Legend of Dungeon is a randomly generated action RPG Beat'em'up with heavy Rogue-like elements, striking visuals, and dynamic music.
User reviews:
Recent:
Mixed (20 reviews) - 65% of the 20 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (1,324 reviews) - 74% of the 1,324 user reviews for this game are positive.
Release Date: Sep 13, 2013

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Buy Legend of Dungeon

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$9.99
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Reviews

“It's challenging to play, pretty to watch and heaps of fun...”
Joystiq

“Legend of Dungeon looks scrumptious”
Rock, Paper, Shotgun

“If nothing else, Legend of Dungeon is a master class in how to make the tried and true feel fresh again.”
Gamezebo

About This Game

As you journey deep into the dungeon, you will find weapons, items, and long forgotten magic.. ..if you're lucky, it might help you to fight off the droves of mysterious creatures you will encounter. There will be complete darkness to contend with, potions to quaff, secrets to discover, traps to avoid, hats to wear, and treasure that (if you make it out alive) will make you a legend.

Legend of Dungeon is a randomly generated action RPG Beat'em'up with heavy Rogue-like elements, striking visuals, and dynamic music.

Key Features


  • 26 Floors of Randomized Dungeon
  • Unlockable Classes!
  • Tameable Pets!
  • Tons of Items, Weapons and Magic!
  • Hats, hats, hats!
  • Free Range Boss Monsters with special item drops
  • Random encounter NPC’s to buy from and gamble with etc.
  • Real-Time Beat'em'up style combat
  • Up to 4 Player Cooperative Gameplay (same PC, multiple controllers)
  • Permadeath (with 2+ players, you become a ghost, and collect spirit orbs to resurrect)
  • Randomized Dynamic Music built from over 300 tracks!
  • VR Mode!
  • Full Controller support
  • Local and Online Score Board
  • Dynamically Shaded Pixel Art and Real-Time Shadows

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • Storage: 500 MB available space
    Minimum:
    • OS: Mac OS X 10.5
    • Processor: 2.0 GHz Intel
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • Storage: 500 MB available space
    Minimum:
    • OS: Ubuntu Linux 10.10
    • Processor: 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • Storage: 500 MB available space
Customer reviews
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Recent:
Mixed (20 reviews)
Overall:
Mostly Positive (1,324 reviews)
Recently Posted
Toyking10
( 4.5 hrs on record )
Posted: July 29
Amazing VR experience. I owned the game before the VR support and it was a great game then and now it's the best VR experience I've ever had just because of how natural it feels and how amazing the game is on top of that. Amazing game, fantastic VR support, buy it!
Helpful? Yes No Funny
SilentPartner
( 3.7 hrs on record )
Posted: July 28
Tried by myself. Tried it with friends. Was better with friends but not enough to continue playing.

I can only recommend to masochist.
Helpful? Yes No Funny
Jake_From_StateFarm
( 0.6 hrs on record )
Posted: July 28
WOW. For being a pixelated dungeon crawling RPG game I'm damn impressed! I've been playing this game now for i dont know how many hoursstraight but I'm not even boredwith it at all. Plus i got this sweet scythe that did +200 damage which is just an insane amount. BUY THIS GAME!
Helpful? Yes No Funny
Feared aLIEn Voodoo
( 3.6 hrs on record )
Posted: July 28
a wonderful game to play with your loved ones
and
omg
You can play this in VR!

damn the future is good
Helpful? Yes No Funny
pixelbrat
( 1.1 hrs on record )
Posted: July 25
i got gifted this game by accidant and tryed it out and it was completly boring so i asked for a refund and still havent gotin it.
what i dont like about it is just something about the charcters just bothers me. the combat system earatats me to no end i just dont like this game
Helpful? Yes No Funny
Timeforhipe
( 5.6 hrs on record )
Posted: July 20
Game is GREAT expecially on VR the only downsides ive noticed, expecially for a game like this im very suprised of NO mod support at all, so if your expecting mods.... they arent there, nor can use any form of editors. REALLY wish there was mods, id be working on em all day! I just hope the team adds more items and hopefully mod support but its been out for nearly 3 years now. So i very much doubt it, maybe make a second game? Even though the team is apparently low on cash, they can make a skyrim out of this, just. Its great, beyond all expectations. Its suprising, rewarding, and very much fulfilling. Just feels like there is so much more potential, they just need to work on it and show it
Helpful? Yes No Funny
Capaal
( 0.8 hrs on record )
Posted: July 19
Played Single Player only, via keyboard.

