Suit up as an operative of the Ark Corporation, sent to the farthest reaches of the universe in search of habitable planets to terraform. However, after the long space journey you awaken from cryosleep to find that your ship has gone way off course and is disabled near a strange new world.
User reviews:
Recent:
Mostly Negative (63 reviews) - 30% of the 63 user reviews in the last 30 days are positive.
Overall:
Mixed (1,862 reviews) - 55% of the 1,862 user reviews for this game are positive.
Release Date: Sep 17, 2015

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Recent updates View all (109)

April 29

Not gone, but a lot has been going on (That Ryhmes...)

Hey everyone. I know it's been quite a some time since we have posted or patched the game.

It's been a very complex ride after the release, and I will go more into it in another post.

What I wanted to get out there was that we are still alive and we have not just abandoned you, but there were logistical things that had to take priority.

In my next post I will ellaberate on that more directly, as I can not at the moment. But to say the least, please bare with us.

33 comments Read more

December 16, 2015

Patch v1.09 - Happy Holidays!

Hey ArkCoNauts!

We have another round of fixes for your gaming pleasure, and are still working through the suggestions and feedback from the community. We are in the process of revamping the NPC system in a number of ways, but that update will be longer in coming as the holidays are approaching, and the team takes time off to spend with family and friends. After the new year we’ll be sitting down to plan things out, and update the community on what’s next. Happy Holidays from our family to yours!



  • Sound now updates while the game is paused (this prevents looping or repeating issues)
  • The ”Welcome to the edge” and “one of us” achievements work again
  • Carbon Fiber factory now works like the other factories. The required quantity has been reduced from 5 to 3.
  • Unused stats have been removed from the character stats tab. Exposure Rank has been added to the stats tab
  • Fixed an issue where inventory slots could be active past the bottom of the inventory window
  • You can now only drag and drop things from the crafting slots if the target slot is empty
  • Banner popups no longer block mouse input
  • Clarified reforge schematic tooltips in the knowledge window
  • Added a form of triple jump to the defense mech and removed falling damage from it as well
  • Improved vehicle related creature hate (aggro) for vehicles with weapons
  • Fixed the arm animation when aiming left and up
  • Fixed an issue where teleport menu would remain active after teleport and not update
  • Ammo requirements for weapons now appear on the right side of the crafting window
  • Boomerangs no longer knockback targets, which should correct a number of issues
  • Changed how anomalies (non-bunker crab nests and jelly nests, crab eggs, random mechs, etc) spawn near structure tiles and bunkers/nests. This should reduce the chance of anomalies spawning near player bases as long as the background tiles are not empty or naturally occurring resources (dirt, rock, mud, clay, ice, biomass, aluminum, titanium, uranium, radium, or promethium). The dirt structure, rock structure, et cetera tiles will prevent anomalies, just not the basic tiles

13 comments Read more

Special Edition Content:


  • Chrome Fineous Mount
  • SE Laser Pick
  • Sugar Glider Pet
  • First Responder Armor
  • Luchidor Helmet
  • TopHat Helmet
  • Concept Art PDF
  • Edge of Space OST

Take a look at our journey through Early Access.

Featuring Official Terraria Content!

About This Game

Suit up as an operative of the Ark Corporation, sent to the farthest reaches of the universe in search of habitable planets to terraform. However, after the long space journey you awaken from cryosleep to find that your ship has gone way off course and is disabled near a strange new world. With no choice but to descend to the surface and figure out how to survive long enough to complete your mission, you step into the escape pod.

Along the way you’ll gather resources to craft armor, weapons, facilities, and vehicles to help you explore the world and conquer its aggressive inhabitants. Your base of operations will evolve from a few basic facilities exposed to the elements into a hardened fortress full of advanced technologies that let you accomplish amazing improvements to your equipment and alter the environment itself.

Be careful, though; almost everything down there wants to kill you, including fierce laser space sharks, artillery-toting polar bears, wickedly quick jetpack penguins, and even crazier horrors. Out on the Edge of Space, you must adapt or you die. Good luck, ArkCo Operative!

