Legend of Dungeon is a randomly generated action RPG Beat'em'up with heavy Rogue-like elements, striking visuals, and dynamic music.
ユーザーレビュー:
Recent:
賛否両論 (13 件のレビュー) - 53% of the 13 user reviews in the last 30 days are positive.
Overall:
ほぼ好評 (1,303 件のレビュー) - このゲームのユーザーレビュー 1,303 件中 74% が好評です
リリース日: 2013年9月13日

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最新の更新 全て表示(14)

2015年12月8日

Update new version Upsilon 0.95

For those of you in the open beta, trying out the new Interactive streaming mode, here are some updates! (If you want to join the open beta and try streaming follow this guide!)

v0.95 change log!
Fixed Horrible Audio bug on 26th floor
Fixed Snake Sticks not dropping from inventory.
Added Low HP warning sounds
Nerfed Level up potions (after 8 their effects diminish)

You can also read our blog post about this, which also talks about a Fan Art (steam card) event, and LoD:M updates.

7 件のコメント 詳細を見る

レビュー

“It's challenging to play, pretty to watch and heaps of fun...”
Joystiq

“Legend of Dungeon looks scrumptious”
Rock, Paper, Shotgun

“If nothing else, Legend of Dungeon is a master class in how to make the tried and true feel fresh again.”
Gamezebo

このゲームについて

As you journey deep into the dungeon, you will find weapons, items, and long forgotten magic.. ..if you're lucky, it might help you to fight off the droves of mysterious creatures you will encounter. There will be complete darkness to contend with, potions to quaff, secrets to discover, traps to avoid, hats to wear, and treasure that (if you make it out alive) will make you a legend.

Legend of Dungeon is a randomly generated action RPG Beat'em'up with heavy Rogue-like elements, striking visuals, and dynamic music.

Key Features


  • 26 Floors of Randomized Dungeon
  • Unlockable Classes!
  • Tameable Pets!
  • Tons of Items, Weapons and Magic!
  • Hats, hats, hats!
  • Free Range Boss Monsters with special item drops
  • Random encounter NPC’s to buy from and gamble with etc.
  • Real-Time Beat'em'up style combat
  • Up to 4 Player Cooperative Gameplay (same PC, multiple controllers)
  • Permadeath (with 2+ players, you become a ghost, and collect spirit orbs to resurrect)
  • Randomized Dynamic Music built from over 300 tracks!
  • VR Mode!
  • Full Controller support
  • Local and Online Score Board
  • Dynamically Shaded Pixel Art and Real-Time Shadows

システム要件

Windows
Mac OS X
SteamOS + Linux
    最低:
    • OS: Windows XP
    • プロセッサー: 2.0 GHz
    • メモリー: 2 GB RAM
    • グラフィック: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • ストレージ: 500 MB 利用可能
    最低:
    • OS: Mac OS X 10.5
    • プロセッサー: 2.0 GHz Intel
    • メモリー: 2 GB RAM
    • グラフィック: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • ストレージ: 500 MB 利用可能
    最低:
    • OS: Ubuntu Linux 10.10
    • プロセッサー: 2.0 GHz
    • メモリー: 2 GB RAM
    • グラフィック: GeForce 8800 or Radeon® HD4800 series, 512 MB of memory
    • ストレージ: 500 MB 利用可能
Customer reviews
Customer Review system updated! Learn more
Recent:
賛否両論 (13 件のレビュー)
Overall:
ほぼ好評 (1,303 件のレビュー)
Recently Posted
SKELETOR
( 記録時間: 48.6 時間 )
投稿日: 5月25日
I thought it would be a great game to play with friends, and it has the potential to be such. However in its current state i cant recommend this game to anyone.
Cons
-There is very little blance in terms of damage, some monster will do absurd damage
-Most fights are one of two 1)desperatly wating for your summons or spells to killeverything, or waiting for environment to kill everything
- there is no reasonable method to heal, so its a slow decent to death.
- DId i mention the balance is bad, cause it is.
Pros
- you can play with 4 people and all be mad together
Daminite
( 記録時間: 4.5 時間 )
投稿日: 5月24日
Might of been fun if it had online multiplayer but it gets old fast solo. I'm actually not even sure why I don't like it either. I went into it excited but by the time I died on my first run I just felt nothing. No rage, no frustration, but also no desire to try one more run. Just kinda indifferent. (I only actually played it for about a hour, the rest of my playtime is leaving it running for the trading cards.)

