Discover the world of Transistor, a sci-fi-themed action RPG from the creators of Bastion.
User reviews:
Recent:
Very Positive (217 reviews) - 94% of the 217 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (12,275 reviews) - 95% of the 12,275 user reviews for this game are positive.
Release Date: May 20, 2014

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Reviews

“Transistor is a wildly smart action-RPG that places all of its trust into your intelligence.”
9.0 / 10 – IGN

“The game’s vision is intoxicating, and its execution is inspired.”
8.5 / 10 – Polygon

“Its art style is divine, its soundtrack is remarkable, its combat is intricate, and the story of its odd-couple protagonists is both smartly written and deftly told.”
9 / 10 – Edge

About This Game

From the creators of Bastion, Transistor is a sci-fi themed action RPG that invites you to wield an extraordinary weapon of unknown origin as you fight through a stunning futuristic city. Transistor seamlessly integrates thoughtful strategic planning into a fast-paced action experience, melding responsive gameplay and rich atmospheric storytelling. During the course of the adventure, you will piece together the Transistor's mysteries as you pursue its former owners.

Key Features
  • An all-new world from the team that created Bastion
  • Configure the powerful Transistor with thousands of possible Function combinations
  • Action-packed real-time combat fused with a robust strategic planning mode
  • Vibrant hand-painted artwork in full 1080p resolution
  • Original soundtrack changes dynamically as the action unfolds
  • Hours of reactive voiceover create a deep and atmospheric story
  • 'Recursion' option introduces procedural battles after finishing the story
  • Fully customizable controls custom-tailored for PC

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 32-bit
    • Processor: Dual Core CPU - 2.6ghz
    • Memory: 4 GB RAM
    • Graphics: 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
    • Storage: 3 GB available space
    Minimum:
    • OS: 10.7.5
    • Processor: Dual Core CPU - 2.6ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 3 GB available space
    Minimum:
    • OS: glibc 2.15+, 32/64-bit
    • Processor: Dual Core CPU - 2.6ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 3 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (217 reviews)
Overall:
Overwhelmingly Positive (12,275 reviews)
Recently Posted
Agnes Oblige
( 10.4 hrs on record )
Posted: May 31
Transistor is a beautiful game, with amazing artwork and fantastic music and a story that keeps you very invested till' the end. The only "bad" thing I could say about such a fantastic game: I wish it were longer, though honestly the game got through all it needed to (in my opinion) in a good amount of time and at a good pace, so even then the length isn't too bad.
Helpful? Yes No Funny
Khaos Emerald
( 10.5 hrs on record )
Posted: May 31
Wonderfully crafted story, enchanting soundtrack, and a unique take on an ARPG.
Helpful? Yes No Funny
Aigis
( 28.3 hrs on record )
Posted: May 30
Play this if you love both music and art; if you think that videogames are much more than just easy entertainment; if you want another one of those unforgettable experiences in your life. And finally, play this if you thought those thing I've said about Bastion.

One of the best indie games of all time, and actually the best of 2014.

"See you in the country, Mr. Bike."
Helpful? Yes No Funny
timatthi.xyz
( 4.3 hrs on record )
Posted: May 30
Review: Transistor

Transistor is a third person singleplayer game that has multiple advantages:

+Music
+Graphics
+Athmophere
+Gameplay
+anything else xD

Overall Transistor is urgently needed! 9.5/10 ~timatthi.xyz


[Note: This Review is my own opinion]
Helpful? Yes No Funny
Azure
( 11.0 hrs on record )
Posted: May 30
While I was playing this game :