Key Features

  • Open World Exploration– Dynamically-generated 2D sandbox set in the deepest recesses of space, explore randomly generated caverns, wormhole anomalies and dive deeper into the planet to discover valuable resources and other rare phenomenon.
  • Crazy Creatures – Hordes of enemies and epic bosses ranging from Artillabears, squid pandas, jetpack space penguins, and laser space sharks; not to mention epic bosses like DJ Penguin and Omegatron
  • Cooperative Exploration – Engrossing gameplay, built from the ground up, to support multiplayer focusing on cooperative exploration and combat with team-based tactics.
  • Advanced Crafting System - Using the power of science, craft advanced technology for weapons, gear and base constructions from basic resources
  • Loads of Armor – Ranging from stat boosting battle armor to quirky vanity costumes, craft armor to survive the changing environmental conditions and specialize in different aspects of mining, exploration, and combat.
  • Weapons – Create a wide-variety of dynamically generated weapons ranging from guided rocket launchers to Experimental Gauss Rifles and discover new advanced weaponry to expand your arsenal.
  • Research System – A new research system allows players more freedom to discover new areas of technology in exploration, combat, base building, and much more.
  • Command Center Management – Establish your central base of operation by creating the ultimate Command Center customized with defensive turrets, hangers and repair drones. Make improvements to protect yourself from the constant environmental changes like radiation storms and other anomalies.
  • PIOS (Power Input Output Systems) – A simple drag and drop tool, letting you design electrical systems as basic as powering a light or as complex as creating your own logic gates.
  • Pets – Create and collect pets that assist you on your epic exploration of space by granting defensive, offensive, or exploration perks.
  • Anomalies - Random world events both dangerous and helpful
  • Vehicles - Craft items from hover boards to massive mechs to safely explore the dangerous world
  • Terraforming - Conquer space by turning the land into a livable habitat
  • Continual Support – Regular post-launch updates will bring fresh new content

System Requirements

    Minimum:
    • OS:Windows 7
    • Processor:2.9 ghz or higher
    • Memory:2 GB RAM
    • Graphics:512 MB Video memory
    • DirectX®:9.0
    • Hard Drive:900 MB HD space
    • Other Requirements:Broadband Internet connection
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Negative (63 reviews)
Overall:
Mixed (1,862 reviews)
Recently Posted
adam1224
( 7.5 hrs on record )
Posted: May 5
I can't write a real in-depth review because I'm not sure if I want to play this for much longer - it feels rushed, really rushed, with a lot of design and gameplay problems.
You get xp from basically doing anything, and you can spend it on unlocking further tiers of sciences - but there are so, so many branches that's absurd. Melee weapon, energy weapon, projectile weapon, phase weapon - four different ones. Explorer, fighter and builder armor, utility, consumables - it's overbearing and really hard to notice what's useful. Crafting is also a mess - it's great that you can multiple materials when the recipe only asks for *metal*, but you need to pick the chosen one from a drop-down menu. There's an autofill button that uses the lowest tier? most abundant? resource of yours, but in that case I don't know why is that not the basic option. Not to mention that opening one dropdown menu doesn't closes the other, and they overlap - I can't believe this is happening in a finished, released game. And finding the actual items from the crafting menu is just a nightmare - if you check "all", there are too many options, but other than that, you can filter by type. And you know what does that mean - even more dropdown menu, trying to find out which one has a craftable, or even a useful item in it.
Graphics are vibrant coloured ones, but it's like someone smeared something opalesque on it - hard to take out silhouettes, the size of the blocks, the aim of weapons/tools. But hey, we have a spaceshark companion who's sounds are like a girl whining in an anime... ON A SPACESHARK.... just... no.
If I should summerize the game in a world, I would say it's unintuitive. But to a high level. Stay away from this one - Terraria still provides so much fun and depth, and even Windforge has more style with it's weird 2.5D graphics than this game :\ Maybe I'll come back to force some progress, but this game is a definite NOT RECOMMENDED. Not to mention that the 15€ price is infuriatingly high.
Helpful? Yes No Funny
Soomachoos
( 16.9 hrs on record )
Posted: May 3
Its come pretty far from when it first came out but that really is not saying very much seeing as how when it first came out it was 100% dysfunctional. And now it is only 95% dysfucntional. better... not good... but better.
Helpful? Yes No Funny
AngryChicken
( 0.1 hrs on record )
Posted: May 3
Are you kidding??
Helpful? Yes No Funny
Vortex_William
( 19.6 hrs on record )
Posted: May 3
The game is good but needs more work the problem is no one has heard from the developers in months only one you can contact was not really a developer more of a community manager that has not even heard from the real devs in months Devs come back and continue working on the game you started its a great game just needs more patchs and more content
Helpful? Yes No Funny
H8Monster0
( 18.9 hrs on record )
Posted: April 29
Stick to Terraria.
Helpful? Yes No Funny
Xane Tempest
( 62.0 hrs on record )
Posted: April 27
I first found this game a few versions ago and was a bit unimpressed...
You needed to be a programmer to figure anything out, there was no direction or indication of what half of everything was and most of the game's features seemed to be 'almost useful'.

