Suit up as an operative of the Ark Corporation, sent to the farthest reaches of the universe in search of habitable planets to terraform. However, after the long space journey you awaken from cryosleep to find that your ship has gone way off course and is disabled near a strange new world.
User reviews: Mixed (910 reviews)
Release Date: Jun 28, 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Edge of Space is still under development. By getting into the ongoing BETA now you will be getting a discount from its final price of $14.99. The game will be improved on a regular basis through updates that will add content, new features, and bug fixes. Please check back frequently to update to new versions. Your feedback matters!

Early Access Incentive

- First Responder Armor: For those who take up the call early will receive armor that will grant bonuses to help in those first waking moments after leaving your pod.

- Surprises: We like to reward! There are still things we might add to reward those people who get the game early.”
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Recommended By Curators

"Terraria is to MegaBloks, as Edge of Space is to Legos."
Read the full review here.

Recent updates View all (65)

November 24

Patch v0.3079 - Gobbling Up Bugs!

Hey ArkCoNauts! Got another patch for you today, fixing a number of bugs that crept up in the content patch. We still have a long list to go, but we will be working at a slower pace this week due to the Thanksgiving holiday. The team will be taking some much needed time with family and friends, but rest assured, after the holiday we’ll be right back here crushing bugs and balancing and polishing all the new content. We want to wish our stateside fans a safe and happy Thanksgiving, don’t let those turkeys bite back!


Fixes

  • The Detonator 1 schematic now makes the correct item.
  • Fixed an issue that caused ammo max counts to improperly display
  • Fixed an issue that caused players to receive xp from plasma tree plasma projectiles when they expire (also applies to some other creature projectiles)
  • Fixed an issue that prevented Command Control Centers from respecting their placement limit
  • Added a banner text to alert player about CCC placement limits
  • Fixed an issue that prevented background bombs from damaging nearby entities in MultiPlayer
  • Fixed an issue that caused chests on MP servers to remain locked if player used the close button on the chest UI
  • Banner text for item pickup now show the number of items you picked up instead of (0)
  • Fixed an issue where players logging onto a server would login with their shield partially depleted
  • Fixed an issue that allowed players to gain infinite xp from attempting to mine tiles under trees
  • Fixed an issue that prevented keybindings from being remapped
  • Fixed an issue that caused some jetpacks to regen energy slowly
  • Fixed an issue that caused phase mortars to kill players without showing damage to shields or health
  • Fixed an issue where death popup would not properly trigger if player let it time out while MCP is out of cryorods



Changes
  • Changed the art for the enemy health bar
  • Modified Banner text to be displayed above any other menus present.
  • Doubled the range of command center 1 and 2 compared to command node
  • Removed auto harvesters (kit and consumables) due to coding issues

1 comments Read more

November 20

Patch v0.3006: Content Craziness Plus is now live!

The moment has arrived! The massive content patch is now live on the main branch! This does mean that worlds and characters have been wiped, but we hope that everyone will find the new content well worth it. We will leave the original opt-in patch notes and the opt-in hotfix notes available on the forums, as they list the full changes to the game with this update. The notes here are the changes made between the last hotfix and today. You can refer to the full notes for both previous patches here:

November 12th Opt-in Release: http://steamcommunity.com/app/238240/discussions/0/617319460794530498/

November 17th Opt in Hotfixes:
http://steamcommunity.com/app/238240/discussions/0/617319461048787066/


Fixes

  • Fixed an issue where some creatures would kill player without updating health or shields
  • Fixed an issue that prevented factories from ending animation when output hopper is full
  • Fixed in issue where only one player could see the grapple kit beam in multiplayer
  • Fixed an issue where creating a new world would freeze at ~90%
  • Fixed an issue where changing jetpack would prevent kits from functioning
  • Fixed an Issue where the skiff pad schematic was granting the skiff instead of skiff pad
  • Fixed an issue where items could be used from a chest
  • Fixed an issue where multiplayer avatars could get moved to single player list
  • Fixed a naming issue with some craftable datas
  • Fixed syncing issues on multiplayer concerning plants and trees
  • Fixed an issue where weapon components would replace the amount of damage done instead of increasing it.
  • Fixed an issue where placing the skiff pad would cause the game to freeze

