Planet Explorers is an open world sandbox adventure RPG game set on a distant planet. The game uses a new OpenCL calculated voxel system to allow players to change the terrain in any way, create new objects such as weapons, vehicles, objects, and do it anywhere.
User reviews: Very Positive (2,366 reviews)
Release Date: Mar 11, 2014

Sign in to add this game to your wishlist or mark as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Planet Explorers is an open world RPG for its single player mode, as in there's a storyline with an ending. The game is in alpha, there will be bugs and strange things that we can't explain. Since it's an RPG, there will be more bugs than other games of the voxel type. Also due to the RPG nature, each main update will be spaced by about a month. But due to the decent size of our team, each update will contain a lot of content. We do listen very closely to our players, so you will have an opportunity to impact the direction of the game.”
Read more

Buy Planet Explorers

HOLIDAY SALE! Offer ends January 2

-20%
$24.99
$19.99
 

Recommended By Curators

"Great RPG/Sandbox game. Mine, quest, build, & kill to your hearts content, this game is fun especially with your fellow friends, it has great potential."

Recent updates View all (21)

December 28

A0.86 Released

We've just released the a0.86 build of Planet Explorers on Steam. For this build, we've included the World Editor. The current World Editor is fairly rudimentary, but you can see the direction we’re going with it. The current game won’t be able read the output maps from the editor until a0.9 though. We’ll try to release a tutorial/documentation as soon as possible. For now, the World Editor is Windows only. Also included in this release are story bug fixes for a0.85 and the block LOD.

Looking forward, we have a0.9 coming up as well as Unity 5.0. We’re not sure if a0.9 will be using Unity 5.0 or not, it depends on when that comes out. We do know that there should be some significant improvements to lighting, physics, and optimization once we make the switch.

20 comments Read more

December 17

There will be a build before Christmas

We’ve been having lots of meetings regarding the progress of A0.9 this months. So far, the main objectives of a new ai behavior system, a new player movement system, a new ui, the world editor, and their incorporation into multiplayer are all moving forward, albeit at different speeds. The world editor is fairly stable and ready for player testing now, while the rest are still a month away at the earliest. So, we’ve decided to put out an a0.86 build before Christmas with the world editor. Before anyone gets too excited, the game can’t currently read the world editor maps yet (the a0.86 build is still based on the a0.85 branch, not the a0.9 branch), but most of the editing functions are in. We’ll try to put in an early version of the story editor as well if we can get it to work smoothly, no promises though.

Another thing to be included in a0.86 will be the block building system LOD. What this does is to allow block buildings to show up at the farthest terrain setting. We’ll also be testing in the future to see if we can get the resolution of blocks down to .25 meters from the current .5 meters.

Screenshot

We're going to have a video next week of the new player animations as well.

42 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

In Planet Explorers, it is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explorer, gather, build, create, fight, and ultimately, build a new home.

Game Modes


Planet Explorers will feature single and multiplayer modes.

In single player there are 3 distinct selections

  • Story Mode – Story mode is the main meat and bones of the game, it is the action-adventure-rpg-somewhat-4X segment, offering npcs, missions, colony building, farming, ranching, training, diplomacy, and of course, a storyline that you can follow or ignore. This story features a 17X8km world map with many unique character, landscapes, biomes, locations, and over 100 types of potential enemies. Even though we’ve made it seem like a very action oriented game in the trailers, in reality, players can choose to not fight so much as to just plant a farm, make some food, keep the colonists alive, negotiate with the sentient aliens, and defend the perimeter from the local life forms. That can still eventually arrive at the ending. And yes, there is an ending.

  • Adventure Mode – This mode is based on a procedural map generated from a seed. Currently, it comes in a 40X40 kilometer map. Players will be able to complete random missions, defeat bosses, and explore different landscapes in the mode and eventually be able to setup conditions that they want to play (such as tower defense or attack an alien camp). This mode will also feature survival gameplay. The randomization in this mode will eventually pull in player made objects and locations so that a world will always feature something new and unique.