I state the two above items because they feature almost entirely in my not recommending the game.

What I enjoyed: I enjoyed the lighting and the graphics (to an extent)

What I did NOT enjoy: The gameplay.

The controls were not friendly, shifting through gear was agonizing, throwing out crap items is a disaster (you just pick them back up), and you have no idea what any of your items do. Drinking mystery potions can be entertaining sometimes, but ALL potions seemed to ALWAYS be mysteries.

Descending level by level seemed to change very little, other than some new and fairly unintelligent but spammy monsters (summon infinite slimes!). There might be joy in learning HOW to play the game well, but after several playthroughs I felt that all I had learned was to expect crazy outcomes from potions and scrolls, and to have no idea what any of the "hats" and weapons actually do.

Maybe multiplayer would have overshadowed these annoyances, but local-co-op is not multiplayer and in my opinion not an option on the PC.

In the end, dealing with the terrible inventory management, completely incomprehensible items, and lack-luster changes floor after floor drove me away. The only real challenge was not killing yourself on stupid items, and trying to survive the climbing slope of difficulty via equiping items that make very little sense.
Helpful? Yes No Funny
The Game Eater
( 0.5 hrs on record )
Posted: July 15
Alright, I'm a fan of rogue-lites. Long as they're interesting. And this game is far from that. It panders to the most basic parts of a roguelite which I hate saying because it looks gorgeous. But of course, beauty is only skin deep. And this game has no depth. You walk through a dungeon with only one way out, no bosses, no item rooms (items are just scattered around the area), weird and uninteresting items, one attack button, the same art for each floor, and no incentive to actually play. I'm so disappointed. If you want a good, deep rogue-lite that really gives an interesting challenge, stay far away.
Helpful? Yes No Funny
Doom Rabbit
( 9.1 hrs on record )
Posted: July 13
Legend of Dungeon. Drink beer, Smash stuff. Get loots. Smash moar. Get loots. Die. Repeat. Something about treasure? Still upset about saving your progress? Well, better take some screenshots to remember the badassery that was your lil guy. High stakes, not for the faint of heart.

Graphics are cool and minimalistic, music is great, and the gestalt of overall randomness is magnificent. Plus hats, hats, hats! Some items are very powerful and the bloom effects seem to come out of nowhere. Drink potions to find their effect.

10/10 would fall in lava again.
Helpful? Yes No Funny
aaSalty
( 16.8 hrs on record )
Posted: July 13
Great game. Very addictive and fun to play with friends.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
3.6 hrs on record
Posted: July 28
a wonderful game to play with your loved ones
and
omg
You can play this in VR!

damn the future is good
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: July 19
Played Single Player only, via keyboard.

I state the two above items because they feature almost entirely in my not recommending the game.

What I enjoyed: I enjoyed the lighting and the graphics (to an extent)

What I did NOT enjoy: The gameplay.

The controls were not friendly, shifting through gear was agonizing, throwing out crap items is a disaster (you just pick them back up), and you have no idea what any of your items do. Drinking mystery potions can be entertaining sometimes, but ALL potions seemed to ALWAYS be mysteries.

Descending level by level seemed to change very little, other than some new and fairly unintelligent but spammy monsters (summon infinite slimes!). There might be joy in learning HOW to play the game well, but after several playthroughs I felt that all I had learned was to expect crazy outcomes from potions and scrolls, and to have no idea what any of the "hats" and weapons actually do.

Maybe multiplayer would have overshadowed these annoyances, but local-co-op is not multiplayer and in my opinion not an option on the PC.

In the end, dealing with the terrible inventory management, completely incomprehensible items, and lack-luster changes floor after floor drove me away. The only real challenge was not killing yourself on stupid items, and trying to survive the climbing slope of difficulty via equiping items that make very little sense.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
9.1 hrs on record
Posted: July 13
Legend of Dungeon. Drink beer, Smash stuff. Get loots. Smash moar. Get loots. Die. Repeat. Something about treasure? Still upset about saving your progress? Well, better take some screenshots to remember the badassery that was your lil guy. High stakes, not for the faint of heart.