  • Fixed a bug that caused teleporters not to work
  • Fixed an issue that would cause the comet biome’s appearance to show up as protolife background/tiles


Changes
  • Tuning adjustments to rifts
  • Some placeables now require Command Control Centers to function
  • Tuned Command Control Centers for more CPU
  • Launcher has been removed, and launcher functionality has been integrated to the game’s main menu
  • Added volcanic vent rift, crab eggs rift, and plasma forest rift
  • Master Brain mini-boss now appears in headhunter dungeon treasure room
  • Comet biome plants now drop loot
  • Updated leaper and plasma polar bear
  • Cryopod now defaults to a limit of 10 cryorods bound to it


Known Issues
  • The Medical Kit does not heal other players.
  • The Automatic Harvester does not work in multiplayer.

10 comments Read more
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Official Terraria Content!

MMORPG.com - Best Indie RPG at PAX East 2014

"Edge of Space is looking like another in a long line of fantastic Indie RPGs for the PC gaming crowd this year."

Special Edition

Special Addition Includes (given at full game launch)

  • First Responder Armor
  • Sugar Glider Pet
  • Upgraded Pickaxe: Dig Faster
  • Edge of Space Soundtrack
  • Edge of Space PDF Artbook

About This Game

Suit up as an operative of the Ark Corporation, sent to the farthest reaches of the universe in search of habitable planets to terraform. However, after the long space journey you awaken from cryosleep to find that your ship has gone way off course and is disabled near a strange new world. With no choice but to descend to the surface and figure out how to survive long enough to complete your mission, you step into the escape pod.

Along the way you’ll gather resources to craft armor, weapons, facilities, and vehicles to help you explore the world and conquer its aggressive inhabitants. Your base of operations will evolve from a few basic facilities exposed to the elements into a hardened fortress full of advanced technologies that let you accomplish amazing improvements to your equipment and alter the environment itself.

Be careful, though; almost everything down there wants to kill you, including fierce laser space sharks, artillery-toting polar bears, wickedly quick jetpack penguins, and even crazier horrors. Out on the Edge of Space, you must adapt or you die. Good luck, ArkCo Operative!

Key Features (Launch Version)

  • Open World Exploration– Dynamically-generated 2D sandbox set in the deepest recesses of space, explore randomly generated caverns, wormhole anomalies and dive deeper into the planet to discover valuable resources and other rare phenomenon.
  • Crazy Creatures – Hordes of enemies and epic bosses ranging from Artillabears, squid pandas, jetpack space penguins, and laser space sharks; not to mention epic bosses like DJ Penguin and Omegatron
  • Cooperative Exploration – Engrossing gameplay, built from the ground up, to support multiplayer focusing on cooperative exploration and combat with team-based tactics.
  • Advanced Crafting System - Using the power of science, craft advanced technology for weapons, gear and base constructions from basic resources
  • Loads of Armor – Ranging from stat boosting battle armor to quirky vanity costumes, craft armor to survive the changing environmental conditions and specialize in different aspects of mining, exploration, and combat.
  • Weapons – Create a wide-variety of dynamically generated weapons ranging from guided rocket launchers to Experimental Gauss Rifles and discover new advanced weaponry to expand your arsenal.
  • Research System – A new research system allows players more freedom to discover new areas of technology in exploration, combat, base building, and much more.
  • Command Center Management – Establish your central base of operation by creating the ultimate Command Center customized with defensive turrets, hangers and repair drones. Make improvements to protect yourself from the constant environmental changes like radiation storms and other anomalies.
  • PIOS (Power Input Output Systems) – A simple drag and drop tool, letting you design electrical systems as basic as powering a light or as complex as creating your own logic gates.
  • Pets – Create and collect pets that assist you on your epic exploration of space by granting defensive, offensive, or exploration perks.
  • Anomalies - Random world events both dangerous and helpful
  • Vehicles - Craft items from hover boards to massive mechs to safely explore the dangerous world
  • Terraforming - Conquer space by turning the land into a livable habitat
  • Continual Support – Regular post-launch updates will bring fresh new content

(Many features listed above are currently in the game but since we are still in Early Access some will be added in the future. Vehicles and Terraforming are among them.)