  • Build Mode – In this mode, there are no enemies and an infinite amount of building material. It also currently comes in a 40X40km map. Players will be able to build whatever they want in this mode, including everything in the Creations Editor. Think of this as the perfect testing ground to test everything you build. Or…it’s your place to build your garden without ever worrying about the pesky aliens.

Multiplayer allows Local Area Network and player hosted servers. It features several modes but some are still on the drawing board or going through technical trials so the final result is still in flux. Players playing multiplayer should be able to bring at least one of their created objects into multiplayer games, be it a sword, gun, or vehicle.

  • Coop – Coop comes in many selections, such as adventure mode, tower defense mode, build mode, etc. This is pretty much an open world sandbox with a max of 32 players (this number still needs to be stress tested).

  • Versus – This mode allows teams of up to 16 players to battle against 16 players from another team. We allow full terrain manipulation in this mode. Currently, it's a point based system where one team wins if they reach a certain point level based on kills, built objects, resources mined, etc.

Game Features


Current

  • 20+ hours of storyline
  • 70+ types of enemies
  • 20+ unique mainline NPCs
  • Able to dig
  • Able to build
  • Able to plant farm
  • Able to build colony
  • Able to have followers
  • Creation Editor to create vehicles, weapons, objects, vtols, and more
  • Day/night cycle with realistic moon cycles
  • Weather system
  • 15+ types of mineral types
  • 200+ unique items
  • Resource scanner
  • Realtime AI pathfinding
  • Multiplayer COOP
  • Multiplayer VS
  • Realtime water physics

Planned

  • Finish up the single player storyline
  • 30+ more enemy types
  • More mainline NPCs
  • Multiple boss types
  • Story Editor
  • Pet system
  • Herding
  • Fishing
  • AI bot followers
  • Ingame music player
  • Hardcore survival mode
  • Negotiation with aliens
  • War with aliens
  • Missions to the moons
  • More objects in Creation Editor (boats, mechs, armor, etc.)

Maybe

  • Riding animals
  • NPC Marrying
  • NPC Procreation
  • Season system

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Win 7
    • Processor: i3+
    • Memory: 3 GB RAM
    • Graphics: GTX 460+ HD 5700+
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 6 GB available space
    • Additional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
    Recommended:
    • OS: Win 7 +
    • Processor: i5+
    • Memory: 6 GB RAM
    • Graphics: GTX 670+ HD7000+
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • Additional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
    Minimum:
    • OS: OSX 10.7
    • Processor: i3+
    • Memory: 3 GB RAM
    • Graphics: GTX 460+ HD 5700+
    • Network: Broadband Internet connection
    • Hard Drive: 6 GB available space
    • Additional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
    Recommended:
    • OS: OSX 10.7+
    • Processor: i5+
    • Memory: 6 GB RAM
    • Graphics: GTX 670+ HD7000+
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • Additional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
    Minimum:
    • OS: Linux Kernal 3.2
    • Processor: i3+
    • Memory: 3 GB RAM
    • Graphics: GTX 460+ HD 5700+
    • Network: Broadband Internet connection
    • Hard Drive: 6 GB available space
    • Additional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
    Recommended:
    • OS: Linux Kernal 3.2+
    • Processor: i5+
    • Memory: 6 GB RAM
    • Graphics: GTX 670+ HD7000+
    • Network: Broadband Internet connection
    • Hard Drive: 8 GB available space
    • Additional Notes: Must have OpenCL compatible CPU or GPU (DX10.1)
Helpful customer reviews
26 of 29 people (90%) found this review helpful
34.0 hrs on record
Posted: December 4
Early Access Review
An excellent addition to the sandbox adventure/miner sub-genre, Planet Explorers is, in a nutshell, what people who fell for the hype over StarForge were and still are looking for.

Where Starbound is basically Terraria in space, Planet Explorers has that same relationship with Minecraft but manages to be better. While Minecraft uses block-based voxels to construct its landscapes, Planet Explorers uses OpenCL. This enables the terrain to be just as malleable as that of Minecraft, but look a damn sight better. Though admittedly OpenCL, being a prototype, has a few bugs, one of which is that vehicles travelling at high speed over rough ground have a tendency to clip through the terrain as of 0.85. That said, the bugs present in the alpha of Planet Explorers, albeit slightly frustrating at times, are easily more forgivable than those in certain AAA games (*stares viciously at EA and Ubisoft*) and barely put a scratch into the rest of the game.

