Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
We’ve been having lots of meetings regarding the progress of A0.9 this months. So far, the main objectives of a new ai behavior system, a new player movement system, a new ui, the world editor, and their incorporation into multiplayer are all moving forward, albeit at different speeds. The world editor is fairly stable and ready for player testing now, while the rest are still a month away at the earliest. So, we’ve decided to put out an a0.86 build before Christmas with the world editor. Before anyone gets too excited, the game can’t currently read the world editor maps yet (the a0.86 build is still based on the a0.85 branch, not the a0.9 branch), but most of the editing functions are in. We’ll try to put in an early version of the story editor as well if we can get it to work smoothly, no promises though.
Another thing to be included in a0.86 will be the block building system LOD. What this does is to allow block buildings to show up at the farthest terrain setting. We’ll also be testing in the future to see if we can get the resolution of blocks down to .25 meters from the current .5 meters.
We're going to have a video next week of the new player animations as well.
We’ve just released the a0.85 build on Steam. It’s mostly a Story mode build with some Adventure mode updates. All old saves are probably not going to work with the current build, so here’s a save package for you to download: http://www.pathea.net/images/SaveData.rar
Below is the changelist:
Added player customization
Added several new face types
Added 11 new animal species
Added 2 new enemy types
Added 2 new locations
Added swamp biome
Added mountain biome
Added 7 new NPCs
Added Pujan wall
Added 2 new Pujan towns
Added 4 new rivers to story map
Added natural bridges to adventure mode
Added better town designs to adventure mode
Added new air boss to adventure mode
Added rainforest biome to adventure mode
Changed building block textures
Easier to pick up plants
We weren’t able to get the 64 bit version working with the current build due to the difference in behavior tree libraries, but it is already working with a0.9, so everyone will just need to wait a bit longer for that. The player customization and ingame NPC randomization are still being tweaked...so don't worry too much yet if you happen to meet a really strange character...
Planet Explorers © 2014 Pathea Games. All rights reserved.
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