Sniper Elite 3 is a tactical third-person shooter that combines stealth, gameplay choice and genre-defining ballistics with huge, open levels and the exotic terrain of World War 2 North Africa.
User reviews:
Recent:
Very Positive (115 reviews) - 83% of the 115 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,259 reviews) - 81% of the 7,259 user reviews for this game are positive.
Release Date: Jun 27, 2014

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Buy Sniper Elite 3 + Season Pass

Includes 2 items: Sniper Elite 3, Sniper Elite 3 Season Pass

Buy Sniper Elite Trilogy

Includes 3 items: Sniper Elite, Sniper Elite V2, Sniper Elite 3

Buy Sniper Elite 3 - Season Pass

 

Recent updates View all (35)

September 20

Sniper Elite 4 Pre-orders now live! FREE content included

https://www.youtube.com/watch?v=NuBBGuXMr2I&feature=youtu.be
SNIPER ELITE 4 is now available for pre-order digitally!

  • ALL pre-orders will receive the TARGET FÜHRER campaign mission and CAMO RIFLES SKIN PACK which includes detailed camouflaged sleeves for the game's seven iconic WW2 rifles.
Pre-orders are also available for SNIPER ELITE 4: DELUXE EDITION!
  • This value-packed digital bundle includes SNIPER ELITE 4, TARGET FÜHRER, the CAMO RIFLES SKIN PACK and ALL of the game's DLC content.
Back by popular demand...

With many millions of views on YouTube and countless gameplay hours logged, the series' renowned Hitler-assassinating bonus missions have been a fan-pleasing tradition since Sniper Elite V2.

In TARGET FÜHRER, players will once again set their sights on history's most notorious tyrant, in a forgotten corner of the Mediterranean where a secret Nazi U-boat facility threatens Allied shipping. When agent Karl Fairburne attempts to assassinate the base's commander, he finds his target already dead, executed in person by a shadowy visitor.

Karl's mission has changed: TARGET FÜHRER!

23 comments Read more

July 18

Sniper Elite 4 first developer Livestream!



*ACHTUNG* Tune-in to Twitch this Wednesday for an extended hour of Sniper Elite 4 gameplay, an exclusive Q&A, and some awesome prizes!

Watch as some of the game’s developers take on the Viaduct level, shown at E3, and talk through the map, all the while delivering skull-crushing executions and silent takedowns.

So join the fun this Wednesday 20th July at 6PM UK / 1PM ET / 10AM PT. Don’t miss out, follow now: https://www.twitch.tv/rebellion_official

17 comments Read more

Reviews

“Immensely satisfying ... a smart, unexpectedly memorable experience.”
8.2/10 – IGN

“Polished and refined, this is the best and most satisfying sniping that Rebellion has ever crafted. Sniper Elite 3 is the game I always wanted from this franchise”
8/10 – Strategy Informer

“Sniper Elite 3 is just downright enjoyable.”
4/5 – Digital Spy

FREE new Singleplayer Mode!

All Sniper Elite 3 players now have access to a brand new singleplayer mode - “The Shooting Range”

FREE new Multiplayer Map!

All Sniper Elite 3 players now have access to a brand new map for No Cross multiplayer mode - “Fracture”

About This Game

Observe. Plan. Execute. ADAPT.

The latest chapter in the award-winning series, SNIPER ELITE 3 takes players to the unforgiving yet exotic terrain of North Africa in a savage conflict against Germany’s infamous Afrika Korps.

Stalk your targets through the twisting canyons, lush oases and ancient cities of the Western Desert in the deadly rush to sabotage a Nazi super-weapons programme that could end Allied resistance for good.

Use stealth, planning and execution to hunt your targets – whether human or machine. From signature long distance kills, to melee takedowns, distractions and explosive traps, you are as deadly up close as you are from afar.

It must end here. You are the turning point. Because one bullet can change history...