    ∩___∩
   |ノ     ヽ/⌒)
  /⌒) (゚)   (゚) | .|     ▂ ▪ ▂▄▅▆▇■▀▀〓◣▬ ▪ ■ … .
 / /   ( _●_)  ミ/  .▂▅■▀ ▪ ■ ▂¨ ∵▃ ▪ ・
(  ヽ  |∪|  /   ◢▇█▀ ¨▂▄▅▆▇██■■〓◥◣▄
 \    ヽノ /  ■ ▂▅██▅▆▇██■〓▀▀ ◥◣ ∴ ▪ .
  /      / ▅▇███████▀ ▪ ∴ ….▅ ■  ◥◣
 |   _つ◥▅▆▇█ ▆▃▂  ▪ ■▂▄▃▄▂
 |  /ω\ \ ■  ¨ ▀▀▀■▀▀▀ ▪ ■ ∴‥
 | /     )  )
 ∪     (  \
        \_)
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Rayaxe
( 13.4 hrs on record )
Posted: May 29
I gotta say, the story is slightly random, the pieces do come together, but there are something that you have to deduce your self, which is why I can't give it a 10/10.

The music, without a doubt, it great and fitting for the game, I liked humming to tacks in the challenge room while I took a break. The art is great, I loved how it ran at around 60fps on my low end laptop, but I still go the full experience with the beautiful effects and cut scenes. I loved how you could combine moves and mix and match to get awesome combinations, I spent our seeing all of them, and each one differs from the other, and have draw backs too, but I'd live to see that sort of style be implemented in more games, where the player can become powerful through trail and error as well as intuition rather than just levels.

Now we get to the slightly sticky part, I liked the story and people seem to adore it, but it sometimes confused me for too long, it took too long to figure out what was going on, and there were missing pieces I was expected to figure out my self. The story felt random at times, definitely not lazy, but it was hazy, the sort of haze you have at the beginning of a hard hitting drama that starts midway through the story, and at the end it feels like you're still at the beginning of that plot, you get some character development from the extra reading, but most the characters are ones you bare no attachment to, I'd like to see more flashbacks and narration of the story. So All in all it's gets a 8/10 from me, I feel like the 9/10 are from the hipsters who thought the hazy story was a great addition that simpleton could never comprehend, but I'm someone who adores story rich games so finding one with a good set up only to be left semi confused is a valid reason for me to rate it slightly lower.
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almostroger
( 9.6 hrs on record )
Posted: May 29
Great game. The art style is beautiful, the mechanics during fights are fun and the way you set and combine abilities is one of the most interesting things in the game for me. Definetely a good overall experience.
It's hard not to compare it to Bastion, it has so many similar aspects. The narration and soundtrack are good, but not as much as Bastion's.

I don't really like the fact that I beat the game and still didn't have all the skills available. The second playthrough seems to be more chalenging, so I'm ok with playing it again.
Also, the last boss was kinda annoying...
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skinnyraf
( 8.1 hrs on record )
Posted: May 29
The game is a little gem aesthetically: art nouveau meets cyberpunk plus awesome soundtrack. Combat mechanics is interesting and the story is engaging - though if you got confused/disappointed at the end of Ghost in the Shell (the movie), then probably the story is not for you. The ending is nice, though slightly predictable - or I'm simply an old geezer who has seen and read too much.
The game is not without flaws. Some skills are unbalanced. Sure, I haven't used all limiters, only three, but I have discovered a good build sometime around mid game and ended all late fights in first attempts without more than few scratches - I know, I could have cranked up the difficulty, but didn't feel like. Last 20-30 minutes of the game were a bit stretched and I hoped the thing resolved quickly. Finally, the game is short: 8 hours to complete is not much.

Still, I'm recommending it, as it stands out in the crowd. All in all, the story, the style and music, make it worth the money and time spent.
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Primo Nacho
( 10.4 hrs on record )
Posted: May 29
Just a piece of art, from the artwork to the music, to the depth of the strategy, u owe yourselve to inmerse in the world of transistos
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HulluKettu
( 13.4 hrs on record )
Posted: May 29
Beautiful game, both graphics and soundtrack! Interesting storyline and world. Weapon system is very nicely done, however will be nice to see more variety of enemies and more advanced AI. Definately recomend to try, especially to fans of Japanese animation!
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Happiness Officer
( 10.6 hrs on record )
Posted: May 29
An artistic experience more than a game

I know, I know... what the heck does that even mean...

