At the dawn of time, a terrible war raged between the forces of good and evil, ending in the destruction of the world of Agarest. After their victory, the Gods of Light unified the decaying bodies of the Gods of Darkness and created a new world.
User reviews:
Recent:
Mixed (22 reviews) - 45% of the 22 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (1,452 reviews) - 75% of the 1,452 user reviews for this game are positive.
Release Date: Feb 4, 2014

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Buy Agarest: Generations of War

The base game includes the following bonus content, all for free!
The Basic Pack
The Offense/Defense Pack
The Additional-Points Pack
The first four Add-On Dungeons
The Recovery Skill Pack
The Flower Pack
The General-Purpose

Buy Agarest: Collector's Edition

Includes all of the free content from the standard edition, plus the Collector's Edition artbook, wallpapers, and soundtrack.

Packages that include this game

Buy Agarest: The Complete Saga

Includes 4 items: Agarest: Generations of War, Agarest:Generations of War Premium Edition Upgrade, Agarest: Generations of War 2, Agarest: Generations of War Zero

Buy Agarest Zero

 

Reviews

“Agarest Generations of War is the best JRPG on the market today! It offers a ton of adventure, intense story lines, and fighting that total up to be more than 100 hours of gameplay. And the best thing about it is that you control all parts of the characters development and even each generation of powers! What more can you ask for in a game? Nothing! Agarest has everything.”
9.5/10 – At7addak

“Strategy RPG fans will find themselves spoiled with Agarest.”
8/10 – zomgplay

“...A classic exponent of the SPRG genre”
7.5/10 – games969

About This Game

At the dawn of time, a terrible war raged between the forces of good and evil, ending in the destruction of the world of Agarest. After their victory, the Gods of Light unified the decaying bodies of the Gods of Darkness and created a new world.

Now, the forces of darkness are awakening once again…

• Choose the path of Darkness or Light through a truly epic story, spanning multiple generations
• Battle hundreds of different creatures using an array of character abilities, in a compelling and innovative turn-based combat system
• Build your ultimate army of warriors and master Extra Skills, Special Arts and Over Kills to defeat colossal enemies!
• Unite with your chosen heroine and use the “Soul Breed” system to shape the fate of the next generation of heroes

Agarest: Generations of War - Exclusive game features!

Agarest: Generations of War includes many unique features that cannot be found in any other Strategy Role Playing Game. Here's a summary of some of the best:

Extended Area

Extended Area is the "Linked Area" set for both your party and your enemies. Each character in the game has a uniquely shaped extended area. When a character's turn comes around, all other characters in the Extended Area of the character in play (and characters in the extended areas of those characters!) can combine in an extended attack. This allows you to chain your party's attacks together, allowing access to more Arts and huge Combos!

Blacksmith's Guild
You can upgrade various Items and Equipment at the Blacksmith's Guild in two different ways:

By Enhancement: You can enhance equipment to a maximum of Level 5. Once an Item is enhanced to Level 5, you can convert the Item, changing it into something else. This process is irreversible and the original item is lost. Experimentation reveals some great new items!

Through Alchemy: Alchemy allows you to combine several items to create a single, more powerful piece of equipment. While you lose the items used in the alchemy, you gain a powerful new piece of equipment and permanent access to your new item in the Shop! Alchemy can create powerful new weapons and armour but occasionally a Smithing Accident will occur and the smith will create a different item than what you expected!

The "Soul Breed" system
Agarest takes place across 5 generations of heroes, starting with your first character, Leonhardt. During each generation you will build relationships with 3 different female party members, and at the end of each generation's story arc you must choose to marry one of the girls.

Your choice of marriage partner is restricted to girls who've grown fond of you over a particular generation. Your options are determined by your choices during conversations at certain points of the story.

The girl you choose as your wife - and the strength of their relationship with you - will determine the abilities of the main character in the next generation of the story. You'll have to experience multiple play throughs to see all of the character possibilities open to you! What heroes might you create?

