Discover the world of Transistor, a sci-fi-themed action RPG from the creators of Bastion.
User reviews:
Overall:
Overwhelmingly Positive (12,134 reviews) - 95% of the 12,134 user reviews for this game are positive.
Release Date: May 20, 2014

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Reviews

“Transistor is a wildly smart action-RPG that places all of its trust into your intelligence.”
9.0 / 10 – IGN

“The game’s vision is intoxicating, and its execution is inspired.”
8.5 / 10 – Polygon

“Its art style is divine, its soundtrack is remarkable, its combat is intricate, and the story of its odd-couple protagonists is both smartly written and deftly told.”
9 / 10 – Edge

About This Game

From the creators of Bastion, Transistor is a sci-fi themed action RPG that invites you to wield an extraordinary weapon of unknown origin as you fight through a stunning futuristic city. Transistor seamlessly integrates thoughtful strategic planning into a fast-paced action experience, melding responsive gameplay and rich atmospheric storytelling. During the course of the adventure, you will piece together the Transistor's mysteries as you pursue its former owners.

Key Features
  • An all-new world from the team that created Bastion
  • Configure the powerful Transistor with thousands of possible Function combinations
  • Action-packed real-time combat fused with a robust strategic planning mode
  • Vibrant hand-painted artwork in full 1080p resolution
  • Original soundtrack changes dynamically as the action unfolds
  • Hours of reactive voiceover create a deep and atmospheric story
  • 'Recursion' option introduces procedural battles after finishing the story
  • Fully customizable controls custom-tailored for PC

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 32-bit
    • Processor: Dual Core CPU - 2.6ghz
    • Memory: 4 GB RAM
    • Graphics: 1GB of VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
    • Storage: 3 GB available space
    Minimum:
    • OS: 10.7.5
    • Processor: Dual Core CPU - 2.6ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 3 GB available space
    Minimum:
    • OS: glibc 2.15+, 32/64-bit
    • Processor: Dual Core CPU - 2.6ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Storage: 3 GB available space
Helpful customer reviews
157 of 174 people (90%) found this review helpful
19 people found this review funny
18.9 hrs on record
Posted: November 10, 2015
If I had only the graphic effects of Transistor, it would have been enough.
If I had only the combating system, it would have been enough.
If I had only the extrodinary music by Darren Kurb & Ashley, it would have been enough.
If I had only Red, it would have been enough.
But, I have that narrator.

"It's true. You know? It's true"
"I love you."
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74 of 85 people (87%) found this review helpful
2 people found this review funny
7.5 hrs on record
Posted: December 20, 2015
Transistor is just a beautiful game. Great story-telling with fantastic voice-acting, and really fun gameplay with a very unique combat system. It was a great experience and I might even do a second playthrough. Highly recommend this one! :)
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87 of 110 people (79%) found this review helpful
135 people found this review funny
5.0 hrs on record
Posted: January 1
Mute redhead gets freaky with giant USB flash drive and robots.






That's my fetish.
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56 of 69 people (81%) found this review helpful
10 people found this review funny
21.9 hrs on record
Posted: November 10, 2015
It's a masterpiece, I can't say anymore.

Pros:

- Beautiful story.
- Nice soundtrack.
- Graphics are pretty beautiful.
- You can choose your own functions.
- Etc.

Cons:

- None.

Definitely a beautiful game with a good story.
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25 of 34 people (74%) found this review helpful
9 people found this review funny
22.3 hrs on record
Posted: December 15, 2015
Summer-Rain looks over your shoulder with
a few blinks, expecting an answer, which you
do not give. The screen flashes with shades
of sea green, white and orange, as the title
screen greets the both you.

TRANSISTOR.

Bugging you after she heard a group of her
friends fangirl over the sheer *awesome* of
this particular game, Summer-Rain pestered
you into spending an evening at her house
showing her the game and whether it was
really as good as all her friends said it was.

It is.

Simply put, and as you soon discover with
Summer-Rain gasping with the introduction
of each new enemy type, Transistor is an
effective blend of Diablo's isometric 2.5-D
engine and a profound story which gives
Bioshock Infinite a run for its money.

The mysterious narrator of the game gives
exposition in dulcet tones that makes
Summer-Rain swoon dreamily. Trapped as
a disembodied consciousness after saving
the player character, a starlet known as
'Red', you embark on a quest to recover
Red's stolen voice and bring to justice
those who murdered her boyfriend.

Along the way, the titular sword where
Red's dead number 1 fan and boyfriend,
the Transistor; can be outfitted with
various upgrades, upgrades which are
available as more characters die around
you and more bosses are vanquished.

Summer-Rain holds your arm as you
help Red avoid a gigantic, nanite-based
superweapon-gone-wrong known simply
as 'The Spine', a metaphor and reference
to Transistor's world lore of 'The Spine
of the World'
and one of Red's own solo
numbers, 'The Spine'.

"Don't die." Summer-Rain says, looking
at you with a mix of fear and desperation.
"The story is so good. I want to- I need to
see the end, Starboy."
You nod once.
"Don't worry, Summer. I won't. And
whatever you do... don't let go."


Summer-Rain catches the Transistor's
dialogue reference and smirks slightly
before leaning her head against your
shoulders, and you enter one of the
different stages to battle The Spine
itself. You manage a small smile in
return, both of you feeling just like how
Red and the Transistor feel, together
always, back-to-back against the world.

When all is said and done and the story
ends, both you and Summer-Rain feel
the tears run down both your cheeks.
The world is saved, at terrible cost, but
all that transpired in Transistor made
absolute sense and nothing felt forced
or left-field. Extensive enemy stages
and 'Danger Room'-eque scenarios,
along with varying difficulty levels
and damage multipliers allow for a
healthy amount of replay value.

You look back at Summer-Rain and
see that your mouth is partially agape,
before she smiles sheepishly and closes
your own mouth too. Blinking the tears
away from the touching ending and the
emotional roller-coaster that disguised
itself as a game, you turn off the PC
and have a quick shower before bed,
Summer-Rain joining you.

"You know..." Summer-Rain starts,
clad in nothing but a towel with her hair
wet and shining as she dries you off.
"That was one of the best games I've
ever seen you play."
You turn back to
Summer-Rain, putting your hands on
her hips. "But you didn't play..." You
answer, tugging away at the towel
wrapping Summer-Rain's form.

She smiles her signature smile,
before gesturing you to dim the lights
while undoing her towel. "Sometimes
Starboy... sometimes you're just
content with watching."


TRANSISTOR.


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