Key Features


  • Award-winning gunplay – Experience celebrated rifle ballistics honed to perfection. Take account of distance, gravity, wind, even your heart rate for intensely satisfying third person combat.
  • Expansive new environments – Stalk huge multi-route levels with multiple primary and secondary objectives than can be tackled in any order. Never play the same way twice.
  • Real tactical choice – Adapt to any situation. Use stealth, distraction, traps and sound masking . If things go hot, use the new Relocate mechanic to slip into the shadows and start the hunt again on your own terms.
  • Revamped human X-Ray Kill cam – The acclaimed X-Ray kill-cam is back and bolder than ever, including a detailed muscle layers, 3D mesh particles and the complete human circulatory system.
  • New X-Ray vehicle takedowns – See vehicles disintegrate in intricate detail with X-Ray vehicle takedowns. Multi-stage destruction allows you to take out armoured cars, trucks and Tiger tanks piece-by-piece.
  • Tense adversarial multiplayer – Five unique modes of online competitive action. Earn Medals and Ribbons as you play. Gain XP across all game modes, customise your character, weapons and loadout. Become a true Sniper Elite!
  • Explosive co-op play – Play the entire campaign in two player online co-op, or put your teamwork to the ultimate test in two dedicated co-op modes, Overwatch and Survival.
  • Customise your experience – Veteran or Rookie, play your way. Turn off all assistance and turn up the AI, or customise the experience to your preferred playstyle. Tweak the regularity of X-Ray kill cams, or turn them off all together.

Extra features

  • Supports Steam Big Picture Mode
  • Supports Stereoscopic 3D + Ultra Widescreen + Eyefinity screens

System Requirements

    Minimum:
    • OS: Microsoft® Windows® Vista (Service Pack 2) or Windows® 7 (Service Pack 1) or Windows® 8 or Windows 8.1. Windows® XP is NOT supported.
    • Processor: Dual-core CPU with SSE3 (Intel® Pentium® D 3GHz / AMD Athlon™ 64 X2 4200) or better
    • Memory: 2 GB RAM
    • Graphics: Microsoft® DirectX® 10.0 compatible graphics card with 256 MB of memory (NVIDIA® GeForce® 8800 series / ATI Radeon™ HD 3870) or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 18 GB available space
    • Sound Card: Microsoft® DirectX® 10.0 compatible sound card or better
    • Additional Notes: Windows® XP is NOT supported. Ensure graphics and audio drivers are up to date.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (115 reviews)
Overall:
Very Positive (7,259 reviews)
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3,149 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
Recommended
436.3 hrs on record
Posted: September 16
I have played all 3 Sniper Elite's in the series and was excited to learn they are working on a 4th. I have also played the Zombie versions of the game (which I didn't like NEAR as much).

Overall, this is my favorite in the series and it seems as each release gets more and more polished than the last. While I play single player 99% of the time, I have dabbled in the co-op multiplayer and it is fun but I do wish it allowed multiple snipers instead of the sniper/spotter setup currently. I realize this is technically more correct, we, as players, want to play as the sniper and when we are playing as spotter it feels we are just playing nice until our turn.

I really only have a few gripes with the game that I can think of right now.

First: (And this is a big one) you can't set your elevation on your scope. Every person that shoots firearms knows you can set your "zero" on your scope so that it is "dead-on" at a certain distance. Then, you can hold over or under depending on whether the target it closer or further.

Second: This whole series has suffered from what I refer to as the "trigger effect" where enemies don't appear, or certain things happen until you hit a certain trigger. Usually the trigger is reaching a certain place on the map, or killing a certain person, or percentage of enemies. While not as pronounced as it was on the 2nd in the series, nothing like carefully scouting your approach, then moving forward and hitting a trigger point, and have enemies all around you. Often, once I figured out where that trigger point was, I moved forward until I triggered it, then ran back to my sniper nest and clear a path.

Third: Enemies in vehicles see WAY to well. If you have ever been in an armored vehicle or tank, you will know that visibility is NOT their strong point. They should have excellent defense and firepower like they do in real life and do in the game but shouldn't be able to see you near as well unless near an enemy patrol.