I am glad to say that game is no more and this one now stands on it's own and holds weight!
Sure, it's still early days and some things need tweaking, adding to, explaining etc... but this game has come so far in such a short time that it's gone from 'complicated mess' to 'diamond in the rough'.

I enjoy playing this and will add to this review as the game improves.
Helpful? Yes No Funny
ThebuffShaman
( 18.6 hrs on record )
Posted: April 26
If you are the type of person who is ok with having to remember on your own every detail of every inch of your world as you explore it, or are one of those people who can go exploring, end up in a running barrle, and die and know exactly how to get back to where you got by sheer accident than mayby you will like this game, for the rest of us I would say don't bother. there is no in game world map, just a mini map. it is entirely possible to fall through a series of areas and get completely lost. there is no way to see where you were to get back there, you have to memorize everything, and for people like me that play once in a while you have no idea where everything was. the nature of this games series of floating islands is what really inflames the problem. unlike in games like terraria, a great deal of your time will be exploring by traveling through empty sky to see what is out there. if you miscalculate your fall angle for the return trip you will miss what you found completely. it is similar to trying to recreate a randm painting as a connect the dots puzzle when you can only see the dots your pencil tip is next to.
Helpful? Yes No Funny
Brimshae
( 2.7 hrs on record )
Posted: April 25
Yet another testament to the great Kickstarter/Early Access deluge of 2014.

The game has, as near as I can tell, been completely abandoned by the developers and the community manager, with one of the former regularly going on about a new project he's working on.

No one from the dev team appear to have been anywhere near the Steam forums (nor the official forums, from what little I checked) for around three months now.

The game seemed interesting enough, with an interesting (if somewhat grindy) Science XP mechanic, wherein mining and killing critters got you Science XP to unlock crafting tiers.

Sadly, attempting to load a game, or even start a new world with a saved character causes a Coherent UI crash, which the devs have never fixed. IF you are able to get your world to load then you will be stuck without a HUD. No way to manage your inventory, and no way to transfer/drop/change items. Crafting is also impossible.

tl;dr? Yet another dead, abandoned game that serves as a testament against Kickstarters and Early Access.
Helpful? Yes No Funny
Drog
( 2.4 hrs on record )
Posted: April 24
Bought on impulse, had a dabble during beta, but it was VERY unpolished (no surprises, that is what beta is).
But now with v1.0+ it just won't load. It seems to be either very poorly optimised (loading forever) or bugged and broken.

Reinstalling doesn't help. And checking the forums it is apparent that the developers are antagonistic to their own community.