Transistor's strength lies in the way the story unfolds. The plot (and its twists) are excellent, the characters brilliantly designed and the visuals are outstanding (pretty much what we've come to expect from Supergiant games after the much acclaimed Bastion). The combat is clever and good fun... but not ultimately what you keep coming back for.

And therein lies the one downside... the story is a bit short. It's not the fastest game to get into, and by the time you're hooked and going "hey, y'know what... this is getting pretty good" - It's actually drawing to a close. Slight shame, but still 10 very worthwhile hours (There is technically newgame+, but that has less appeal for me)

On the plus-side, at least the enemies also get stronger in NG+, so it's not like Bastion where you replay and just stomp everything flat with super-powered weapons. If you like the combat and challenge, that at least continues to deliver through the second iteration.

The combat itself is refreshingly unique. It's essentially about using Fallout-esque 'planning' time to compile devestating combos - combining strategy to an otherwise innocuous hack-and-slash. Throughout the game you acquire 'functions' which can basically be applied in one of three ways... as a 'move', to provide an added-effect to a move, or to apply a passive bonus. Bear in mind, you can only apply a function once and are limited to how many are in play - so there's a lot of variety to be had. You're encouraged to try out different combos (by unlocking backstory as you do) and the game is thankfully forgiving enough to let you experiment (i.e. there is no single 'correct' combo). It's fun enough but, as mentioned before, only goes so far in keeping the game interesting.

The gem is really the narrator again. Combining authorititive guidance with human touches of humour, emotion and vulnerability; it adds warmth to an otherwise (intentionally) structured, robotic setting. The part where he's spaced out is particularly entertaining (I lost it at "hey... that's not a bike..." and was too busy chuckling to realise I was dangerously low on HP).

If you enjoyed the experience of Bastion (not just the gameplay) - This should be well worth checking out
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Moop
( 11.9 hrs on record )
Posted: May 28
OH NO, Google has stolen your voice, downloaded your boyfriend to a thumb drive, and is corrupting the city with the internet of things. Time to talk to Sergey Brin and Larry Page. WHOOPS, suicide pact. Time to kill Ray Kurzweil.


A game with a female lead that has 0 lines of dialog, and a male with no character that has hundreds of lines.

10/10 would empower women again
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Bill Nye the Whole Wheat Rye
( 10.9 hrs on record )
Posted: May 28
Transistor is one of my favorite games, if a bit short for my liking

The game is a 2D isometric one, but don't let that fool you. The combat is slick, the visuals are stunning, the audio is top notch, and the story is interesting if a bit vague. Blended together, these traits make Transistor an experience worth playing.



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Teddy Murdervelt
( 5.1 hrs on record )
Posted: May 28
Beautiful game, wonderful story, and incredible soundtrack. The combat system is unique and I enjoyed it throughout. Did I mention beautiful soundtrack?
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UncleOwnage
( 5.5 hrs on record )
Posted: May 28
Fantastic game, feels like Bastion with interesting combat.
Plenty of customization options and tactics to try out, a cool and mysterious universe with
superb voice acting backing it up. Definitely a must play.
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寶寶
( 9.8 hrs on record )
Posted: May 28
Interesting combat system with great sounds and themes mixed with sci-fi style.

A must play indie game.
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Neddy
( 13.1 hrs on record )
Posted: May 27
The music, score, and narrator are worth the game. The setting is haunting and beautiful. The game is an action game with pause/turn elements, but plays and feels more like a puzzle game than a beat-'em-up. Puzzle and twitch elements with a haunting beauty, worth it for the puzzle fans as well as the action/adventure people.
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BEEESSS
( 6.6 hrs on record )
Posted: May 26
I liked this much better than the other Supergiant games. It was really relaxing and I can't get the music out of my head.