Fourth: Inconsistant mechanics regarding long range shooting alarming enemies. I have played the game 250+ hours, and still can't determine whether an enemy will hear my shots at a given place or distance except around broken generators and such. Incidentally, it seems logical that if backfiring generators at your location mask your sounds, you should be able to shoot a generator near the enemy and make it back firing then you could shoot towards him even if you are not by a generator any longer. (does that make sense?)

A few more "mentions" of other things about the game I wish were different.

Why can't we jump in the game?

I wish you could turn off the wind, without turning off elevation. It is harder to "feel" the wind in a game.

I had some occasional issues with the game doing a red flicker when SLI was enabled. This was the only game that ever did that. Normally, just changing the resolution and restarting it fixed it. Ironically, I could alternate between two resolutions and they both worked; AFTER the other one messed up.

Every time you reload your side arm, it goes through the "chambering" animation. Just because you drop the magazine, and put in a full one, doesn't mean the chamber will be empty. Yes, there are a FEW firearms that the magazine is loaded from the top, usually with a "stripper clip" where you would potentially cycle it like that, but aside from the M1 Garand rifle and the Mauser C96 (which I don't remember any in the game), nothing should load like that. For a game that obviously desires for accuracy and realism, it seems like an odd oversight.

Snipers don't fall for thrown rocks, no way to get them to move short of killing them.
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4 of 4 people (100%) found this review helpful
Recommended
64.5 hrs on record
Posted: September 4
Sniper Elite 3 is the evolved version of Sniper Elite V2 with enhanced graphics and is probably one of the best sniper games available today. This time you're deployed to North Africa on a mission to uncover the secret plans of Nazi general Vahlen, which, amongst others, leads you to Tobruk and Kasserine Pass.

There are only eight single-players missions but each of them is huge. It took me hours for each of the levels to scout my surroundings, plan my approach and reach my target. But this widely depends on your play style. If you select to play on low difficulty and simply aim for the main target Rambo style, you can probably finish this game much faster. But if you want to remain stealthy, complete all side missions and play on a serious difficulty, 'Sniper Elite 3' offers a lot of content for your dime.

Pros:
- awesome graphics
- great sound effects
- refreshing setting, Africa looks great
- good music
- interesting story
- wide open, very spacious single player missions
- freedom to choose your personal play style
- different tactical options and possibilities to reach your goals
- bullet cam
- good voice acting
- thrilling atmosphere
- high replay value
- coop
- very good multi-player

Compared to Sniper Elite V2
- new multi-player mode (sniper vs sniper)
- challenge mode (horde mode)
- new motivating level system
- rifles can be modified
- graphics and x-ray improvements
- selection of cross hairs

Neutral:
- AI is not the best but this also depends on the level of difficulty.

Cons:
- cheaters in multi-player
- rare lags in multi-player, but that's probably not a fault of the game but of players with slow connections
- many weapons only available as DLC
- bugs! But that might be related to Microsoft. The game crashed on me dozens of times, especially after the latest Windows 10 update. I had to reinstall the direct-X drivers and fully remove and reinstall the graphic drivers in order to make the game work again.
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19 of 34 people (56%) found this review helpful
16 people found this review funny
Recommended
2.6 hrs on record
Posted: September 8
Roses Are Red
Violets Are blue
EA Just shut down the battlefield 1 beta servers
I guess this will do
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4 of 5 people (80%) found this review helpful
1 person found this review funny
Recommended
416.8 hrs on record
Posted: September 9
Product received for free
i think this is one of the best games on steam, look forward to the new 4
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2 of 2 people (100%) found this review helpful
Recommended
86.9 hrs on record
Posted: September 21
I've only played 2 and 3 to this point, and very much enjoyed the mechanics of 3 more. I definitely enjoyed the classic feel of SE2, but the quick keys and other controls on this game made it very enjoyable. The storyline was great, and I felt a little cheated once I finally made it through the end. I was surprised how much easier the end of this game was compared to the end of SE2, but I also replayed the level so many times for the accomplishments I think I just memorized it :) It's just that good!