Stick with Terraria....
Helpful? Yes No Funny
Gatlingale
( 3.3 hrs on record )
Posted: April 23
I bought this game a long time ago and didn't care for it then, it's a been a year and nothing has changed.
Helpful? Yes No Funny
bread
( 4.1 hrs on record )
Posted: April 22
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Helpful? Yes No Funny
Bits360
( 76.4 hrs on record )
Posted: April 22
Im honestly neutral,I absolutely LOVE this game. But its small and only shrinking due to low to no development. ill soon be selling gear for stuff,But theres little development. The last update was in 2015. No activity after that. Devs, if you read this, Please implement a custom tool maker, Keep it simple. We want people to be creative and trading and staying active. not leaving. Heck, just adding simple little modifications will add some spice to this game. And remember, Make the hype happen! (Or just make a modding program for edge of space :) )
Helpful? Yes No Funny
sarindanvelor
( 14.2 hrs on record )
Posted: April 21
definately a game that required a second look at its current state i'd say its playable and fun to a degree but in all honesty it could still use a bit of imrovement, regardless though if you see it on sale or have the 15 bucks this game costs burning a hole in your steamwallet its worth at least a look
Helpful? Yes No Funny
let's get nep nepping
( 226.8 hrs on record )
Posted: April 19
This game is garbage. The devs haven't updated the game since Dec 16, 2015. It would seem they have ditched the game. The game showed some promise, but there is very little content. Quests are just boring and happen randomly while exploring. Kill some jellyfish or disarm bombs. Repetitive. Pass on this, and stay away from any games they make in the future. If you want a good game with similar gameplay, go with the far superior Terraria or Starbound.
Helpful? Yes No Funny
D3thcast
( 18.3 hrs on record )
Pre-Release Review
Posted: April 18
Would be great if it were still in early access. However its not and the latest update was about 5 months ago....so yea. Get rekt.
Helpful? Yes No Funny
alenfishman
( 21.2 hrs on record )
Posted: April 16
well ive spent about 20 hours on this game and i can say that at this point the game is just not worth playing anymore.

Exploring: its pretty standard, you go out find monsteres and stuff and you need to kill them to get their materials. most are nutral, some aren't. they have little zones with events like "kill the zombies", "kill the crabs, "Save an NPC" which are fun but super short, like done in 1 min and thats it"

Building: building is pretty similar to other games of its like. you dont need as many as other games from what i can tell.
getting new building recipes is pretty unique. you get XP for everything you do, and you trade in that xp for new teirs of items.

Fighting: the fighting was pretty standard, thir weapons and teir systems are so annoying that finding the right weapons was just a chore. it doesn't say what the possible damage of the weapons are you just have to build them and hope it was worth the materials.

mining: its pretty standared, nothing special. im sure it might get better later on, but ill never find out. but within the first few levels of you mining laser, it was pretty standard.

Organization: their teir system wasn't done well AT ALL. i only got about half way through it and i found myself getting frustrated when trying to find stuff. like they have mark1weapons and forward, and if you need a mark1weapon you can't just search "mark1weapon, you need to click on each weapon and see what kind it is, got really annoying. there are some items that are broken in this game that you can't get, but im sure they will fix it in the future but for now it makes it impossible to get any of those items.

Dungeons: these just suck... like hard, they tried to make them a cool platform area, but they aren't they just suck and are annoying as all hell, and when you die you have to start from the beginning and fight your way back to where you were at. and if you wanted to get all the material you need from these dungeons you have to spend hours and hours in them. its just not fun. then there is another dungeon where its a boss one and its ♥♥♥♥ing impossible, i barely did any damage and died almost imediatly, and icouldn't build anything else untill i got those materials from thsi dungeon.
(there might have been stuff that i could have built but there was no ♥♥♥♥nig way to figure out what i needed to maybe beat him, the organizaion of items in this game are ♥♥♥♥ing BAD. there might have been items to help me, but damned if i could find them.)