Free DLC included

Basic Pack - A basic package. It contains 1 each of Resurrect, Capture, and Resist Direction, 2 each of Heal and Refresh, and 5 Vessels of Life.
Offense-Defense Pack- Contains 1 Adaka, 1 Shield Sword, 1 Bird Eye, 1 Magic Frame, 1 Critical Hit, and 2 Seeds of Happiness.
Additional-Points Pack 1 - Contains 10,000G, 100PP, 250TP, and 500EP.
Recovery-Skill Pack - Contains 2 Light Heals, 2 Harvest Heals, and 2 Cure Alls, as well as 1 Prayer, 1 Gospel, and 1 Counter.
Flower Pack - Contains 1 Lucky Charm, 1 HP Up, 1 Resist Ailments, 1 Restore HP 15%, and 1 Restore AP++, as well as 2 Moonlight Flowers, and 3 Tree Spirit Souls.
General-Purpose Pack - Contains 1 Magic Blade, 1 Partisan, 1 Battle Frame, 1 Bracelet of Feicui, and 1 Item Drop Rate Up, as well as 2 Shiny Fangs, and 2 Advanced Heals.
Add-on Dungeon 1 - An add-on dungeon for generation 1. An uncharted adventure awaits you on the Holy Island of Erin!
Add-on Dungeon 2 - An add-on dungeon for generation 2. A new frontier waits to be explored along the Trum Coast!
Add-on Dungeon 3 - An add-on dungeon for generation 3. It's time to reunite with old friends at Magna Val!
Add-on Dungeon 4 - An add-on dungeon for generation 4. Embark on an exciting journey to the mysterious Tresor Island!
Add-on Dungeon 5 - An add-on dungeon for generation 5. Embark on one last adventure into the Deep Forest Naruvia!
Amateur-Breeder Pack - Contains 2 Mithril Beast Claws, 2 Large Mithril Claws+, 2 Big Beast Fangs+, and 2 Stardust Fangs+. This is the week to adore your dog.
Top-Breeder Pack - Contains 2 Stardust Claws, 2 Mithril Beast Claws+, 2 Beast King Fangs+, and 2 Stardust Claws+. Your monster will look nice and pretty with this wonderful new items!
The Role-model Pack - Contains 1 Langguth Sword, 1 S.O.C., and 1 Extra Frame. "Langguth Sword. A holy sword that shines with the sacred light of god." Wow, it couldn't be more perfect!
Ceremony Pack - Contains 1 Alfa Beld Spear, 1 Gate of Hell, and 1 Chaos Frame. These seem like something you use to open a portal to the netherworld, don't they? Be careful...
Elegant-Holiday Pack - Contains 1 Washer, 1 Man's Fist, and 1 Halper Scythe. Wash your dog with the Washer, equip yourself with the Man's Fist, and throw the Halper Scythe. Go fetch! This will add a little spice to your weekend--uh, no. Scythes aren't meant for throwing. That would be really dangerous. Seriously.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 2.13GHz Intel Core2 Duo or equivalent
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible graphics card with 64Mb RAM and support for v3 shaders
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    Recommended:
    • OS: Windows XP or later
    • Processor: 3GHz Intel i3 or equivalent
    • Memory: 4 GB RAM
    • Graphics: DirectX 9.0c compatible graphics card with 128Mb RAM and support for v3 shaders
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (22 reviews)
Overall:
Mostly Positive (1,452 reviews)
Recently Posted
R3member_
( 20.8 hrs on record )
Posted: July 27
It's a great game if you don't mind all that grinding!
Helpful? Yes No Funny
k|Aquila Mars
( 8.2 hrs on record )
Posted: July 26
Great music, nice art, nice looking characters. If it was a visual novel, I'd read it happily.

As a game though? It is quite ♥♥♥♥♥. Combat is as repetitive as it gets. Oh any you'll get stuck eventually too.
Helpful? Yes No Funny
Cos
( 42.0 hrs on record )
Posted: July 26
I tried my best to run this game. I gave up in the middle of second generation.
I only want to say that there are a lot better choices in the world, go for it.
Helpful? Yes No Funny
Chrimson
( 26.8 hrs on record )
Posted: July 25
Let me just state that I love JRPGs, espescially strategy or tactics like ones. I've completed 1 of the 5 generations in the game. After logging almost 30 hours on this with only maybe 10-15hrs of it actual playtime. This is because you'll spend much of your time looking up information on a wikia, not because you're striving for perfection, but because it's basically mandatory. The item crafting and monster hunting system is poorly implimented into the game. Literally no information exist in game to help you with it. This is a problem because it's a crucial aspect to the game that requires a lot of grinding to make or buy the items you need to progress.

