Hell is an experiment you can't survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret... if you dare.
User reviews:
Recent:
Overwhelmingly Positive (594 reviews) - 97% of the 594 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (21,795 reviews) - 96% of the 21,795 user reviews for this game are positive.
Release Date: Sep 4, 2013

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Reviews

“Easily one of the scariest games I've ever played”
9.5/10 – Bloody Disgusting

“"...what (Outlast) can definitely claim to be is a great game... It’ll also intrigue, terrify and surprise you. Outlast is not an experiment in how games can be scary, it’s an exemplification...”
Rock Paper Shotgun

“Outlast is the perfect nightmare. ...it's absolutely petrifying. I love it”
4.5/5 – Joystiq

About This Game

Hell is an experiment you can't survive in Outlast, a first-person survival horror game developed by veterans of some of the biggest game franchises in history. As investigative journalist Miles Upshur, explore Mount Massive Asylum and try to survive long enough to discover its terrible secret... if you dare.

Synopsis:

In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the “research and charity” branch of the transnational Murkoff Corporation, the asylum has been operating in strict secrecy… until now.

Acting on a tip from an anonymous source, independent journalist Miles Upshur breaks into the facility, and what he discovers walks a terrifying line between science and religion, nature and something else entirely. Once inside, his only hope of escape lies with the terrible truth at the heart of Mount Massive.

Outlast is a true survival horror experience which aims to show that the most terrifying monsters of all come from the human mind.

Features:

  • True Survival Horror Experience: You are no fighter - if you want to survive the horrors of the asylum, your only chance is to run... or hide
  • Immersive Graphics: AAA-quality graphics give players a detailed, terrifying world to explore
  • Hide and Sneak: Stealth-based gameplay, with parkour-inspired platforming elements
  • Unpredictable Enemies: Players cannot know when - and from where - one of the asylum’s terrifying inhabitants will finally catch up to them
  • Real Horror: Outlast’s setting and characters are inspired by real asylums and cases of criminal insanity

Warning:

Outlast contains intense violence, gore, graphic sexual content, and strong language. Please enjoy.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Recommended:
    • OS: Windows Vista / 7 / 8 - 64 bits
    • Processor: 2.8 GHz Quad Core CPU
    • Memory: 3 GB RAM
    • Graphics: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850 or better
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX Compatible
    Minimum:
    • OS: OS X 10.9
    • Processor: 2.2 GHz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: GeForce GT 750M / Intel Iris Pro 5200 / Radeon HD 3xxx
    • Storage: 5 GB available space
    • Sound Card: Standard
    Recommended:
    • OS: OS X 10.9
    • Processor: 2.8 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850
    • Storage: 5 GB available space
    • Sound Card: Standard
    Minimum:
    • OS: Ubuntu 12 / Fedora 20 / Steam OS
    • Processor: 2.2 GHz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: GeForce GT 750M / 9800GTX / Radeon HD 3xxx. OpenGL 3.2+
    • Storage: 5 GB available space
    • Sound Card: Standard
    Recommended:
    • OS: Ubuntu 14 / Fedora 21 / Steam OS
    • Processor: 2.8 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850. OpenGL 4.x+
    • Storage: 5 GB available space
    • Sound Card: Standard
Customer reviews
Customer Review system updated! Learn more
Recent:
Overwhelmingly Positive (594 reviews)
Overall:
Overwhelmingly Positive (21,795 reviews)
Recently Posted
Dream_unstopable
( 2.5 hrs on record )
Posted: May 4
im actually scared to play any more of this game haha 10/10 brilliant game :)
Helpful? Yes No Funny
somanylimbs
( 12.8 hrs on record )
Posted: May 4
I love the atmosphere and wacky characters. It was such a joy to interact with the patients and its always an adventure crawling through air vents and sewer pipes. Who knows where you'll end up! From incompetent yet enthusiastic medical practicers to giant angry bald men, and smoking hot priests, Outlast has something to tickle anyones fancy. This is a bloodbath I'd recommend to anyone whos super apprehensive about getting stabbed by naked people and likes some good ole fashioned virtual cardio. Who doesn't love videotaping corpses and g-g-g-ghosts! I know I sure do.