Story mode is easily the best of the three game modes, the other two being Adventure (basically Minecraft Survival) and Build (creative mode). Beneath the magnificent visuals - not to mention the aliens themselves (which look slightly less silly than those in Starbound) - there is a surprisingly well-crafted storyline with interesting lore and bright characters to explore. Item crafting in Story is tiered depending on how far you are into the story, with simple wooden equipment available for use at the start and more powerful armour and weapons being available for manufacture later on.

Speaking of crafting, Planet Explorers has what far too few games of this genre have in my honest opinion - a fleshed-out and incredibly detailed item creation system that is easily mastered to boot. One can create a huge amount of useful, fully personalised items and vehicles - swords, guns, bikes, tanks, helicopters, boats and airborne dreadnoughts, to name but a few. Unfortunately, it is not possible to create custom tools or armour, and firearms are limited to pistols, assault rifles and laser rifles (but this might change soon). Nonetheless, Planet Explorers' powerful item creation system gives it a big leverage over other games of its genre.

To conclude: do I recommend this game? Of course I do. If you can forgive the glitches and bugs (take into account that this is an alpha, and not a fully released game yet), a wonderful sandbox adventure that has the potential to surpass even Minecraft in its scope awaits the lenient.
Was this review helpful? Yes No
15 of 20 people (75%) found this review helpful
24.2 hrs on record
Posted: December 6
Early Access Review
So I've had a few hours of this and progressed quite far into the game. So many people complain about the type of games that you have to craft stone pickaxes and then go farm for hours. Personally, you're always going to get that sort of progression in a game like this.

Anyway, onto the game. The game's story I didn't complete yet but it was definitely cool. I'm not too interested into story and more for the gameplay. The game can be harsh and will be harsh, you will die if you go to an alien camp unarmed. The fighting style of melee is... odd at the moment. It doesn't feel fluent enough for a fighting system and just feels like a bad design. By far the most interesting feature of the game is the feature you can design weapons, aircraft, vehicles, shield and even game objects. You can really push the limit of what you want to create. The way to create things is easy to use and get used to.

The game is of course (as of writing this) in alpha. The amount of content for an alpha is amazing. I have experienced 2 crashes but the autosave had save me both times. Overall, the game looks like a great idea and can be really fun.
Was this review helpful? Yes No
9 of 11 people (82%) found this review helpful
16.2 hrs on record
Posted: December 14
Early Access Review
Exactly what I've been looking for!

I have been in a state of distress ever since seeing some pre-release footage of 'No Mans Sky', and this has filled that hole perfectly! A massive, wonderous, and dangerous open world crafting game with far more posibilities than I've had time to explore. Explore, farm, build, fight! This is a great game to play alone or to get stuck in with some friends, as you form a squadron of jetpack lunatics zooming around the map!

Even as a early access game, it's a solid 8/10
Was this review helpful? Yes No
11 of 16 people (69%) found this review helpful
43.0 hrs on record
Posted: December 19
Early Access Review
"Fun game! So many possibilities.You can create your own swords/guns/land vehicles/aerial vehicles/sea vehicles. It's open world sandbox.Unlimited Ideas and possibilities.
Was this review helpful? Yes No
26 of 46 people (57%) found this review helpful
15.5 hrs on record
Posted: December 21
Early Access Review
I'm going to write a dissenting review. I do not dispute the advantages listed in the favorable reviews, but:

1) The game has sluggish performance and desperately needs a tutorial or three

2) As an early access game, it receives regular updates which is good except that the patches frequently require starting the story over from scratch.

3) There are still bugs and storyline gliches. To those who say "Of course, it's early access" I will point to Kerbal Space program, Prison Architect, and a few others.

My verdict: Let this one age for a bit to see how it develops.
Was this review helpful? Yes No
5 of 6 people (83%) found this review helpful
26.4 hrs on record
Posted: December 21
Early Access Review
This game is still on early but it's extraordinary.