I believe this was also done by the game devs to milk money from gamers to purchase thier DLC which gives access to some of these items, recipes, and TP points to make the game less grindy and more enjoyable. I won't be finishing this game anytime soon until the DLC is either free or literally pennies. Even then, I don't think its enough to make the game enjoyable.
Helpful? Yes No Funny
All Might
( 32.2 hrs on record )
Posted: July 24
A great JRPG-Tactics game! I haven't enjoyed a tactics game this much since Final Fantasy Tactics. If you love Tactics games, then you should try this out. :)
Helpful? Yes No Funny
Thrival Pariahtal
( 32.4 hrs on record )
Posted: July 14
God damn do I want to be into this game.... I love the idea. Having generations of heroes that are different depending on who the previous one ended up with. But the same battles and combos and attacks over and over just to progress one conversation in the story is too much for me. Maybe I'm just not the type for this, idk. But I'd love to see the idea put forth in another genre.
Helpful? Yes No Funny
bgarvey
( 16.4 hrs on record )
Posted: July 14
Extremely flat and boring game, no dimension
Helpful? Yes No Funny
Deanationables
( 166.8 hrs on record )
Posted: July 12
First played through on the Hard difficulty...curently in progress.

- The Blacksmith well become your worst enemy.
- Revive items are ♥♥♥♥ing golden laced crack, because the enemy well almost certianly kill one of your units each turn.
- Enemy AI is relentless, while team AI has no priorities on heals or combos.
- Persona meets Growlanser, (Tactical anime pimp simulation with a family tree).
- Game expects you to micro-manage quite alot with little to no UI infromation in combat.
- Poaching monsters becomes an art.
- Exploration maps were lazily created with no structure.
- Desperately needs an oganize inventory option.
- Large enemies obstruct camera angles, and there's only one damn angle. The rest have enviroment blocking them...
- Attacks well undoubtably miss if not combo'd in some way, so good luck trying to reserve AP on low heatlh enemies.
- DLC ruins any structure the game had.
- No control over ally placement during combos ruins any idea of actual tactics, not to mention the UI covers the battleground limiting visual.
- Combos are pretty much forced on one character due to the fact her attack grid covers the whole field.

7/10.
Helpful? Yes No Funny
Rafaeru123
( 15.3 hrs on record )
Posted: July 10
Athough i really liked the game at the start and was entertained by this unique battle system it has its flaws
+branching paths
+decisions have impact
+unique gampeplay, turn based + tile strategy RPG, quite cool but could have been better
-the story is not very enticing
-theres a lot of walls of battles that just makes this game unnecesary longer
-before you can see the next part of the story you need to have 4-7 battles that last 5-15 mins
Helpful? Yes No Funny
Berein
( 688.7 hrs on record )
Posted: July 10
Since this is currently my longest played games on Steam and maybe you won't find a person with a longer hours count in the review section, I think I am kind of obligated to give this game a bit of review. The recommend vs not recommended system on Steam is fundamentally flawed. I would only point out what kind of games this is, and you decide for yourself whether you like it or not.

1. This is the type of "Wikia for the win" game. Don't let my hours count fool you. I spent at least 50+ hours on researching for all the tricks, crafting and story route on Wikia. And this is very typical of your old-school RPG or JRPG in general. You need to do homework, you need to do research. The hours you spent outside the game is MUCH MUCH more important than your gaming hours. If you are the kind of person who just go and immerse yourself in the game world and you don't care much about research game mechanics, this is bad for you.

2. This is the type of "smart grind for the win" game. Again, don't let my hours count fool you, my actual human controlled play time is only about 200 hours, the rest? I left a keyboard-simulator to auto-grind for EP, money and materials when I went out to hang around (And you can find guide about this on Wikia, it even works in Xbox 360 version). I have seen many people complain about grind, I have to say, sorry you did it wrong. It is true for the true end bosses you need to grind for the ATTACK+999 items which is more nightmarish than hell, but other than that, there are smart ways of doing it. Still, if you don't like the sound of it, perhaps you would like to stay way.

3. This is the type of "Difficulty choice means sh*t" game. Again and again, don't let my hours count fool you, my first play through on easiest difficulty took me around 250 hours, and I used a trainer to modify save files, and yet I got demolished by the true end bosses. This is again your old-fashioned RPG or JRPG, difficulty choice is just bullsh*t. If you are doing it right, using the right method, utilising all the game mechanics, even hell feels like kindergarten. But if you are doing it wrong, even easiest difficulty feels like an upfront sandbagging to you. The in-game description says easy difficulty is for players only to view the story which is motherf*cking lying. If you don't like the taste of this, don't try this game.