I'd rate Outlast 9/10
Interesting story, spooky, nice graphics, pretty graphic, crazy maze level design, but also it did get a bit repetitive and Walker needs a punch in the eye.
Helpful? Yes No Funny
Xyoit
( 9.7 hrs on record )
Posted: May 4
Game is fantastic. You can say it's not scary that's fine, but I have to disagree.
Basically you are a bunny trapped in a wolfs den. Running is your only means of survival, and that's part of whats Outlast so intense. Picture being a little kid, chased down by an older bully. Only this bully wants to kill you. That's the feeling the game focuses on. That frantic primal fear.

Short, but great stuff

i'm biased so for me 5/5
Helpful? Yes No Funny
Pcoman
( 67.6 hrs on record )
Posted: May 3
"Engrossing, stimulating and gripping, the definitive proof that survival horror is alive and well-fed in indie gaming."

Outlast is the first game created at Red Barrels, a relatively recent indie company based in Montreal, Canada. Indie gaming has been rising in notoriety in the last five years, reviving old-school genres, like platforming and horror, and offering generally good and refreshing experiences. Red Barrels, a team made of no-more-than-a-handful of veteran dissidents from BIG companies (like Ubisoft, Naughty Dog and EA), and graduates from NAD (National Animation and Design) Center, delivers just that: a good, refreshing experience that shows, just as Amnesia did, that the horror genre is still thriving and innovative, especially in the indie part of the industry.


You play as Miles Upshur, an investigative journalist that seeks to uncover the truth behind Murkoff Corporation and its operations at Mount Massive Asylum, in Colorado. As any true horror-game protagonist...hrm, I mean, as any true journalist, he decides to force his way in. However, bad luck strikes, and Miles sees himself trapped as (and with) the inmates of the asylum, with nothing but his camcorder.

The story revolves around the 'predicaments' that Miles has to go through in his attempt to escape. Most or all of them are caused by the asylum's inmates, which have taken control of it after a series of shady events, research and experiments. Yeah, cliche as hell itself, but that's how you know it's a horror game. I mean, if it's stupid but it works, it's not stupid. What I'm trying to say is: what matters is how it's worked out. How it's developed, and how it's 'acted'. And it is rather well, I must say. The whole mood is ingeniously maintained at the same tone throughout the game, and the tone is panic-struck after-a-marathon racing-heart beat. Mostly because there is no combat. The only thing you can do besides recording a lunatic violating a dead body, is flee from said lunatic when it goes ape-sh*t on you. Apart for some short interludes, most of your time will be spent either trying to get somewhere while running from someone who is chasing you, or asking yourself how long it has been since the last jump scare, and dreading the impending proximity of the next.

I can't emphasize enough how much I love this game's atmosphere. The thrill of carefully opening a door and peer inside to make sure it's safe, or make it to a room before a chaser, and slam the door just barely before he gets there, to slow him down. Looking around a corner or waiting in a locker before the coast is clear, praying that the guy who's after you won't check the one you're in...The sole exception to this rule is the abundance of batteries (needed to use the camera, and its night-vision feature), which are sometimes placed in meaningful places, like next to a radio, but, unfortunately, most are just scattered around. It's not that it's not realistic, but it kinda of spoils the fear of running out of something we desperately need. However, in my second playthrough, I didn't find this to be such an issue, as I wasted far more batteries using night vision, looking for all the documents scattered in the environment (that serve for exactly what you think they serve).

But getting back on the discussion of the story, the mood is also really well achieved and maintained when it comes to the characters you meet. They're all completely deranged and insane, obviously, but most have relevant personalities and a good design behind them. I'll point out two examples. First there's this duo you meet relatively early in the game that, albeit their savage and aggressive look and stance, have a somewhat cheeky, but nevertheless dark, dialogue between themselves. Second, sometimes you'll find harmless characters, which come as a great complement to the regular loud murdering sicko. They'll be just minding their business, doing like...things crazy people do.