all in all this game still has a long way to go and if you don't mind dealing with a game that has alot of work ahead of it, then have fun, but i for one stopped having funa round the 10hour mark and was just hoping it would get less frustrating, and it didn't 20 hours in and im done, im just interested in anything else this game has to offer, it seems like the further i go the more problems there are. they need to stop adding things to this game and fix the problems at hand.
Helpful? Yes No Funny
Irish Dolphin
( 4.1 hrs on record )
Posted: April 15
It is terrable. 0/10 laggy,buggy and not complete not worth your money. I spent my money on it and now can't refund it. worst thing i have spent money on
Helpful? Yes No Funny
Kirito
( 0.3 hrs on record )
Posted: April 13
I feel it has the potential to be a great game, however it needs to be severely optimized before I can recommend it.
Helpful? Yes No Funny
copywizard
( 30.7 hrs on record )
Posted: April 13
nice game and could be found cheaper on the net then on steam but still it is pretty buggy and the word goes around that the DEVs left the project completly so now no one is there to fix the bugs so dont waste your money!
Helpful? Yes No Funny
Non-Fat Yogurt
( 0.4 hrs on record )
Posted: April 12
I got bored....ik that i didn't play long, but cmon. It wasn't good. I refunded the game. I may get the game again soon when it is on sale or something.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
Not Recommended
23.3 hrs on record
Posted: April 6
This is less of a review and more of a warning because the game is broken and unfinished. If you can deal with game breaking bugs for multiplayer and game hindering bugs in single player then by all means purchase this to get a taste of what a great game it could have been if it was finished.

I was a part of the Early Access players that enjoyed Lady Ajew (or whatever her name was) performing damage control for erroneous coding (not to be confused with erogenous) and a poorly timed "Full Release" which was thrown upon us a proclamation that it was neccessary to release it as full to iron out all the bugs; of which there were countless! (I'm sure the Early Access period was the time to do this, but as Lady Ajew the damage controller stated; it was the perfect time for a Full Release!?)

I feel that if you buy this title you'll yearn for updates to address issues with mountains of bugs, misinforming dialogue and higilty pigilty coding of both the game and the GUI.

This game could have been fun but is just far too busted to be fully enjoyed; it's just unfinished and broken.

If you try this game and want it to be complete it may hurt your soul, even if just that tiny little bit.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Not Recommended
0.3 hrs on record
Posted: April 13
I feel it has the potential to be a great game, however it needs to be severely optimized before I can recommend it.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: April 25
Yet another testament to the great Kickstarter/Early Access deluge of 2014.

The game has, as near as I can tell, been completely abandoned by the developers and the community manager, with one of the former regularly going on about a new project he's working on.

No one from the dev team appear to have been anywhere near the Steam forums (nor the official forums, from what little I checked) for around three months now.

The game seemed interesting enough, with an interesting (if somewhat grindy) Science XP mechanic, wherein mining and killing critters got you Science XP to unlock crafting tiers.

Sadly, attempting to load a game, or even start a new world with a saved character causes a Coherent UI crash, which the devs have never fixed. IF you are able to get your world to load then you will be stuck without a HUD. No way to manage your inventory, and no way to transfer/drop/change items. Crafting is also impossible.

tl;dr? Yet another dead, abandoned game that serves as a testament against Kickstarters and Early Access.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Not Recommended
4.1 hrs on record
Posted: April 15
It is terrable. 0/10 laggy,buggy and not complete not worth your money. I spent my money on it and now can't refund it. worst thing i have spent money on
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Not Recommended
18.3 hrs on record
Posted: April 5
I played this game for a bit solo, got a few hours in, and then wanted to play multiplayer with a friend. So I created a new character with the same name as my old one and without so much as an "Are you sure you want to do that?" my old character was instantly wiped from existence.

Then I found out that you have a different set of characters for single and multiplayer, so I couldn't even use the ♥♥♥♥♥♥♥ that had ruthlessly murdered his predecessor.

Not a great first impression.