System Requirements

    Minimum:
    • OS:Windows 7
    • Processor:2.9 ghz or higher
    • Memory:2 GB RAM
    • Graphics:512 MB Video memory
    • DirectX®:9.0
    • Hard Drive:900 MB HD space
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
16 of 19 people (84%) found this review helpful
51.5 hrs on record
Posted: November 14
Early Access Review
First off let me appologize, I'm not the best at words and this review's probably a bit all over the place, but do yourself a favor and give it a chance.

While this game is quite underdevelopped with stuff like missing info, dev notes on items, out of place and unfinished content (Note all the twits posting bitter reviews. While they do have good points on some of them THIS IS FEEDBACK TO BE GIVEN FOR THE DEVELOPERS, not splattered onto the review section to give the game a bad face. They listen AMAZINGLY well to feedback.), the developers have been producing updates and status reports at a near constant rate and on top of that they are highly responsive in the forums, having replied many times to my silly little posts in the past about small things. They feel like people, not faces put on for a job, and to top it off they feel honest and seem to genuinely care about their game.

To be blunt, I see this game going places if they market it right when the game's finished, I just hope people give this game a chance and help fund it by picking up a copy while it's in early access. It's fairly priced, and as I said before the devs are a stellar example of what developers SHOULD be like, and I can honestly feel the game improving a good amount as the game goes through production with lots of polish and fine tuning, and feedback from the community being taken into account. If you've played this game before and hated it, do yourself a huge favor, give it another go upon release. I might just be overly optimistic, but I have good feelings for this game, and that's saying a lot in the world of scams, lies, "bullzhitting" and greed that is the current gaming industry.

Oh, and if you're wondering why I didn't really talk about the actual game, it's because the game's changing a lot so quickly, to review it while it's doing so would be completely unfair and unreasonable. You can find some info you might be after on the storefront. Just do yourself a favor and ignore the bitter reviews for reasons I've stated already.

And another little note, they have a countdown INGAME for their next updates with info on the patch usually found in the forum, and while this can be off a few days for valid reasons they generally provide, it's pretty reliable.
Was this review helpful? Yes No
30 of 50 people (60%) found this review helpful
13.1 hrs on record
Posted: October 25
Early Access Review
For a game that's still in early access I must say it's rather nice. I've noticed how others say that the game is lacking in certain aspects, but that's because this game is still in early access. If I had to say what this game is... It would be the Space version of Terraria.
Was this review helpful? Yes No
15 of 23 people (65%) found this review helpful
166.4 hrs on record
Posted: October 28
Early Access Review
This game is amazing.
With awesome UI, action-packed gameplay, and hours of fun, Edge Of Space has it all! It has somthing for everyone. Are you a builder? Are you an explorer? Are you a fighter? No matter what you are, this game has somthing for you! This game is only on beta stage, and it already is awesome. I cannot imagine how awesome it will be in the future...
Was this review helpful? Yes No
7 of 9 people (78%) found this review helpful
37.8 hrs on record
Posted: November 11
Early Access Review
Finished playing Terraria with a friend and needed a similar game to play. With Gaben's infinite knowledge, steam recommended this game. After looking around and reading reviews for a few days I can honestly say I do not regret buying this a bit. Game felt grindy but with the new system being implemented, that's going to change completely. The devs are active and actually pay attention to people's positive AND negative reviews and react positively to both (Unlike starbound...). The reviews on the developers played a huge part in my purchase and I'll be buying a copy for my friend in the near future (aka the steam sale). Couldn't recommend enough.
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
38.7 hrs on record
Posted: November 17
Early Access Review
Love this art style for sure and how helpful and friendly the dev team is. I play this game solo and really don't have any plans to play MP.

I do enjoy the idea that all the fighting (for now) is with guns rather than melee. It is hard to get used to because enemies are smaller and fast but you get better over time.