Many say that the story takes a sour turn in the last hour or so, but I don't think it does. What basically happens is, the answer to something that is happening at the asylum slowly begins to turn mythological...but you also feel like it could be dismissed as an illusion or a mirage or something like that. It's never actually explained except in the very end, and this part is somewhat different from the rest of the game. But, it's still very exciting and climatic. The ending is worth it, and the plot twist is probably not what you expected.

In the graphics department, I'll kick it off by praising what I think this game does best, and that is lighting. I mean, it's nothing short of perfectly adequate and neatly executed. The light fills the room like it's supposed to, never too dark, never too bright. It really maintains the overall consistency and tone of the game in the best way. But it's even better when there is NO light. Then, Miles will need to use his camcorder handy night-vision feature, which is implemented in a terrific way, not only as a graphical treat but also as a neat gameplay mechanic. The environment is sometimes confusing, but not enough to be a bad thing (it's a horror game, after all, and for better or for worse, it adds to the panic and agitation). The environment design fits the ruined and decadent asylum ambiance like a glove, just like the grainy effects on the screen, when you're using the camera, match the found-footage effect. The animations are competent, not awesome, but, in general the graphics are great.

The sound is also top-notch, from the simplest sound effect to voice-acting, even the musical score played when you're being chased. I can't point out one sound I was displeased to hear or that I felt didn't belong there.

In conclusion, I say that Outlast is a definite must-buy for all horror games fans. At 20 bucks, it offers one of the best experiences of the genre. It highlights the indie gaming quality and stands as one of the best examples of it (along many other, and increasingly more). The only sour feeling I had playing this game was when I finished it. The game is short (it only takes 5 hours or so) but it doesn't feel short. And that is the mark of a great game.
Helpful? Yes No Funny
RadioActiveMan
( 3.1 hrs on record )
Posted: May 3
That game is scary as hell. And not as usual horror games. It build up some uncomfortableness alone with its environment and atmosphere. And it happens so much ♥♥♥♥ed up stuff. Must play!
Helpful? Yes No Funny
Mòe
( 9.1 hrs on record )
Posted: May 2
1$ for this game into humble bundle
and i spent 40$ to buy Pants
10/10
now i have to go change my pant
Helpful? Yes No Funny
Bernard
( 6.7 hrs on record )
Posted: May 2
you get such a rush when being chased 10/10
Helpful? Yes No Funny
timhurley
( 2.8 hrs on record )
Posted: May 2
a lovely game about hugs and kisses
Helpful? Yes No Funny
ValiR
( 8.5 hrs on record )
Posted: May 2
Bagami-as pula in jocul vostru de cacat ma chinui 2 zile sa joc si ma omoara swat-ul deci mai dati-va in pula mea
Helpful? Yes No Funny
Bill Slothsby
( 12.6 hrs on record )
Posted: May 2
I spent 11 hours on a 4 hour game.
Helpful? Yes No Funny
Dr.JigglyNutz(Marioguy22)
( 6.5 hrs on record )
Posted: May 1
HOLY ♥♥♥♥ THIS GAME IS SCARY AS HELL WHEN I FIRST PLAYED AND TO THIS DAY I CLOSE EVRYDOOR BEHIND ME EVERYWHERE
Helpful? Yes No Funny
Fickle Pickle
( 4.0 hrs on record )
Posted: May 1
I was put off by how short the game was but never fear, one hour in outlast is 10 in the real world.
Helpful? Yes No Funny
adamljay
( 8.2 hrs on record )
Posted: May 1
didn't scare me, but scared my cousine.