Unfortunately I bought 2 keys on chrono.gg because I remembered online multiplayer being mentioned a video and am now stuck with an extra key I don't have a use for and can't refund.
Mr. Xyphrr™
( 記録時間: 0.4 時間 )
投稿日: 5月9日
Product received for free
LoD
๖ۣۜℱƑƦᎧϛƬʀʊϞ™
( 記録時間: 18.0 時間 )
投稿日: 5月8日
Fun dungeon crawler, gets repetitive at times but overall it is very atmospheric, colorful, strategic, and HARD, 8=D. There are a large variety of enemies, bosses weapons and areas. Each seed is generated randomly, like minecraft or terraria. This games gets a 7/10 for me mostly because of the price and it gets repetitive at times. 8=D
FoxRedTail
( 記録時間: 0.4 時間 )
投稿日: 5月7日
Meh, I tried it for a bit, and as a dungeon crawler lover, I can say it's actually boring, repetitive, mediocre. It all feels empty, confused... I don't know, I just think it's not enjoyable, the combat isn't good, nothing is very good.
Buy Hammerwatch instead, it's so much funnier.
Kek
( 記録時間: 20.2 時間 )
投稿日: 5月5日
Never gonna give you up, never gonna let you down.
Never gonna run around and desert you.
Never gonna make you cry, never gonna say goodbye.
Never gonna tell a lie and hurt you.
Mijhelob
( 記録時間: 2.3 時間 )
投稿日: 4月28日
Super vicio, ideal para coperativo.
TristanMike
( 記録時間: 135.9 時間 )
投稿日: 4月28日
Many broken achievements. If the developer isn't competent to implement something as simple as achievements, how competent can the game really be ?
wildsaf
( 記録時間: 0.3 時間 )
投稿日: 4月21日
I really want to love this game. It looks absolutely fantastic, the graphical style and effects are brilliant. But it isn't a great game. Firstly it is not gamepad friendly. Configuring controls is an exercise in frustration and virtually requires the keyboard. The music is OK but gets annoying very quickly and while the 2 1/d are some interesting gameplay flavour, it's just not really that fun. And there just doesnt feel like much co-op in the co-op. The level design is repetitive and bland and personally it just doesn't live up to its potential. If only Bit Dungeon had a local co-op mode ...
Grayson
( 記録時間: 0.5 時間 )
投稿日: 4月20日
Played for 30m in Vive VR mode, and found it frustrating.

Attacking moves the player forward slightly, which is constantly. It's also exceedingly annoying to line up enemies on the correct y-axis, resulting in constant frustration.

The "How to Play" is a single screen that doesn't actually explain much of anything, so the player is left to parse what's possible and what stats are/mean for themselves. I'm a huge fan of roguelikes that don't explain themselves much, but this is failing to explain basic gameplay - it's frustrating, not a fun avenue of exploration.
numbskull
( 記録時間: 1.0 時間 )
投稿日: 4月18日
LoD has been in my library forever, I couldn't get into. Enter VR support [beta]... Night and day difference, VR brings clarity and immersion that makes this a dungeon crawler I can sit and play for an extended period.
Archer
( 記録時間: 0.8 時間 )
投稿日: 4月18日
Great game with endless amounts of fun, could sit and play this for hours on end.
Bjorn Dunkelheit
( 記録時間: 2.3 時間 )
投稿日: 4月13日
Gameplay becomes stale after a few tries; difficulty is too high with repetetive gameplay makes it last all too short.
Illimitus
( 記録時間: 10.2 時間 )
投稿日: 4月8日
There are better games in the genre. The Age of Indie has run its course. We need graphics, complexity, the total package, once again!
Ben Dover
( 記録時間: 3.8 時間 )
投稿日: 3月27日
Started game.
The game tells me to hold down to enter.
I hold down.
Nothing happens.

10/10 would bang
Feathers_Fell
( 記録時間: 7.9 時間 )
投稿日: 3月24日
If you don't have an Oculus Rift: Meh, there's better games out there, can't really recommend this one too much.
If you have an Oculus Rift: BUY THIS NOW IT IS AMAZINGLY GOOD!