It's remembers me a lot of Project Entropia with a bit of Space Engineers and Minecraft.

Really open, creative, enjoyable and fun.

Even on early it can give you lots of fun since theres lot of things to discover and do.

This game is really recommended for those who like adventures with a lot of crafting and building.

Overall 8/10 ( really good for an early acess imao)
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
13.9 hrs on record
Posted: December 22
Early Access Review
I have been looking for a game exactly like Planet Explorers for years now. Essentially, I wanted a game about exploration and building, with an additional leadership/colony establistment dynamic added. I always played minecraft near villages, but the lack of content aimed at interacting with and leading the npcs always left me disappointed, and I wanted something better.

In Planet Explorers, you crashland on the planet Maria after something happened to the space ship, called the Epiphany, carrying hundreds of colonists. Your early quests involve providing immediate assistance and reconnaissance to the scattered and lost crews, who came down on different "lifeboats," crashing their smaller spaceships all over the main continent.

Maria is a very beautiful, engaging, and dangerous world, and I feel that I have only scratched the surface in the hours I've spent playing this game. There are different regions, called biomes because of their differing ecology, where different herbs and resources can be gathered. I find the game challenging, as early in the game you start of with very little and you can't craft everything all at once (in story mode, there are other gamemodes for just building or adventuring without the story constraints). Mining is more challenging than other similar games, because mining to a specific level isn't the answer. You use a scanning device to find various minerals, and their distribution is fairly unpredictable. Building is well done in this game, because the block is visible before it is placed, so you can get it positioned just right then place it. You can also place partial blocks, which adds detail and customization potential. Removing blocks is as simple as pressing Alt while in buildmode. I haven't built much so I'm not sure how complex what you can make is, but so far I've been pleased with the mechanics of it.

Another fun thing about this game is the createable content. Swords, guns, vehicles, and even decorative items can be created in a special interface, then once you gather the materials to make the item you can simply export them into your game. So far I only have a vehicle in the car category, but you can make everything from motorcycles to fighter jets. If you are lazy like I am, you can just go to special websites to download the "iso" files, which can then be plopped directly into the files for the game. So far this has been the route I've taken, because although thorough and very customizable, the creator tool seems tedious to me.

I just reached the point of actually establishing my colony, and I have been pleased with the mechanics and purpose it serves. I won't go into it much for fear of spoilers, but it is very customizable and there is a definate leadership element to managing the colony, it isn't a passive structure but an active community. It is also important to point out that this game is in Alpha presently- yet I am more excited and impressed with this game than I have been with many fully released pc games on stream. I definitely recommend this game to anyone looking for a challenging, creative, beautiful game about space exploration (gone horribly wrong- in a good way!).
Was this review helpful? Yes No
4 of 6 people (67%) found this review helpful
13.7 hrs on record
Posted: December 5
Early Access Review
Design your own weapons and vehicles and witness them in action in-game, build a base and survive against the hordes of wildlife and strange races and robots - oh hell yes, one of the best Early Access titles i own, very excited to see this release as a full version, updates do happen and i can definately recommend this game for fans of the survival crafting genre.
Was this review helpful? Yes No
4 of 6 people (67%) found this review helpful
37.6 hrs on record
Posted: December 19
Early Access Review
Very solid game with lots of potential. Great buy at $25, amazing buy at $15.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
145.9 hrs on record
Posted: December 19
Early Access Review
very promising game. if you're the type who loves exploration, building stuff (and testing them out), or just flat out doing whatever then this game is a must try. it's still in alpha so it comes with a few cons, such as the need for better hardware optimization, better melee combat, occasional minor glitches and crashes. but then again, these do not deter from the great experience this game delivers.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
5.1 hrs on record
Posted: December 21
Early Access Review
I am really glad I purchased this game! So many options and it seems like so many more still to come. If you love being creative, surviving, building, gathering...this game is for you!
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
42.9 hrs on record
Posted: December 23
Early Access Review
A really awesome game, even in Alpha. Cant wait to see how this game progresses. Good story line, fun multiplayer, an all around solid game.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
34.4 hrs on record
Posted: December 24
Early Access Review
An Excelent game to plaay. Follow the story or just go adventuring or build to your hearts content this game offers it all.
Was this review helpful? Yes No
3 of 5 people (60%) found this review helpful
10.3 hrs on record
Posted: November 30
Early Access Review
I strongly recommend this game to Voxel game fans. Though it still has some bugs, the design and interfaces are amazing. 9/10. This game features beautiful landscapes, intricate crafting systems, and once you get into it and get used to the gameplay, it really becomes a wonderful game.
Was this review helpful? Yes No
3 of 5 people (60%) found this review helpful
19.3 hrs on record
Posted: December 21
Early Access Review
Crashed my helicopter and got killed by a robot - 10/10.
Was this review helpful? Yes No
3 of 5 people (60%) found this review helpful
6.6 hrs on record
Posted: December 10
Early Access Review
This game is really fun, it has a lot of potential in it's upcoming updates. I would totally recommend it!
Was this review helpful? Yes No
1 of 2 people (50%) found this review helpful
24.8 hrs on record
Posted: December 20
Early Access Review
This games is awesome, its minecraft on a whole other level, the creativity and story adn weird creatures, everything, not to mention the game and eploration area is MASSIVE !!, it has so much potential to be a game of the decade when its released, maybe needs a little work on the character devlopment, but other then that, its well worth the buy, hell its only £11 while on sale and every purchase helps them to finish what already is a great game
Was this review helpful? Yes No
72 of 76 people (95%) found this review helpful
40.6 hrs on record
Posted: November 20
Early Access Review
Pros: Nearly unlimited creativity. Want to fly a Millenium Falcon? No problem! Even if you are not very creative, installing other peoples wondrous works is as easy as drag and drop.