Graphics are cool and minimalistic, music is great, and the gestalt of overall randomness is magnificent. Plus hats, hats, hats! Some items are very powerful and the bloom effects seem to come out of nowhere. Drink potions to find their effect.

10/10 would fall in lava again.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Not Recommended
3.7 hrs on record
Posted: July 28
Tried by myself. Tried it with friends. Was better with friends but not enough to continue playing.

I can only recommend to masochist.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
218 of 240 people (91%) found this review helpful
214 people found this review funny
Recommended
23.4 hrs on record
Posted: April 4, 2015
I used to think this was a bad game before the update

Then I found a bear
Then I tamed him
He mauled a necromancer
The necromancer dropped a spell
The spell summoned anything
My bear killed anything
The spell summoned death
We defeated Death
Death joined the party
I ate some apples
The spell summoned more everything
More killing everything
I was level 18 on the 2nd floor
The spell summoned a massive demonic skull
I died in two seconds

gg
Was this review helpful? Yes No Funny
105 of 126 people (83%) found this review helpful
59 people found this review funny
Recommended
538.6 hrs on record
Posted: August 13, 2013
I made this, so... maybe I'm a little biased? But its good times guys.
Was this review helpful? Yes No Funny
62 of 70 people (89%) found this review helpful
4 people found this review funny
Recommended
23.8 hrs on record
Posted: November 22, 2014
It's a rogue indie game, but it's not another rogue indie game. Legend of Dungeon is an addictive romp on classic dungeon crawlers. The graphics in this mix 8- bit characters, modern day textures, and AMAZING lighting that work so well together you'll find yourself just stopping to appreciate it time and again.
The story is simple, you are generic adventurer A in search of treasure, and go searching a dungeon. You make your way down gaining exp as you desecend by killing monsters. The farther you go down the stronger the enimies, with it all being random each playthrough.

Items give the game a good idea of how seriously you should take the game. Hats are the armour for the game. Different hats giving different stats. They can vary from a miners hat that lights up an area, to a cat helmet, to a literal cat sitting on your head and so much more. Weapons vary from all shapes and sizes. You can be very lucky with weapons, or just get nothing. I've had playthroughs where on the 5th floor obtained a Scythe that did +199 damage, and enimies were mearly targets, until a giant minatour appeared from a trap door and tossed me to the side. The only way to heal yourself is by eating apples, or finding a health potion, but potions are random depending on their color. An Aqua potion could be a health potion one game, and make you vomit the next game.
In the end Legend of Dungeon will always have me trying again to see if I can make it to the bottom of the dungeon. It's simple and easy on the eyes, but provides a challenge if the playthough allows it. It's a great time consumer and is definetly worth the buy.
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100 of 134 people (75%) found this review helpful
2 people found this review funny
Recommended
29.3 hrs on record
Posted: December 31, 2013
If you havn't completed this game then shouldn't be writing a review for this game as alot of the reviews people have written are stating incorrect facts.
"You can only move and do one type of sword attack" wrong you can do charged attacks, shoot guns, bows&arrows, cats with laser beam eyes etc.
"You can only use items such as apples to refill your health" apart from the 30hp and 100hp heal potions ?
"Your appearance is randomized every once in a while" you can change your appearance at any time in the tavern even going back to the beginning to do so. Gear also changes your appearance.
"The combat engine is: attack button." you can move and jump to dodge attacks, cast spells(alot of spells including enchanted weapons shooting skulls from being able to summon allied monsters or every item in the game meaning boxes with apples and snakes inside to powerful weapons and enemy monsters), ranged attacks (rocket launchers, muskets, lasers),

Its a great game and the only downfall of this dungeon crawler is that it isnt online multiplayer.
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58 of 69 people (84%) found this review helpful
1 person found this review funny
Recommended
10.1 hrs on record
Posted: June 24, 2014
When I started playing this, I thought that the controls were too simple to make an interesting game. There’s only movement, a jump button, an action button, and a simple inventory system.