Recommended, because I have an Oculus Rift.
Red Pool
( 記録時間: 1.5 時間 )
投稿日: 3月22日
this game has a couple of problems.

First, leveling. when you level up, you gain an additional 10 health. What's wrong with that? Your current state of health stays the same. So if I level up from 1 to 2, I gain +10 to my maximum health (100 to 110) but my health stays the same (1/100 to 1/110). I wish it would gain me health, as I die very often from the monsters in this game. Oh, and you have to collect green balls to level up.

The monsters. Most of them aren't problems, but some of them are. My most recent dungeon (as of 3/22/16, 8:02 PM) I activated a switch that game me a monster that did 25% of my health on the second floor. Mind you was only level 2 (24/110 health at the time). So this was a instant kill for me, and something that made me want to stop playing. The monsters also have a pretty good chunk of health, and it doesn't show how much damage they do. Showing how much damage they do is just a personal prefrence, as I would like to know who I could and couldn't take on

The controls. I play on an xbox 360 controller (it's personal prefrence) and you're able to rebind the controls. Nice! But the way the rebinding is made is a bit inconveient. It goes in an order saying "press a key to make it do "certain action"". It's a nice idea, but the action/use button is your main use of a button, and I wish in the main menu the A key or right trigger would be it untill the game starts. It's a lot easier to remember, and having to come back to this game after a long time would be confusing to have the X be the "accept" button.

One more thing: this game is unforgiving. Unless you have friends (or amazing RNG), then there's no point to playing. I've got to level 6 because of good RNG, but died because of 2 bosses (it was my fault :P) in the same room that we're too challenging for me. From what I can tell, Unlike Borderlands 2, the monsters stay the same health even if there are more players. It feels like the devs are saying that you need to buy some more copies/have friends to get this game to make the game eaiser. This feels like a cheap trick, as I probably would rather have something saying "pay another $0.99 to continue!" (i'm kidding.). The worst part is it sounds like the devs would do that. I read a review about this game about a player who had a problem, so he refunded. The devs then asked for him to buy it just to try and fix it. Like really? (if you don't believe me: http://imgur.com/kPA0vdJ )

The gameplay. You see what you get, spam a key/button to kill a monster to get experience to level up to win the game. It's very repetitive, but the monster variations make it a little more fun. There's nothing really much else to say about it.

Is it fun? Yes. Is it a good game? Yes. So why am I giving this a thumbs up? Because I know that this game can improve, and something about this game makes me come back every time. I really do like playing this game, but it does need a couple of fixes.

Edit: I also tried getting the PETA achievement. It didn't work. That means I killed a cat for no reason. I feel bad now.
christianmclark92
( 記録時間: 0.3 時間 )
投稿日: 3月16日
W A R N I N G: THIS GAME DOES NOT HAVE ONLINE CO-OP CAPABILITIES.
barl
( 記録時間: 51.8 時間 )
投稿日: 3月9日
great game for anyone who likes to crawl dungeons with friends (virtually)

spiritual successor to toejam and earl

10/10
p♥Ky
( 記録時間: 5.7 時間 )
投稿日: 3月6日
u run around a cave and die.

harder than darksouls and i like it when i shoot lasers and summon robots.

11/overusedjoke -rotten tomatoes
Most Helpful Reviews  In the past 180 days
49 人中 29 人 (59%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 8.6 時間
投稿日: 2015年12月12日
I got this game on a whim back when I was experimenting with rogue-likes.

What you see in the videos on the store page is what you get. You absolutely can judge this game based on those videos. I wish more Steam games had videos that were actually representative of the games they advertised.

I personally found the gameplay to be mediocre. The game is initially entertaining, but gets old pretty fast. The combat is unrefined - I didn't feel like there was anything new I would or could have learned to become better at defeating enemies. The game doesn't change much from one playthrough to the next, which is a real negative for a roguelike.