It was a bit short however.
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ち工尺.匚丹ち匕工匚
( 7.0 hrs on record )
Posted: May 25
simply put.. if you played bastion (which you should) and loved it (why wouldn't you?) you will love this
the story telling in these games is brilliant and very well thought out that it feels like a real art form.
the only thing i miss from the bastion in this was the combat style.
while transistor's combat style is nice.. it's just not actiony and fast paced as bastion felt
also the game doesn't do a good job explaining the skills that you unlock. however it's not that hard to figure out.

a very enjoyable game. 7/10
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Spamvich&Sandvich
( 0.9 hrs on record )
Posted: May 24
Good click and run, you can either play the game using the time stopper or challenge yourself with just playing it as real time. Allows hundreds of mix and match of skills to fits your play style. Music is soothing and relaxing to something different to many of the games now a days.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
24 of 26 people (92%) found this review helpful
1 person found this review funny
Recommended
7.0 hrs on record
Posted: May 11
Transistor is one of those rare, beautiful indie gem of an ARPG that every gamer should have played, even at least once. The game is developed by the people behind Bastion, but the 2 games have very few similarities, it's hard to compare them. Every aspect of Transistor is flawless, for now, no cons come to my mind. But I will try to review what I can.

Pros:
  • Stunning sci-fi cyberpunk art style and setting
  • Amazing voice acting
  • Wonderful, atmospheric soundtrack, one of the best I've heard in an indie game (purchasing the OST is very much worth it)
  • Interesting and creative character designs (I can't go into detail here, might spoil it)
  • All the things I have mentioned above go together so well to create the rich, detailed world of Cloudbank
  • Innovative combat: you can switch from hack-n'-slash mode to a strategic, turn-based one, and you should still plan your moves very well
  • Game has a way of letting you figure out the story and lore on your own: if you skip any OVCs, you'll barely have an idea of what's going on, and you'll lessen the great experience
  • (Trying to avoid spoilers as much as I can here) The story is memorable, and leaves you at some moments in suspense, and other moments just thinking about what just happened - it is unique and far from those 'good vs evil' cliché RPG plots
  • Lots of ways to customize your character build as well: you can combine up to 3 moves or 'Functions' and test how they work, you can add 'Limiters' that increase the challenge lvl but yield more rewards, etc
  • Game is also strategic in a way that you should plan your battles well

Cons:
  • Game is linear and does not have too much room for exploration
  • The story can be too short, and even vague for some people

Overall Rating:
9/10 - Transistor is more of an experience to me, than a game.
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15 of 17 people (88%) found this review helpful
Recommended
21.1 hrs on record
Posted: May 14
Surprisingly deep strategy game with beautiful art.
Along with charming Red, our female protagonist, we trying to figure out circumstances of recent events. Wandering in mysterious city you step by step discover details of plot, vivid life story of other citizens and enemies features. Want to emphasize how brilliantly the process of discovering tie to combat system. Want to find out more - use different strategies or overcome difficulties. But don’t be afraid, game is not hardcore. Playthrough took about 10-12 hours with my slow pace. Final leaves warm feelings about whole game.
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10 of 10 people (100%) found this review helpful
Recommended
8.1 hrs on record
Posted: May 4
Product received for free
I received Transistor as a part of a between-friends Secret Santa gift swap and it took me around five and a half hours to get to the end once. I used the Xbox 360 controller the whole time.

A singer without a voice and a talking sword. This duo has a front-row seat for what looks like the end of the world... Transistor should feel familiar to those who played Bastion before since it too is an action RPG with an isometric angle. Instead of landmasses floating in the sky, the setting is a city in the process of uncontrolled change. And instead of a young man with an ever-growing arsenal of weapons, our heroine instead drags the titular Transistor behind her, and she uses that for a variety of attacks.

"Red, we're not gonna get away with this, are we?" is the line that starts the game, spoken by the sword sticking out of a man to the woman standing over the two. No backstory, no introductory cutscene, just this scene and cutting to gameplay as she takes the sword with her. The sword knows where to go, so you move on...and then the cubes come and with them, enemies. You start with two attacks and four slots to put them in to start, and you get more attacks through the story and as you level up.