But it turns out that there’s such a variety of interesting items to use, that it’s not a simple game at all. You’ve got melee weapons, guns, spell books that can summon monsters, different hats to equip for different abilities, potions with random effects, light sources, item magnets, cats which shoot lasers from their eyes, unicorn shaped shields, and other stuff. And there’s also a massive variety of enemies, which will require different strategies to defeat or avoid.

There’s a lot of interesting ways that the entities in the game can interact with each other. For example: I summon a bunch of skeletons to defeat my foes, one of the skeletons touches a torch and is set on fire, the fire spreads to the other skeletons and eventually to me, and I burn to death.

I should also mention that the lighting effects in Legend of Dungeon are amazing, especially in the dark rooms where you need to carry a light source with you. The game is best played in a dark room, for maximum atmosphere. I found the controls quite hard to master on a keyboard, but they work very well with a controller.

Also, the shield is overpowered.
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59 of 72 people (82%) found this review helpful
2 people found this review funny
Recommended
27.0 hrs on record
Posted: December 27, 2014
Legend of Dungeon has no story whatsoever. You are simply an adventurer (or four adventurers, if you have three friends who are willing to crowd around your computer screen) attempting to reach the 26th floor of the dungeon to find and retrieve the legendary treasure there. The controls are configurable, and gamepads are supported, so a session full of yelling at three friends to give you that new helmet can be yours if you've got the hardware for it. There aren't many buttons required for each player, but I don't relish the idea of putting more than two people on the same keyboard; a gamepad just feels more natural for this game. Still, as long as one player remains alive, anyone who dies has the chance to avoid the aforementioned permadeath by collecting orbs that will bring them back to life, and that's the kind of perk that makes a little keyboard crowding feel like less of a hassle.

Whether you're playing alone or with friends, randomness is the main characteristic of Legend of Dungeon. The levels are randomly-generated, as are the enemies you find there and the items you pick up along the way. In fact, although you find a rainbow's worth of potions as you progress, even those are randomized at the start of each playthrough. In one play, the inky black potion may put you to sleep, but in another, it may heal 100 HP. The game never tells you what a potion does, even if you've already tried one of that color during the current game, but the developers have hinted that this may change in a future patch.

How you feel about this chaos will almost entirely determine your overall reaction to the game. I've played it quite a few times now, and I've never reached the end, but the intrigue of what items may appear next time brings me back. Will I get a machine gun? A top hat that spews smoke like a chimney? A miner's helmet with a light for dark rooms? Or maybe something else that I've never seen before? There's no way to know, and the creativity the developers put into the items makes it fun to find out each time. Of course, the flip side is that when you don't know what you'll get, every time you play can begin to feel the same and you may feel that there's more luck involved in your success than skill.

The game's visual presentation is another element that could strike some gamers differently than others. It's an intentionally pixelated style, similar to that seen in Superbrothers: Sword and Sworcery. There's no denying that it is a frequently-used style these days, and that turns some gamers off, but I think it's done well here. Legend of Dungeon's environments and enemies are all clearly defined, and the particle effects fit well with the game's overall look.

Light can play a big factor in your survival, so it's fortunate that plenty of attention was focused into creating a lighting engine that works well. Some rooms are pitch black and, unless you've found an item that provides more light, you must inch forward and watch for any hint of a monster coming near your tiny pool of visibility. And even if you have your own light, is it a helmet, or is it something you'll have to carry in your hands instead of a weapon? Is that worth the risk?

The sounds of enemies play a similar role in your survival, particularly in those dark rooms. Each type makes a distinct noise when they notice you and come to attack, and you quickly begin to recognize common foes. This helps not just in dark rooms, but in knowing how to time your attacks in any room where you're facing a number of enemies. There is no voice acting and only occasional, but perfectly serviceable, music. This might be a negative in some games, but in this one the crucial need to hear the monsters makes the lack of constant music a good thing.

Legend of Dungeon is fun to play, but it's a game that you're unlikely to actually finish without trying a great number of times. And since you can't save your game, each attempt is a fresh start. The question is whether you'll continue to enjoy the game's randomness long enough to attempt it that many times. As for me, it's the kind of game I find myself thinking about when I'm not playing it; making plans for the next round; trying to decide what I could do better and how to progress farther. I'd rate that as a pretty good indicator of success for any game.

Recommended

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