Extremely buggy, crashes often, lots of multiplayer glitches and gaffs, progression is very grindy. Artwork is kind of ugly, crafting receipes don't make sense (craft guns and high-tech looking workbenches out of dirt, mud, clay, and stone?) Inventory management is awkward as hell, controls are awful (Tab is both reload and switch between layers, but isn't mentioned in tutorial? Background bricks can't be mind unless they're borders, but ore generates in the bckground, ensuring that you'll always leave some behind? Double-press X to pick up furniture?)

Overall, a prime example of a game that SHOULDN'T BE AVAILABLE YET. This is exactly what's wrong with early access.

Maybe one day it will be good. Right now, your $15 would be much better spent on Terraria or Starbound.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Not Recommended
6.0 hrs on record
Posted: April 9
The concept is good but the game itself is bad or I should say, there's not enough content and there's many flaws, the random generated levels are weak, each time I'm creating a new World, it feels like it is the same World again, again and again.
There's few weapons, few armors, few creatures, few of absolutely everything you can name.
There's just not enough content.
I would not suggest you to buy this game especially since the developer has probably left it to rot.
You should get Terraria, Crea, Signs of Life or even Starbound if you don't have already have those/one of those but stay away from this one, It is not worth it, It wouldn't even be worth 3$ Believe me.
And even if it goes on sale for 1$ Do not buy it, do not give that guy money he doesn't deserve.

3/10 The concept is good but the content is too weak and there are many flaws, not worth it.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: April 7
This game is trying to be Terraria with a lot more mechanics but none of these are intuitive. There is no proper tutorial, so you just have to figure it out for yourself. The mininig is terrible and all the minerals look the same. Beside that you cant see anything more than 5 blocks away, even on the surface, and all you do is die.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2 of 2 people (100%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: April 8
Still has that tacky Terraria-clone feeling. Still same bugs from the last time I played it (getting stuck in terrain etc). the graphics are just odd and an eyesore. Rather play Terraria.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
0.4 hrs on record
Posted: April 12
I got bored....ik that i didn't play long, but cmon. It wasn't good. I refunded the game. I may get the game again soon when it is on sale or something.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
30.7 hrs on record
Posted: April 13
nice game and could be found cheaper on the net then on steam but still it is pretty buggy and the word goes around that the DEVs left the project completly so now no one is there to fix the bugs so dont waste your money!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
3.3 hrs on record
Posted: April 23
I bought this game a long time ago and didn't care for it then, it's a been a year and nothing has changed.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: April 24
Bought on impulse, had a dabble during beta, but it was VERY unpolished (no surprises, that is what beta is).
But now with v1.0+ it just won't load. It seems to be either very poorly optimised (loading forever) or bugged and broken.

Reinstalling doesn't help. And checking the forums it is apparent that the developers are antagonistic to their own community.

Stick with Terraria....
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
18.6 hrs on record
Posted: April 26
If you are the type of person who is ok with having to remember on your own every detail of every inch of your world as you explore it, or are one of those people who can go exploring, end up in a running barrle, and die and know exactly how to get back to where you got by sheer accident than mayby you will like this game, for the rest of us I would say don't bother. there is no in game world map, just a mini map. it is entirely possible to fall through a series of areas and get completely lost. there is no way to see where you were to get back there, you have to memorize everything, and for people like me that play once in a while you have no idea where everything was. the nature of this games series of floating islands is what really inflames the problem. unlike in games like terraria, a great deal of your time will be exploring by traveling through empty sky to see what is out there. if you miscalculate your fall angle for the return trip you will miss what you found completely. it is similar to trying to recreate a randm painting as a connect the dots puzzle when you can only see the dots your pencil tip is next to.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
21.2 hrs on record
Posted: April 16
well ive spent about 20 hours on this game and i can say that at this point the game is just not worth playing anymore.