Combat's interesting because of the "Turn()" feature. You can fight enemies in real time, but Red is no warrior and several attacks have windup times that leave her open. Using Turn() stops time and allows you to queue movement and attacks that eat up your "planning" bar. When you confirm your setup, Red will zip along and do all of the attacks at lightning speed as the enemies move at a snail's pace. The tradeoff is that then you can't use any attacks until the planning bar refills, though you can move. Red only has one movement speed, so using Turn() to approach, strike, and retreat is always a good idea.

Another neat thing about the combat is how your unused attacks can buff your other attacks or even Red herself. Crash() is one of the starting moves, a basic melee-range attack that can stun enemies. Applying it as an upgrade to another move makes that move stun. Applying it as a passive reduces the damage Red takes as well as renders her immune to slowdown. You eventually unlock two upgrade slots for your attacks and four passives for Red, but you have to mind the MEM limit taken up by your powers, each of which eats 1 to 4 MEM. There are quite a few combinations to try out, and you can get interesting combos like a ranged AoE that charms and poisons anything it hits, or a summon that spawns two helpers that slowly heal you.

Another interesting thing is that all of the powers are tied to character bios and you unlock information as you use the power in the active, upgrade, and passive slots, though this is completely optional. You get some background info as well as circumstances leading to their disappearances in the wake of the chaos going on, so the game indirectly pushes you to try new combinations. The game also takes a different approach to lives. You have a health bar that naturally depletes as you get hurt, and when it empties, you get fully recovered at the cost of losing access to the move that used the most MEM, and it won't come back until you visit a few save points. Lose all four of your set powers and game over.

I really liked the game's visual style, art deco mixed with digital aesthetic, giving it a weird retro-futuristic vibe. The enemies are mostly white robotic constructs that attack you with lasers, there are white cubes that pop up to show an upcoming fight and to be used as cover, and you drag a big green sword behind you that looks a bit like a circuit board (which also leaves behind circuity sparks as you move). The game feels like it could take place entirely in cyberspace, especially considering some of the prompts (finding the Transistor stuck in the man's chest reads "User: Logged Out"), but it's left ambiguous. The music is great too, though I really took notice in a couple of places that play songs that Red wrote and performed in-universe, like "The Spine" playing when fighting the first Younglady at the big poster or "In Circles" gradually getting corrupted during the first boss fight. Given Red is currently mute, the Transistor makes comments about the situation or the things you interact with. I know the narrator in Bastion was pretty love it or hate it, but I didn't mind him and I never would've guessed it was the same guy voicing both characters.

As far as difficulty went, I found the game on the easy side, but that might've been due to the power combinations I used or prior experience with these kinds of games. YMMV of course, but I only lost my health to the first boss once and the last one twice, though I came close a few other times. If you know what you're doing and have a good setup of powers, you can probably handle anything. The game slowly introduces you to new mooks to fight and their upgrades, at least. The game is pretty short, as in, "one night of gaming" short. It doesn't overstay its welcome, but I honestly wanted more. There are optional challenges that give you a preset list of powers and tasks you with a mission such as "survive for 90 seconds" or "kill all enemies in one Turn()". There's a New Game Plus feature where you go back through the story, fighting mooks in their strongest forms, and you can opt into the Limiters you unlock by leveling up which increase the enemy's powers in exchange for you getting more EXP out of fights, to the maximum level of 30. You get another set of the same powers you earned the first time through, so you can really mix things up on the second loop.

Short but sweet. Transistor is a bit more than just Bastion: Cyberpunk, but those familiar with Bastion should find this a great fit. It's pretty light on the RPG even though you level up, as you don't allocate stats and the biggest choices are which of the options you go for when you level up, not that you permanently lose anything you skipped. It's pretty appealing for those who like customizing since there are 16 powers and you can combine any unique power together twice, so there are a lot of combinations to try out--and the game tracks which ones you've used at that! Kinda wish the story was longer, but it wraps itself up nicely even if it's short. There's some replay value but a lot of it comes from the optional challenges or just trying new combos to decimate your foes.

You'd probably like this one.
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7 of 8 people (88%) found this review helpful
4 people found this review funny
Recommended
10.3 hrs on record
Posted: May 10
Played it. Beat it. Cried.
Played it again. Beat it. Cried.
Bought the soundtrack. Listened to it. Cried.