4. The graphics and sound quality are dated, which is understandable, as this game is quite old since it first came out. Many things are considered sub-standard even by anime game standard. Characters are just a piece of cardboard with no animation. The music in my opinion is great, but it wears out very fast because the sheer amount of battle you need to go through. The best music cannot withstand 700 hours listening, trust me.

5. The battle system and character system is actually quite interesting. The grid are there to fool you, the real strength lies within linking. Contrary to many other games, the casual mobs on the streets are just as dangerous as the boss fights. So in mid to late game every fight needs you to focus, in the end, this plus the endless repetition takes out the fun that you used to have on the battle field. Of course I apreciate the absurd diffculty of this game, the feeling of each battle win is good even though it is repetitive. But if you don't, the battle can bore you to death.

6. The story is just mediocre at best, and anime tropes (stereotypes) are everywhere. And there are differences in the culture which I think western audience may find it awkward or even offensive. Since I played a lot of anime games, I know this is the norm, but as a review, I think I need to point this out.

Overall, after I got smashed in easy difficulty with trainers on the first run, I decided I ought to give a try the second time and I really wanna beat it on the hardest difficulty. In the end, I did. The process is quite satisfying, especially when you watch the final boss got beaten by you like a kid, it was so easy if you put in time. And I don't regret the decision to purchase this game a single bit. But I think I don't have any energy left to beat this game again, or to try any other agarest games on my steam account...
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 9 people (89%) found this review helpful
Recommended
688.7 hrs on record
Posted: July 10
Since this is currently my longest played games on Steam and maybe you won't find a person with a longer hours count in the review section, I think I am kind of obligated to give this game a bit of review. The recommend vs not recommended system on Steam is fundamentally flawed. I would only point out what kind of games this is, and you decide for yourself whether you like it or not.

1. This is the type of "Wikia for the win" game. Don't let my hours count fool you. I spent at least 50+ hours on researching for all the tricks, crafting and story route on Wikia. And this is very typical of your old-school RPG or JRPG in general. You need to do homework, you need to do research. The hours you spent outside the game is MUCH MUCH more important than your gaming hours. If you are the kind of person who just go and immerse yourself in the game world and you don't care much about research game mechanics, this is bad for you.

2. This is the type of "smart grind for the win" game. Again, don't let my hours count fool you, my actual human controlled play time is only about 200 hours, the rest? I left a keyboard-simulator to auto-grind for EP, money and materials when I went out to hang around (And you can find guide about this on Wikia, it even works in Xbox 360 version). I have seen many people complain about grind, I have to say, sorry you did it wrong. It is true for the true end bosses you need to grind for the ATTACK+999 items which is more nightmarish than hell, but other than that, there are smart ways of doing it. Still, if you don't like the sound of it, perhaps you would like to stay way.

3. This is the type of "Difficulty choice means sh*t" game. Again and again, don't let my hours count fool you, my first play through on easiest difficulty took me around 250 hours, and I used a trainer to modify save files, and yet I got demolished by the true end bosses. This is again your old-fashioned RPG or JRPG, difficulty choice is just bullsh*t. If you are doing it right, using the right method, utilising all the game mechanics, even hell feels like kindergarten. But if you are doing it wrong, even easiest difficulty feels like an upfront sandbagging to you. The in-game description says easy difficulty is for players only to view the story which is motherf*cking lying. If you don't like the taste of this, don't try this game.

4. The graphics and sound quality are dated, which is understandable, as this game is quite old since it first came out. Many things are considered sub-standard even by anime game standard. Characters are just a piece of cardboard with no animation. The music in my opinion is great, but it wears out very fast because the sheer amount of battle you need to go through. The best music cannot withstand 700 hours listening, trust me.

5. The battle system and character system is actually quite interesting. The grid are there to fool you, the real strength lies within linking. Contrary to many other games, the casual mobs on the streets are just as dangerous as the boss fights. So in mid to late game every fight needs you to focus, in the end, this plus the endless repetition takes out the fun that you used to have on the battle field. Of course I apreciate the absurd diffculty of this game, the feeling of each battle win is good even though it is repetitive. But if you don't, the battle can bore you to death.