11/10 would witness cousine crap themeselves again.
Helpful? Yes No Funny
RIP TYLER1 4/29/2016
( 0.4 hrs on record )
Posted: May 1
this game is fun
Helpful? Yes No Funny
thecrippledgamer
( 21.5 hrs on record )
Posted: May 1
So, you play as a reporter who received an anonymous tip about the terrible things going on in this asylum and shortly after you get to find out firsthand exactly what it is. The game plays similar to amnesia or alien isolation which is never a bad thing in my book and it does this type of game very well. The graphics are topnotch and so was the atmosphere. The creepy asylum dwellers are enough to make your butt cheeks pucker as you've run for your life and each of the main bosses (or stalkers or crazy perverts if you prefer) all have some unique way they want to kill you or cut off your genitalia. And nothing scarier than someone trying to cut your junk off, just ask john Bobbitt. It all takes place in an asylum but it never got boring to me. As far as performance, at least for me, this game runs awesome and the frame rate never dips. I can't find any complaints about the game and I look forward to the sequel. This is now become one of my favorite games in my collection and I would recommend it to anybody... As long as you like horror games... And aren't overly sensitive... And don't mind creepy naked men chasing you with knives...well, maybe I wouldn't recommend it to EVERYBODY.
Helpful? Yes No Funny
Zense
( 5.7 hrs on record )
Posted: May 1
Outlast is a very good game and a must play if you're into horror games. Actually, even if you aren't it's still a must play.
Helpful? Yes No Funny
CornRolls
( 17.1 hrs on record )
Posted: May 1
I loved this game, I constantly replay it, and highly suggest it.
Helpful? Yes No Funny
Alan100k
( 3.2 hrs on record )
Posted: May 1
it is so scary
Helpful? Yes No Funny
DrugDrugPow
( 2.3 hrs on record )
Posted: May 1
Fun hide and seek game, the scaryiest part is the breathing
Helpful? Yes No Funny
Mr Low Blow ( Hìnnnnn ❤)
( 3.0 hrs on record )
Posted: April 30
This game becomes funny when you play with your girlfriend to be honest.....
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
13 of 14 people (93%) found this review helpful
4 people found this review funny
Recommended
16.4 hrs on record
Posted: April 7
Story:
You're reporter heading to an Asylum and after that u basically run, hide and close doors.. often!
The whole concept is disturbing as ♥♥♥♥ and It will mess with you head for sure if you pay attention of what's goin on.
plus you got an night-vision supported camera to see in the dark.

DLC:
It takes place before and some after (at the end) the events of the main storyline.
Furthermore, It gets even more disturbing than the main at some scenes, not that scary but still worth it. (2h long+-)

---info---
Dark atmosphere that it gives u the chills
Deep chilling story ('just chillin' phrase is irrelevant in this game)
Freaky background sounds perfecly synced too.
High tension gameplay and always vigilant
Macabre element everywhere
It gets a little repetitive when it comes to objectives
A bit silly AI design. (body, faces)
The Twins should have more story.

...
Quick tip: consider to turn off steam notifications :)
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
13.1 hrs on record
Posted: April 27
In Outlast, you are investigative journalist Miles Upshur. You've decided to act on an anonymous tip, and so you set off to explore Mount Massive Asylum, an old and decrepit building that has recently been re-opened by the Murkoff Corporation. The nightmares and horrors that lie in wait are beyond anything that you can imagine, and your only possible way out is through hordes of deranged mental patients who've fallen victim to hellish experiments and medical torture. Armed with only a camcorder that has night vision capabilities, you must survive.

Set in a first-person point of view, Outlast is very much like a playable "found footage" horror movie; most of your time will be spent looking through your trusty camcorder, which will help you navigate immensely dark areas. Crazed lunatics and mental patients litter the tight corridors and open expanses of the game, most of which have some sort of deformity; be it mutilated flesh, or stumps where a limb should be. Many are harmless, and will chatter nonsensically, while others are out for blood... your blood. There are a small handful of primary bad guys that you will repeatedly encounter, all of whom are utterly gruesome and terrifying in their own way. You're no fighter, so you must run, hide, and outsmart your foes in order to navigate beyond them.

Much of the interaction between you and the enemies in the game consists of a mixture of chase and stealth sequences. An enemy will burst in out of nowhere, and it's up to you to find the nearest place to duck into; a locker, under a bed, behind a shelf. Sometimes the only thing that you can do is keep running. While these intense moments will make your heart palpitate, and the hair on the back of your neck stand up, near the end of the game it really gets both redundant and expected. Found a key? Well, I guess I'll go hide in this conveniently placed locker because Mr. Huge Pecks is going to come stomping down the hallway any second now! This is really the only downfall of Outlast, and honestly with the deep atmosphere and immersive graphic quality of the game itself, it hardly takes away from the scare factor that the title has. Not to mention, each of these foes has a lavish background to indulge in if you take care to read the collectible documents and notes.