10/10
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5 of 5 people (100%) found this review helpful
Recommended
7.3 hrs on record
Posted: May 21
PROSCONS
+ Stunning visuals and art style
+ Very atmospheric
+ Interesting story
+ Great music
+ Well-crafted combat system
- Short
- Linear
- Environment isn't very interactive
- Combat gets repetitive after a while
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3 of 3 people (100%) found this review helpful
Recommended
2.5 hrs on record
Posted: May 11
This game is bloody amazing. I didn't get into Bastion, somehow, though from what I've heard it was also a great game. But Transistor I know is great. My playtime is a bit low since I mostly played the game on PS4, and there I'm halfway NG+.

The combat system is extremely interesting and original. One thing is the timestopping feature (or something more like "planning phase", to be exact) combined with how the damage works. But the really amazing part is how there are multiple clever combinations of abilities and skills, and even modifiers to make the enemies stronger. It'll take a whole playthrough to just find out all of them, and figuring out how they work together, and with the difficulty scaling up just fine, you're bound to have a good time. While I could praise the combat system forever, that wouldn't make a very interesting review. So just know that it's awesome. The only bad thing really was that there were just a few skill combinations that made the game feel a bit too easy. But that kind of thing exists almost everywhere, really, and it definitely wasn't enough to make the system feel flawed at all.

The voice acting was nice (and while this has nothing to do with the Steam version, it was just SO COOL to hear the Transistor's voice from your controller... It was like you were really carrying the thing!), as was the atmosphere — the feeling of being alone was only emphasized by the fact the only voice you ever heard was, well, a sword. The storytelling was interesting, too; facts being revealed in a nice, slow pace to keep things shrouded in a mystery, to be revealed slowly, bit by bit, through various means.

That's what I have to say for now. Amazing job.

also the end was hhgdfsghdfgh kri evri tim/5 well done
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3 of 3 people (100%) found this review helpful
Recommended
6.1 hrs on record
Posted: May 18
Enjoyable game, great soundtrack and awesome art direction. Only possible criticism is how short the story is, and I wouldn't say I sped through it - though I did miss a few collectibles and didn't bother with much of the side-challenges. Great customization options for making a build, the limiters providing an interesting adjustable difficulty.

Highly recommend Transistor and I'd suggest giving it a go when you've an evening where you can commit to playing it from start to finish!
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3 of 3 people (100%) found this review helpful
Recommended
15.8 hrs on record
Posted: May 20
Transistor is bascially a work of art . With a great art style and an amazing soundtrack plus great gameplay and storyline, you can't really go wrong with this beautiful gem of an indie game.
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3 of 3 people (100%) found this review helpful
Recommended
8.2 hrs on record
Posted: May 5
10/10
Transistor is one of the most enjoyable and captivating games I have ever played.
The art and music are beatiful.
The combat is challenging, as long as you want it to be, and combines turn based and real time combat very well.
The story is not just handed to the player, it unfolds along with the conditions of the world.
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3 of 3 people (100%) found this review helpful
Recommended
8.9 hrs on record
Posted: May 3
The art, music, story and setting of this game is great! Super Giant games always has great art direction, writing and music. Red is such a compelling character and I want to find out what happened in the city the moment the game starts.

I did not like the gameplay as much as Bastion, due to my persona preference of action rather than strategy, but that's not a major detractor for the whole experience.

