DuckTales: Remastered is a beautiful hand-crafted reimagining of one of the most cherished 8-bit titles of all time. Go back to one of the golden ages of gaming, now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan alike.
User reviews:
Overall:
Very Positive (2,480 reviews) - 88% of the 2,480 user reviews for this game are positive.
Release Date: Aug 13, 2013

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About This Game

DuckTales: Remastered is a beautiful hand-crafted reimagining of one of the most cherished 8-bit titles of all time. Go back to one of the golden ages of gaming, now refined with a level of detail that will please the most hardened devoted Disney or retro Capcom fan alike. Featuring hand-drawn animated sprites, authentic Disney character voices talent and richly painted level backgrounds from the classic cartoon TV series, Scrooge McDuck and family come to life like never before. The gameplay retains the authenticity of its 8-bit predecessor; simple and fun, with slight modifications to improve gameplay flow and design. Embark on an authentic DuckTales adventure, as Scrooge McDuck and his three nephews Huey, Dewey and Louie travel to exotic locations throughout the world in their quest to retrieve the five Legendary Treasures.

System Requirements

    Minimum:
    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Pentium 4 2.4 ghz with Hyper Threading
    • Memory: 1 GB RAM
    • Graphics: NVIDIA® Geforce 9600GT, AMD® Radeon™ HD 3870 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows®XP™ SP2, Windows®Vista™ or Windows®7
    • Processor: Intel™ Core 2 Duo / AMD™ Athlon 64 X2 or higher.
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce™ 200 series or higher, AMD® Radeon™ HD5000 series or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory.
    • Storage: 2 GB available space
Helpful customer reviews
135 of 158 people (85%) found this review helpful
2 people found this review funny
3.4 hrs on record
Posted: December 6, 2015
I hate to downvote this game, but it freezes on the end boss for a lot of people, including me. It sounds like it's related to Nvidia's newer drivers but I'm not sure.

The game itself is a solid if not particularly impressive affair. The graphics are obviously an improvement over the original, but compared to the recent remake of Castle of Illusion this remaster is kind of disappointing. If you are looking for a great Disney platformer I'd recommend trying that one first.

This is worth picking up for $5 sometime, though, if you are a Disney fan or like 2D platformers. However, I'd hold off until it's patched - otherwise you might not be able to finish it.
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69 of 80 people (86%) found this review helpful
1 person found this review funny
18.2 hrs on record
Posted: January 11
I'd love to recommend the game. It's a beautiful game and WayForward and Disney have given it a lot of love. I could write many more paragraphs about how well-crafted the and game is than this review takes.

However I can't recommend it. The game has a catastrophic bug that causes the game to freeze on a significant number of users' machines, including my best PC. It appears to be a problem that is occurring with an increasing portion of new players and one suggested option to reduce (unfortunately not eliminate) the problem is to lower the graphics settings, resolution etc. so it seems likely the issue happens most when the game is played at its best. It is more frustrating still that this freeze happens mostly at the very end of the game.

But the most annoying thing about this is that Capcom are being wilfully neglectful of all of these complaints. Players have repeatedly contacted them about the problem over the last 2 1/2 years. WayForward, the licensed developers, have also tried to communicate with them to offer work on fixing the issue. But all of this is being rejected, so nothing can be done. It turns one of the best games and certainly one of the best platformers of recent years into one of the most aggrivating.

Instead I would recommend looking into other WayForward-developed platformers where they are not restricted in such a way, and where such issues cannot be found. In particular the upcoming Shantae: Half Genie Hero is shaping up to be a wonderful game with similar aesthetics and handling.
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62 of 76 people (82%) found this review helpful
3.7 hrs on record
Posted: December 31, 2015
I'm not giving this game a negative review because it's a terrible game. I'm giving it a negative review due to a commonly occurring bug that makes the game impossible to beat.
DuckTales: Remastered is a remake (rather than a remaster) of an old NES game that garnered quite a bit of praise back in the days, for its well crafted levels, great soundtrack and fun gameplay. Remastered does not quite hit all the same notes, but the core gameplay is still very fun.