While exploring the gore-soaked, entrail-laden rooms, hallways, and basements of Mount Massive Asylum, you will come across various documents and camcorder notes (if you have your camcorder on during certain events) that will give a large insight into the storyline of Outlast. It seems that the facility that you're exploring has been used for religious surgeries and scientific experiments that have turned many patients into unholy abominations. Many of the ill have been subjected to deranged forms of hypnosis, which has caused their mental state to deteriorate rapidly. Even the doctors have gone rabidly insane. It would be a travesty to suggest that this title relies on jump scares, but the ones that are placed sparsely throughout the gameplay are completely unexpected and scream inducing.

The biggest majority of Outlast centers around navigating from one area to the next, although the game never feels like a walking or key-finding simulator. There are a few puzzles to solve, which usually involve turning a couple of things on or grabbing a couple of items to help you progress; typically while avoiding an enemy that's filled with bloodlust. While this may sound tried, true, and typical for so many horror games, Outlast just does it the way it should be done. This title really brings out all of the stops with AAA quality graphics, detailed atmospheric lighting, memorable characters, constant environment and AI interaction, an extraordinarily suspenseful soundtrack, excellent enemy AI, and some of the most dense atmosphere of any horror game that I've ever experienced; and trust me, I've played nearly every horror game that there is.

Beyond a shadow of a doubt, Outlast is one of the greatest survival horror games since Silent Hill 2 and Resident Evil 4. I would go as far to say that as of this moment in time, it is the best modern horror survival title. No, you don't fight. No, you don't have a gun. You're a regular journalist, and you must use your wits to survive truly insane, deadly enemies. If you're like me, and you love games that are dripping from every corner with blood and gore, boast noteworthy bad guys, have a captivating storyline, and pull you in with an impenetrable atmosphere, then Outlast is the horror game for you. Also consider picking up the Whistleblower DLC, which is a phenomenal prequel addition to the main game.

Rating: 5.0/5.0 - An astonishing achievement, this game must be played.
Belphegore's Hell House Reviews (Group)
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
2 people found this review funny
2 of 3 people (67%) found this review helpful
Recommended
9.0 hrs on record
Posted: April 19
If you're Australian, you'll know where to find Tony Abbott (former PM) in this game.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
3.9 hrs on record
Posted: April 9
I really enjoyed this game and it actually does have a lot of legitimate spookers, the story isn't actually amazing or anything but it really is a themepark ride of a game.

If you're looking for a less pussified and less boring version of Amnesia I'd highly reccomend, same goes for Alien Isolation which is also a good game if you enjoyed Outlast.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
6.6 hrs on record
Posted: April 7
This game was soooo good. If you love Amnesia then you'd love this ^^

oh and don't forget the DLC :3
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
3 people found this review funny
Recommended
8.1 hrs on record
Posted: April 29
Gets in
farts and scares whats inside
but i hear the fart and run to my car because
the fart scared me but thinking about going back but instead burps the abc's til i fall asleep so the next time i repeat the same thing again.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
3 people found this review funny
Recommended
1.4 hrs on record
Posted: April 17
I was a young youtube letsplayer, but recently i have found my true purpose. one day i was sitting making a outlast video and something clicked. my ♥♥♥♥♥♥♥ started to quiver and my ♥♥♥♥♥ got hard as ♥♥♥♥in kryptonite. i was screaming in agony and i started to vomit. diahreah came out with a blast as big as hiroshima it burned like the jews durring the holocaust. i was sent to an asylum and i got scared that it would be a real life outlast letsplay. i quickly jumped out of my bed and took a nurse hostage. i was ♥♥♥ naked because my clothes had fallen off. i stole the nurses car (and her virginity) and got in to a extreme high speed police chase. after about 1 hour of listening to Bring me to life by Evanescence on replay thew cops got me cornered and i got ouyt of my car (still naked btw) and they said "PUT YOUR HANDS IN THE AIR" and i started to recite the song Bring me to life by Evanescence and the cops started singing along. they let me go and one month later i found my self part of the Evanescence band, i was thier new lead singer! I quickly realized my mistake and went home. I realised my mistake by buying outlast./ i swore to myself and my family (who had abanded me) that i would never plkay outlast again. Now i am here, sitting at my desk writing this. For my sake get this hell off my computer.