Enjoy, it's a keeper I'll play again.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
17.8 hrs on record
Posted: September 17
I'd recommend this game to anyone who is looking for a fun, short sniper experience.

Pro's
  • Awesome looking bullet camera, where you get to see how you hit your target including x-ray vision.
  • Pretty action packed
  • You can't just camp and win. There's a system where you need to keep switching places after firing your rifle. It's really cool, but has some downsides to it.
  • Really manages to set the tone with the whole desert theme they have going on. I look forward to what they can do with other themes in their future games of the series!
  • A small detail worthy of praise: they didn't use swastikas, rather something they made up themselves. I thought that it was a good solution to not offend anyone and still create an authentic atmosphere (with the different icon showing up in various places).
Cons
  • Even on the hardest difficulty, this game proves little challenge.
  • It really boils down to sniping someone, moving out of the 30 (or 50) meter range, and then moving back to get the next target. You have to move, because else the enemy "figures out" where you are because of sound. I really liked that (hence it's noted as a pro), but what I really disliked is that you could move back to exactly the same spot as before. It'd be a far greater challenge if you wouldn't be able to use the spot anymore where you last fired. They made the AI seem intelligent... but actually not once you figure out how it works.
  • The sidequests during missons and unlockables mean too little to actually add to the game. There's a silent pistol (the welrod) that you get from the start, but all of the other pistols aren't silent so I ended up never switching pistols for example. At least give the other pistols their own special things too! I also would've loved some cool new outfits, perhaps even different characters (as this person is totally not worked out story-wise out it could've really been any john doe in the main role)
  • Campaign mode is a little short. They really nailed the whole sniper feeling, but the game offers nothing more than that so it's over quickly. I would've liked it better if it wouldn't be all these missions leading up to killing one big guy (minor spoiler: not even with a sniper rifle, that's kind of.. odd wouldn't you say?). I really would've liked it better if each map would have one key figure of the enemy army with their own little backstory and base.
  • The bullet camera for every. single. kill. After seeing it over a hundred times, I ended up turning it off as far as I could via the options. It's definitely cool and all but gets stale quickly if it's used so many times (literally for every single sniper rifle kill)
  • The game often bugs out. This ranges from your screen freezing (but the game still plays, for example i can hear myself shooting), tabbing out by itself without being able to tab back in (also the game still plays), savegames loading a slightly different situation than before, the game just completely quitting to desktop, et cetera. I've played quite a few steam games now, but this one must've been the most buggy of them all. I've had at least one "game ending bug" happening per level.
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1 of 1 people (100%) found this review helpful
Recommended
12.3 hrs on record
Posted: September 26
I will definitely recommend this game to other players. We've had a great co-op experience so far.
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1 of 1 people (100%) found this review helpful
Recommended
25.3 hrs on record
Posted: September 27
Do Sniper 1 pro V2 teve uma enorme evolução. Agora do V2 pra este, muito pouco.
Mesmas armas, sons, controles/movimentação. Claro, gráficos melhores... afinal, alguma coisa tinha que mudar né.
Algumas armas básicas, outras por dlc... e skins somente dlc. DLCs caras pra ♥♥♥♥♥♥ e que raramente ganham promo.
E já to vendo que o Sniper 4 vai pelo mesmo caminho.
Enfim, se tu gostou dos primeiros... e tb joga os nazi zombie, pegue na promo.
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1 of 1 people (100%) found this review helpful
Recommended
904.8 hrs on record
Posted: September 28
Fantastic game, love it. The kill-cams are graphic, but often very entertaining. My favourite FPS by far. Can't wait for SE4!
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1 of 1 people (100%) found this review helpful
Recommended
97.4 hrs on record
Posted: September 30
Product received for free
go
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Recently Posted
B۞R۞U۞C۞€۞W۞I۞L۞L۞E$
13.4 hrs
Posted: September 30
NICE ONE
Helpful? Yes No Funny
xx_YoloMCswagMuffins_xx
27.3 hrs
Posted: September 25
I shot a dude in the balls, 100/10
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[RCS] Henk
2.0 hrs
Posted: September 25
It sucks on nvidia. Even watching grass grow is more exiting than try and play this.
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PanosRulez
7.0 hrs
Posted: September 25
Co-op and multiplayer are fun. Singleplayer is a bit boring.