The game itself has just had a UI overhaul and progression is being changed up right now. I have no fear that this game will turn out to be bad in any way. The team listens to us and makes great decisions on their own as well.

I have been part of some rough early access games (Warz :( , The Stomping Land :(( and Starbound :-\ ) so I have had my share of ups and downs. Edge of Space has kept me even, while I want the game to be done I am not demanding them. I know they are working on everything and it will be great no matter what.

I originally came to this game because Starbound was updated and it killed a connection to a mod that made the game fun. (survivalist mod) Obviously starbound is so easy, no challenge at all. This game is actually much harder and makes you feel the need to be careful and play safe at times.
Give Edge of Space a try some time or just keep it in mind and watch for updates!
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
3.5 hrs on record
Posted: November 11
Early Access Review
It's one of those games where you have no idea what to do, then do something, then don't know what you're gonna do next. And you can't find anything to do. You start digging and finding things. Then you do more things. And then repeat.
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
1.8 hrs on record
Posted: November 24
Early Access Review
I need only one thing,controller support and this game will be more awesome! :D
Was this review helpful? Yes No
6 of 9 people (67%) found this review helpful
2.2 hrs on record
Posted: November 9
Early Access Review
This game gets an up for me, Even though it isn't my honey on pancakes, It drops you into the thick of it after the tutorial
Just like games back in the day I suppose
So yeah
7/10 Awesome, If you can learn after 1 tutorial.
Was this review helpful? Yes No
13 of 23 people (57%) found this review helpful
32.5 hrs on record
Posted: October 30
Early Access Review
**THIS IS AN EARLY ACCESS GAME**. Early Access means it's incomplete and they are adding in new features to the game. Usually it takes about 3 years to develop a game. Keep that in mind when making this purchase.

This is a really fun game with lots to do.It is a lot more suvival and combat oriented than it's genre competitors. It offers a unique crafting system where you find codecs and use them to level your crafting, which in turn teaches you new recipes. The more you play, the more recipes you unlock.

This game is made by developers who care about their product and are gamers themselves, which I think is important of any game developer. I really think if you like Terraria (it will be compared no matter what, it is what it is) there's no reason you won't like this. If it were up to me there would be 100 "terraria rip offs" because I love this genre (That's what it is, a genre, not a ripoff).


TL;DR: It's early access so it's missing a lot/most of the features. Not a Terraria rip off. Good game. Worth the 15 dollar price tag.

Edited: Trimming some fat, correcting grammar, etc.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
3.4 hrs on record
Posted: November 24
Early Access Review
I've invested in one or two early access games but what I like about Edge Of Space is the fact that they frequently update the game. To me that's a plus and the Devs seem to be dedicated and involved. Alot of people may be unhappy because they want the full game immediately but I find the pace is good so far. From the little time I've spent on it the game has a great deal of potential to find its own niche among titles like Terraria or Starbound.
Was this review helpful? Yes No
4 of 6 people (67%) found this review helpful
9.2 hrs on record
Posted: November 19
Early Access Review
All my friends hate this game and I absolutely love it, because I love making my friends miserable this game gets the highest rating pahssible. 10/10
Was this review helpful? Yes No
19 of 36 people (53%) found this review helpful
2.4 hrs on record
Posted: November 17
Early Access Review
Not worth it in it's current state. This was my first "early access" game before I even know what EA was, I unfortunately fell for the trap of some cool trailers and the incorporation of some Terraria elements, making me hope this was a Sci-Fi terraria.

While the fundamentals are the same (a 2d minecraft), the execution is just not even close and the polish of the current state of the game is going to make me wait unto 1.0 release. Upon character creation and the 10+ minute load time (I timed it once) you're forced without choice to go through a tutorial which is extremely frustrating after a character whipe. It lays out the very basics which you then shortly forget and feel very lost in the coming gameplay moments.