Exploring is fun! Some cool scenic locations as well as hangliding through alien canyons.

Storyline is solid. From the intro with Carl Sagan's quote to the mystery behind this planet, I really craved more.

Cons: Everything that comes with alpha. Bugs mostly that range from annoying (falling through the ground) to storyline breaking (Mainline npcs turn invisible).

Despite there being over 200 different animals, most of their animations and actions are too similar. Runs up to me, swings claw defines most animals (not all though).

Overall, this game is great and worth the buy. You can put a couple hours into it or hundreds, there many possibilities.
Was this review helpful? Yes No
68 of 74 people (92%) found this review helpful
118.2 hrs on record
Posted: October 17
Early Access Review
One of the best games I have played that has to do with surviving, hunting, and crafting.

Do you like jetpacks, gliders, parachutes? Cars, Helicoptors, Boats? All kinds of guns from using bullets to energy? Making monorail trains even? Then you got to get this game.

Comparing this game to other games out there, like Minecraft or Terraria/Starbound, this game is like those but plays even better, and with better graphics. Not to mention, you can either go for co-operative survival, or free-for-all/secretive teaming survival like you would in a game like Day Z. I should also mention, this game allows you to create your own items/vehicles that can be used anywhere in the game!

I very highly recommend this game to anyone who has played any of the mentioned simular games to this, I bet you'll love it, no doubt.
Was this review helpful? Yes No
49 of 54 people (91%) found this review helpful
63.7 hrs on record
Posted: October 24
Early Access Review
Hi

This game got me captivated from the start, making the long grinding normally associated with sandbox games, a bit easier and faster, without taking

anything away from the genre. Harvesting and collecting resources is still a grind, as it should be, but just much easier feel to it.

The next thing that really got me, is the very unique creation system. Yeah, you can take parts of a car, connect it with material of your choice, just

the way you want, and if physics permit, it will go. You will tripple your normal game time just playing with this, and it is not limited to cars, but

motorcycles, VTOLs, aircraft, boats, weapons, armours, buildings.... just about anything you can build in game, you can first create and paint in the

creation system.

Now, all the game modes is not implimented yet, and there is a lot of bugs still, it is early access afterall, but it is already a great find and the

single player story line is as captivating and immersive, even better than some AAA games. If I could add a double recommend, I would.
Was this review helpful? Yes No