-Bettsma
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
3.1 hrs on record
Posted: May 3
That game is scary as hell. And not as usual horror games. It build up some uncomfortableness alone with its environment and atmosphere. And it happens so much ♥♥♥♥ed up stuff. Must play!
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
4 people found this review funny
Recommended
4.3 hrs on record
Posted: April 23
I just wanted to investigate an old asylum if everything was ok..
Ended up with an underground nano facility inspired by Nazi-Germany who tries to make
a ♥♥♥♥ing super humman.
They broke my camera, cut my 2 fingers and shot me in the face..
I dont even know who the ♥♥♥♥ shot me..
And ♥♥♥♥ the billy..
And the batteries..

Would get chased by 2 naked man in the asylum again.
But not in that ♥♥♥♥♥♥♥ nazi-facility..
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
3 people found this review funny
Recommended
3.0 hrs on record
Posted: April 30
This game becomes funny when you play with your girlfriend to be honest.....
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
5 people found this review funny
Recommended
3.5 hrs on record
Posted: April 11
Nice horror game, but I think that I'm going to play a game of My Little Pony for a time :)
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
1 person found this review funny
Recommended
1.7 hrs on record
Posted: April 16
Great game to play at nightime!Thank PewDiePie for making me buy this. 10/10
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
10.6 hrs on record
Posted: April 30
This game is amazing, scary and mind-stunning. I think I've never seen anything like this in my whole gaming life. This game takes Horror games to a new level.Best Indie game i have played.
i rate this 10/10, couldn't be better
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
67.6 hrs on record
Posted: May 3
"Engrossing, stimulating and gripping, the definitive proof that survival horror is alive and well-fed in indie gaming."

Outlast is the first game created at Red Barrels, a relatively recent indie company based in Montreal, Canada. Indie gaming has been rising in notoriety in the last five years, reviving old-school genres, like platforming and horror, and offering generally good and refreshing experiences. Red Barrels, a team made of no-more-than-a-handful of veteran dissidents from BIG companies (like Ubisoft, Naughty Dog and EA), and graduates from NAD (National Animation and Design) Center, delivers just that: a good, refreshing experience that shows, just as Amnesia did, that the horror genre is still thriving and innovative, especially in the indie part of the industry.


You play as Miles Upshur, an investigative journalist that seeks to uncover the truth behind Murkoff Corporation and its operations at Mount Massive Asylum, in Colorado. As any true horror-game protagonist...hrm, I mean, as any true journalist, he decides to force his way in. However, bad luck strikes, and Miles sees himself trapped as (and with) the inmates of the asylum, with nothing but his camcorder.

The story revolves around the 'predicaments' that Miles has to go through in his attempt to escape. Most or all of them are caused by the asylum's inmates, which have taken control of it after a series of shady events, research and experiments. Yeah, cliche as hell itself, but that's how you know it's a horror game. I mean, if it's stupid but it works, it's not stupid. What I'm trying to say is: what matters is how it's worked out. How it's developed, and how it's 'acted'. And it is rather well, I must say. The whole mood is ingeniously maintained at the same tone throughout the game, and the tone is panic-struck after-a-marathon racing-heart beat. Mostly because there is no combat. The only thing you can do besides recording a lunatic violating a dead body, is flee from said lunatic when it goes ape-sh*t on you. Apart for some short interludes, most of your time will be spent either trying to get somewhere while running from someone who is chasing you, or asking yourself how long it has been since the last jump scare, and dreading the impending proximity of the next.

I can't emphasize enough how much I love this game's atmosphere. The thrill of carefully opening a door and peer inside to make sure it's safe, or make it to a room before a chaser, and slam the door just barely before he gets there, to slow him down. Looking around a corner or waiting in a locker before the coast is clear, praying that the guy who's after you won't check the one you're in...The sole exception to this rule is the abundance of batteries (needed to use the camera, and its night-vision feature), which are sometimes placed in meaningful places, like next to a radio, but, unfortunately, most are just scattered around. It's not that it's not realistic, but it kinda of spoils the fear of running out of something we desperately need. However, in my second playthrough, I didn't find this to be such an issue, as I wasted far more batteries using night vision, looking for all the documents scattered in the environment (that serve for exactly what you think they serve).