7/10
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Fingerless
5.4 hrs
Posted: September 25
I've finished the tutorial and the first well, and I'd have to say it compares well to MGS V. A somewhat jankier version, but it's there. Its ballistics and sound assets are wonderful, graphical fidelity is there with equally good performance, and for the most part quite mechanically sound, but there's a couple little bugbears I've got with it so far.

I'll start with the bad so I can end on a high note. The weapons that aren't explosive or sniper rifles are rather anemic, and it's an incredibly likely scenario to be carrying around more ammo for your rifle than your smg even if you don't use it, like I did, and the silenced pistol only holds one backup mag and tends to be a tad unreliable, not seeming to be able to decide if it wants to penetrate helmets or not.

And while it looks pretty in screenshots, it's not so great in motion. Animation quality, the way things move, is an often overlooked part of graphics. Vehicles in motion that get destroyed just stop instantly rather than skidding in motion. Walking and vaulting are somewhat stiff. Melee kills tend to alternate between jitteryness and stiffness rather frequently.

There's also a couple mechanical oversights I kind of expect from a stealth game. Being able to drag an enemy straight after a stealth takedown's the only really glaring omission, doing it to an enemy on a ledge is a bit of a dice roll as to whether it'll fall back or forward. The rest are just some inconsistencies. Shot masking, using environmental sounds to hide your shots, can't seem to decide whether it wants to hide the shot completely or just alert enemies but mask your position. The other major inconsistency is that you can always throw an enemy corpse, but you can't consistently set them down.

Now, on to the good. The sniper rifle mechanics are somewhat of a treat, provided you're playing on marksman and above. Now the game provides a little blip as to where your shots will land when holding your breath by default, though I'd reccomend turning it off because it can be a bit buggy. I reccomend going with the default reticle and spending a bit of time on the firing range figuring out what notches roughly correspond to what range. For the M1 Garand, the default rifle, each large notch is 100m, though the carcano rifle with its higher muzzle velocity the first large notch is roughly 200m. Penetration and ricochets are modeled quite well, and then there's the sound mechanics, which are a stroke of genius. Certain environmental soundmakers can mask your shots for you, an artillery piece, a backfiring generator, etc. And even if they hear you, as snipers are somewhat terrifying the first shot they hear will make the troops who hear it go to ground a bit before they check out your position, though successive shots will cause them to go hostile unless you move far enough away and shoot from another position, confusing them further.

There's a couple toys to play around with as well. Dynamite can be set and shot, or set on a timer, the binocular tags enemies through walls and highlights enemy vehicle weak points like engines and fuel tanks. AV landmines and tripwire mines can be used to cover your back or prepare an ambush. and all these little toys can be combined, Lay a trap, snipe, then take out more when they come for your position. The maps are also huge and filled with side objectives and mutliple routes, giving a lot more opportunity for freeform decision making. I also like that they made the maps quite dense as well, which is something I wish more open-world/open-ended games did as they have a habit of turning expansive maps with the potential for unintended, chaotic play into glorified mission-selects.

It's not a terribly engaging game for the brain, but that's quite what I like about it. It's a a hidden gem on a low-rating, low budget channel, a dump month cheesefest of a movie. It's up there with Stalker, EYE or Mount and Blade, well designed games with a lack of polish that's almost endearing.
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Dr Dave
4.8 hrs
Posted: September 24
pretty fun
Helpful? Yes No Funny