magicks can now be quick-cast by pressing preset cast buttons (1-4). You no longer need to memorize long elemental combos to case awesome magicks. However, magicks now have a cooldown time. The cooldown is lower if you type in the elemental combo rather than use the quick cast, but you still can’t flood the screen with the good stuff.
A lot of the basic spell combos have been changed. (No more EARS mines, now it’s a steam wall). The Healing mines from the first game (EW) detonate much slower and are less powerful so don’t rely on them to save you. You also can’t use arcane mines to blast people off cliffs as easily.
You now “unlock” gear such as robes (with bonuses and negatives), weapons, and staves by completing campaign levels and finding secrets. I suppose unlocking items is better than needing to buy DLC.
No more ‘checkpoints’ for resurrection. Your familiar sacrifices itself to resurrect you when you die, and you can immediately cast Revive to bring it back to life. This means you can die as much as you want, as long as you cast revive fast enough.

For people who haven’t played Magicka 1:
You control your wizard with the mouse in isometric view (like Diablo or Torchlight) and cast spells by combining elements with the QWER and ASDF keys. Each key is an element (for example Q is water) and by creating elemental combinations you cast spells (SFA = death+fire+lightning = fiery lightning beam). The order of elements doesn’t matter as long as certain “opposites” aren’t in there. For example lightning will cancel water. You can also cast “magicks” which are powerful spells with unique effects using preset elemental combinations (also use the space bar to cast instead of mouse buttons). For example life+lightning casts Revive, which can resurrect your dead ally (or familiar). Some of the magicks from the first game have been nerfed (lightning bolt), but some of the new magicks are great for single player (lightning birds!).

Pros:
+Has the good parts of the first game. Fun story, nice graphics, co-op gameplay, and a lot of humor
+More people are playing this online than Magicka 1, so you can pretty easily find someone to play with, at least on normal difficulty.
+So far, you don’t miss out on anything by not owning a ton of DLC. The first game had like a dozen different DLC to purchase.
+A lot of the things you unlock during the campaign are “artifacts” which are basically just small modifications to game difficulty. For example enemy damage +10% or speed -10%. This allows you to create some unusual difficulty customizations.

Cons:
-The game’s achievements have a lot of “grinds.” For example, kill 10,000 enemies or die 1000 times. It would take 100 years to get some of those unless you ‘boost.’ There are also a number of very difficult “challenges” or “trials” with achievements. If you generally only play a game until you finish the campaign, resign yourself to having about 30% achievement completion for Magicka 2.
-Despite not looking that much prettier than the first game, Magicka 2 has noticeably higher system requirements. I also encountered this weird bug where the game will reset the resolution every time I start it. It only takes a minute to set the resolution again, but it’s annoying.

Overall, Magicka 2 is a great game that is better with friends. If you take it slow, you can probably beat the highest difficulty by yourself, but what’s the fun in that.
Helpful? Yes No Funny
ATGrace
( 9.8 hrs on record )
Posted: 12 August
Deep level of playability , hilarious.
Helpful? Yes No Funny
Gäy Dj Khaled kickback.com
( 8.7 hrs on record )
Posted: 12 August
I finished this game in 8 hours.
Helpful? Yes No Funny
Nikachu92
( 3.2 hrs on record )
Posted: 11 August
This game is dull. My friend and I got it to play together because it sounded like it could be fun; but we were very wrong.

The game, at first, seems alright. The graphics are fine. Nothing really stands out as being bad. You go through a tutorial learning how the mechanics work. Friendly fire is always a fun way to troll your friend (and boy do I like to troll my friend.) And the game is fun for the first couple of chapters. But then it starts getting repetitive. It's just you dealing with changing waves of monsters. Over and over again. You don't level up. Your magic doesn't improve. You don't find better loot. (I mean, you do find new weapons/robes/staffs but they're not necesarilly stronger; they just may fit your play style better.) So My friend and I played one night together. It was fun. We played the next night together and it was still fun at first but by the end of that play session, we were bored of the game. Only a few hours into the game.

The gameplay just isn't unique enough to be fun as is. It's essentially "spray magic elements" at waves of enemies. You can get more advanced with your attacks. You can put shields on yourself. You can apply magic to you sword. There are different combinations of magic you can cast and it can but fun to mess around with. But it's all temporary. It gets very tiring of having to recast the same magic over and over again. There is a hot bar for quick access to some spells, but there should really be a customizable hotbar for your personal combos you like to make.

And to be fair, the lousy gameplay would be fine if it at least had a good story. But it's not a good story. It tries to be funny but fails. It's filled with small references to everything but in a way that's just not funny. More just random than anything. By the end of our 2nd play session, we were just skipping the dialogue because it was absolutely pointless and a waste of time.