But getting back on the discussion of the story, the mood is also really well achieved and maintained when it comes to the characters you meet. They're all completely deranged and insane, obviously, but most have relevant personalities and a good design behind them. I'll point out two examples. First there's this duo you meet relatively early in the game that, albeit their savage and aggressive look and stance, have a somewhat cheeky, but nevertheless dark, dialogue between themselves. Second, sometimes you'll find harmless characters, which come as a great complement to the regular loud murdering sicko. They'll be just minding their business, doing like...things crazy people do.

Many say that the story takes a sour turn in the last hour or so, but I don't think it does. What basically happens is, the answer to something that is happening at the asylum slowly begins to turn mythological...but you also feel like it could be dismissed as an illusion or a mirage or something like that. It's never actually explained except in the very end, and this part is somewhat different from the rest of the game. But, it's still very exciting and climatic. The ending is worth it, and the plot twist is probably not what you expected.

In the graphics department, I'll kick it off by praising what I think this game does best, and that is lighting. I mean, it's nothing short of perfectly adequate and neatly executed. The light fills the room like it's supposed to, never too dark, never too bright. It really maintains the overall consistency and tone of the game in the best way. But it's even better when there is NO light. Then, Miles will need to use his camcorder handy night-vision feature, which is implemented in a terrific way, not only as a graphical treat but also as a neat gameplay mechanic. The environment is sometimes confusing, but not enough to be a bad thing (it's a horror game, after all, and for better or for worse, it adds to the panic and agitation). The environment design fits the ruined and decadent asylum ambiance like a glove, just like the grainy effects on the screen, when you're using the camera, match the found-footage effect. The animations are competent, not awesome, but, in general the graphics are great.

The sound is also top-notch, from the simplest sound effect to voice-acting, even the musical score played when you're being chased. I can't point out one sound I was displeased to hear or that I felt didn't belong there.

In conclusion, I say that Outlast is a definite must-buy for all horror games fans. At 20 bucks, it offers one of the best experiences of the genre. It highlights the indie gaming quality and stands as one of the best examples of it (along many other, and increasingly more). The only sour feeling I had playing this game was when I finished it. The game is short (it only takes 5 hours or so) but it doesn't feel short. And that is the mark of a great game.
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1 of 2 people (50%) found this review helpful
Recommended
4.0 hrs on record
Posted: May 1
I was put off by how short the game was but never fear, one hour in outlast is 10 in the real world.
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1 of 2 people (50%) found this review helpful
Recommended
6.5 hrs on record
Posted: May 1
HOLY ♥♥♥♥ THIS GAME IS SCARY AS HELL WHEN I FIRST PLAYED AND TO THIS DAY I CLOSE EVRYDOOR BEHIND ME EVERYWHERE
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1 of 2 people (50%) found this review helpful
Recommended
12.6 hrs on record
Posted: May 2
I spent 11 hours on a 4 hour game.
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1 of 2 people (50%) found this review helpful
Recommended
8.2 hrs on record
Posted: May 1
didn't scare me, but scared my cousine.



11/10 would witness cousine crap themeselves again.
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1 of 2 people (50%) found this review helpful
2 people found this review funny
Recommended
9.7 hrs on record
Posted: April 17
*on a ledge trying to jump onto a platform*
Me: is this do-able?
Sister: yes
Me: okay.
*jump*
*miss*
*fall onto creepy guy*
*scream*
*run*
Me: Okay. I can do it this time.
*fall*
*repeat*
(seven tries later)
Me: Look up a stupid walkthrough I think I'm doing this wrong.
Sister: *looks up walkthrough*
Sister: Well, they all got it on the first try. You just suck.
Me: Fine. I'll try again.
*goes to ledge, falls off*
Me: ...
Sister: ...
*rage quit*

10/10 can't jump off the damn ledge.
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