Graphics and sound
If anything, the game actually looks better than the show it's based on. The colours are vibrant, movement is smooth and everything is nicely detailed without feeling cluttered. It "feels" like a cartoon, in a good way. The only area where criticism can really be had is in the animations that sometimes leave a bit to desire. Still, the game is beautiful.
And it's no slouch in the sound department either. All the songs but one are based on the soundtrack of the NES game, but updated to make use of modern hardware. Only a single song is less than stellar, and that's the one that is new to this game. And it's not even a bad song, it just does not fit in with the rest.
And what good is an action game without good sound effects? It "feels" satisfying to jump on enemies. The sound effects have just the right amount of "impact", creating a very satisfying experience. It manages to both stay faithful to its source material (the NES game), and expand on it.
And let's not forget the voice acting. It's great. I did not grow up with the English version of the cartoon, and I still think the voice acting sound just right. This is extra impressive, considering the age of many of the voice actors (remember, this show originally aired back in 1987).

Story
No-one will play this game for its story. It's a forgettable story that adds very little to the overall experience. You're out looking for some special treasures, and need to visit places all over the world, and also the moon, in order to find them. That's really the extent of it.
Sadly, the story delivery often gets in the way of the gameplay. Cutscenes are frequent, and they completely stop the action. It would most likely have been better to just have one bigger cutscene at the start of the level, and then a bigger one at the end, with some chatter between the characters during the levels that don't require you to stop moving.

Gameplay
The game borrows its gameplay from the original NES game, and it's a testament to good design when in 2015 a game that plays like a game from 1989 still is a joy to play. Bouncing on enemies is just as fun now as it was back then.
The levels are heavily inspired by the levels from the NES game, keeping a similar layout. New objectives are added to the levels that basically amount to scavenger hunts, and here is where the game starts showing its faults. The original levels were never designed to be navigated this way, you were supposed to get to certain points in them, and you had a few options in regards to how you got to these points. In the remaster you need to go through almost every part of the level, which results in some strange looping back. It's particularly bad in the first non-tutorial level that you're likely to play, Amazonas, where you were originally meant to either pick the upper or lower rout in the earlier parts of the level, but here need to pick one, then go back through the other and then through one of them again. It breaks the sense of forward momentum, and it's really just a bit dull. All other levels, except for the new one at the end, suffer from this issue to some extent. This adds up to a game with worse level design than the game it's based on.
The final level also feels out of place. Suddenly the style of the level (in terms of how you play it) changes completely. If you've ever played a Mega Man game, then this level will feel familiar, because that's what it feels like. A Mega Man level (and not a well designed one). The soundtrack on this level also feels like something out of Mega Man.

Options?
The options menu is severely lacking. You can't even change the sound levels. It's more or less limited to resolution, AA, language, brightness and two pre-set key combinations for your jump attack. No, you can not even re-bind controls. While graphics options for a game like this is not super important, sound levels and re-binding controlls is just something that I've come to expect from any game with more than a minimal budget.

The big freeze-bug at the end
This is the reason why my review ends up negative. There is a bug near the end that freezes the game. It won't happen for everyone, but the amount of people I've seen reporting this seem to indicate that it's at least a relatively common bug. One that neither WayForward nor Capcom has bothered fixing. Exactly what causes the bug is unknown, but it does not seem to be due to a specific graphics card vendor, OS version or anything like that.

Closing words
Even without the bug, the frequent cutscenes and the frankly not great level design pulls this game down. The core gameplay is really good, but sadly the things surrounding it are not. Had they either stuck with the original level design, or designed brand new levels around the scavenger hunts you're supposed to partake in, then this game could easily have been a winner, but as it stands, it's just an alright game, with great graphics and sound, and a very serious bug near the end that might make it impossible for you to see the last boss.
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26 of 29 people (90%) found this review helpful
1 person found this review funny
3.5 hrs on record
Posted: January 21
BEWARE: if you have NVIDIA, with recent drivers, expect to wander in the community hub to find the solution of a freezing game during the last boss.

DuckTales.... so many memories... on the NES system.

Because I belong to that generation that got the chance to play it on it. Besides, I can still remember the song (in French) for Duck Tales, the cartoon. And I still remember the pogo stick, the Amazon and the Moon.