4/10.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  Overall
15 人中 13 人 (87%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 4.4 時間
投稿日: 2014年1月17日
なんだかやらされてる感の強い作業ゲー。
マルチプレイだとまた変わるのかもしれないが、
少なくとも一人プレイではあまり評価できるゲームではない。
どんどん潜っていくローグライク系のゲームで、プレイ毎にマップが変わるのはいいと思う。
しかし、マップごとに特徴があまりなく、やることもほとんど一緒。
また、運要素があまりにも強い。
このゲームは回復手段がかなり限られており、ポーションやりんごを拾って使うぐらいしかないのだが
最終的にそれらを探すだけのゲームになってしまう。
しかも、ポーションは飲むとステータスが下がることもある。
せめて回復薬とは分けて欲しい。
セーブも不可能。せめて装備の引き継ぎなどはさせてほしかった。
一応オンラインの計画もあるらしいので、オンラインが来てから買ったほうがいいと思う。
一緒にできる友人がいるならいいかもしれない。
このレビューは参考になりましたか? はい いいえ 面白い
39 人中 25 人 (64%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 0.4 時間
投稿日: 2015年3月13日
◆総合評価 50点(100点満点中)
◆爺ちゃん的適正価格 40点
◆日本語(日本語化パッチ) 2015/3/13現在無し

一応ローグライクですが、だいたい同じようなMAPをひたすら進んで行く感じになります
あまり見栄えも変わらないなのかすぐ飽きてしまいましたが、
ローグライク+アクション初心者には非常にとっつきやすい内容ですので
オススメするかしないか非常に悩ましい。

底は浅いので歴戦のローグライクプレイヤーの方は別ゲームを探すことをオススメします。
また過去にバンドル入りしてますのでそれを待つのも手かな?
このレビューは参考になりましたか? はい いいえ 面白い
17 人中 13 人 (76%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 39.3 時間
投稿日: 2014年5月26日
ローグライク+アクションといった感じのゲーム

ゲームの目的はダンジョン最奥部にあるお宝を持ち帰ること。
お宝を拾っただけではクリアにならず、
ダンジョンの入り口にある酒場まで来た道を引き返さなければならない。
帰りはそれまでに出たモンスター総出演で、少しでも道に迷ったりすると命取りになる。

そこで活躍するのがダンジョン内で拾えるスプレー缶で、
あらかじめ壁に目印を付けておくことで、最短ルートが把握できるようにできる。
このちょっとアナログな感じのマッピング法が本作の特徴と言えるだろう。
地味ではあるけど、このスプレー缶で描いた目印のおかげで帰り道をスイスイ進めたときは、
地道な努力が実を結んだ瞬間でもあり、なんとも言えないカタルシスを感じる。

運要素の強いゲームではあるけど、
ノウハウを身に付ければ付けるほど奥深くまで潜れるようになり、
プレイヤーの技量が結果にちゃんと反映されるあたりは
ローグライクとしてしっかり作られていると思う。
このレビューは参考になりましたか? はい いいえ 面白い
14 人中 10 人 (71%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 0.3 時間
投稿日: 2014年1月3日
特殊な敵が出てくるとそれはそれは色鮮やかな演出が発生する
RPGを楽しむんじゃなくグラフィックを楽しむゲーム

定価で買うもんじゃない
このレビューは参考になりましたか? はい いいえ 面白い
10 人中 6 人 (60%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 10.7 時間
投稿日: 2014年7月9日
ローグライクなダンジョンゲー
どんどん潜って深い階層を目指せ
可愛いドット絵に可愛い敵
ユニークな武器やポーションや防具
ダンジョンの雰囲気も良い、 が1パターンでちょっと飽きてしまう
もっとダンジョンにも種類があればなぁ、というのが残念な点
でも、定期的にやりたくなるし、とても手軽に遊べる
シンプルなゲーム性の中にもプレイヤーの技量は反映され
やればやるほど深く潜れる!!

マルチプレイや、PC以外のハードで遊べたりできたらさらに楽しくなるのになぁ・・・
$9.99でも十分買いなゲーム!おすすめです!
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 0.7 時間
投稿日: 2014年2月28日
ハクスラ。
特徴的なのは3Dのダンジョンを2Dライクなキャラクター達が暴れまわる面白いグラフィックのみで、あとは全て平均点以下。
マップは単調。
操作性はアイテム管理の面で非常に悪く、これが展開の速いアクションと致命的にミスマッチ。
マルチプレイに対応してさえいれば、この類のカジュアルゲームはそれによる犠牲すらも笑いのネタに出来るものだが、今作をこれ以上拡張する予定は無いとのこと。
全くお勧めできない。
このレビューは参考になりましたか? はい いいえ 面白い
2 人中 1 人 (50%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 7.6 時間
投稿日: 2013年12月4日
入るたびに異なるダンジョンを探索する楽しみがあり、ドロップするアイテムも運任せ。不思議のダンジョン系と言えるかも。
オンラインではなく、オフラインでの協力プレイというなんとも懐かしいゲームシステムもまた趣があて良い!