So. Boring gameplay. Dull story. Terrible jokes. (and not even the good kind that are still kinda funny like Dad jokes. just really bad jokes.) Would not reccomend.
Helpful? Yes No Funny
Funny username #teampyor
( 18.0 hrs on record )
Posted: 11 August
It's not exactly like the first game. Seems shorter and the humor can seem a little obnoxious sometimes. That said, it's quite fun.
Helpful? Yes No Funny
Kensei_Kai
( 5.6 hrs on record )
Posted: 11 August
Magicka will be a good game if you play it with your friends. XD
Helpful? Yes No Funny
ScreenName7
( 23.6 hrs on record )
Posted: 10 August
Fantastic game. Great to play solo or Local Co-op with up to 4 friends. Easy to play hard to master. I think this game is highly unrated. Deffinitally one of my all time fav games. The controller suppourt works like a dream and you can tell the creators really loved making this game. HIGHLY RECCOMEND
Helpful? Yes No Funny
Shinji
( 6.3 hrs on record )
Posted: 9 August
This game is made cool. But when playing alone it is "drochevo ebanoye".
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
1 person found this review funny
Recommended
37.3 hrs on record
Posted: 22 July
GRAPHICS
Look gorgeous and have more feel fluid than magicka 1 (we don't need beastly PC)

MULTIPLAYER
now other player can join even the game in the middle of a level, but i rarely find other player host the game.
i'am not sure if multiplayer need to be in the same area (such as asia, etc).

INOVATION
There not much something new in the game, cuz from magicka 1 mostly the game have same mechanics (i just find 1 different combination from magicka 1 it's a poison) but combination magicks still amaze me, it looks awesome. of course we want many different combination magick making the game more fun.
Staff have no active skill, make us feel normal using staff, cuz usually legendary like staff have special power.
Enemy variety is so low, it feels like we are against troll half the game.

CHARACTER
We now can choose our own robe (with different skin), staff, and weapon. design our character make it look cool and of course we can make strategy using benefit we get from our robe, staff, and weapon.

BALANCE
Enemies become a bit stronger and have improved AI, we now have a quickslot for magick (having longer cooldown than manually casting it). Death spell feel like to strong, almost all the level can beaten by using death magic alone.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
6.9 hrs on record
Posted: 15 July
TLDR:
This game is pretty much the same as the first Magicka, but with some tweaks that make playing the game a lot more fluid. I would say, mechanically, the game is better in every way save two:
- Can't pick up weapons and staves dropped by enemies
- Can't cast magicks as quickly as you input them

Mechanics aside, the game itself is really not better than the first Magicka in any way.
- Story is shorter and less interesting
- Enemies lack variety
- Bosses are easy
- Humor isn't very humorous
- Fights lack chaos (and opportunity to kill your friends)
- Spells feel balanced and boring


MORE DETAILS:
You can no longer pick up every weapon dropped by your slaughtered enemies. Instead, the game has specific staff and weapon unlocks that you must discover as you play the game. I feel this removes a big amount of variety that the first game had to offer, but the drawback is somewhat alleviated by the fact that you can choose your equipped weapon and staff from among those you unlock. This means you don't lose that awesome weapon you picked up from a boss a few levels back if you die, which is a great improvement over the first game.

The second mechanical drawback, which I absolutely hate, is that you can no longer cast magicks as quickly as you can input the elements. My favorite magick to cast was Spike Quake: [s][s][d][s][s][space]. I can type that key combination very quickly, but, unlike the first Magicka, Magicka 2 forces you to wait a few seconds between casting, which is dumb. This forces you to stand around and take damage while you wait for the game to let you cast your spells.

Magicka 2 seems to have gone for polish and balance over the first Magicka. The polish is nice, but the balance just removes most of the aspects that made the first Magicka so enjoyable. I'd recommend this game to anyone who has played the first Magicka and all the DLC and still wants more, or to anyone who hasn't played the first Magicka but likes the game's concept of casting spells and accidentally (or intentionally) killing your friends. If you've played the first Magicka and have already had your fill of excitement, then you can probably skip this game.
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2 of 2 people (100%) found this review helpful
Recommended
12.4 hrs on record
Posted: 14 July
This game is awsome it is a classic and is always fun to mess around with friends. especially when team killing is a thing. I give this game a 8.5/10 i highly recomend this game.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
5.6 hrs on record
Posted: 11 August
Magicka will be a good game if you play it with your friends. XD
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
78.3 hrs on record
Posted: 5 August
Good game, but feels too... Fair, compared to the first Magicka.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.3 hrs on record
Posted: 21 July
The game is super fun
Although it can get really frustrating and tideous, but not so much you don't want to play anymore
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
1.1 hrs on record
Posted: 21 July
732/730
Everyone learned how to speaken from the Swedish Chef
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
2 people found this review funny
Not Recommended
0.2 hrs on record
Posted: 24 July
Also got the famous "Unable to communicate with the paradox server.", which seems to be quite common when you search the web. No solution available from forums, Paradox, etc.