6. The story is just mediocre at best, and anime tropes (stereotypes) are everywhere. And there are differences in the culture which I think western audience may find it awkward or even offensive. Since I played a lot of anime games, I know this is the norm, but as a review, I think I need to point this out.

Overall, after I got smashed in easy difficulty with trainers on the first run, I decided I ought to give a try the second time and I really wanna beat it on the hardest difficulty. In the end, I did. The process is quite satisfying, especially when you watch the final boss got beaten by you like a kid, it was so easy if you put in time. And I don't regret the decision to purchase this game a single bit. But I think I don't have any energy left to beat this game again, or to try any other agarest games on my steam account...
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
Not Recommended
36.9 hrs on record
Posted: July 7
I honestly tried my best to complete this game, but it's truly just beyond me. It's an insult to anyone that plays it, assuming that our lives are so empty and devoid of meaning that we'd be content to slog through over a hundred hours (and that's if you cheat to avoid grinding) of bland, tedious, uninteresting drivel. The story is so much generic anime it should get its own commercials on Crunchyroll, all dark gods and contracts with enigmatic magic women, and if there's anything new or interesting about the plot, it's buried so deep into the game that no reasonable person should expect a player to ever reach it. The characters are absolute stock archetypes, which might be forgiven if they were given anything interesting to do or talk about, but as you might surmise by this point, they're not. The vast majority of the game's dialog is just the characters droning on about nothing in particular as they travel from point A to point B.

The gameplay manages to combine the long setup and playtime of strategy RPGs with the constant random battles of normal RPGs, with a bonus of having to grind endlessly for various types of points and currency in order to get the best gear, like a bad MMO. The only value or potential for enrichment to be found in this plodding, pointless waste of code is as a first-hand lesson on what it must be like to be Sisyphus. After over thirty hours, even seeing it in my Steam library causes me to cringe, the game feeling more like homework than a leisure activity. I don't know what we ever did to the developers for them to decide to so insultingly waste our time, but I hope that this review will spare others from sharing that fate.

Your time is the one thing you can never get back. Don't waste it on stuff like this.
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3 of 4 people (75%) found this review helpful
Not Recommended
376.7 hrs on record
Posted: July 3
TL;DR: I can't recommend this to anyone who gets obsessed with getting 100% of the collectibles and the "True Ending" path because it's a test of patience and how much you're willing to grind to get it. About 1/4 of my played time is the actual plot and the rest is grinding. I ended up quitting near the beginning of Generation 5 because of how tedious it got.

[Graphics - average]: I personally liked the style which is older looking but detailed enough to show your party member's weapons change as you get higher level stuff. The out of combat art is anime style and offers the stereotypical, scantily clad ladies and other assorted cliches found in fantasy worlds.

[Music - bad]: The music did not help with the tedium of grinding because it had (what felt like) 8 songs to cover the entire game and ended up bleeding together. I've liked just about every JRPG soundtrack I've ever heard but this game is one of the few that felt shallow and irritating to listen to. Just remembered that the game does have voice-acting in the story parts of the game and in at least some parts of combat... obviously it wasn't that memorable since I only just remembered it when I was about to finish my review.

[Combat - good]: I liked the combat, it's a turn-based, isometric-grid system that utilizes team combo attacks that can be chained together to kill foes very quickly. The game also has a Pokemon-like system that lets you capture and use enemies in your party or merge them with other captured enemies to make a stronger one. Your combat effectiveness depends on the equipment which is where the gameplay hits a bump and leads to...

[Gameplay - bad]: All the good items, skills and equipment is either crafted, stolen, dropped from a boss, equipped on captured enemies, transmuted from captured enemies or an overkill bonus drop. Basically every enemy in the entire game has stuff to be stolen which means you have to have a party member that can steal with you at all times. Most of them also have overkill bonus items which means you have to empty their entire health bar and then do enough extra damage to fill up the health bar with overkill damage in order to get the bonus item, this is a pain in the butt on boss fights. To capture enemies you have to whittle their health bar to a sliver in order to even use the capture skill which also means you have a dedicated capture user in your party.