友人とコントローラを使って楽しむ、ゲームとしては持って来いかもw
このレビューは参考になりましたか? はい いいえ 面白い
12 人中 6 人 (50%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 10.9 時間
投稿日: 2013年12月21日
ローグライク+アクション。レトロ調だが立体的で、特に光や影の描写は綺麗
アイテムの種類が豊富だったり、低層でも強敵が出てくることがあったりして
運によって難易度は大きく変動するが、安定目指して稼ぎプレイなども一応可能
でもアクション要素があるのでレベル上げても溶岩に落ちて死んだりする
パッドでやれば寝転びながら気楽にプレイできる
また、稼いだお金の多さを競うスコアランキングがある

不満点としては初期状態の移動速度が遅すぎることや
消費アイテムは使用後も効果が追記されたりはしないので
自分でメモしておく必要があることなどが挙げられる
あとco-opはローカルしかない

セーブもないので結構面倒くさくなって途中でやめちゃう
軽い気持ちでちょっとやる分には楽しいかも
このレビューは参考になりましたか? はい いいえ 面白い
17 人中 8 人 (47%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 0.7 時間
投稿日: 2013年12月26日
ともにプレイできる友たちのいないあなたに、買わないで。
つまらないです。
すぐ飽きるかもしれない。
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 0 人 (0%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 5.4 時間
投稿日: 2013年12月22日
アイテムの選択がちょっとしにくいかな。BGMとかは結構いい。
このレビューは参考になりましたか? はい いいえ 面白い
212 人中 194 人 (92%) がこのレビューが参考になったと投票しました
191 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 23.4 時間
投稿日: 2015年4月4日
I used to think this was a bad game before the update

Then I found a bear
Then I tamed him
He mauled a necromancer
The necromancer dropped a spell
The spell summoned anything
My bear killed anything
The spell summoned death
We defeated Death
Death joined the party
I ate some apples
The spell summoned more everything
More killing everything
I was level 18 on the 2nd floor
The spell summoned a massive demonic skull
I died in two seconds

gg
このレビューは参考になりましたか? はい いいえ 面白い
67 人中 60 人 (90%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 23.8 時間
投稿日: 2014年11月22日
It's a rogue indie game, but it's not another rogue indie game. Legend of Dungeon is an addictive romp on classic dungeon crawlers. The graphics in this mix 8- bit characters, modern day textures, and AMAZING lighting that work so well together you'll find yourself just stopping to appreciate it time and again.
The story is simple, you are generic adventurer A in search of treasure, and go searching a dungeon. You make your way down gaining exp as you desecend by killing monsters. The farther you go down the stronger the enimies, with it all being random each playthrough.

Items give the game a good idea of how seriously you should take the game. Hats are the armour for the game. Different hats giving different stats. They can vary from a miners hat that lights up an area, to a cat helmet, to a literal cat sitting on your head and so much more. Weapons vary from all shapes and sizes. You can be very lucky with weapons, or just get nothing. I've had playthroughs where on the 5th floor obtained a Scythe that did +199 damage, and enimies were mearly targets, until a giant minatour appeared from a trap door and tossed me to the side. The only way to heal yourself is by eating apples, or finding a health potion, but potions are random depending on their color. An Aqua potion could be a health potion one game, and make you vomit the next game.
In the end Legend of Dungeon will always have me trying again to see if I can make it to the bottom of the dungeon. It's simple and easy on the eyes, but provides a challenge if the playthough allows it. It's a great time consumer and is definetly worth the buy.
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67 人中 56 人 (84%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 10.1 時間
投稿日: 2014年6月24日
When I started playing this, I thought that the controls were too simple to make an interesting game. There’s only movement, a jump button, an action button, and a simple inventory system.

But it turns out that there’s such a variety of interesting items to use, that it’s not a simple game at all. You’ve got melee weapons, guns, spell books that can summon monsters, different hats to equip for different abilities, potions with random effects, light sources, item magnets, cats which shoot lasers from their eyes, unicorn shaped shields, and other stuff. And there’s also a massive variety of enemies, which will require different strategies to defeat or avoid.