Highly recommend, Super Giant games are always great experiences.
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3 of 3 people (100%) found this review helpful
Recommended
4.3 hrs on record
Posted: May 30
Review: Transistor

Transistor is a third person singleplayer game that has multiple advantages:

+Music
+Graphics
+Athmophere
+Gameplay
+anything else xD

Overall Transistor is urgently needed! 9.5/10 ~timatthi.xyz


[Note: This Review is my own opinion]
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2 of 2 people (100%) found this review helpful
Recommended
14.3 hrs on record
Posted: May 12
Great game. Another knockout from Supergiant Games!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
14.6 hrs on record
Posted: May 17
I rarely play games that are this good. Seriously. This game is so good that it instantly jumped into the list of my favorite games.
The setting is amazing and very unique.
Art is mesmerizing and consistent. Soundtrack works like a superglue between ears and headphones as well as between story and gameplay.
Combat system is nothing like I've played before in the best way possible.
Variety of skills and upgrades is virtually limitless.
Story is nothing short of astonishing. Story ending 10/10.
Adjust the difficulty any way you like using 10 different limiters in any combination.
Replay as many times as you want using recursion. This starts new game with all the skills (functions) and upgrades from previous play-through.
Challenge yourself in 5 different types of tests.

I usually write longer reviews but decided to write short one this time so anyone who reads will spend less time reading and more time playing it.
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2 of 2 people (100%) found this review helpful
Recommended
7.9 hrs on record
Posted: May 20
Great music, nice gameplay, good story, and amazing artwork. It's a bit short, but I would recommend when on sale.
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3 of 4 people (75%) found this review helpful
Recommended
12.8 hrs on record
Posted: May 10
This game was special all right. It had me captivated for weeks after finishing it. The gameplay, story, music and the art style are all blended seamlessly into this dreamlike experience.

If you like art nouveau or humming songs, this is for you.

Is it worth the full price? Yes definitely. It is a unique experience with decent replay value and that alone is more than worth the price.
Still sceptical? Wait for a sale.
You are in for a nice ride and it would be a shame to miss out on that.
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20 of 38 people (53%) found this review helpful
1 person found this review funny
Not Recommended
7.0 hrs on record
Posted: May 21
I can clearly see why people love this game, but it's most certainly not for me. None of the game's aspects appeal to me. The combat gets repetitive very quickly, there's not much of a story, although the art style is without a doubt beautiful and the music is very romantic but I think both don't fit the cyberpunk sci-fi theme the game is going for, the gameplay basics are poorly explained and once I understood it I didn't like it, the narrator's voice is distracting (I wish he'd stop talking because he never has anything interesting to say). I want to like this game (maybe I will once I push through it to get all the Steam achievements), but as for now I don't understand how this game got this high score. http://steamcommunity.com/sharedfiles/filedetails/?id=604119983 http://steamcommunity.com/sharedfiles/filedetails/?id=689115748
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1 of 1 people (100%) found this review helpful
Recommended
14.4 hrs on record
Posted: May 11
Seriously the best indie game i have ever played. If you don't have it get it now!
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1 of 1 people (100%) found this review helpful
Recommended
9.6 hrs on record
Posted: May 12
The game left me in tears. Feels like my dog died.

10/10 will play again
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1 of 1 people (100%) found this review helpful
Recommended
8.3 hrs on record
Posted: May 18
A beautiful and very sad game with a soundtrack to match. I liked the system, it is an action RPG except that you can pause and program your moves every so often. A lot of the game mechanics are actually explained in-setting, whch I always like in a game. It made me laugh because Xenobalde Chronicles does that and the visual appearance of the sword reminded me a lot of the Monado. I love the main character to bits, especially when she sings along to the backgroud music. The gaming world needs more angel-voiced redhead female main characters with Monados. The cyberpunk setting was very atmospheric and I liked finding bits and pieces of the story by searching the areas properly and using all available skills. The backdoor areas were my favourite parts of the game as those are where both my sound test option and my pet dog/computer virus/thing lives. The game is fairly short but doesn't feel like it needed to be longer, it just isn't a particularly long story. A higher difficulty option would be nice for others - I didn't overload all modules in a single battle throughout the whole game, and while I don't particularly like frustrating games, it might be a little too easy for others. I couldn't get through all the trials in the backdoor area though.
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1 of 1 people (100%) found this review helpful
Recommended
5.3 hrs on record
Posted: May 19
Absolutely amazing! I love this game. The OST, art, combat system, the narrator voice... all is wonderfull!!

HIGHLY RECOMMENDED!

Super Giant games you are doing it great! :D
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