So, all of the above ultimately revolves around having materials you need in order to unlock new skills and make new equipment. There are hundreds of things you will have to craft and you will need to use the Agarest Wiki crafting pages to have a chance at finding all the materials, I ended up having like 6 tabs full of lists and charts to keep track of it all. The only saving grace is that some of the crafted items and skills can be purchased from the item shop once you've made them once... But not all of them, which means lots of grinding and farming and farming and grinding and-*ragequits*

[Story - average]: The storytelling comes via the visual novel style and has voice-acting for every character. It also has the somewhat cool quirk of progressing over the span of 100 years while following 5 generations of main characters. Starting in Generation 2, the main character's appearence, stats and weapon options are determined by who the main character chose to marry in the previous generation. Standard with any visual novel style game, is the multiple choice events that will determine which girls you can marry, optional party members and the ending. But, every time I started getting immersed in the plot and characters, I'd get smacked in the face with more stuff to grind.

[Difficulty - average]: The game offers several difficulties but there's a catch. You can only get the game's true ending by playing on hard or higher. There's no benefit to playing on any of the lower difficulties because the new game+ feature doesn't let you take anything important to a higher difficulty than the one you initially beat it on or lower. So you get to do even more grinding.

[Replayability - Why?]: You might as well just google the "True Ending" because even a few wrong choices during the multiple choice questions can cause you to get a different ending.

[Overall - average]: I'll be nice and give it an average because there are people out there that can tolerate the grinding insanity and enjoy the game... As hard as I tried to stay interested and enjoy the game like I wanted to, I just couldn't... That is a huge feat and not in a good way.
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1 of 1 people (100%) found this review helpful
Not Recommended
32.4 hrs on record
Posted: July 14
God damn do I want to be into this game.... I love the idea. Having generations of heroes that are different depending on who the previous one ended up with. But the same battles and combos and attacks over and over just to progress one conversation in the story is too much for me. Maybe I'm just not the type for this, idk. But I'd love to see the idea put forth in another genre.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Not Recommended
8.2 hrs on record
Posted: July 26
Great music, nice art, nice looking characters. If it was a visual novel, I'd read it happily.

As a game though? It is quite ♥♥♥♥♥. Combat is as repetitive as it gets. Oh any you'll get stuck eventually too.
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Most Helpful Reviews  Overall
209 of 224 people (93%) found this review helpful
2 people found this review funny
Recommended
457.5 hrs on record
Posted: February 27, 2015
Agarest is one of my all-time favorite strategy RPG, and favorite of those available on PC.

Gameplay is a lot of fun, especially if you enjoy having a lot of characters to choose from to form your party, each differing from others by the weapon they use, their skill slots and their unique passive abilities and special attacks. Character customization is fairy extensive, allowing you not just select characters’ weapons and armor and allocate their level-up points, but also select exact skills the characters will have available, and choosing skills that will allow your characters to form powerful combination attacks is important for winning.

There is also extensive item and skill-crafting system, and every next-tier item and skill you want to use has to be crafted rather than bought in the next town’s shop. Though once the initial crafting is performed, all skills and some items can be bought from the stores if you want more copies of them.

Story and character-wise, Agarest is definitely among the best games I’ve played. Each character in a very large cast has very distinct personality, and most of them defy standard RPG tropes. And with the story spanning multiple generations, it is interesting to see how long-living characters interact with the descendants of the person they once knew.

The story also leaves the player plenty of choice: there are multiple story branches in each generation, as well as more numerous event where your choice affect your relationship with three potential love interests, determining which of them you can marry in the end of generation (the story is about protagonist’s goals being carried on by his descendants, after all ~.^ ).

In short, I fully recommend Agarest to all RPG fans, particularly the fans of strategy RPGs!
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415 of 484 people (86%) found this review helpful
Recommended
11.3 hrs on record
Pre-Release Review
Posted: November 25, 2013
JRPG's are not for everyone, and unlike Final Fantasy or Tales, Agarest: Generations of War is not something I would expect a non-JRPG fan to enjoy. Luckily, I am one.

Generations of War, even though the concept of dating sim/turn based RPG sounds horrible, it is actually pretty good. The game offers so much choice to the player. Who you can marry, how you want a particular battle to go, and which lovely lady you can choose to woo over. You can easily get well over 100 hours in this game, and barely scratch the surfce.

