Planet Explorer's is a good game, much better than other Early Access Titles - I know I'm kinda against those but I took a risk one more time with Planet Explorer's and boy did it ever pay off.
+ The Creation System allows for a wide-range of creativity even at the current A0.84 Patch. You can already ride and create vehicles, swords, guns, and some other objects with the Voxel Creation System. In addition to the creation system there is a "Standard" Selection of items you can make or buy if you have the resources. Unfortunately Vehicles are custom jobs only but you can d/l some from the budding library of multiplayer workshop items.
+ The Game has really great detail, my system from 2009 can barely handle it at fastest graphics but it's obvious that with a better machine it would look much better than most anything I've seen.
+ Those who follow my activity thinking know I concentrate on 2 things when it comes to games, Tools, and Crafting, this game has a stellar crafting system in SP and MP it has that potentional but - more on that in the cons section.
+ The Game has a definite level of challenge that will make it not overly difficult but certainly not too easy to found and run your own colony.
+ The Bulk of the completed game by the devs own words is in Single Player Story-mode to date. I play more of the "unfinished" Adventure Mode which tbph is like taking Sim City and Molding it into a FPS Prospective. There is third-person and free camera modes, and some weapons do fire "Over-the-shoulder" already but I've pressed the "1st Person View" key more times than I can count and it's still not resulted in seeing through my character at this point - must be in development that part.
+ The Technology range is massive - For future explorer's you can make some pretty primitive and very advanced stuff.
+ Multiplayer seems like it might be fun if I could get my personal situation to work.
- Multiplayer is highly underdeveloped, I think they're putting it in last tbph. There's more single player content than MP *at this point*, this is promised to change according to the devs and I wait to see if that is resolved correctly or like so many other games in a haste that wastes the games multiplayer.
- Multiplayer (for me) doesn't allow creation of uploads for some reason. The Creation system works fine in editor mode but when I try to upload an ISO to the server it kinda hangs and tells me "try something else".
- Naturally there's bugs, but hey it's still in Alpha Stage so that's pretty normal. I can see strides being made with the previous patches (which I wasn't around for but got the benefit of) and I wonder where it will lead.
Finally I saved the most "neutral" thing and imo the "best" thing about the game for last.
+/- The Game is unfinished, and from all accounts the devs listen to those who are playing the alpha when they speak. Unfinished doesn't refer to a lack of quality, but the presence of potential. As you all know potential is very hard to find in games that force you to do it "their way", I see at this stage atleast the ability to make a great game, but it's not quite finished yet. I was going to reserve judgement until after it made Beta Stage but I decided to review it anyway to let you know this might be a great investment, and pretty low risk if you like the idea of creating your own objectives/world/objects/stuff.