Exploring: its pretty standard, you go out find monsteres and stuff and you need to kill them to get their materials. most are nutral, some aren't. they have little zones with events like "kill the zombies", "kill the crabs, "Save an NPC" which are fun but super short, like done in 1 min and thats it"

Building: building is pretty similar to other games of its like. you dont need as many as other games from what i can tell.
getting new building recipes is pretty unique. you get XP for everything you do, and you trade in that xp for new teirs of items.

Fighting: the fighting was pretty standard, thir weapons and teir systems are so annoying that finding the right weapons was just a chore. it doesn't say what the possible damage of the weapons are you just have to build them and hope it was worth the materials.

mining: its pretty standared, nothing special. im sure it might get better later on, but ill never find out. but within the first few levels of you mining laser, it was pretty standard.

Organization: their teir system wasn't done well AT ALL. i only got about half way through it and i found myself getting frustrated when trying to find stuff. like they have mark1weapons and forward, and if you need a mark1weapon you can't just search "mark1weapon, you need to click on each weapon and see what kind it is, got really annoying. there are some items that are broken in this game that you can't get, but im sure they will fix it in the future but for now it makes it impossible to get any of those items.

Dungeons: these just suck... like hard, they tried to make them a cool platform area, but they aren't they just suck and are annoying as all hell, and when you die you have to start from the beginning and fight your way back to where you were at. and if you wanted to get all the material you need from these dungeons you have to spend hours and hours in them. its just not fun. then there is another dungeon where its a boss one and its ♥♥♥♥ing impossible, i barely did any damage and died almost imediatly, and icouldn't build anything else untill i got those materials from thsi dungeon.
(there might have been stuff that i could have built but there was no ♥♥♥♥nig way to figure out what i needed to maybe beat him, the organizaion of items in this game are ♥♥♥♥ing BAD. there might have been items to help me, but damned if i could find them.)

all in all this game still has a long way to go and if you don't mind dealing with a game that has alot of work ahead of it, then have fun, but i for one stopped having funa round the 10hour mark and was just hoping it would get less frustrating, and it didn't 20 hours in and im done, im just interested in anything else this game has to offer, it seems like the further i go the more problems there are. they need to stop adding things to this game and fix the problems at hand.
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1 of 1 people (100%) found this review helpful
Not Recommended
18.3 hrs on record
Pre-Release Review
Posted: April 18
Would be great if it were still in early access. However its not and the latest update was about 5 months ago....so yea. Get rekt.
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1 of 1 people (100%) found this review helpful
Not Recommended
226.8 hrs on record
Posted: April 19
This game is garbage. The devs haven't updated the game since Dec 16, 2015. It would seem they have ditched the game. The game showed some promise, but there is very little content. Quests are just boring and happen randomly while exploring. Kill some jellyfish or disarm bombs. Repetitive. Pass on this, and stay away from any games they make in the future. If you want a good game with similar gameplay, go with the far superior Terraria or Starbound.
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1 of 1 people (100%) found this review helpful
Recommended
62.0 hrs on record
Posted: April 27
I first found this game a few versions ago and was a bit unimpressed...
You needed to be a programmer to figure anything out, there was no direction or indication of what half of everything was and most of the game's features seemed to be 'almost useful'.

I am glad to say that game is no more and this one now stands on it's own and holds weight!
Sure, it's still early days and some things need tweaking, adding to, explaining etc... but this game has come so far in such a short time that it's gone from 'complicated mess' to 'diamond in the rough'.

I enjoy playing this and will add to this review as the game improves.
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2 of 3 people (67%) found this review helpful
Not Recommended
18.2 hrs on record
Posted: April 8
The game is not finished and seems to be abandoned.
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1 of 2 people (50%) found this review helpful
Not Recommended
56.5 hrs on record
Posted: April 10
It's hard to put my finger on any one thing that is why I am not happy with this game. I played it on and off duing the pre-release and kept seeing improvoment. After the release, it still had that feel of needing polish. The controls were not quite right. The craft tech tree was overly complicated. Exporing could be a hassle with all the floating lands. Over all the game feels... off, that is the best I could put it. Nothing technically wrong with it, just not a fun game to play.
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