However, this game has it's drawbacks. Most of the time, events and "quests" are spilt up by numerous and tedious battle stages, that work out like a board game. There are far to many of these, even just in the short part of the first generation. However, this is good for leveling up your characters, and if you complete these battles quick enough, you get a nice little bonus at the end. Sadly, for me this just makes it an experience I force myself to enjoy.

All in all, Generations of War tries to be different from all the other JRPG's on the market, and it is. It just tries to make it's self too different, when all it needed was some generic JRPG nonsense.

+ Interesting combination of dating sim/RPG. It's not horrible, honest.
+ You get your money's worth. Hunderds of hours of content.
+ Awesome anime gallery.

- Story is very generic
- Alot of repetiton
- Player interation is very linear. We can mould the story, not the world.


7/10
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219 of 263 people (83%) found this review helpful
Recommended
403.6 hrs on record
Posted: November 25, 2013
One of my favorite tile-based strategy games (I've played FF tactics, fire emblem, and a few others). Very long campaign (at least 100 hours of gameplay) with good replay value (if you have the willpower to do it again in new game+). The story is interesting and should keep you entertained. The hard difficulty setting is challenging and requires a good amount of strategy (and exp grinding at some points). Good amount of customization and options for all your characters. Cool skill animations with a good mix of 2d/3d art. The romance in the game is pretty tame and doesnt detract from the story all that much. The only downsides I can think of is that it is a little rough around the edges and may be too repetitive for some people, but, overall, I think it's a solid game for a solid price.
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127 of 142 people (89%) found this review helpful
4 people found this review funny
Recommended
191.7 hrs on record
Posted: October 31, 2014
Hi everyone, here is the review for Agarest: GOW

To start with, this game is essentially a mix between a tactical role-playing game, visual novel and dating sim, all in anime style presentation.

Features of this game:

1. Deep tactical chess board type battles
2. Party movement based on a world map
3. Story told in visual novel form
4. Wooing of girls occurs in choices and cutscenes

Things that I liked about this game:

1. Battles require strategy and planning
2. The art is attractive
3. Ability to customize party member's gear and stats
4. Character personalities are interesting
5. Solid storyline spanning lots of hours
6. Multiple endings
7. Dating sim is a nice distraction
8. DLC makes things alot easier if you are playing just for the storyline
9. Polished with very few bugs
10. Total Japanese voice acting

Things that I thought could be better:

1. Learning curve is steep. Instruction manual is good to read but not included in the game
2. High possibility for grinding on first play through. This can be avoided after learning how to play the game, but more guidance on this would have been helpful.
3. Dating aspect more a distraction in this game, could have been more fleshed out
4. Unexpected spike in end game difficulty
5. As an older game, the resolution isnt as crisp
6. Music slightly repetitive only because of the countless hours spent in game

Overall, if you are a fan of anime art, visual novel story-telling and tactical role-playing battles with a bit of dating sim, I recommend this game to you
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334 of 436 people (77%) found this review helpful
Not Recommended
72.8 hrs on record
Posted: December 24, 2013
I enjoy the story, I enjoy the characters, I enjoy the character interactions. I sort of enjoy the combat. I like alot about this game. I intend to complete it but after 40+ hours I am still only half way through Generation 2 (out of 5) and I am finding the repetative nature of the combat quite tiresome. Initially I had soem seriously overpowered weapons in my inventory (some dlc or preorder bonus) which I disabled so it wouldn't spoilt he game by making it too easy. More have appeared in my inventory and eventually I have decided using them just to stroll through the combat and get on with the story.

I really want to see how this progresses and it is a damn shame the combat is so repetative, there is so much more they could have done with it. There are so many character and monsters to use but you end up just using the same 6 all the time (others fall behind). It would be far more enjoyable if the party had to split at points to spice things up and force you into using different characters.

The inventoy/crafting/enhancing is quite complicated (complicated rather than complex), it is difficult to make stuff. You need to enhance this item to make this item part then you need this book to be able to craft this item to make that item and so on, none of this is shown before you actually buy/enhance things so you have to constantly save/load to figure it all out; quite tiresome.

This game is looking like it will be 100+ hours to complete, I really hope it's less as that's alot of time to get out of it the things I am enjoying.

The question isn't "Is this a good game?" as it is and it has alot of things I enjoy, the question is "Is this worht the time?" and I'm not sure I can say a 100% yes to the last question. I don't fully not reccomend this game but nor can I reccomend it toally either.
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