DuckTales Remastered is an improved version of the original game. Oncle Scrooge (or Picsou in French) is searching for a mythical artefact with the help of all the gang (the nephews and niece, the chopper pilot, the crazy inventor) and pitched against some enemies (the witch, the scottish billionnaire, the thiefs). I'm sorry if I'm not giving the English names, as I'm used to Geo Trouvetou, Mystique or Riri, Fifi and Loulou (who are Huey, Dewey and Louie) and as names.

Anyway, dear Scrooge will visit the Amazon, some African mines, a haunted castle in Transylvania, the Everest and the Moon, without forgetting a volcano where the big fight will arrive. If he can jump, he can also use his cane as pogo stick to reach heights or to throw stuff. As part of a classic platformer, you can improve your health or find secret areas with bonuses. The score is determined by the value of the diamonds you've found (whether they're hidden in chests or not). Unless they're in chests, you have to pass on the zone they're to make them appear. But they're only there temporary: you have to take them quickly.

Also, the enemies are typical of the level visited: gorillas, spiders and snakes in the Amazon (without forgetting the tribemen), mummies, bats and ghosts in Transylvania, etc... Each level is ending with a boss to defeat, though some are just mad at you for another story, like the Yeti for example.

Anyway, the good part of the game is that you can unlock art gallery thanks to the money you're accumulating during the levels. If you start a new game, it's not erased, which is great. But during a same playthrough, you can't replay a level. Once it's done, it's done. You can't go back for secrets you've missed or for achievements. Anyway, if you're starting a new game, generally, it's because you want to try it at a higher level.

The graphics are very colorful, anyway, you can't expect a dark setting for a remastering of a game that was already oriented towards children at the time. Everything is well polished..... APART FOR A FREEKING FREEZING BUG FOR PEOPLE WITH NVIDIA CARDS ON THE FINAL BOSS! IMPOSSIBLE TO FINISH THE GAME!

And that's where all the good found in the game is crushed because the developers aren't trying to patch the game for that game-breaking bug. It's just sad that I can't finish the game.

So yeah, while DuckTales isn't perfect as there is only audio in English, that the game is for people having played it and finding some good memories, while DuckTales, despite that, is a very good game until the end, should I thumb it down or up?

I'm tempted to thumb it down but I've enjoyed it the game for 90% of it, apart the bug. So, well, I'll thumb it up but stay aware of the problem.
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14 of 16 people (88%) found this review helpful
9.8 hrs on record
Posted: January 9
The game is a pretty decent platformer, nothing amazing but good enough at what it does. This in itself would not be enough for me to give a negative review. However gamebreaking bugs are a very valid reason for a negative review.


The bug occurs at the final boss. The game freezes sometimes in the cutscene before the final battle sometimes into the final battle or if you can make it through it without freezing in the cutscene afterwards. This bug has existed for approx 2 years and will not be patched as there is some license issue with Capcom(the publishers) Wayforward( the devs) and Disney (the license holder). On a side note I had very similiar problems with another Wayforward game Double Dragon Neon so I will be taking extra care when looking into any of their games in the future.

I did manage to find a workaround to enable me to finish the game but it was a little awkward and less computer savvy people may be hesitant to try it. And frankly it ruined what would have otherwise been a fairly pleasant experience and I or other paying customers should not have to go to these lenghts to play their game.

For anyone that is unlucky enough to have bought this and is outside the refund window heres what I did to get it working but YMMV.

1. Launch the game
2. Alt Tab out of the game and open task manager
3. Find Ducktales.exe, right click and go to Set Affinity...
4. Change the affinity from 4(For me, it may be 2 or more depending on your system) to just 1 of the CPUs (I doubt it matters but I used CPU 0
5. Play the game until you get to the boss and the cutscene starts, pause the game and skip cutscene. ( You can watch it on Youtube )
6. Fight and win final boss battle and when the cutscene starts pause again and skip the cutscene.
7. Thereis a short escape scenatio to play through then. The game froze on me during this the first time but I managed to get through it on the first attempt the second go. I have no idea if the lenght of time I had been on the scene caused the crash but I would suggest trying to get through it as quickly as possible.

So to sum up do not buy this game, it is broken and will never be fixed. I am just glad I picked it up on sale.

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