There’s a lot of interesting ways that the entities in the game can interact with each other. For example: I summon a bunch of skeletons to defeat my foes, one of the skeletons touches a torch and is set on fire, the fire spreads to the other skeletons and eventually to me, and I burn to death.

I should also mention that the lighting effects in Legend of Dungeon are amazing, especially in the dark rooms where you need to carry a light source with you. The game is best played in a dark room, for maximum atmosphere. I found the controls quite hard to master on a keyboard, but they work very well with a controller.

Also, the shield is overpowered.
このレビューは参考になりましたか? はい いいえ 面白い
129 人中 95 人 (74%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 29.3 時間
投稿日: 2013年12月31日
If you havn't completed this game then shouldn't be writing a review for this game as alot of the reviews people have written are stating incorrect facts.
"You can only move and do one type of sword attack" wrong you can do charged attacks, shoot guns, bows&arrows, cats with laser beam eyes etc.
"You can only use items such as apples to refill your health" apart from the 30hp and 100hp heal potions ?
"Your appearance is randomized every once in a while" you can change your appearance at any time in the tavern even going back to the beginning to do so. Gear also changes your appearance.
"The combat engine is: attack button." you can move and jump to dodge attacks, cast spells(alot of spells including enchanted weapons shooting skulls from being able to summon allied monsters or every item in the game meaning boxes with apples and snakes inside to powerful weapons and enemy monsters), ranged attacks (rocket launchers, muskets, lasers),

Its a great game and the only downfall of this dungeon crawler is that it isnt online multiplayer.
このレビューは参考になりましたか? はい いいえ 面白い
68 人中 56 人 (82%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 27.0 時間
投稿日: 2014年12月27日
Legend of Dungeon has no story whatsoever. You are simply an adventurer (or four adventurers, if you have three friends who are willing to crowd around your computer screen) attempting to reach the 26th floor of the dungeon to find and retrieve the legendary treasure there. The controls are configurable, and gamepads are supported, so a session full of yelling at three friends to give you that new helmet can be yours if you've got the hardware for it. There aren't many buttons required for each player, but I don't relish the idea of putting more than two people on the same keyboard; a gamepad just feels more natural for this game. Still, as long as one player remains alive, anyone who dies has the chance to avoid the aforementioned permadeath by collecting orbs that will bring them back to life, and that's the kind of perk that makes a little keyboard crowding feel like less of a hassle.

Whether you're playing alone or with friends, randomness is the main characteristic of Legend of Dungeon. The levels are randomly-generated, as are the enemies you find there and the items you pick up along the way. In fact, although you find a rainbow's worth of potions as you progress, even those are randomized at the start of each playthrough. In one play, the inky black potion may put you to sleep, but in another, it may heal 100 HP. The game never tells you what a potion does, even if you've already tried one of that color during the current game, but the developers have hinted that this may change in a future patch.

How you feel about this chaos will almost entirely determine your overall reaction to the game. I've played it quite a few times now, and I've never reached the end, but the intrigue of what items may appear next time brings me back. Will I get a machine gun? A top hat that spews smoke like a chimney? A miner's helmet with a light for dark rooms? Or maybe something else that I've never seen before? There's no way to know, and the creativity the developers put into the items makes it fun to find out each time. Of course, the flip side is that when you don't know what you'll get, every time you play can begin to feel the same and you may feel that there's more luck involved in your success than skill.

The game's visual presentation is another element that could strike some gamers differently than others. It's an intentionally pixelated style, similar to that seen in Superbrothers: Sword and Sworcery. There's no denying that it is a frequently-used style these days, and that turns some gamers off, but I think it's done well here. Legend of Dungeon's environments and enemies are all clearly defined, and the particle effects fit well with the game's overall look.

Light can play a big factor in your survival, so it's fortunate that plenty of attention was focused into creating a lighting engine that works well. Some rooms are pitch black and, unless you've found an item that provides more light, you must inch forward and watch for any hint of a monster coming near your tiny pool of visibility. And even if you have your own light, is it a helmet, or is it something you'll have to carry in your hands instead of a weapon? Is that worth the risk?