Building and equipment progression seems confusing and not very straight forward, it's difficult figuring out where to get some of the less common materials without just randomly digging and hoping to hit a vein and what exactly you should be building next. Unless they aren't implemented yet, the distinct biomes are non existent. I walked a bit away from my spawn point and jumped down a few ledges and started taking environmental damage. I presume this is a barrier to prevent you from digging a hole straight down (a-la terraria) and gathering the best materials within minutes of starting a new game.

I'll update when the retail version is released but at this time I won't be spending anymore time with this game.
Was this review helpful? Yes No
1 of 2 people (50%) found this review helpful
1.8 hrs on record
Posted: November 24
Early Access Review
It Sucks, Just Get Terraria or Starbound. They're Cheaper, and alot less ♥♥♥♥ty.
Was this review helpful? Yes No
4 of 9 people (44%) found this review helpful
17.9 hrs on record
Posted: November 14
Early Access Review
The new changes make the game worth the purchase, I hope they continue development and add more things like mod support.
Was this review helpful? Yes No
0 of 1 people (0%) found this review helpful
92.8 hrs on record
Posted: November 24
Early Access Review
10/10 or 420/420 or 360/360 or Noscope/Noscope or Blazeit/Blazeit
Was this review helpful? Yes No
2 of 6 people (33%) found this review helpful
52.1 hrs on record
Posted: November 12
Early Access Review
Nice Game! Have a lot to do with :)
Was this review helpful? Yes No
7 of 17 people (41%) found this review helpful
20.1 hrs on record
Posted: November 22
Early Access Review
Not enough content in this game yet.
The updates are more frequent than other EarlyAccess games (although the last 3 months they bacame less frequent), but the quality of these updates are mostly bug fixes and changes in how the UI looks or other insignificant stuff.
New content is being added rarely.

So far the game feels empty and the gameplay itself tedius.
The map is very small, full of mountains of dirt and other useless materials and the little gear/items you can make, require you to dig in these huge mountains just to get 5-10 useful ores. If you are lucky to find any.
This won't be a problem when new items/enemies/ores are introduced, I hope.

The illumination of the world is also a problem imo, the torches' placement is awkward and they don't give enough light radius, so you need to spam many of them just to be able to comfortably lit the environment. There's also an equally awkward gun that shoots lights, but the enemies get to eat these lights and then proceed to eat you.

If you played Terraria and want a similar experience, wait, at least until they start adding new content.
EoS's not worth it atm.
Was this review helpful? Yes No
3 of 9 people (33%) found this review helpful
1.0 hrs on record
Posted: November 14
Early Access Review
fun game to play but none of my freinds have it
Was this review helpful? Yes No
1 of 6 people (17%) found this review helpful
2.8 hrs on record
Posted: November 23
Early Access Review
its very laggy
Was this review helpful? Yes No
29 of 65 people (45%) found this review helpful
3.6 hrs on record
Posted: October 29
Early Access Review
What can I say... I bought this with a hope of having a experience similar to Terraria,
since they were in parcery with Re-logic and hadding Terraria based content.

But I only got disappointement!
The menu with your items is confusing! In the start, once you get in the planet It's very difficult to stay alive, mostly cause of weakass weapons, and the mining takes too much time for the same reason!
Both tools and weapons are poor in perfomance!

But I didn't judge like that cause in the future you would take better stuff... right?
Nope! To upgrade anything, It takes amounts of various materials, not to mention:
-the time to mine them (is slow)
-search for them (too much time)
-you have to walk FAR to find more, go into holes and a maze of caverns, making you lost from your outpost.
-limited area (that radiation thing that kills you when you go too much down)
-enemies stronger than you (and weak weapon)

And if you fail for the first time, you will notice you actually got lives!
YEAH! LIVES! Who puts lives on a game based of Terraria?!
But you can make more "lives", but you will have to decide on what to do next!
Spend your materials in making lives and search materials so you can upgrade your weapons, armor and tools, but you will end up lost, surrounded by enemies, and you will eventually will die. Then, you must do more "lives" so you don't lose your progress!
Repeat this times and times! That was my game! A vicious cycle of losing, nerves, and boredom...

I don't recommend this game...
Play Terraria instead... they never disappointed (at least me) with their updates and content...

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