Sadly, the main interest of this game being its multiplayer mode, needless to say it lost almost all interest.

Avoid...
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2 of 4 people (50%) found this review helpful
Not Recommended
8.3 hrs on record
Posted: 28 July
Magicka 2... Oh boy, what a mixed bag.

If you enjoy learning spells and learning combos, then this game is for you. If you don't and have severe ADHD like me, then this game is not for you. Took me 5 hours to just get the hang of them game but still find myself forgetting simple spells. This is a game where you need to be in charge of everything, you need to learn the spells, do the spells and while trying to stay alive. I found myself not ben able to learn till my fifth hour playing as I have said before. This is just becuase I have ADHD But for me and others who have ADD/ADHD or just can't seem to learn combos, then I can not recommend this game to you.
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Most Helpful Reviews  Overall
887 of 955 people (93%) found this review helpful
27 people found this review funny
Recommended
17.4 hrs on record
Posted: 4 June, 2015
First of all,
I've read many negative reviews about Magicka 2 and I partly agree with some of them, but overall I'll think that Magicka 2 deserves to be a "good game".
Here comes why.

I am going to compare Magicka 2 with Magicka 1 right here because it's the point why the most people complain about Magicka 2.
To see why Magicka 2 differs so much from Magicka 1 we have to look at the spellcasting system and gameplay.

Magicka 1:
  • Water (Q) and Fire (F) combine themselves to the NEW element Steam
  • Cold (R) and Water (Q) combine themselves to the NEW element Ice
  • Combos like QFASAA or EQRQRRS can be created like that
  • You cannot walk while casting spells
  • You controle the movement of your whizard with clicking and dragging the mouse, if you stop clicking, your whizard stops walking
  • Magicks have no cooldown AT ALL
  • You cannot stagger while having a stone shield (ED) on yourself
  • You cannot heal through stone shields (ED) on yourself
  • When attacked by any source (fire not inclueded), nothing goes through the stone shield (ED) on yourself
  • The more elements used (DF x DFFFF) the more AOE the spell has

Magicka 2:
  • Water (Q) and Fire (F) do combine, but don't create a new element in the element bar (Steam)
  • Cold (R) and Water (Q) do combine, but don't create a new element in the element bar (Ice)
  • Combos like QFASAA or EQRQRRS cannot be created like that
  • You can walk while casting spells
  • You controle the movement of your whizard with clicking and dragging the mouse, if you stop clicking, your whizard walks to the last point where your mouse was
  • Magicks have a small cooldown when casted manually (like WA x SPACE)
  • You can stagger while having a stone shield (ED) on yourself
  • You can heal through stone shields (ED) on yourself
  • When attacked by any source, mostly everything but pure physical attacks go through the stone shield (ED) on yourself. The shield gets also damaged by that
  • Usage of more elements do not (or very slightly) increase the AOE, but only the damage

Those are the most differences between Magicka 1 and Magicka 2 refering on spellcasting and gameplay (those, that many are complaining about).
I think the other differences are almost visible so I'll gotta tell you, why I prefer Magicka 2 over Magicka 1.


Resumée

People who played Magicka 1 as long as me do have the most problems with getting into the new System of Magicka 2.
Most of your old spell combinations don't work anymore or feel weak. Everything just felt weak when I've started playing Magicka 2.
That was, mostly, because I didn't knew what I was doing because I was playing like I played Magicka 1.
That is a fault. And I would recommend every new Magicka 2 player who comes from Magicka 1 to test new spells and combinations because some (*caugh* Spam QSR *caugh*) are more powerful than they were in Magicka 1.
It is something you have to get into. It takes time, but also makes more fun to play than in Magicka 1.
That comes because it is now harder to survive and you need more knowledge (weakness of several enemies) and reaction (or friends who revive you) in order to be effective.
But it also feels better if you made it through a level just by *knowing what you're doing*.
Also I prefer the new graphics and music, there is still some good humor in the game and its more long-time-motivating because of artifacts and things you can unlock by playing on higher difficulties (also playing on higher difficulties itself is challenging but fun, too).

So, my statement overall is: This game takes its time until it shows you its potential and fun factor, and you have to try out new things, which you also did in Magicka 1, you only have to remember. Give this game a chance and the game will totally be in love with you ;)

I know that my Review was mostly focused on the comparison between Magicka 1 and Magicka 2 and I'm sorry if you waited for a "standalone game review for Magicka 2" but it just shows my own experience and I think that many other people had such an experience.

I hope, I helped you guys with my Review,

cheers =)

NOTE

Magicka 2 Update:
"Added Steam and Ice as Individual Elements. Just as it was in Magicka 1 these will take up one slot in the element queue:

  • Steam is made from Water and Fire
  • Ice is created from Water and Cold"
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