The sounds of enemies play a similar role in your survival, particularly in those dark rooms. Each type makes a distinct noise when they notice you and come to attack, and you quickly begin to recognize common foes. This helps not just in dark rooms, but in knowing how to time your attacks in any room where you're facing a number of enemies. There is no voice acting and only occasional, but perfectly serviceable, music. This might be a negative in some games, but in this one the crucial need to hear the monsters makes the lack of constant music a good thing.

Legend of Dungeon is fun to play, but it's a game that you're unlikely to actually finish without trying a great number of times. And since you can't save your game, each attempt is a fresh start. The question is whether you'll continue to enjoy the game's randomness long enough to attempt it that many times. As for me, it's the kind of game I find myself thinking about when I'm not playing it; making plans for the next round; trying to decide what I could do better and how to progress farther. I'd rate that as a pretty good indicator of success for any game.

Recommended

Be sure to check out Nerd House Gaming for more reviews!
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75 人中 60 人 (80%) がこのレビューが参考になったと投票しました
14 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 538.6 時間
投稿日: 2013年8月13日
I made this, so... maybe I'm a little biased? But its good times guys.
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46 人中 36 人 (78%) がこのレビューが参考になったと投票しました
4 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 0.2 時間
投稿日: 2015年1月12日
That may seem surprising if you just look at the screenshots, but this game actually supports the Oculus Rift. And that literally adds a whole new dimension to it.

Played normally, it's a 2d game that uses 3d techniques for its rendering but sill looks and feels very 2d and retro. But in the Rift you can see the whole level in true 3d from any angle just by moving your head. It's like the game is an animated diorama or board game. That works surprisingly well and I'm sure this kind of perspective will become very common in VR games in the future.

This is not the type of game I would normally consider playing on a flat screen, but in the Rift it's a lot of fun.

(Note: currently steam does not count my play time in VR as it's a different .exe)
このレビューは参考になりましたか? はい いいえ 面白い
31 人中 27 人 (87%) がこのレビューが参考になったと投票しました
6 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 74.9 時間
投稿日: 2015年7月24日
Simple and fun. Wander around a dungeon and beat up various monsters who try to screw you up in various ways. Chug colorful potions and regret it when you start puking rainbows. Blast mummies in the face with a tommygun while wearing a cat on your head. Encounter a gigantic evil skull and abandon all hope of survival forever.

It's great is what i'm saying. One of those games where failiure merely encourages you to try harder and try again.
このレビューは参考になりましたか? はい いいえ 面白い
29 人中 25 人 (86%) がこのレビューが参考になったと投票しました
3 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 29.6 時間
投稿日: 2015年1月31日
As with most of my reviews I'll keep this straight and to the point, Legend of Dungeon is a great game and deserves a lot more than it recieves though it has some annoying flaws. As of when this review was written, I have played 25.1 hours of Legend of Dungeon.

The Pros and Cons.

Pros:
  • There are lots of good items, each with randomized stats and perks though it is nothing compared to BoI: Rebirth
  • Enemies are varied and require multiple strategys to defeat
  • Bosses are EXTREMELY hard
  • The potion system works very well and provides an intresting twist into the game
  • CATS!
  • The Class sytem works very well [BETA]
  • The way to complete the game (retrieving the treasure) makes it different from other games in which you 'kill the boss and The End'
  • Multiplayer is very useful and makes it more fun to play, it's better together!
  • MOAR CATS!
Cons:
  • You die a LOT!
  • Game sometimes gets repetitive as you adapt to a routine strategy
  • Floating Green Death Eyes are COMPLETELY OVERPOWERED AND SHOULD BE REMOVED OR NERFED, PLEASE LISTEN ROBOT LOVES KITTY!
  • Updates are released every 4 months
  • A giant rebalance of Monsters should be done, some are really OP whereas some aren't. Though they have tried to balance them in Wraith [BETA], only the slime has been worked on so it's more of a challenge.
  • Gameplay gets repetitive after a while
  • Updates are somewhat infrequent

My Opinion
I think it's really fun to play but needs to have some things looked at.

Final Score
I give Legend of Dungeon an:
7/10
Because: They need to adress some minor problems and add more content in but it's an overall fun experience, if you have friends to play it with.
このレビューは参考になりましたか? はい いいえ 面白い